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FFXIV is Beautiful Follow

#1 Sep 12 2010 at 10:12 PM Rating: Good
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I have been exploring today, going to areas with all 1-shot mobs that almost no one else has probably been.
The one thing I can definitely say is that the world is beautiful.
And I don't just mean pretty graphics. I mean it looks -realistic-. I think thats why so many people complain that they aren't feeling the zones, and that they don't compare to ffxi. Ffxi had unrealistic areas that were "cool" or interesting. The designers here on the other hand made something that could exist in real life.
Some of the villages i have been to are amazing, the terrain always feels different, even though its similar, the underground areas are so detailed compared to anything i have seen before. Take the Mun-Tuy cellars for example. The stone walls are beautiful, they look like they are decaying with plants growing out of them, but they never repeat. Every 10 steps its different. The walls that glow with vines look amazing, and even the fallen rocks blocking paths look pretty. I can't imagine how much detail and how many complex formulas were needed to make this world.

And the weather effects are perfect. When it rains, it feels like its raining, it sound like its raining, and you just want to run inside and get out of the rain (unless your me and then you want to run around in it haha).

If you think this game is bland or dull, please explore more. I admit, the first few areas and the first few camps are bland. But once you get to other areas you realize how amazing everything is. If you still don't believe me just spend 2 hours running around the Coerthas.

Even if you hate the gameplay i suggest buying this game and just spending a month exploring the world. There are a lot of beautiful things to see, and I'll soon have a guide with positions and descriptions of many of them.

edit: i thought id provide a pic of ishgard from the distance. http://alitr.org/azurysview.jpg


Edited, Sep 13th 2010 12:18am by Azurymber
#2 Sep 12 2010 at 10:19 PM Rating: Good
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I was going to create a thread (but OP beat me to it) about how awesome lightning is in the game to break up the monotony of complaints/fanboyisms. (Yeah this is kinda a fanboy post I guess but whatever. :P)

Anyway here's some lightning on the boat from Uldah to LL:


http://www.flickr.com/photos/47400209@N03/4985604652/

http://www.flickr.com/photos/47400209@N03/4985604550/

http://www.flickr.com/photos/47400209@N03/4985005153/

#3 Sep 12 2010 at 10:24 PM Rating: Excellent
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Great pictures. I'm a sucker for screenshots and that first one is awesome.
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#4 Sep 12 2010 at 10:26 PM Rating: Excellent
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No doubt, here's a few of my favorite shots so far. I'm a week in, and I've already taken more random screen shots than I did in seven years of XI (not including those of fighting mobs, just of terrain and things like that).

This first one is my favorite so far:

Screenshot



Screenshot


Screenshot


Screenshot


Screenshot


Screenshot


Screenshot


Screenshot
#5 Sep 12 2010 at 10:29 PM Rating: Excellent
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Yeah, the world is awesome for sure. I made a thread earlier of my time on the ferry. The weather effects are really nice. :P

http://ffxiv.zam.com/forum.html?game=268&mid=128409181738249759
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#6 Sep 12 2010 at 10:30 PM Rating: Excellent
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I think the sky in this game is spectacular. Everything looks amazing around sunrise/sunset and I love how you get that glare effect when your coming out of a building or a cave into the sunlight.
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#7 Sep 12 2010 at 10:32 PM Rating: Excellent
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Shredmastah wrote:
I think the sky in this game is spectacular. Everything looks amazing around sunrise/sunset and I love how you get that glare effect when your coming out of a building or a cave into the sunlight.


Yes this. It also happens going from sunny into dark... you really get the feeling that your eyes have to adjust to the change in brightness.
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#8 Sep 12 2010 at 10:37 PM Rating: Decent
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Azurymber wrote:
When it rains, it feels like its raining, it sound like its raining, and you just want to run inside and get out of the rain
When you try to run under an overhang at an aetheryte camp, the rain still comes through the cloth (as if you aren't under anything. I don't really care too much about it, but mentioning that example made me think of it.

Skill/spell effects look really bland. Mentioned this before in the feedback forum, so I'll just send people to that thread instead.

