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What's the Japanese response so far?Follow

#1 Sep 12 2010 at 9:32 PM Rating: Good
With all these treads coming about, many of them with negative feedback towards XIV, does anyone know how the Japanese community is responding to all of this? Elmer, might you have some insight? What are their thoughts so far? They're obviously the majority population when it comes to this game, so is SE listening to them at all? Giving them any feedback?



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#2 Sep 12 2010 at 9:47 PM Rating: Excellent
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There are other threads on this question. They are also buried lol. The reason being, is that the japanese player base has the same concerns as everyone else.
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#3 Sep 12 2010 at 10:16 PM Rating: Good
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They're obviously the majority population when it comes to this game, so is SE listening to them at all?


Um, not even close. Target audience, maybe. Majority population, **** no.
#4 Sep 12 2010 at 10:18 PM Rating: Excellent
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Raolan wrote:
Quote:
They're obviously the majority population when it comes to this game, so is SE listening to them at all?


Um, not even close. Target audience, maybe. Majority population, **** no.


Not sure if they are or aren't the majority but I assume most of them are waiting for the PS3 release.
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#5 Sep 12 2010 at 10:34 PM Rating: Excellent
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I don't claim this represents completely the Japanese crowd (or it's opinion) but it's what I have seen so far.

In several boards and pages dedicated to create databases for the game (much like Zam) they have similar "theories" (like the one with the elemental affinity for shard/crystal drops) and their fair share of complaints, things that need to be fixed and "impressions" of the game based on its beta version.

Inside the 2 mayor groups of ppl, those who will play and those who won't, those who won't are either sticking with FFXI until the very end (a common reason not to jump into FFXIV is the high spec requirement) or completely getting out of the MMORPG market.

Those willing to play are still complaining about the system, more or less the same as us (UI, lack AH, the amount of bugs) many of critics are comparing it to WoW, noting that SE should get some pointers from Blizzard (you need to understand for them Blizzard is a foreigner company which seems successful in a market where SE is just moderately successful)

I have seen a large part of the comments complaining to the developer team for ignoring the Japanese opinion about the game and favoring the English speaking sites complains, which to be honest just shows that they are as lost with the developer team as we are, in an almost complete lack of communication.

Prices goes for the graphics, the environment and the new system (or at least the "potential" it has), another common comment is the evolution of the Lalafel which seems to have lost it's cute "bean" appearance, but unfortunately same as here more complains than prices overall.

Ken
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#6 Sep 12 2010 at 10:39 PM Rating: Excellent
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Not going to quote it all but that's really good to know Kenage. Out of curiosity and excuse my ignorance but do you speak Japanese or is this info gathered from bilingual Japanese players? Either way it's good to know that they are on the same page as the rest of us.
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#7 Sep 12 2010 at 10:46 PM Rating: Excellent
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I live in Japan, and I'm married to a Japanese girl (who also plays) so basically I get the complaints first hand ;P

She got so exited yesterday: "Hey Honey I found how to get the wind shards we need!!!!", I was like "Sorry to burst your bubble but...".

I'm not THAT good with Japanese though, the language has a step learning curve (but I'm still trying), I'm Mexican so at least the pronunciation is not a problem.

Ken
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FFXI: Kenage, retired.
K&K forever!,
#8 Sep 13 2010 at 1:00 AM Rating: Excellent
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Interesting stuff Ken - thanks for the insight.
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#9 Sep 13 2010 at 6:02 AM Rating: Excellent
Raolan wrote:
Um, not even close. Target audience, maybe. Majority population, **** no.


There's a reason why FFXI servers go from about 800 people to 2000+ during JP primetime. It was the same when the game came out too, 3000 to 6000 on weekends. They might be waiting for the PS3 release, but there's a ton of them.
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#10 Sep 13 2010 at 10:10 AM Rating: Good
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kenage wrote:
I live in Japan, and I'm married to a Japanese girl (who also plays) so basically I get the complaints first hand ;P

She got so exited yesterday: "Hey Honey I found how to get the wind shards we need!!!!", I was like "Sorry to burst your bubble but...".

I'm not THAT good with Japanese though, the language has a step learning curve (but I'm still trying), I'm Mexican so at least the pronunciation is not a problem.

Ken


At least you've got a Japanese name! lol
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#11 Sep 13 2010 at 11:49 AM Rating: Good
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Montsegurnephcreep wrote:
Raolan wrote:
Um, not even close. Target audience, maybe. Majority population, **** no.


There's a reason why FFXI servers go from about 800 people to 2000+ during JP primetime. It was the same when the game came out too, 3000 to 6000 on weekends. They might be waiting for the PS3 release, but there's a ton of them.


