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#1 Sep 12 2010 at 3:28 AM Rating: Good
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I cant gauge if I am losing interest in the game overall or if I am just losing interest in bea. I hope its just beta.
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#2 Sep 12 2010 at 3:33 AM Rating: Good
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I lost interest in the beta not more than a few days after OB (my first beta) started. Mainly because I know I'm going to have to do a repeat of all the crap I'd be doing again once it hits retail anyway.
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#3 Sep 12 2010 at 4:06 AM Rating: Good
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Probably because your gonna lose your characters progression. That's why it's best to explore Eoreza, make a character in all the starters and just explore and get killed by wyverns, try out different jobs and crafts. No idea why ppl are grinding when they know they are gonna lose it and ***** more when they gotta repeat it :p
#4 Sep 12 2010 at 4:13 AM Rating: Good
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Yeah, after i got a feel for the classes, and tested a few things i wanted to out, i just explored. Now im pretty much done until release, prolly play here and there for fun, but im not about to grind when its all going to get deleted.
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#5 Sep 12 2010 at 4:14 AM Rating: Decent
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Abhy wrote:
Probably because your gonna lose your characters progression. That's why it's best to explore Eoreza, make a character in all the starters and just explore and get killed by wyverns, try out different jobs and crafts. No idea why ppl are grinding when they know they are gonna lose it and ***** more when they gotta repeat it :p


I am hope'n you are right cause ive already spent $160.00 on 2 CEs
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#6 Sep 12 2010 at 5:55 AM Rating: Excellent
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My purpose in trying out beta was to get a feel for the various aspects of the game and to evaluate certain things so I wouldn't make that many mistakes with my real character. I kind of have a checklist of things that I wanted to acheive as follows

  • Evaluate different races to decide on preffered race (Y - Miquo'te)
  • Play around in Character Creation to make a build I like (Y)
  • Decide on a name for retail
  • Decide on a server for retail
  • Start a character in all cities to
    a) See what opening movie I like best (Y - Ul'Dah)
    b) to see what storyline/quests I like best (½ haven't done LL yet)
    c) See which region I like best (½ as above)
  • Explore routes to get to each city
  • Get a feel for how combat works (Y)

  • Get a feel for how party combat works (Not many party experiences yet)

  • Get a feel for how crafting/sythesising works (½ - I have tried some classes but I fail a LOT)

  • Understand how the quest/leve system works (Y)

  • Understand about Linkshells/join a Linkshell
  • Unserstand the chat system (½ still figuring out what some of the filters do)
  • Understand the User Interface (lolwut?)

  • Understand the Market/Baazzar/Retainer System

  • Understand the terminology/maps/navigation systems (Y)

  • Understand Stats (Y)

  • Understand Equipment (Y)

  • Figure out how Durability/Repairing works

  • Understand Skills and Abilities (Y)

  • Get a feel for how combat works (Y)

  • Understand macros (Y - thanks to some handy guides here on ZAM)

  • Play with keyboard/mouse and controller to see which I prefer (Y - Controller)

  • Play with combat classes to see which I like
    Pugulist (Y - like)
    Marauder
    Gladiator
    Lancer
    Archer
    Thaumaturge (Y - need to level more i think)
    Conjurer (Y - like)

  • Play with gathering classes to see which I like
    Miner (Y - like)
    Botanist (Y - like)
    Fisher (Y ... well I suck at fishing in real life too)

  • Play with crafting classes to see which I like
    Blacksmith
    Armourer
    Weaver (Y)
    Leatherworker
    Carpenter (Y)
    Cullunarian
    Goldsmith
    Alchemist


  • In summary, I still have to explore Linsa Lomina, play a few more of the DoW classes, play some more DoH classes and figure out the crafting system. But for the most part, I think I have a feel for the game basics. I probably have 3-4 more days worth of testing some things before I will be satisfied with my Beta experience
    #7 Sep 12 2010 at 7:37 AM Rating: Excellent
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    Magnesium02 wrote:
    My purpose in trying out beta was to get a feel for the various aspects of the game and to evaluate certain things so I wouldn't make that many mistakes with my real character. I kind of have a checklist of things that I wanted to acheive as follows