The graphics look nice, nothing spectacular for 2010, but the real problem is that the performance is abnormally low. Lower than a game producing those graphical effects should be. Crysis was a game that was beautiful. Even though it had remarkably high system requirements, the performance demand actually resulted in extremely pretty graphics. The textures are nicer, but they still just look like wallpaper on the ground/walls. The water effects are nonexistent. Walk into a stream or pond. Nothing happens.

sima2 wrote:
Shredmastah wrote:
I think the sky in this game is spectacular. Everything looks amazing around sunrise/sunset and I love how you get that glare effect when your coming out of a building or a cave into the sunlight.


Yes this. It also happens going from sunny into dark... you really get the feeling that your eyes have to adjust to the change in brightness.
Yeah it's a really cool effect, but definitely not anything special anymore. First saw it in the HL2 Lost Coast tech demo. In 2005. Again, it's not that it doesn't look good, but this is 2010, that sort of effect isn't spectacular, it's been done for years now.



Edited, Sep 12th 2010 11:43pm by bsphil
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#9 Sep 12 2010 at 10:39 PM Rating: Excellent
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sima2 wrote:
Shredmastah wrote:
I think the sky in this game is spectacular. Everything looks amazing around sunrise/sunset and I love how you get that glare effect when your coming out of a building or a cave into the sunlight.


Yes this. It also happens going from sunny into dark... you really get the feeling that your eyes have to adjust to the change in brightness.


It is kind of like real life, only you can't equip sunglasses, so I tend to run quickly and look away from the monitor. The first time it happened to me I thought my monitor was blowing up, or that my eyes were failing.
#10 Sep 12 2010 at 10:43 PM Rating: Excellent
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bsphil wrote:
Azurymber wrote:
When it rains, it feels like its raining, it sound like its raining, and you just want to run inside and get out of the rain
When you try to run under an overhang at an aetheryte camp, the rain still comes through the cloth (as if you aren't under anything. I don't really care too much about it, but mentioning that example made me think of it.

Skill/spell effects look really bland. Mentioned this before in the feedback forum, so I'll just send people to that thread instead.

The graphics look nice, nothing spectacular for 2010, but the real problem is that the performance is abnormally low. Lower than a game producing those graphical effects should be. Crysis was a game that was beautiful. Even though it had remarkably high system requirements, the performance demand actually resulted in extremely pretty graphics. The textures are nicer, but they still just look like wallpaper on the ground/walls.

sima2 wrote:
Shredmastah wrote:
I think the sky in this game is spectacular. Everything looks amazing around sunrise/sunset and I love how you get that glare effect when your coming out of a building or a cave into the sunlight.


Yes this. It also happens going from sunny into dark... you really get the feeling that your eyes have to adjust to the change in brightness.
Yeah it's a really cool effect, but definitely not anything special anymore. First saw it in the HL2 Lost Coast tech demo. In 2005.

Edited, Sep 12th 2010 11:40pm by bsphil


That's interesting about the rain, you really think that they would account for it.. hopefully they do fix it. It's not a big deal like you said but little things like that are nice to add to the "realism" factor.

The lighting effect I agree may not be new but it's still a great effect :)
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#11 Sep 12 2010 at 10:45 PM Rating: Good
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Quote:
When you try to run under an overhang at an aetheryte camp, the rain still comes through the cloth (as if you aren't under anything. I don't really care too much about it, but mentioning that example made me think of it.
Yea i noticed that too and was a little disappointed lol i think SE was lazy and cut some corners.. maybe a plan to fix it later.
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#12 Sep 12 2010 at 10:46 PM Rating: Decent
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crysis is a small fps, this is a HUGE mmo. theres a big difference.
#13 Sep 12 2010 at 10:50 PM Rating: Good
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Azurymber wrote:
crysis is a small fps, this is a HUGE mmo. theres a big difference.


Doesn't Aion run on the CryEngine? Isn't that also an MMO?

Also I would never argue that FFXIV isn't absolutely beautiful, because it is. The optimization bsphil is talking about IS important, but to me that really is something that can be handled in patches, as long as it gets handled and it doesn't stay this way.
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#14 Sep 12 2010 at 10:54 PM Rating: Decent
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im surprised there arent any complaints about the lack of color this world has though, even in real life rainforsts are not 99.9% green and grey (gridania) and morocco (uldah) is waaaay more colorful than that, greece really is as boring looking as LL though (lol euro elitism here)

the OPs pic is nice, but again there are like three colors involved and one is black.

taking the ship to LL at night while raining is actually one of the most beautiful things ive ever seen in a game however.

