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FF14 Auto Attack?Follow

#52 Sep 22 2010 at 12:22 PM Rating: Decent
802 posts
I guess is that theres no auto attack because

1) Stamina bar, everything you do need a certain amount.

2) Some abilities are reaction base. Example Haymaker. Having Auto attack can ***** it up. Since you basically need to queue the action after you evade

3) I guess ppl forgotten how peeps are complaining that FFXI for some jobs = auto attack wait TP, perform TP, Magic Burst.
Well, SE made a system that needs you to do something, all the time

#53 Sep 22 2010 at 12:26 PM Rating: Good
3,530 posts
bsphil wrote:
I miss auto-attack a ton. Gives me time to chat while not completely stopping.

Vicious172 wrote:
Would be great if they had it so you can select an attack and toggle an auto use of some sort.

I definitely agree!
"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#54 Sep 22 2010 at 12:35 PM Rating: Good
181 posts
I think SE cut out auto-attack because of all the mouth breathing reviewers of FFXI that only leveled Warrior to level 10 before writing their review and then bad mouthed the combat system as nothing but auto attack and AFK.

So this is SE's "fine have it your way" response to those people.

Not agreeing with it but it would fit SE's logic.

Edited, Sep 22nd 2010 1:36pm by Cherbr
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#55 Sep 22 2010 at 12:45 PM Rating: Good
401 posts
XIglooX wrote:
i played star trek online to cap and theres no auto attack. and each weapon has its own cool down. so instead of one stamina meter there are 8-12. even then it wasnt hard on my fingers

STO does have auto-attack and the option to turn it off and on just by right clicking the weapon/action.

I think thats an option that some would want to be put in the game.

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