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Any news on what your guardian choice effects?Follow

#1 Sep 15 2010 at 8:24 PM Rating: Decent
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I am having a hard time figuring out which one to go with on launch and would love to know if there is anything official about them or confirmed as to what each choice means throughout the game.
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#2 Sep 16 2010 at 10:14 AM Rating: Decent
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No one has any news on this?
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#3 Sep 16 2010 at 10:15 AM Rating: Good
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No info has been released on it yet... So i guess we'll have to wait till release.
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#4 Sep 16 2010 at 10:17 AM Rating: Decent
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Each one has an elemental affinity so I would assume that's relevant, though in what sense I'm not sure.
#5 Sep 16 2010 at 10:18 AM Rating: Decent
I can't speak to the full scope of effects, but I think that the guardian you choose impacts the buff you are able to get with Guardian's Favor while doing levequests.
#6 Sep 16 2010 at 11:11 AM Rating: Decent
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Maybe at some point it will... right now guardian's favor does the same thing for everyone.

Each guardian though is affiliated with a moon phase and a day of the week. if you don't have a specific guardian in mind, you can always just give your character your own birthday, and the game picks your guardian based on what month it falls in.

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#7 Sep 16 2010 at 11:26 AM Rating: Good
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That's kind of how I finally decided on which Guardian I want to go with. I narrowed my choice down to two, and I couldn't decide between either of them. One of them is for the month of my RL birthday. That was the grain that tipped the scale. So come March, I'll be ready...
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#8 Sep 16 2010 at 12:24 PM Rating: Good
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Take the last few days of Beta and talk to the NPC's in Town and the Guilds. While the text on the character creation can give you a hint, it is not what it looks like at first.

I give you an example i found out myself:

    Nald'thal The Trader (i hope i spelled it right)

Just going from the description on the character creation you might think this is the deity to choose if you mainly focus on crafting or playing a Merchant. The symbol is some ancient currency. Nald rules over the world of the living, and Thal keeps the realm of the dead.

This is actually the one you want to choose for your Thaumaturge. If you visit the guild in Ul'Dah you know why. Nald'thal is in fact 2 persons in one. Nald, the guardian of the earthly wealth and rich and Thal the guardian of the poor and death. Both together represent the aspects of a Thaumaturgs' spells and skills (light and dark your first two spells). The currency is a symbol of what you have to pay to cross over from live to death. You loose all earthly possessions.

I hope this gave you some ideas and encourages you to actually learn more about this world instead of just grinding guildleves. There is a rich and beautiful lore waiting for you to uncover.


PS: I did some testing with and without this guardian and as a THM or ARC, there are very obvious differences.

Edited, Sep 16th 2010 8:34pm by KindjalFerrer

Edited, Sep 16th 2010 8:34pm by KindjalFerrer
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#10 Sep 16 2010 at 1:20 PM Rating: Good
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KindjalFerrer wrote:
    Nald'thal The Trader (i hope i spelled it right)

This is actually the one you want to choose for your Thaumaturge.
PS: I did some testing with and without this guardian and as a THM or ARC, there are very obvious differences.

What are the obvious differences?
#11 Sep 16 2010 at 1:52 PM Rating: Default
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PageCCCXI wrote:
KindjalFerrer wrote:
    Nald'thal The Trader (i hope i spelled it right)

This is actually the one you want to choose for your Thaumaturge.
PS: I did some testing with and without this guardian and as a THM or ARC, there are very obvious differences.

What are the obvious differences?


Not to spoil anything, one of the things i noticed was the number of shards/crystals i received. Not a small difference at that.

I also noticed but can not 100% verify it due to availability, that my guardians aspect is different on different leves. You might have noticed they all have a number of different pictures. These pictures represent "virtues". The Dragon and Knight is "Valor", the Mithra fishing is "Piety".

Knowing SE this all ties in together with attributes, Elemental affinities and Spells/Abilities.