Edited, Sep 13th 2010 12:56am by pixelpop
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#15 Sep 12 2010 at 10:54 PM Rating: Good
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By the way, if you want to see nice storm effects, play Hard Rain in L4D2. You can be getting swarmed by zombies and still run at a way higher FPS than FFXIV while in the middle of an intense storm.

EDIT: The rain can get really noticeably awkward around Gridania.

Edited, Sep 13th 2010 12:08am by bsphil
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#16 Sep 12 2010 at 11:47 PM Rating: Decent
I don't get it, the game looks cool yeah but it's nromal for a 2010 game. All I really see are mapped textures, weather effects, and bloom. Every game has these nowadays.
Yes, it looks pretty, along with other games. This game, however, lacks in the environmental realism that other games (and engines) offer.
Also, the camera is a typical camera that's used in other MMOs. I was hoping SE would have a more dynamic camera, like the one from ffxiii. This simply looks like an MMO with nicer textures and physics. It's pretty but it doesn't look pretty enough to run so slowly. IT's 'normal' for a game coming out in 2010.

"size" isn't a factor. Size only means the game has to use less varied textures and models, so it doesnt have to load as much. But any game can use more realistic effects and dynamic elements, regardless of size.

The beauty is moreso in the artwork and environments (when you come across a unique place).


ALSO notice that FFXIV has nice sunsets and sunrises, but relatively bland nights and days. That's why everyone's posting pictures with an intense sun, because it looks good. Same as in Oblivion, sunsets made the game look way better than it usually does.
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#17 Sep 12 2010 at 11:57 PM Rating: Excellent
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I think the nights are awesome. I like the way the light dims around you and it spotlights a mob when you pull off an ability.

I've only played a handful of MMO's (6 or 7) but FFXIV seems to have them all beat in terms of graphics.

Sure it isn't Crysis, and sure there is some more optimization to be had, but I think it looks great regardless.

I just hope (even though this most likely won't happen) that future patches will provide even better graphics.
#18 Sep 13 2010 at 12:12 AM Rating: Excellent
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Quote:
ALSO notice that FFXIV has nice sunsets and sunrises, but relatively bland nights and days. That's why everyone's posting pictures with an intense sun, because it looks good. Same as in Oblivion, sunsets made the game look way better than it usually does.


Bland days and nights are fine with me, because that is how it is supposed to be realistically.
As a photographer, I generally only shoot landscapes or photos where i have to option to get good light at sunrise or sunset, its just much higher quality light. Generally most amazing landscape photos are taken around these times.

Have you never been outside around sunset and though, "Wow, the sky is really pretty/awesome looking"? Theres a reason for it. Smiley: grin

Edit: Also the bland nights are made awesome by the artificial lighting they put in, like lamps, street lights, candles, ect.


Edited, Sep 13th 2010 2:14am by Zidaga
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#19 Sep 13 2010 at 12:16 AM Rating: Good
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I just hope (even though this most likely won't happen) that future patches will provide even better graphics.

i could swear i remember reading about this in one of the interviews a few months ago, saying that they now have the ability to expand the graphical limitations as time goes if they see fit.
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#20 Sep 13 2010 at 2:21 AM Rating: Excellent
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I used to love running my level 1 mules to Jeuno. The excitement of trying to get past big, horrible beasts that can kill me almost by looking at me. The first day I get in, I'm going to spend a couple of hours seeing how far I can get. Just pick a direction and go for it.
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#21 Sep 13 2010 at 2:26 AM Rating: Decent
pixelpop wrote:
Quote:
I just hope (even though this most likely won't happen) that future patches will provide even better graphics.

i could swear i remember reading about this in one of the interviews a few months ago, saying that they now have the ability to expand the graphical limitations as time goes if they see fit.

Did the ps3 become upgradeable?


to the photographer above: Good point about sunsets, they definitely make earth look less ****** :D And I agree w/ what youve said
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#22 Sep 13 2010 at 2:35 AM Rating: Good
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The rain can get really noticeably awkward around Gridania.