You're also talking about a game that was released while gaming was still generally frowned on in countries outside of JP and MMOs weren't mainstream. With gaming becoming a lot more acceptable worldwide, you expect the number of players in Japan it outnumber the number of players worldwide?
#12 Sep 13 2010 at 11:55 AM Rating: Good
Raolan wrote:
Montsegurnephcreep wrote:
Raolan wrote:
Um, not even close. Target audience, maybe. Majority population, **** no.


There's a reason why FFXI servers go from about 800 people to 2000+ during JP primetime. It was the same when the game came out too, 3000 to 6000 on weekends. They might be waiting for the PS3 release, but there's a ton of them.


You're also talking about a game that was released while gaming was still generally frowned on in countries outside of JP and MMOs weren't mainstream. With gaming becoming a lot more acceptable worldwide, you expect the number of players in Japan it outnumber the number of players worldwide?

This is a noteworthy post of intelligence that takes societal trends into account, which is vital in this sort of discussion. Virtual rate-up (since I can't rate up :P ).

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#13 Sep 13 2010 at 1:02 PM Rating: Excellent
Edited by bsphil
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Raolan wrote:
Montsegurnephcreep wrote:
Raolan wrote:
Um, not even close. Target audience, maybe. Majority population, **** no.


There's a reason why FFXI servers go from about 800 people to 2000+ during JP primetime. It was the same when the game came out too, 3000 to 6000 on weekends. They might be waiting for the PS3 release, but there's a ton of them.


You're also talking about a game that was released while gaming was still generally frowned on in countries outside of JP and MMOs weren't mainstream. With gaming becoming a lot more acceptable worldwide, you expect the number of players in Japan it outnumber the number of players worldwide?
If it was from someone other than SE, maybe. SE tends to be xenophobic, only really interacting with their Japanese audience despite providing content worldwide. From what I've heard so far, they're even advertising the game in Japan, which they've not done anywhere else. They seem to be trying to produce a game for Japanese players that can also collect subscription fees for people who can't read the language.

But, I only base that on everything they've ever produced.
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#14 Sep 13 2010 at 1:33 PM Rating: Good
If you read an above post, SE is as tight lipped with the japanese player base as they are with us. It's a worldwide frustration and not appreciated on both sides of the spectrum
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#15 Sep 13 2010 at 1:39 PM Rating: Excellent
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I have seen a large part of the comments complaining to the developer team for ignoring the Japanese opinion about the game and favoring the English speaking sites complains, which to be honest just shows that they are as lost with the developer team as we are, in an almost complete lack of communication.


They really think that SE listens to us? Boy are they in for a surprise.
#16 Sep 13 2010 at 1:50 PM Rating: Good
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I vote for sending a special bilingual representative to the major JP forums to tell them that SE ignores us as much as them. Maybe then they'll hate in the correct direction (SE).
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#17 Sep 13 2010 at 1:55 PM Rating: Excellent
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I kind of thought that this is what Elmer was. He's the ambassador between the two groups - but to be honest a lot of folks here still think that SE listens to our Japanese brethren, and apparently they don't. So that goes both ways.

I really wish that we had more of a central place to chat. I know the language barrier makes it hard, but one would think that we could get some kind of meaningful {auto-translate} going on... Somewhere.

Meh.
#18 Sep 13 2010 at 1:56 PM Rating: Excellent
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Torrence wrote:
Quote:
I have seen a large part of the comments complaining to the developer team for ignoring the Japanese opinion about the game and favoring the English speaking sites complains, which to be honest just shows that they are as lost with the developer team as we are, in an almost complete lack of communication.


They really think that SE listens to us? Boy are they in for a surprise.


I guess they figure the dev team must be getting their feedback from somewhere and if it isn't them it must be us... same as we think except the other way around.

So naturally what that means is the dev team is getting their feedback from nowhere
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#19 Sep 13 2010 at 1:57 PM Rating: Excellent
Edited by bsphil
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RattyBatty wrote:
I vote for sending a special bilingual representative to the major JP forums to tell them that SE ignores us as much as them. Maybe then they'll hate in the correct direction (SE).
Would be cool to form an alliance between NA and JP playerbases to unite against SE's sh*tty customer interaction.
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#20 Sep 13 2010 at 2:10 PM Rating: Excellent
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bsphil wrote:
RattyBatty wrote:
I vote for sending a special bilingual representative to the major JP forums to tell them that SE ignores us as much as them. Maybe then they'll hate in the correct direction (SE).
Would be cool to form an alliance between NA and JP playerbases to unite against SE's sh*tty customer interaction.


(Everyone - SE) Only?
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#21 Sep 13 2010 at 2:28 PM Rating: Good
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I'm under the impression that SE talks at the Japanese base more often, but doesn't listen to anyone.
#22 Sep 13 2010 at 2:48 PM Rating: Excellent
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The more I see threads like this the more glaringly obvious it becomes that SE is making a game for SE and we should feel "privileged" they are even letting us log in.