  • Evaluate different races to decide on preffered race (Y - Miquo'te)
  • Play around in Character Creation to make a build I like (Y)
  • Decide on a name for retail
  • Decide on a server for retail
  • Start a character in all cities to
    a) See what opening movie I like best (Y - Ul'Dah)
    b) to see what storyline/quests I like best (½ haven't done LL yet)
    c) See which region I like best (½ as above)
  • Explore routes to get to each city
  • Get a feel for how combat works (Y)

  • Get a feel for how party combat works (Not many party experiences yet)

  • Get a feel for how crafting/sythesising works (½ - I have tried some classes but I fail a LOT)

  • Understand how the quest/leve system works (Y)

  • Understand about Linkshells/join a Linkshell
  • Unserstand the chat system (½ still figuring out what some of the filters do)
  • Understand the User Interface (lolwut?)

  • Understand the Market/Baazzar/Retainer System

  • Understand the terminology/maps/navigation systems (Y)

  • Understand Stats (Y)

  • Understand Equipment (Y)

  • Figure out how Durability/Repairing works

  • Understand Skills and Abilities (Y)

  • Get a feel for how combat works (Y)

  • Understand macros (Y - thanks to some handy guides here on ZAM)

  • Play with keyboard/mouse and controller to see which I prefer (Y - Controller)

  • Play with combat classes to see which I like
    Pugulist (Y - like)
    Marauder
    Gladiator
    Lancer
    Archer
    Thaumaturge (Y - need to level more i think)
    Conjurer (Y - like)

  • Play with gathering classes to see which I like
    Miner (Y - like)
    Botanist (Y - like)
    Fisher (Y ... well I suck at fishing in real life too)

  • Play with crafting classes to see which I like
    Blacksmith
    Armourer
    Weaver (Y)
    Leatherworker
    Carpenter (Y)
    Cullunarian
    Goldsmith
    Alchemist


  • In summary, I still have to explore Linsa Lomina, play a few more of the DoW classes, play some more DoH classes and figure out the crafting system. But for the most part, I think I have a feel for the game basics. I probably have 3-4 more days worth of testing some things before I will be satisfied with my Beta experience


    That's pretty much what I've been doing, have a lot of it decided now, and I got to see which things I can stand to do for long periods of time and which I can't lol

    Some things in this game aren't for me so they're gonna be my "When I really have nothing better to do" options...Which is mainly crafting.(I like the leves and will make use of 'em when I can) I "want" to craft, but I can't sit there & grind recipes, just can't do it for long & enjoy it...yet I can sit there for hours fishing...go figure...

    And yea, I'm hitting that point now where I may just log on, help the LS and chit chat, maybe explore. But I've learned what I wanted and can't see myself grinding just to start all over again soon...

    Edited, Sep 12th 2010 9:41am by TwistedOwl
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    #8 Sep 12 2010 at 7:54 AM Rating: Decent
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    Quote:
    b) to see what storyline/quests I like best (½ haven't done LL yet)


    LL has a pretty good plot, you should check it out. Maybe my favorite.
    #9 Sep 12 2010 at 8:13 AM Rating: Decent
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    465 posts
    Pretty similar minsdet to Magnesium.. I haven't been playing for many consecutive hours (or hours at all sometimes) - I'm not sure how much of this is about it being lost soon, or if it's the game.. Or if I'm just too worried about it imploding my PC before the real game starts. But it feels like when I first started XI, I couldn't play for very long intervals.

    Edit - I do think the bad UI concerning the chat is part of the issue.. I end up not talking to anyone, at all.. The only chance would be a friend playing at the same time, and that hasn't happened yet.

