I'm very proud to have sub-defaulted this thread, for the sake of the hard working artists at SE.
So many people that are only talking from a user's point of view. Calling this 'lazy' design is beyond retarded when you know how games are made (from the inside). As I said before it is a remarkably EFFICIENT design. The whole point of this system is to NOT have to manually 'dress' the map. By doing this, every individual chunk is tuned to perfection. So demanding they do manual dressing, when they chose this system specifically to work only once (therefore with more attention) on each piece of terrain, is an ignorant request.
It comes down to this. Do you want huge maps with some repetition, or a tiny map with no repetition?
You can't have everything in one.
Bring on the huge maps.
Edited, Sep 15th 2010 4:54pm by RattyBatty
Re-read the title of the thread you're so proud of sub-defaulting.
It does NOT say "FFXIV world map uses copy/pasting"
It DOES say "FFXIV world map uses excessive
copy/pasting" (emphasis mine)
Obviously no one here expects maps of this scale to be these massive hand-drawn unique creations that make cartographers giddy with delight. But get real here, look at what they've given you.. they've copy/pasted entire chunks of terrain complete with landmarks and topographical features repeatedly throughout the same map with only the most minimal effort at disguising the fact that they're doing it (some of them are oriented differently).
FFXI's maps didn't look like that. Sure some of the terrain features in that game were similar to one another, but I can think of zero instances where they are direct copy/pastes within a few yards of each other. And as for WoW because people seem to enjoy bringing that up: Yep, Azeroth caves all look the same... game's also five years old.... and Blizzard is redesigning Azeroth in its entirety in their new expansion precisely to fix problems like that (along with several others) because they recognize that it should be better.
Seriously, FFXIV has been in development supposedly for at least that long, so what was were the world designers doing?