I may be remembering wrong but when you stepped inside a cave in XI you weren't hit by rain were you? If that's so, this seems like a step backwards to me. o_O
#23 Sep 13 2010 at 2:47 AM Rating: Decent
There's a lot of cases like that.
When you walk into a cave, rain doesnt still fall, but the transition is weird, and rain doesn't stop falling even if there's something above you, like a bridge or arch or stone path or whatnot above you.

This is strange because most modern game engines have these sorts of weather mechanics built in my default. THAT'S the baffling thing.
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#24 Sep 13 2010 at 2:53 AM Rating: Good
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I wonder if the water physics haven't been implemented in beta. I can't wait to see the differences between retail and OB. Will the performance increase due to the lack of constant debug and a more real existence of the program on my computer? etc.
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#25 Sep 13 2010 at 3:02 AM Rating: Decent
The program already has a 'real' existence on your computer. I know what you mean but these are all engine-related and have nothing to do with the debugging. SE designed the game this way, graphically, and that's how it'll work. If SE chooses to change how the game works graphically or in regards to weather mechanics or whatever, then they will, but SE is not known for doing anything of the sort (sorry).

They will fix what is important, it's just a question of how long it will take. Many are worried, because they were very slow with FFXI, and they don't seem to be implementing FFXI's fixes into FFXIV.
Instead, they're starting from scratch, which is why weather and graphical oversights like strange rain, strange fog, strange cell lighting, strange shadows, and so forth exist.
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#26 Sep 13 2010 at 3:05 AM Rating: Excellent
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The program already has a 'real' existence on your computer.


more
–adjective, compar. of much or many with most as superl.
1. in greater quantity, amount, measure, degree, or number: I need more money.

It's existence in my registry is minuscule, at best.
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#27 Sep 13 2010 at 3:17 AM Rating: Decent
Which is why i expressed my understanding for what you meant. ;\
A registry entry won't change how SE coded the game, that was my main point.
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#28 Sep 13 2010 at 3:23 AM Rating: Good
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A registry entry won't change how SE coded the game, that was my main point.


But the coding will differ from beta to retail. Not the core engine of course, but many things will change.
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#29 Sep 13 2010 at 3:30 AM Rating: Decent
Oh I wasn't aware SE announced changes, I'll give the site a look :
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#30 Sep 13 2010 at 3:50 AM Rating: Good
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It's all fine and dandy if you want to play the "It's not happening unless SE themselves directly says it is" game. But if you think all those areas that we were just invisiwalled from, along with a multitude of other things in the beta are going to be exactly the same in retail I'm just going to feel compelled to laugh.
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#31 Sep 13 2010 at 3:54 AM Rating: Decent
You're going offtopic and making things up. I have not mentioned any talk about locked off areas in the discussion with you. We were talking about weather effects and the graphical engine of the game, not locked off areas or other unrelated beta issues. Please do not put words in my mouth. Not appreciated. I thought we were being civil with each other, but I'll get out of this thread since you've started the flaming in due time
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#32 Sep 13 2010 at 4:05 AM Rating: Good
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I tried to reach Mor Dhona, but I get one shotted by vultures (I think...I always seem to be miles away from the last mob and then I just see that I've been hit on delay) before I'm even 1/4 of the way, and there seems to be no way of avoiding them. Any tips on the safest route there or is it just pot luck?

I really want to take a screenshot of the dragon/tower someone showed in another thread recently.
#33 Sep 13 2010 at 4:10 AM Rating: Good
Tealtraum wrote:
I tried to reach Mor Dhona, but I get one shotted by vultures (I think...I always seem to be miles away from the last mob and then I just see that I've been hit on delay) before I'm even 1/4 of the way, and there seems to be no way of avoiding them. Any tips on the safest route there or is it just pot luck?

I really want to take a screenshot of the dragon/tower someone showed in another thread recently.

Try getting in from a different entrance, perhaps it will have different mobs along the way. I love the dragon-wrapped-airship spire too :)
When you snap a pic, wait until sunset :D and post it here
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#34 Sep 13 2010 at 5:21 AM Rating: Decent
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Dust storms aren't as convincing as FFXI's were.

