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More copy pasta, mikeb.Follow

#102 Sep 18 2010 at 10:52 PM Rating: Excellent
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Azimov wrote:
SolidMack wrote:
Thing is, and I've said it twice in this topic already, neither you nor anyone else complaining even noticed copy pasting until MikeB brought it up so it wasn't even an issue;

You are on very shaky ground any time you try to speak for everyone like that.
Do you really think it is statistically likely that out of all the beta testers MikeB is the only one to notice?

It is also strange you should have a go at people for replying to a post you made!


I completely agree with this. You can't possibly speak for so many beta testers. On the other hand the MikeB videos brought this to light for so many more people that wouldn't have noticed it for a long time.. if ever. To tell the truth I noticed a bit of similar terrain before the MikeB videos and didn't think much of it because I don't give a sh*t.

Like me many people are just going to enjoy the game regardless. Many others will complain endlessly about it but still play anyways. Then you will have the few people that for some reason this completely ruins the game and they stop playing or never play to begin with, and I hope they find something else they can ultimately enjoy.

In the end neither side of this argument should be attempting to change the other's perspective because it doesn't actually matter either way. If it doesn't bother you then that's great, but if it does then move on please. And don't give me that "We criticize because we care more"... in this case I doubt SE is going to remodel the entire world.

Edited, Sep 19th 2010 12:54am by sima2
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#103 Sep 18 2010 at 10:53 PM Rating: Good
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Quote:
Blah blah blah. Anyone who's willing to throw this big of a tantrum over the repeating scenery wasn't going to play the game in the first place. This is such an ancillary point. I do not accept that repeating terrain features could be the deciding factor for anyone. People who like the game will play and won't care. People who don't like the game won't play because they dislike the game's core features, not because of repeating terrain.

People who like the game don't really care that, if we search for it, we can find the same kind of hill a bunch of times. We're not playing this game as landscape surveyors or geologists, it's just not an issue for us. You can debate all you want about whether it was "good" game design, but why would you bother? Whether you conclude that it's good or it's bad, it's still such a minor point that it doesn't change anything. If someone likes the game, this isn't enough to make them dislike it. If they dislike it, it's not going to be based solely on this feature. The whole debate is not just beating a dead horse, it's beating an irrelevant dead horse. So let's just leave Mr. horsie alone and find some way to spend our time that isn't so perilously close to trolling, k?


But it's not a tantrum, most of the posts here are well constructed criticism. Yea, some of it is kinda venomous, but c'mon. I don't see anyone saying 'FFXIV sucks, WoW is ten times better, XIV is a sh*t game'...which is what a troll would do. Labeling people with constructive criticism or people who express their opinions in a well written manner as trolls is foolish.

I mean, my favorite FF game is FF6. Was it awesome? Yes. Perfect? Nah. For instance some of the party characters had pretty poor character development IMO(Mog, Umaro, Gogo, arguably Gau). Finding flaws in a game you like isn't trolling, it's just keeping an open mind and not blindly saying 'Well, I like this game so it's perfect'. Another example, one of my favorite game series today is the Dynasty/Samurai/Orochi Warriors series. The games get slammed critically because they tend to be very similar games with very little changing between them, and while that is an obvious flaw that I can accept, I really love the games.

XIV...well, in my opinion it needs work. The core game is fine, IMO, it's just crippled by the laggy UI (Which will hopefully be fixed at retail) and poor performance even on upper middle tech systems. The map being copy/pasted isn't a game breaker, but it really breaks immersion and screams laziness...and coupled with those other issues...I mean, the levequest fail issues, the retainers being a ***** to search through, the lack of a recipe book, the action bars not saving when you switch classes, those I can forgive because they can be patched in, but the maps using copy/paste excessively sounds like a really major issue which won't likely be fixed during the game's lifetime...same with the poor optimization and, if it's not fixed in retail, the laggy UI.

Alright, I'm rambling too much, I'm sorry. I don't hate FFXIV, keep in mind...I'm just not wowed by it, and for a game that's gonna cost me 50 bucks now plus hundreds of dollars in sub fees if I chose to keep playing it, it had better wow me, haha.

EDIT: Yea, I know I said major issue up there, didn't quite mean it like that, I meant to say the map copy/paste is an issue that, along with the major issues of laggy UI and poor performance, isn't likely to be able to be patched in easily.

Edited, Sep 19th 2010 12:57am by mogwaimon
#104 Sep 18 2010 at 10:57 PM Rating: Decent
Edited by bsphil
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sima2 wrote:
Then you will have the few people that for some reason this completely ruins the game and they stop playing or never play to begin with, and I hope they find something else they can ultimately enjoy.
I don't think there is anyone out there who will refuse to play the game solely because of obviously copypasta'd terrain. Mainly because it's not an actual gameplay problem, it's just really annoying that a major game developer in 2010 would use such a low tech and lazy approach to generating a world map.
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#105 Sep 18 2010 at 10:59 PM Rating: Good
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Quote:
I don't see anyone saying 'FFXIV sucks, WoW is ten times better, XIV is a sh*t game'...which is what a troll would do.