But please don't take this as fact, it's just my observations based on creating 4 new characters and leveling them to Rank 10.
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#12 Sep 16 2010 at 2:41 PM Rating: Decent
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No idea what it does, but I went up and talked to the Lancer guild.

Lancer guild seems to be affiliated with Nophica

Edited, Sep 16th 2010 4:44pm by Verax606
#13 Sep 16 2010 at 2:52 PM Rating: Good
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Seems pretty unfair to give any considerable advantage to choosing a specific guardian based on information in the game, seeing as how you would not have such information at character creation.

Just my .02

Edited, Sep 16th 2010 4:52pm by Alabazman
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#14 Sep 16 2010 at 3:55 PM Rating: Decent
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Alabazman wrote:
Seems pretty unfair to give any considerable advantage to choosing a specific guardian based on information in the game, seeing as how you would not have such information at character creation.

Just my .02


I agree, then again there was some interview where SE said you can change your guardian through a quest. I see your point though. My guess is that they all have advantages, we just don't know yet which and how they affect the guildleves, crafting and spells.
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#15 Sep 16 2010 at 3:58 PM Rating: Decent
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Verax606 wrote:
No idea what it does, but I went up and talked to the Lancer guild.

Lancer guild seems to be affiliated with Nophica


Very strange, from the description i would have thought Nophica would be Botanist and maybe Conjurer.

"Nophica, tender of soils and harvests and goddess of abundance, is the guardian deity of Gridania. She commands the element of Earth and is associated with the eleventh moon of the Eorzean calendar. Nophica is the daughter of Azeyma, and the younger sister of Llymlaen. She is most often depicted as a jubilant farmer holding a scythe of steel. Her symbol is the spring leaf."

*shakes fist* ~ **** you SE!
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#16 Sep 16 2010 at 4:00 PM Rating: Decent
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KindjalFerrer wrote:
Verax606 wrote:
No idea what it does, but I went up and talked to the Lancer guild.

Lancer guild seems to be affiliated with Nophica


Very strange, from the description i would have thought Nophica would be Botanist and maybe Conjurer.

"Nophica, tender of soils and harvests and goddess of abundance, is the guardian deity of Gridania. She commands the element of Earth and is associated with the eleventh moon of the Eorzean calendar. Nophica is the daughter of Azeyma, and the younger sister of Llymlaen. She is most often depicted as a jubilant farmer holding a scythe of steel. Her symbol is the spring leaf."

*shakes fist* ~ **** you SE!


Seeing as how the lancer's guild in Gridania is the official "army" or guards/protectors whatever of the Grid that could have effected the guilds choice.
#17 Sep 16 2010 at 4:11 PM Rating: Good
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I dunno, a lot of people in Ul'dah talk about Nald'thal as that's the "patron deity" of Ul'dah. Same with Nophica for Gridania & Lymlaen for Limsa Lominsa...

Nophica does fit with Botany...I'd guess Rhalgr(Staff of Bronze) for THM & Thaliak(Ashen Staff) for conjurer -shrugs-
That's how I've been choosing with my beta characters...no idea if it's mattered

Edited, Sep 16th 2010 6:14pm by TwistedOwl
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#18 Sep 16 2010 at 4:14 PM Rating: Decent
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Wloire wrote:

Seeing as how the lancer's guild in Gridania is the official "army" or guards/protectors whatever of the Grid that could have effected the guilds choice.


Yeah, the only clue from anyone in the guild is in the following text:

"The Twelveswood is a vast forest set aside just for the elementals by the Matron, Nophica. It was here long before we came, and will remain long after we are gone. You are their guest, and may tread only where allowed."