The splash effect when you run through water looks very fake (again, FFXI did it better)

The "WS effect" when your character readies a WS looks cheesy. It just darkens the screen and shines a spotlight on your character. Sorry SE but this looks dumb, FFXI did this better.

The sun looks better in FFXI

The moon is part of the "stars" texture. Realistically the moon and stars should move independently.

The stars texture doesn't move smoothly as the night progresses, but in small visible steps.


I'm not saying the graphics are bad. But there are some pretty glaringly bad effects that need to be fixed.
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#35 Sep 13 2010 at 8:37 AM Rating: Decent
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Lobivopis wrote:
Dust storms aren't as convincing as FFXI's were.

The splash effect when you run through water looks very fake (again, FFXI did it better)

The "WS effect" when your character readies a WS looks cheesy. It just darkens the screen and shines a spotlight on your character. Sorry SE but this looks dumb, FFXI did this better.

The sun looks better in FFXI

The moon is part of the "stars" texture. Realistically the moon and stars should move independently.

The stars texture doesn't move smoothly as the night progresses, but in small visible steps.


I'm not saying the graphics are bad. But there are some pretty glaringly bad effects that need to be fixed.


Is this a joke post? I can't help but imagine a voice that's very nasally and whiny saying these things.

Seriously.. "glaringly" bad? Give it a rest.
#36 Sep 13 2010 at 8:44 AM Rating: Decent
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runtheplacered wrote:
Lobivopis wrote:
Dust storms aren't as convincing as FFXI's were.

The splash effect when you run through water looks very fake (again, FFXI did it better)

The "WS effect" when your character readies a WS looks cheesy. It just darkens the screen and shines a spotlight on your character. Sorry SE but this looks dumb, FFXI did this better.

The sun looks better in FFXI

The moon is part of the "stars" texture. Realistically the moon and stars should move independently.

The stars texture doesn't move smoothly as the night progresses, but in small visible steps.


I'm not saying the graphics are bad. But there are some pretty glaringly bad effects that need to be fixed.


Is this a joke post? I can't help but imagine a voice that's very nasally and whiny saying these things.

Seriously.. "glaringly" bad? Give it a rest.
Yeah, why bother pointing out flaws? Someone might take notice of it and decide to fix it!
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#37 Sep 13 2010 at 8:53 AM Rating: Good
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It looks nice, but 'graphics' aren't really a selling point. Back in the late/early '90s/'00s graphics always improved significantly with each generation -- not so these days. I honestly don't think there's anything that'll "wow" people as far as graphics go until we're all playing "Avatar" quality games graphics on our consoles and computers. And even then, it'll seem like nothing special as time passes.

Kind of like Square/S-E's FMVs: back during PSX era, they really enhanced games, you'd play RPGs just to see those wonderful cutscenes sometimes. FMVs nowadays don't really enhance video games as they used to, in fact--I'd say they're more of an added cost to game development that could've been spent enhancing other aspects of the games. Like I've said, it's not like video game graphics are bad.

#38 Sep 13 2010 at 9:05 AM Rating: Excellent
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Grockle wrote:
I used to love running my level 1 mules to Jeuno. The excitement of trying to get past big, horrible beasts that can kill me almost by looking at me. The first day I get in, I'm going to spend a couple of hours seeing how far I can get. Just pick a direction and go for it.
hat

Oh man, I remember when I first started and ran my lvl 10 thf just within sight range of the Jeuno gate from Windy.
I was all a-wonder, reporting the dragon spine arching across my screen, and the creepiness of Sauromuge. I didn't even know what sneak and invis were yet, so I was tip-toeing all the way there. I told everyone in LS chat I was about to enter Jeuno, and a raptor that I had unknowingly aggroed somewhere one-shotted me. Good times!
That's what I look most forward to in this game, that new sense of adventure. Any of the bugs and complaints going on are totally undone by that feeling. I didn't jump in XI and start grinding away immediately, and I plan to approach XIV the same way. There's much lost in rushing to the top in these games. I know people that were 75 in XI and had to be led by the hand through areas I had explored years previous, and had fun while exploring them, or people that couldn't even remember how to get to Beaucidine Glacier or Altepa without a teleport or outpost warp because they had someone just guide them through and do all the work for them, in a rush to get it done.
All my favorite memories from XI were of these type, I never get a warm fuzzy feeling from the AFV2 I got, or the end-game gear I obtained.

