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Quick Q for those in the knowFollow

#1 Sep 15 2010 at 10:34 PM Rating: Decent
Hey All,

Quick and hopefully easy question for those of you in the know.

Way back when the armoury/job system was first announced SE made it sound like whilst we could level any job just by equiping the asssociated weapon/tool there might be some sort of natural cap preventing players from fully leveling every job/profession. Is this still true or was I reading those early statements by SE wrong?

I am asking because there seems to be other jobs/professions that will be released at a later date and I wouldn't want to lvl the jobs that are available now only to find SE releases some kick as job that I simply cant level because I am all maxed out..... that would blow big time.

#2 Sep 15 2010 at 10:36 PM Rating: Decent
Nothing has been confirmed either way.
#3 Sep 15 2010 at 10:36 PM Rating: Decent
There is no limit to how many jobs you can have leveled, that would just be silly. You are correct about the armory system though, you do change jobs simply by equipping a new weapon. It allows you to change at a moment's notice out in the field, which can be quite useful.
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#4 Sep 16 2010 at 1:15 AM Rating: Good
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You are somewhat limited in what you can achieve in variety of classes by your stat distribution, but as far as i have seen, anyone can level anything to any point... someone who distributed their stats for marauder may have a bit of a handicap playing thaumaturge, but they'd still have the option available.

Datmining has also brought to light that there is a full set of "onion" gear... Which leads me to theorize (and hope) that eventually Onion Knight might be a hidden or "prestige" class as a reward for leveling X amount of classes to rank Y.

Sort of like maat's cap...


Oh, man... or mime...

*squee*
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