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#1 Sep 16 2010 at 7:48 AM Rating: Excellent
929 posts
It seems to be that there are certain monsters that have the somewhat unnerving ability to follow your character around. The first time it happened to my, I was a lvl 6 Thaum running around Gridania and I heard the pitter patter of feet behind me. I spun around and there was this Canopy Galago coming at me. To me there were a Red Icon mob so I thought it was agro and rushing up to kill me, so I yelped and started running, only to have it keeping on following me. I managed to escape it and considered myself lucky until I realised that it wasn't really agro. I know in Limsa, the Dodos can follow like pets and I've had a Copper Coblyn follow me in Ul'Dah.

Any thoughts on why these mobs do this? Or got any stories to share about a 'pet' you've encountered?

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#2 Sep 16 2010 at 7:52 AM Rating: Excellent
230 posts
Yes its fun and cute ....
Until you accidentally do an AoE weaponskill/magic... and now you have an Add.. AWeSOME! lol
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#3 Sep 16 2010 at 7:58 AM Rating: Good
3,564 posts
I guess it's supposed to be curiosity, but I can't stand it to be perfectly honest. It makes it harder for me to fight sometimes because an unwanted mob decides he wants to tag along and follow me halfway across the zone.

****, they even seem a little bugged at times. If they're following you and you die close enough to your 'home point', they'll turn and start heading to where you pop back up.

And you can add those Aldgoat things to the list of mobs that have a staring problem.
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#4 Sep 16 2010 at 8:02 AM Rating: Good
1,022 posts
I noticed it too. It scared me at first cause I also wasn't sure what agro'd and what didn't. And when you're super low level, those Coblyns are a little scary if you aren't used to them yet. Once I realized that he wasn't actually going to hurt me I was someone relieved but I still kinda felt like.... "uh.... can I help you?" XD
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#5 Sep 16 2010 at 8:06 AM Rating: Good
60 posts
I heard a theory that it's based on what's in your food bag. So if you had some meat in there, animals that like meat will follow you around. I've not done any testing on that though.
#6 Sep 16 2010 at 8:49 AM Rating: Excellent
165 posts
I have to admit, I was nervous the first time a dodo wandered up while I was mining and just... stared at me. I thought maybe I was in it's AI path, but no, it just stood there for ages, blinking and bobbing its head in my direction. I put it down to a bugged path.

Then the goats started doing it. I'd stand there, rummaging through my pack, and by the time I looked up, there were three of them clustered around, wanting to know what I had.

I backed away slowly... and then a little less slowly... and then I just ran back for town.

It was awesome, actually. It's nice to have some company when you're pick-axing up the landscape.
#7 Sep 16 2010 at 9:03 AM Rating: Excellent
755 posts
I had a coblyn watch while I was attacking something (rat) outside of Ul'Dah. Its eyes would follow whoever was attacking, like in a tennis match.
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#8 Sep 16 2010 at 9:25 AM Rating: Excellent
It does make using AoEs tricky, but doesn't really bother me. I used to run around the WotG zones in XI to see how many of the mandy mobs I could get to follow me. My highest is 22, got the screenshot somewhere.
#9 Sep 16 2010 at 9:46 AM Rating: Decent
1,536 posts
I think its just to make you think a little more when fighting, kinda to add a little strategy - if i'm fighting a Spirrigan around a Horde of Coblyns, I try to align my cone shape AoE to avoid the Coblyns and hit only the Spirrigan, or try and avoid AoE all together.
#10 Sep 16 2010 at 9:54 AM Rating: Decent
126 posts
I was in a group where I was the only Roegadyn and all the goats in the area were following me :( It was like 6 goats...
#11 Sep 16 2010 at 10:46 AM Rating: Excellent
2,815 posts
I used to run around the WotG zones in XI to see how many of the mandy mobs I could get to follow me. My highest is 22, got the screenshot somewhere.

That can only end in tears.

Edited, Sep 16th 2010 12:50pm by RattyBatty
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#12 Sep 16 2010 at 10:48 AM Rating: Excellent
603 posts
I saw a great video on youtube, can't find it now, but someone was testing out all the emotes on their miqote. She had to keep moving her character and camera around because a dodo keeps going in front of the camera and cocking its head to the side lol.
#13 Sep 16 2010 at 10:53 AM Rating: Good
378 posts
It's kind of annoying actually... When doing a levequest at the bloodshore camp (rank 20) a whole herd of aldgoat billies decided to follow me.

The quest was to kill 11 stray dodos that were dispersed in one party of 2 and 3 parties of three... its a real ***** to try and fight three dodos at once when you have four mobs that can kill you in two hits staring at you. For starters, I couldn't use aoes, but the real annoyance was that after i killed a dodo it made it really hard to target another one.

I don't mind the novelty or potential strategy alteration involved in mobs that are curious... but atleast in ffxi they'd lose interest after some time... these **** goats followed me for the entire leve, and only left me alone after I ported back to camp.
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#14 Sep 16 2010 at 10:57 AM Rating: Good
192 posts
LOOL! Funny, this happened to me first when I was a lvl 4 Marauder in Gridania. I actually panicked and without thinking I decided to try and kill it before it kills me, and yes... I died... And the funnier thing is, this happened like 5 times before I found out that they just follow you around... -sigh-
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#15 Sep 16 2010 at 11:12 AM Rating: Excellent
RattyBatty wrote:
I used to run around the WotG zones in XI to see how many of the mandy mobs I could get to follow me. My highest is 22, got the screenshot somewhere.

That can only end in tears.

Edited, Sep 16th 2010 12:50pm by RattyBatty

lol nice. Reminded me of the little green alien dolls in Toy Story:

Alien #1: A stranger.
Alien #2: From the outside.
All: Oooooooooooooooh.
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