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#52 Sep 20 2010 at 11:53 PM Rating: Decent
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I posted way up above on my feelings about vent and what not but I just wanted to give some people some advice.

To reiterate quickly i basically stated an encounter I had in the beta of a close group of people starting a ls and had vent. Only a hand full of people were in vent compared to the numerous people in the linkshell. For the most part the vent people ignored all linkshell chat. In their own linkshell they made. Thats poor leadership imo.

Onto the helpful advice! Just in case anyone didn't know this.

Anyway, to those that don't want to use headsets, you can just have the sound come through normal speakers and not even use a mic to listen. :)

Also, I use a headset for ps3, but for Vent when I feel like I have to get on I have a little mic with stand i put right by my keyboard. I don't need to lean into it to talk or anything and nothing around my ears to hurt.^^

Thats all I wanted to say. Hope this helps others that are still Ify on Vent.

Smiley: twocents
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#53 Sep 21 2010 at 12:20 AM Rating: Good
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216 posts
Parsalyn wrote:
If you plan on spamming out your crafting skills, then you most likely will never need to listen to someone explain over voicechat. But if/when the game has end game content, you will be left out if you are unwilling to at least listen.
If people know what they should be doing, they don't need voice chat.

When most guilds I've been in have approached a difficult task in a MMO, there has been a thread on it describing how the strategy will go down days before the scheduled event. Everyone was supposed to know what they would be doing before they even got there.

I've been in guilds that have used vent on a "listen in" basis, and guilds that didn't use it at all. I saw no difference in the success rates of either simply based on whether they used voice chat or not. Where the difference came in is in the preparation, and the member's willingness/ability to follow instructions. Raid leaders can easily create text macros beforehand for quick commands like back off, rebuff, etc. That's exactly what my guild in Everquest 1 did, and it worked out just fine.

Voice chat is only a necessity if you write off the alternatives and make it into one.
#54 Sep 21 2010 at 1:06 AM Rating: Decent
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696 posts
theweenie wrote:
Parsalyn wrote:
If you plan on spamming out your crafting skills, then you most likely will never need to listen to someone explain over voicechat. But if/when the game has end game content, you will be left out if you are unwilling to at least listen.
If people know what they should be doing, they don't need voice chat.



That's all well and good until you have a problem that needs immediate response. Then voice is THE way. All alternatives usually fall short. Then again who knows how the end game will be here. It would have to be pretty dirt slow not to have vent be a great tool that still beats the alternatives/somebody elses preparation so you can function.
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