Edited, Sep 13th 2010 11:07am by Restyoneck
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#39 Sep 13 2010 at 9:14 AM Rating: Excellent
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If you are a Lafalell you can /sit under the bushes. I would love to get a screen shot of this.

The ponds full of lily pads in Gridania are lovely. Fishing in these locations is more comforting than ever.

The zone on the way to the Ul'dah/Limsa ferry is very cool. Giant rock pillars hold up the top half, while the bottom area, filled with pooling water to splash through, is very convincing. Watch out for Dusty Marmots! Not all Marmots are created equal.

The lightning on the ferry is excellent. You can almost feel the salt water mist blowing across your face. I'm expecting to be boarded by skeletons at any minute. I have yet to fish up a Sea Horror.

The way Limsa Lominsa looks from practically every angle is awe inspiring. It's the rows of lanterns and the carefully crafted lighting effects that make the entire city look like a mixture of Gothic cathedrals and an Ewok village celebration.

Finally, thanks for making the starting gear out of finely detailed hemp.
#40 Sep 13 2010 at 10:28 AM Rating: Excellent
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Azurymber wrote:
And the weather effects are perfect. When it rains, it feels like its raining, it sound like its raining, and you just want to run inside and get out of the rain (unless your me and then you want to run around in it haha).


I can testify to this. Short story:

Several, several years ago, surround sound was fairly new and not common in your everyday home. My family and I were watching a movie with surround sound. Back then we had a maid who was from an undeveloped small village somewhere in the county, and she knew almost nothing about technology. She was sitting on the floor watching the movie with us. Suddenly, it started thundering in the movie, and the sound of thunder came through one of the back speakers. The maid immediately jumped up and said, "Oh, no, it's going to rain soon. I better go out and collect the clothes (that were hung out to dry)." Everyone burst out in laughter at her expense. I simply cracked up; it was too **** funny at the time.

She got completely pwnt by surround sound.

A few days ago, I was in my room getting ready to go out partying. Where I live, we're in the middle of the rainy season right now, and it's raining everyday. I was praying that it wouldn't rain or else I might not have been able to go out. While dressing, it starts pouring. I was like "FFFFFFFFUUUUUUUUUUUUU!" I went to the window and pulled aside the curtain to glare at the rain...and realized there wasn't a single drop outside. I immediately turned to my monitor where I had FFXIV running and the speakers cranked up. Sure enough, it just started raining in the game.

I got completely pwnt by Final Fantasy Fourteen.

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#41 Sep 13 2010 at 11:45 PM Rating: Decent
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Appropriate Vid for this Thread me thinks -

http://www.youtube.com/watch?v=McWzkPiu6VY
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FFXIV : Bracken Wood Gridania-Balmung

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#42 Sep 13 2010 at 11:49 PM Rating: Good
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For me it's not just the core graphics. I emerged from a cave yesterday into a wind storm. The sound of the wind was howling past me, there were pieces of leaves and depris flying past me, it was just awesome. The world just feels alive with the weather effects. First time I heard thunder in my headphones, I freaked out. ;)
#43 Sep 14 2010 at 12:07 AM Rating: Good
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Havent noticed Myself, but if your near a body of water and it rains, does its ripple the water at all? would be cool to see that
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FFXI : Ryobi & Ryder Asura
FFXIV : Bracken Wood Gridania-Balmung

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#44 Sep 14 2010 at 1:57 AM Rating: Decent
Most games since 2008 have that effect. I imagine ffxiv does, but I'm not sure
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#45 Sep 14 2010 at 10:54 AM Rating: Decent
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Sephrick wrote:
No doubt, here's a few of my favorite shots so far. I'm a week in, and I've already taken more random screen shots than I did in seven years of XI (not including those of fighting mobs, just of terrain and things like that).

