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Post your achievements + thoughts on open betaFollow

#1 Sep 19 2010 at 4:34 PM Rating: Good
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Achievements:
28 physical lvl
20 marauder with heavy strike (5000 guild point item)
19 botanist
19 carpenter

got the following items:
38 bronze celeta
35 velvateen tabard
9 bronze labrys

explored all areas, made it to both villages in the coerthas, completed a rank 30 levequest solo, saw the beastmen in gridania, completed all missions currently available (i believe).

Thoughts:
Amazing game, probably going to get more amazing as time goes on. Only problem i have is the poorly designed economy and lack of a search feature for items. Hopefully that changes. Also I hope they improve the chat and give an option for /tell only, linkshell only, and also a "/tell last person" hotkey (ctrl-r in ffxi i think).




#2 Sep 19 2010 at 4:53 PM Rating: Excellent
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My only "achievements" were learning things I didn't already know and getting familiar with the game itself. I personally didn't play too much because I wanted to be pretty fresh for the launch.
#3 Sep 19 2010 at 4:58 PM Rating: Excellent
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Jeraziah wrote:
I personally didn't play too much because I wanted to be pretty fresh for the launch.


This - I played enough to get a feel for each city, and a rough idea of what class I want to be... explored a little, but wanted to keep most of the excitement for the release :) I think I only got to physical level 12 lol
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#4 Sep 19 2010 at 5:09 PM Rating: Good
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Azurymber wrote:
Thoughts:
Amazing game, probably going to get more amazing as time goes on. Only problem i have is the poorly designed economy and lack of a search feature for items. Hopefully that changes. Also I hope they improve the chat and give an option for /tell only, linkshell only, and also a "/tell last person" hotkey (ctrl-r in ffxi i think).




I completely agree. The game itself is fantastic, but my only concern is the economy and retainer system at the moment. I have faith that the UI issues will be cleared up on the 22nd, but I feel the current retainer system is going to severely limit my enjoyment of the game. In theory it is easy to see what SE is envisioning, but the practicality of it leaves much to be desired. You cannot market a game as "casual-friendly" and then have such a time consuming and difficult market system. Hoping for some improvements on the 22nd.


Anyway I accomplished what I wanted to in beta. I got an overall feel for the game and all the classes. Tried my hand at crafting and gathering, and checked out the three cities. I feel much more confident with what I want to start out with in the game now.
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#5 Sep 19 2010 at 5:10 PM Rating: Good
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Loved everything. I'm just mainly waiting on more of a "group effort achievement". My early memories of FFXI were taking down the rank 3 quest dragon... first trips to Sandy & Windy... running around collecting the telepoint crystals. My first time seeing the NM's Steelfleece & Bloodtear...

I hope sometime after launch there will be targets to go after, w/ music & monsters that make your skin crawl upon your first attack. And of course great friends to share it with! But I'm sure FFXIV will deliver.

Only REAL gripe besides all the obvious is like the OP said: that **** chat log! I didn't know you could mess up a chat log lol. I just wanna be able to quickly see the general chat, party chat, ls chat, tells, etc. I was glad when they finally added ctrl+r! lol
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#6 Sep 19 2010 at 5:17 PM Rating: Good
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I explored each city (and upon so, have decided to start in Limsa Lominsa). I took a long trip from Limsa to Ul'Dah to Gridania and stopped just before Coerthas (a big fat frog-like creature one-shotted me lol). My highest character was rank 10/physical 12. I tried a few different classes and feel myself leaning towards Marauder. I've played a few betas, and really enjoyed FFXIV. I know there will be more content upon release, just waiting three to four days (because it's plausible to have to wait til the 23rd to play) to play again is going to be hard....I can already feel the tingle of withdrawls. :3

Oh...and I wanted to add my 2 cents to the retainer system. I, also, hope they add a search function. I went into the Ul'Dah Market Wards and spent an hour looking at everyone's wares. It took so long because a) no idea who is selling what and b) lag

Edited, Sep 19th 2010 7:18pm by mschara1983
#7 Sep 19 2010 at 5:18 PM Rating: Good
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My max rank was lvl 10 Marauder as i didnt want to do too much before release, about the only "Achievement" i had was getting to Mor Dhona in one piece. I realy enjoyed the short space of time i played beta, other than the obviously sluggish UI i was really impressed and felt more than happy about my order for retail.