    Edited, Sep 12th 2010 10:16am by Coyohma
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    #10 Sep 12 2010 at 8:24 AM Rating: Decent
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    I went back to Warcraft.
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    #11 Sep 12 2010 at 10:06 AM Rating: Decent
    I've been feeling for the last few days that it wasn't worth logging in because

    a) SE isn't gathering feedback from people who entered the game at the open beta and
    b) characters are wiped in 7 days anyways

    So instead, I've been busying myself trying to learn as much as I can about all of the classes in the early stages so I'm a bit better prepared in the event that I end up playing come the 22nd/30th. I visited the repair NPC for the first time since I upgraded several pieces of gear and good lord does it seem expensive. (It's hard to say what is or isn't expensive because the game hasn't been available in OB long enough to get a baseline on the economy, but over 20k gil to repair all of my gear seems like a lot). If I do play, I'm definitely going to want to be able to handle my own repairs.
    #12 Sep 12 2010 at 10:09 AM Rating: Decent
    Edited by bsphil
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    Abhy wrote:
    Probably because your gonna lose your characters progression.
    I had completely forgotten about that every single time until a new beta phase started and my characters got erased. Mainly because I never kept track of when each phase would end and I only tried logging in sporadically. Losing progression has had absolutely nothing to do with my lack of desire to play.
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    #13 Sep 12 2010 at 10:16 AM Rating: Good
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    I also stopped playing. However I chose to do this because believe it or not, I enjoy the feeling of being a 'noob' on release, and being completely lost trying to figure things out myself! lol.
    #14 Sep 12 2010 at 10:59 AM Rating: Decent
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    I've seen what the beta has to offer, my progress will be erased, I can't report bugs as far as I know. So not much reason to play it right now.

    There will be more come release, and meaningful progression (and hopefully bug report?) I heard retail will 21gb, thats 12.5 more than it is right now..
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    #15 Sep 12 2010 at 11:07 AM Rating: Decent
    For the record guys, the reason to keep playing now even though we can't report bugs and our progression will be reset is because we're taking part in server stress tests. If people decide to stop playing, the servers don't get tested under the same load. The open beta wasn't provided to you as a demo of the game. It was provided so that you could help SE test things before release, with the added bonus of being able to get a sneak peek and learn a few things about the game that you could carry into retail to make for a smoother start. If you're bailing now because you want to preserve the "noob" feeling or because you can't report bugs, you shoouldn't have accepted the OB key in the first place.
    #16 Sep 12 2010 at 11:10 AM Rating: Decent
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    trying to feel out how the game plays. Not your "normal" mmo. LIke macros i figured learn now vs game day. (and to be honest.. wow.. ) But ya, checking things out. for the next few days see how the various cities are.
    #17 Sep 12 2010 at 11:15 AM Rating: Decent
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    server stress hasn't been an issue since the first day as far as I can tell, it's been very stable. I don't feel anything "stress" in this test anymore save an occasional disconnect. Including the inability to report bugs, I really don't feel much point in being on anymore. Also saying someone shouldn't be in a beta because they wanted to report bugs seems rather silly to me.
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    #18 Sep 12 2010 at 11:23 AM Rating: Decent
    Silverwyrm wrote:
    server stress hasn't been an issue since the first day as far as I can tell, it's been very stable. I don't feel anything "stress" in this test anymore save an occasional disconnect. Including the inability to report bugs, I really don't feel much point in being on anymore. Also saying someone shouldn't be in a beta because they wanted to report bugs seems rather silly to me.


    Just because you can't what's happening server side doesn't mean SE isn't able to gather information that can help them better tune the game. The purpose isn't just to see if SE could get 5000 people logged on without having the servers explode. Rampant disconnects and terminal lag are only one aspect of stress testing servers. The rest isn't so obvious client side.
    #19 Sep 12 2010 at 11:28 AM Rating: Decent
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    Silverwyrm wrote:
    server stress hasn't been an issue since the first day as far as I can tell, it's been very stable. I don't feel anything "stress" in this test anymore save an occasional disconnect. Including the inability to report bugs, I really don't feel much point in being on anymore. Also saying someone shouldn't be in a beta because they wanted to report bugs seems rather silly to me.


    Not exactly what he was saying but yes, OB wasn't going to accept 3-4k (probably a lot more if my server is any indication, that alone has 1.5k on it sometimes, so imagine 1.5 X 16 = 24k people or part of that reporting bugs) more applicants and allow everyone to report bugs, how do you figure SE was going to sort through millions of complaints flooding their forums?? its just stupid. The point of the open beta is to stress test the servers, whether you think they were stable or not is irrelevant since you're not the developer.