This first one is my favorite so far:

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The Tahrogi Canyon looking pic brings back good memories. It seemed like a kind of desloate place at first glance, but it really was a beautiful zone if you stopped and admired it.
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#46 Sep 14 2010 at 11:16 AM Rating: Decent
Edited by bsphil
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RyderDecree wrote:
Havent noticed Myself, but if your near a body of water and it rains, does its ripple the water at all? would be cool to see that
Nope. The water effects are very lacking in FFXIV for the moment.
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#47 Sep 14 2010 at 12:28 PM Rating: Decent
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bsphil wrote:
RyderDecree wrote:
Havent noticed Myself, but if your near a body of water and it rains, does its ripple the water at all? would be cool to see that
Nope. The water effects are very lacking in FFXIV for the moment.


I don't think they are lacking.... Water looks amazing, and walking through it looks even more amazing. Just because rain doesn't effect it doesn't mean its lacking.

Lets be realistic, this is an mmorpg. there are no other mmorpgs with better graphics. Guild wars 2 doesn't even look like it will have as nice graphics.
#48 Sep 14 2010 at 12:37 PM Rating: Decent
Edited by bsphil
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Azurymber wrote:
Water looks amazing
The water itself looks pretty nice. Not excellent, but it's good. Personally I think water effects have been done better.

Azurymber wrote:
and walking through it looks even more amazing.
Now this makes me think that you haven't really seen any other games do a legitimately good job of rendering water. Right now it looks like you're only stepping into a translucent fog with a shimmering surface. I'll have to check a video of mine and post it on youtube or something, but I wouldn't come remotely close to describing the effect as "amazing". Maybe you could do the same, I'd like to see exactly what you're seeing and regarding so highly, because on this point I have no idea how you're that impressed.

Azurymber wrote:
Lets be realistic, this is an mmorpg. there are no other mmorpgs with better graphics.
Well, it's the newest and by far has the steepest system requirements, so it better have the best graphics. It's been a while but from what I recall Age of Conan had very nice graphics as well (near what FFXIV looks like), and ran a lot smoother than FFXIV does. I could be wrong, I haven't played that since release. Would be worth going back and checking. Also, Aion looks very good, having been built on the CryEngine (Crysis is from 2007 and looks a ton better than FFXIV does). It's also slated to receive a massive bottom-up overhaul graphically.



Edited, Sep 14th 2010 1:42pm by bsphil
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#49 Sep 14 2010 at 1:04 PM Rating: Good
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age of conan graphics honestly don't really compare.
Aion is nice but again, doesn't really compare to ffxiv

and water seems to be different in different zones. And maybe its different for different races. When my mithra walks on it, it ripples out under her feet. It looks -really- pretty to me. Yes i know there are better graphics but again this is an mmorpg thats already pushing most system capabilities. Crysis was an FPS with small-ish maps. I mean unreal tournament 2003 already looked pretty amazing and that was YEARS ago. FPS's can pull it off. MMORPGs can't. Just look at all the new mmorpgs coming out. Lots of them like starwars and guild wars 2 look nice. But they just don't have the detail that FFXIV does (at least not from the demos/trailers that they have released). I seriously doubt any mmorpg will surpass FFXIV's graphics for a few years.
#50 Sep 14 2010 at 1:10 PM Rating: Default
This game is pushing capabilities due to inefficient coding. Yes it looks good but it should run smoothly on many of the machines that are reporting a choppy 30fps in towns.

It's not the graphics that are demanding, its the game engine.
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#51 Sep 14 2010 at 1:18 PM Rating: Good
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bsphil wrote:
RyderDecree wrote:
Havent noticed Myself, but if your near a body of water and it rains, does its ripple the water at all? would be cool to see that
Nope. The water effects are very lacking in FFXIV for the moment.


I pay very close attention to water effects in every game. In this case, I have to agree that the splashing part of the water effects have been done better by others. I do like to see one part of the water move independently of the rest, some kind of random logarithm is needed.

In FFXIV, the reflective effect of the sunlight and the wave patterns are nice, as well as the color scheme. The ocean is rather beautiful, and the ponds with the lily pads and flowers around Gridania are absolutely gorgeous.

I'd give the water an 8.5 out of 10. The splashing sound effect is spot on. Rain drops in the water do add a good deal of awesome, and someday I expect developers will even perfect the wind as it ripples across a lake.
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