Doesn't seem that definitive, but I don't see any other references that seem significant from any other NPCs there.
#19 Sep 16 2010 at 10:47 PM Rating: Excellent
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here's a flowchart i made that shows the relationship of the deities to each other, their element and the classes they most likely affect:

http://www.myhorriblelife.com/ffxiv/class_elements.pdf

this info comes primarily from the description of each deity during the character creation process. linking thaumaturges to Nald'thal comes from the thaumaturge npc's in ul'dah. i haven't gone through limsa lominsa yet, but i talked to all the npcs in the other 2 towns. so far, only leatherworkers do not have a deity that i felt tied closely to them.

i'll make any changes that i feel are relevant once i run a toon through limsa lominsa tomorrow. if anyone can point me to any npc text that more closely links a class to a deity, i'll make any changes on this.

and i agree with twistedowl above. almost every guild in gridania mentions nophica as she is the goddess of that city. however, her description paints her as a farmer with a steel scythe, so i think it's safe to say she's the deity of botanists.

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#20 Sep 16 2010 at 11:38 PM Rating: Decent
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Effects crystal and shard drops you say? Wow, now I don't want to ***** this up....
#21 Sep 17 2010 at 1:13 AM Rating: Good
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Well gee... now i am considering changing to the blacksmith guardian... or the protector guardian... or at any rate not using oschon anymore since I have no real intention of leveling archer any time soon.
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#22 Sep 17 2010 at 1:25 AM Rating: Decent
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I would expect something this important would be included in the game manual or something. Some might not agree that it is something big, but I'd be ****** if they don't give us a more detailed description on what Guardians and Name-Days will effect in-game. Before we're forced to choose them, that is.
#23 Sep 17 2010 at 1:33 AM Rating: Excellent
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Quote:
here's a flowchart i made that shows the relationship of the deities to each other, their element and the classes they most likely affect:

http://www.myhorriblelife.com/ffxiv/class_elements.pdf

You forgot to point to goldsmith& alchemist as husband and wife, since they both have daughters that are sisters below them.
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#24 Sep 17 2010 at 1:42 AM Rating: Decent
Y'know, I could of sworn the Conjurer's Guild in Gridania mentioned something about Thaliak... I'd have to go take a look again to be sure...

EDIT: Looked again, they don't after all. Oh well.

Edited, Sep 17th 2010 12:55am by SamusKnight
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#25 Sep 17 2010 at 2:38 AM Rating: Good
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I don't know about what or how gods will affect things but I would think it would be absolutely awesome to be able to summon one of these gods.

Imagine a giant weaver weaving the @#$% out of a marmot during a battle!
#26 Sep 17 2010 at 4:12 AM Rating: Good
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No one's mentioning the guardian's favour that each God gives you for a leve quest.

Llymlaen(?) gives you extended time, and I think 'bla-bla the Destroyer' gives you increased skill points for a leve.

I'd like to know what others do.
#27 Sep 17 2010 at 4:25 AM Rating: Good
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FFLink wrote:
No one's mentioning the guardian's favour that each God gives you for a leve quest.

Llymlaen(?) gives you extended time, and I think 'bla-bla the Destroyer' gives you increased skill points for a leve.

I'd like to know what others do.


Hmm, that's the 1st I've heard of one doing something other than increased skill gain. Can't speak for others, but I just assumed they all did that after hearing it so many times. Just started a leve and got Thaliak's guardian favor, increased skill gain...
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#28 Sep 17 2010 at 6:57 AM Rating: Decent
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You forgot to point to goldsmith & alchemist as husband and wife, since they both have daughters that are sisters below them.


i didn't forget, i just chose not to. i know it seems obvious, but there's always the chance that there was a different mother or father involved. i suppose they would then be half-sisters, and not sisters as stated, but i wanted to only show links that were explicitly mentioned in their descriptions.
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#29 Sep 17 2010 at 12:17 PM Rating: Decent
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so i ran through limsa lominsa today and, aside from all the many references to Llymlaen, the deity of this city, i saw nothing else that i thought might relate a deity to a specific class.

the only other deity reference of note was one of the marauder npcs saying "luck of Oschon be with you". certainly doesn't tie the marauders to Oschon, but it does possibly show an attribute (luck) of a deity that wasn't mentioned in the character creator descriptions.
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