Mike B. says this every single Sunday on Gamebreaker. I've been watching the podcasts since day 1 of the xiv podcast. He is the one that made this video.

Quote:
Labeling people with constructive criticism or people who express their opinions in a well written manner as trolls is foolish.


Spoony did, he said anyone that wanted to play this game was a stupid fanboy, more or less.
#106 Sep 18 2010 at 11:01 PM Rating: Decent
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Quote:
I don't think there is anyone out there who will refuse to play the game solely because of obviously copypasta'd terrain. Mainly because it's not an actual gameplay problem, it's just really annoying that a major game developer in 2010 would use such a low tech and lazy approach to generating a world map.


As my experience making levels and working with game development it is significantly more difficult to actually mimic/duplicate entire sets of a map and piece it together than it is to simply carve it yourself in the engine.

As I stated in my previous post, one of the potential reasons they're doing that is due to memory issues and how the map loads. I highly doubt it has anything to do with laziness. Look how much detail they put into their creatures and whatnot.

It, in reality, does not really take that long to make a map like they have in this game. In fact it is probably one of the easier parts of the art/level design department.
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#107 Sep 18 2010 at 11:04 PM Rating: Good
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bsphil wrote:
sima2 wrote:
Then you will have the few people that for some reason this completely ruins the game and they stop playing or never play to begin with, and I hope they find something else they can ultimately enjoy.
I don't think there is anyone out there who will refuse to play the game solely because of obviously copypasta'd terrain. Mainly because it's not an actual gameplay problem, it's just really annoying that a major game developer in 2010 would use such a low tech and lazy approach to generating a world map.


True, most that don't play will have a combination of reasons yet there are people out there that have said this ruined it for them. Mainly it's probably people that didn't really intend to play in the first place though.
Just read through some of the youtube comments for that video because they are quite entertaining.

Edited, Sep 19th 2010 1:05am by sima2
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#108 Sep 18 2010 at 11:04 PM Rating: Default
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bsphil wrote:
sima2 wrote:
Then you will have the few people that for some reason this completely ruins the game and they stop playing or never play to begin with, and I hope they find something else they can ultimately enjoy.
I don't think there is anyone out there who will refuse to play the game solely because of obviously copypasta'd terrain. Mainly because it's not an actual gameplay problem, it's just really annoying that a major game developer in 2010 would use such a low tech and lazy approach to generating a world map.


Interesting fact: SE's so called "Luminous" engine is being based on the code that Eidos used for games like Kain & Lynch 2 rather than anything SE programmed themselves.
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Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#109 Sep 18 2010 at 11:07 PM Rating: Decent
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Rjain wrote:
Quote:
I don't think there is anyone out there who will refuse to play the game solely because of obviously copypasta'd terrain. Mainly because it's not an actual gameplay problem, it's just really annoying that a major game developer in 2010 would use such a low tech and lazy approach to generating a world map.


As my experience making levels and working with game development it is significantly more difficult to actually mimic/duplicate entire sets of a map and piece it together than it is to simply carve it yourself in the engine.

As I stated in my previous post, one of the potential reasons they're doing that is due to memory issues and how the map loads. I highly doubt it has anything to do with laziness. Look how much detail they put into their creatures and whatnot.

It, in reality, does not really take that long to make a map like they have in this game. In fact it is probably one of the easier parts of the art/level design department.


You know I never thought of this but what if the zones are built out of what are essentially 3D tiles?

I can;t really think of a reason to do this except to get the game to fit into a game console's memory. So I guess it's "PS3 limitations"

Edited, Sep 19th 2010 2:08am by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#110 Sep 18 2010 at 11:07 PM Rating: Good
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mogwaimon wrote:

I mean, my favorite FF game is FF6. Was it awesome? Yes. Perfect? Nah. For instance some of the party characters had pretty poor character development IMO(Mog, Umaro, Gogo, arguably Gau). Finding flaws in a game you like isn't trolling, it's just keeping an open mind and not blindly saying 'Well, I like this game so it's perfect'. Another example, one of my favorite game series today is the Dynasty/Samurai/Orochi Warriors series. The games get slammed critically because they tend to be very similar games with very little changing between them, and while that is an obvious flaw that I can accept, I really love the games.

Edited, Sep 19th 2010 12:57am by mogwaimon


FF6 was perfect...ChronoTrigger as well while I'm at it = P

Edited, Sep 19th 2010 1:10am by TwistedOwl
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#111 Sep 18 2010 at 11:07 PM Rating: Decent
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My mistake, Polyhedral, I don't watch MikeB, and with over 100 posts in this thread I missed Spoony, haha. But either way I care not for fools that trash games just to do so, or say that anyone who plays them is an idiot. Every game has an audience (Except maybe E.T.) and short-sighted fools like that do nothing but sh*t in everyone's mouths.