    Back on topic, I too have stopped playing, I go on occasionally to mess around but basically just waiting for retail cuz lack of content in beta is catching up to me and I don't wanna go to rank 20 or 30 because its too much work for nothing right now.

    Edited, Sep 12th 2010 1:29pm by SolidMack
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    #20 Sep 12 2010 at 12:59 PM Rating: Decent
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    Only reason I'm still logging in is to try and decide between my Highlander Hyur or my dunesfolk Lalafell.
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    #21 Sep 12 2010 at 1:07 PM Rating: Good
    Edited by bsphil
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    Silverwyrm wrote:
    server stress hasn't been an issue since the first day as far as I can tell, it's been very stable. I don't feel anything "stress" in this test anymore save an occasional disconnect. Including the inability to report bugs, I really don't feel much point in being on anymore. Also saying someone shouldn't be in a beta because they wanted to report bugs seems rather silly to me.
    You don't remember trying to log in on the first day of the alpha? Or the next dozen?



    Edited, Sep 12th 2010 2:07pm by bsphil
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    His Excellency Aethien wrote:
    Almalieque wrote:
    If no one debated with me, then I wouldn't post here anymore.
    Take the hint guys, please take the hint.
    gbaji wrote:
    I'm not getting my news from anywhere Joph.
    #22 Sep 12 2010 at 1:10 PM Rating: Decent
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    so far, i am only decide the name, and which city to start and how to start with main craft, but cant decide about char creation of Miqo´te yet because in char creation and ig look different and since you cant reotate character it is abit hard to see the hair style and the skin color as well, man serious, this is the game i have trouble in char creation so far. Still dont know how to travel to other city, need to know more about the chocobo system. And need to decie which DD class will play
    #23 Sep 12 2010 at 1:21 PM Rating: Decent
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    Quote:
    You don't remember trying to log in on the first day of the alpha? Or the next dozen?


    I'm talking Open beta, though it was more the first 2 1/2 days.

    Also there is plenty of ways to make sorting through bug reports easier, this is the only mmo ever I have not been able to report bugs in, which baffles me. Every other beta Ive done had some sort of bug report system to also make it easier for them to sort them and find whats relevant.

    Quote:
    since you cant reotate character it is abit hard to see the hair style and the skin color


    if your using key boards its ijkl to zoom in/out and rotate the character, in some screens you can even run around with them.
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    #24 Sep 12 2010 at 1:42 PM Rating: Excellent
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    When OB started I logged in and made a character in Limsa to see what all they had added. There was a new short clip in the opening video, and a lot more detail to the environment. Shrubs, mosses, grasses... that sort of thing, but there wasn't much else.

    So I logged off and made characters to see the other two starting cities.

    I went through the level 1 story arcs to get a feel for the areas, did the levequests available to me (and died about 5 times to funguars in Gridania), then logged off.

    That's probably what a lot of testers have done. Those of us who were in closed beta have pretty much experienced what all the beta offers, so there's nothing left but to wait for retail to see what all changes and gets added in.

    Although I did have fun running around outside Ul'dah the other day. I took on some cooking leves, and the game being the sadistic piece of software it is, it gave me a leve for each of the camps around Ul'dah. So I ran aaaallll the way to the east camp, aaaallll the way to the west camp, and alllll the way up to the northern camp.

    They better have appreciated those **** salted cods. As I left Ul'dah, I swear that chocobo vendor was smirking. He knew alright... he knew.
    #25 Sep 12 2010 at 2:02 PM Rating: Decent
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    They better have appreciated those **** salted cods. As I left Ul'dah, I swear that chocobo vendor was smirking. He knew alright... he knew.


    hahaha this, I did the same thing.
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    #26 Sep 12 2010 at 2:22 PM Rating: Decent
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    From what I can tell, the best thing they've done with FFXIV is the DOH system through leves - it's awesome doing recipes where you're given the ingredients.

    The worst part about crafting is that in OB you need to be a jack of all trades in order to synthesise the simplest weapon upgrade (not clear if they intend on increasing weapon lists in NPC stores). Without an AH and the limited availability of ingredients subject to which city you're in, it is difficult to source components from a class you haven't levelled, so progress was very slow.
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