The zones are enormous and realy suck you into thier atmosphere. In my opinion the combat was awsome compared to XI. The music was great aswell, talking to you Mor Dhona. Overall, very impressed.

Edited, Sep 19th 2010 7:19pm by warby
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#8 Sep 19 2010 at 5:24 PM Rating: Decent
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My thoughts and small /fumes about the game are near identical to the op

I think a better chat system, better menu's, and faster menu's for that matter which i am sure will be solved in the next little while.

Overall very happy with beta, can't
wait to jump in !
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#9 Sep 19 2010 at 5:45 PM Rating: Decent
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Positives:
Loved the game play, loved the environments, love the S-E cohesivness of the world (For example, NPC's all say "Gods" instead of god, which makes the world feel more alive and realistic). I especially love the balance of classes; its like they said, "why don't we just take the best abilities of the 20 ffxi classes and condense them to about 7 classes, and leave some out for room to grow."
Concerns:
Compared to other MMO's on the market, its still very menu driven and has a high learning curve. Not necessarily a bad thing (weeds out kids and immature players), but a high entry barrier can kill the MMO's potential. Again, I don't want this to be WoW 2.0 with over 8 million subscribers, but there's a certain feeling you get for being an early adopter of a successful MMO, and I don't mean elitist. My other concern is the economy; while an entirely bazaar and player driven economy sounds good on paper, and prevents RMT in many ways, without and efficient search function it feels like a MAJOR step backwards from a typical AH system. I mean, browsing items based on level or class, such as in FFXI or WoW is so easy, even if you then had to run to the retainer to buy the item it would still be worth implementing a search.


Bottom line:
I played FFXI since the NA launch, and the last 2 years it finally started to feel dated, even with great content additions. When this was announced, I knew that this game was being designed for people like me; those who love the world S-E can create, the stories they tell, and want a beautiful and Challenging MMO experience. It's not FFXI-2, and I like that. Except I will still call them Mithra, Taru-taru, and Humes. Elezen and Roegadyn are actually pretty cool names, I can use those.
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#10 Sep 19 2010 at 5:46 PM Rating: Decent
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achievements werent really my thing since it was indeed beta and the sky was falling i could feel my chars inpending demise waiting so didnt invest too much in "Accomplishing" much more used my time as a dry run so to speak, see what worked what didnt.


On to my thoughts on the game. I loved it. The UI lag HAS to be dealt with. Chat log i suppose needs work. the party search function really needs a revamp. theres no way to see people that want to party just a list of people trying to start a party. IMO they are not the same thing. The non AH issue or atleast a search is a dead horse so ill just give it a lil poke and agree. My largest gripe to date to me had nothing to do with the game at all. I was sadly disheartened by the groups i got invited to. Only 1 group which was compiled of 2 other people wanted to just go kill things that werent in a Leve. The rest of the time if there wasnt a leve to be had then obviously theres no reason for us to be in a party.... :/ Hopefully i can find some people at retail that will give mob grinding a chance.
#11 Sep 19 2010 at 10:09 PM Rating: Excellent
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My most impressive achievement was weaving my way through MUCH higher level mobs.. to Fish in a Grade 7 Node. Catching one fish (that I could of caught in a grade 1), and being one shotted for 4 times my max hp. (Some giant praying mantis like thing)
Being the true fisher that I am, I calmly reeled in my line, collapsed my fishing pole, strapped it in my back, and then, only then fell over dead.

My thoughts on the crafting system are good and bad. I didn't like that many of the recipes we could make required a higher end synth item as a component, felt that by the time I made most items, I'd have already out grown it. Contrary to that it felt like I was embarking on a massive quest each time I decided on an item to make... dang I was so proud when I made those shoes...
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