However it is just as foolish to blindly find perfection where there is none, or reject other's opinions simply because they don't agree with your own.

EDIT: Missed the post above mine, haha. FF6 was NEARLY perfect....I mean, I used to play that **** all day every day and not mind at all when my cat stepped on the SNES' eject button by accident in the middle of a game and erased my saves, haha. But it did have it's flaws, however few there were. I don't fault the game for those flaws, for I love FF6, but it would be stupid of me to deny their existence

Edited, Sep 19th 2010 1:10am by mogwaimon
#112 Sep 18 2010 at 11:09 PM Rating: Decent
Edited by bsphil
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polyhedral wrote:
Quote:
Labeling people with constructive criticism or people who express their opinions in a well written manner as trolls is foolish.
Spoony did, he said anyone that wanted to play this game was a stupid fanboy, more or less.
Where? I don't see that anywhere in this thread.
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Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
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I'm not getting my news from anywhere Joph.
#113 Sep 18 2010 at 11:12 PM Rating: Decent
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Just pointing out many of us disregard such trolling for obvious reasons, some, may never figure out for themselves until they stop hating on petty issues. Well, at least that's my opinion about the combat system of a Botanist, or "copypasta" 4chan speak.

I think you guys need better ammo, just my -opinion-.
#114 Sep 18 2010 at 11:15 PM Rating: Decent
Edited by bsphil
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polyhedral wrote:
I think you guys need better ammo, just my -opinion-.
Better ammo? For what? It looks awkward and lazy, end of story. There's nothing more to it other than "SE should have been able to do this better."
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#115 Sep 18 2010 at 11:16 PM Rating: Decent
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polyhedral wrote:
Just pointing out many of us disregard such trolling for obvious reasons, some, may never figure out for themselves until they stop hating on petty issues. Well, at least that's my opinion about the combat system of a Botanist, or "copypasta" 4chan speak.

I think you guys need better ammo, just my -opinion-.


To be fair, the video Spoony saw was really boring. I'd probably not have chosen to demo the combat system of a Botanist or a Tailor over say... a Thaumaturge... or a Pugilist.. but that's just me
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#116 Sep 29 2010 at 6:16 PM Rating: Decent
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I wonder if SE will address this with the excuse "PS[3] limitations".

I'd giggle.
#117 Sep 29 2010 at 9:42 PM Rating: Decent
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I noticed it the very first time I ran south from Gridania, crossing the same stream and then running around the same tree half a dozen times or so. I didn't notice it in LL until after I had seen the video.

That video made me laugh; it was clearly intended to make you laugh. Fair call if you didn't see the funny.

p.s.

Probably never will truly grok all the "I'm sick of reading xyz" / "I wish people would gtfo" type of posts, but I do find the ranting and raving from both sides pretty amusing. I do it myself occasionally.

It's easy enough to find a purely objective discussion thread about game mechanics or some other topic anyway.
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#118 Sep 29 2010 at 10:11 PM Rating: Good
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The Twelve crafted Eorzea as they saw fit. They wanted to make sure everyone had a chance to see the glory of their creations, so they made a few extras.

:D
#119 Sep 29 2010 at 10:42 PM Rating: Decent
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Olorinus the Vile wrote:
In real life everything is completely different everywhere:

"Insert wally world images here"

I don't really expect them to hand carve each rock in the game. I don't spend my time examining them to ensure they are each completely different. I'm busy playing the game.

Yeah, really bad example. FFXIV is a world that should be inviting. Wal-mart is the last place on the planet I'd like to be. I thank the twelve that they're all similar looking and have almost the same layouts. It is a large store and it's nice to know where something you're looking for is going to be. Whoever came up with this idea should be hired on at SE to help them with the UI.

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#120 Sep 30 2010 at 12:03 AM Rating: Decent
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johngoforth wrote:
What's with this 'copy pasta' thing? It's the same number of letters and there's more syllables than saying 'copy paste'. Plus 'copy pasta' makes no sense and sounds stupid. Kids these days.


The joke is 'it's some delicious copy pasta'.

It wouldn't work as 'it's some delicious copy paste'.



That sounds toxic at best.
#121 Sep 30 2010 at 5:39 AM Rating: Decent
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Rawrfaceamg wrote:
johngoforth wrote:
What's with this 'copy pasta' thing? It's the same number of letters and there's more syllables than saying 'copy paste'. Plus 'copy pasta' makes no sense and sounds stupid. Kids these days.


The joke is 'it's some delicious copy pasta'.

It wouldn't work as 'it's some delicious copy paste'.



That sounds toxic at best.


Actually, that sounds like most kids interpretation of silly putty.
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