It is very interesting the the JP players feel the same way we do. Until I read this I really did think SE was catering to whatever they were saying. At least we are all in the same boat...the one with holes slowly sinking ;)
#23 Sep 13 2010 at 2:51 PM Rating: Excellent
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DragoonRising wrote:
I'm under the impression that SE talks at the Japanese base more often, but doesn't listen to anyone.


It's funny this subject came up. This same topic is being discussed on the FFXI forums but with the exact opposite feelings. XI players (myself included) feel that SE is actually listening to their players and modifying the game to those concerns for the first time since the game was released. After a downtime during those pitiful excuses for mini-expansions, FFXI was really starting to look like a dying dog. And then things started to change...

The team previously calling the shots in XI moved to this new project called FFXIV more fulltime. FFXI got a new director and appears to have a new business model. Gone are the days (at least for now) where they developers claim to know better than their paying customers and instead replaced with things the playbase actually wants. Morale in FFXI is literally at an all-time high with the Abyssea.

If you have been gone from XI for a while, its still the same game as you remember, but much, much better. Most activities in Abyssea are actually quite similar to a lot of things in XIV. Time sinks are less painfully obvious. Unlocking and upgrading new gear is actually a lot of fun to do. Things that use to be incredibly frustrating such as camping NMs are now much more fun. In Abyssea, you are given a 90 minute time limit, so competition is lower. All the NMs for the AF3 upgrades are on 30 minute timers and can be done in small groups (3 to 8). You can warp directly all over the place and just go from NM camp to NM camp. No more staring desperately at a screen hoping to out claim 300 other people, who knows how many of them are botting.

This is just one example. Other concerns minor and major the playerbase has had for a long time, or in the case of Abyssea specific stuff, short time is being addressed. FFXI has a new team in charge and the game is better than it has ever been.

Another major concern is the amount of time looking for a party or certain jobs being excluded from parties. This has been addressed as well. Literally any job rarely has trouble finding a spot in the Abyssea alliance. Level-sync has made the lower level grouping easier and with all sorts of other updates like Fields of Valor, Signet bonuses, etc soloing is a practical option. Not to mention everything goes faster, less grinding - Abyssea parties can build up to over 600 xp a kill, with very fast battles and occasional xp bonuses of 1250 xp every few minutes with a bit of luck.

So there's my shameless plug for XI, but someone has to inform those who left long ago the true state of that game. I still plan on trying XIV, and I hope it can do well. Right now I have been less than impressedd and find myself having a lot more fun in XI. XIV just seems to have a lot of the stubborness from the developers that held XI back from being the giant it could have been and the frustration it caused its players. Can't teach an old dog new tricks I guess, and there are some old stubborn dogs that have their claws into FFXIV.

Here is a link to the thread discussing the current feel of both FFXI and FFXIV:

[link= http://ffxi.allakhazam.com/forum.html?forum=10&mid=128422475337963346&page=1] http://ffxi.allakhazam.com/forum.html?forum=10&mid=128422475337963346&page=1[/link]

Edited, Sep 13th 2010 4:55pm by Vawn43
#24 Sep 13 2010 at 2:57 PM Rating: Excellent
Vawn43 wrote:
DragoonRising wrote:
I'm under the impression that SE talks at the Japanese base more often, but doesn't listen to anyone.


It's funny this subject came up. This same topic is being discussed on the FFXI forums but with the exact opposite feelings. XI players (myself included) feel that SE is actually listening to their players and modifying the game to those concerns for the first time since the game was released. After a downtime during those pitiful excuses for mini-expansions, FFXI was really starting to look like a dying dog. And then things started to change...

The team previously calling the shots in XI moved to this new project called FFXIV more fulltime. FFXI got a new director and appears to have a new business model. Gone are the days (at least for now) where they developers claim to know better than their paying customers and instead replaced with things the playbase actually wants. Morale in FFXI is literally at an all-time high with the Abyssea.

If you have been gone from XI for a while, its still the same game as you remember, but much, much better. Most activities in Abyssea are actually quite similar to a lot of things in XIV. Time sinks are less painfully obvious. Unlocking and upgrading new gear is actually a lot of fun to do. Things that use to be incredibly frustrating such as camping NMs are now much more fun. In Abyssea, you are given a 90 minute time limit, so competition is lower. All the NMs for the AF3 upgrades are on 30 minute timers and can be done in small groups (3 to 8). You can warp directly all over the place and just go from NM camp to NM camp. No more staring desperately at a screen hoping to out claim 300 other people, who knows how many of them are botting.

This is just one example. Other concerns minor and major the playerbase has had for a long time, or in the case of Abyssea specific stuff, short time is being addressed. FFXI has a new team in charge and the game is better than it has ever been.

Another major concern is the amount of time looking for a party or certain jobs being excluded from parties. This has been addressed as well. Literally any job rarely has trouble finding a spot in the Abyssea alliance. Level-sync has made the lower level grouping easier and with all sorts of other updates like Fields of Valor, Signet bonuses, etc soloing is a practical option. Not to mention everything goes faster, less grinding - Abyssea parties can build up to over 600 xp a kill, with very fast battles and occasional xp bonuses of 1250 xp every few minutes with a bit of luck.

So there's my shameless plug for XI, but someone has to inform those who left long ago the true state of that game. I still plan on trying XIV, and I hope it can do well. Right now I have been less than impressedd and find myself having a lot more fun in XI. XIV just seems to have a lot of the stubborness from the developers that held XI back from being the giant it could have been and the frustration it caused its players. Can't teach an old dog new tricks I guess, and there are some old stubborn dogs that have their claws into FFXIV.

Here is a link to the thread discussing the current feel of both FFXI and FFXIV:

[link= http://ffxi.allakhazam.com/forum.html?forum=10&mid=128422475337963346&page=1] http://ffxi.allakhazam.com/forum.html?forum=10&mid=128422475337963346&page=1[/link]

Edited, Sep 13th 2010 4:55pm by Vawn43


I agree. The old XI team, that didnt listen to anybody regarding balancing and mechanics, is now in charge of XIV, thus furthering the worries many have for XIV. It's understandable. It feels like dejavu
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#25 Sep 13 2010 at 6:03 PM Rating: Excellent
Edited by bsphil
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Vawn43 wrote:
DragoonRising wrote:
I'm under the impression that SE talks at the Japanese base more often, but doesn't listen to anyone.


It's funny this subject came up. This same topic is being discussed on the FFXI forums but with the exact opposite feelings. XI players (myself included) feel that SE is actually listening to their players and modifying the game to those concerns for the first time since the game was released. After a downtime during those pitiful excuses for mini-expansions, FFXI was really starting to look like a dying dog. And then things started to change...

The team previously calling the shots in XI moved to this new project called FFXIV more fulltime. FFXI got a new director and appears to have a new business model. Gone are the days (at least for now) where they developers claim to know better than their paying customers and instead replaced with things the playbase actually wants. Morale in FFXI is literally at an all-time high with the Abyssea.

If you have been gone from XI for a while, its still the same game as you remember, but much, much better. Most activities in Abyssea are actually quite similar to a lot of things in XIV. Time sinks are less painfully obvious. Unlocking and upgrading new gear is actually a lot of fun to do. Things that use to be incredibly frustrating such as camping NMs are now much more fun. In Abyssea, you are given a 90 minute time limit, so competition is lower. All the NMs for the AF3 upgrades are on 30 minute timers and can be done in small groups (3 to 8). You can warp directly all over the place and just go from NM camp to NM camp. No more staring desperately at a screen hoping to out claim 300 other people, who knows how many of them are botting.

This is just one example. Other concerns minor and major the playerbase has had for a long time, or in the case of Abyssea specific stuff, short time is being addressed. FFXI has a new team in charge and the game is better than it has ever been.

Another major concern is the amount of time looking for a party or certain jobs being excluded from parties. This has been addressed as well. Literally any job rarely has trouble finding a spot in the Abyssea alliance. Level-sync has made the lower level grouping easier and with all sorts of other updates like Fields of Valor, Signet bonuses, etc soloing is a practical option. Not to mention everything goes faster, less grinding - Abyssea parties can build up to over 600 xp a kill, with very fast battles and occasional xp bonuses of 1250 xp every few minutes with a bit of luck.

So there's my shameless plug for XI, but someone has to inform those who left long ago the true state of that game. I still plan on trying XIV, and I hope it can do well. Right now I have been less than impressedd and find myself having a lot more fun in XI. XIV just seems to have a lot of the stubborness from the developers that held XI back from being the giant it could have been and the frustration it caused its players. Can't teach an old dog new tricks I guess, and there are some old stubborn dogs that have their claws into FFXIV.

Here is a link to the thread discussing the current feel of both FFXI and FFXIV:

[link= http://ffxi.allakhazam.com/forum.html?forum=10&mid=128422475337963346&page=1] http://ffxi.allakhazam.com/forum.html?forum=10&mid=128422475337963346&page=1[/link]

Edited, Sep 13th 2010 4:55pm by Vawn43
Well, yeah, you guys have a new dev team for FFXI, and they actually care about what their customers think. We got the old, ****** devs from FFXI in FFXIV, hence the same problems persisting from the first MMO to the next...
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Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
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