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#1 Sep 22 2010 at 10:36 PM Rating: Default
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was FFXI this undeveloped upon release? This game seems to be Vanguard SOH release, where as it was no where ready for release, eg. patch here, and there and over there, server side lag crazy, "the mob is already engaged" copy paste terrain, run for 2 mins down the road, holy crap theres that same rock, mountain and bush again. did i go around in a circle lol ?
#2 Sep 22 2010 at 10:40 PM Rating: Decent
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redpoop wrote:
was FFXI this undeveloped upon release? This game seems to be Vanguard SOH release, where as it was no where ready for release, eg. patch here, and there and over there, server side lag crazy, "the mob is already engaged" copy paste terrain, run for 2 mins down the road, holy crap theres that same rock, mountain and bush again. did i go around in a circle lol ?

Maybe you'd prefer this, it's been around awhile.


If you don't want to deal, don't play on day 1 of an MMO. Let alone month 1.
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#3 Sep 22 2010 at 10:43 PM Rating: Excellent


It DOES exist o.O I thought people were just saying it to be funny!
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#4 Sep 22 2010 at 10:43 PM Rating: Good
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There is plenty to do, plenty to learn, and plenty to explore and experiment with before they ever release a major patch to "further develop" the game, so just enjoy it for now...
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#5 Sep 22 2010 at 10:44 PM Rating: Decent
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no need to be obtrusive, just wanted to know if FFXI was like this on release or not.
Ive played FFXI for the last 6 years but was not there upon release
#6 Sep 22 2010 at 10:52 PM Rating: Decent
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redpoop wrote:
no need to be obtrusive, just wanted to know if FFXI was like this on release or not.
Ive played FFXI for the last 6 years but was not there upon release


Don't feed the fanbois. They're a bit disgruntled today. And will be tomorrow. And likely for the foreseeable future.
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#7 Sep 22 2010 at 10:54 PM Rating: Good
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What was the first big thing FFXI had at NA release? Dynamis?

Until then, you were grinding and BCing (when you learned to stop throwing seals away) or doing missions. I don't believe anyone but the JPs did Garrison.
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#8 Sep 22 2010 at 10:58 PM Rating: Default
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#9 Sep 22 2010 at 11:11 PM Rating: Excellent
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Quote:
What was the first big thing FFXI had at NA release? Dynamis?

Until then, you were grinding and BCing (when you learned to stop throwing seals away) or doing missions. I don't believe anyone but the JPs did Garrison.


Step back further to the actual release of FFXI and you'll find it was pretty empty, how empty I cannot say for sure, but I know they didn't even have an Auction House until almost a month after the game was up, and they had to give people free game time because things got screwed up so bad at the beginning.
#10 Sep 22 2010 at 11:16 PM Rating: Excellent
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It's the first week of a BRAND NEW mmorpg. So more than likely, there is hardly any content available...there's glitches and bugs...there's crashing. If you've never been in an MMO on a day 1 launch, consider yourself welcomed to the experience.

For the most part, the start of the MMO is nothing but grinding and fleshing out any tweaks that need to be done to the game. Consider the first 6 months of the retail of a new MMO to be "pay to beta test". You'll be grinding a lot, and farming a lot, and doing a lot of mundane stuff until they decide things are tweaked enough that they can unlock new content. Ever notice how FFXI was episodic in the story being unlocked? There's a reason for that. Each expansion of the game had a set amount of content available at launch. Then as time passed and tweaks were made, they unlocked more content.

Edit: And no, I didn't start up FFXIV with this retail launch. I am holding off until PS3 since most of my friends are starting then and I wasn't about to pay for the first 6 months of a new MMO. I've learned from previous instances that it's equally frustrating and fun for a new launch title.

Edited, Sep 23rd 2010 1:18am by WileyJT
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#11 Sep 22 2010 at 11:29 PM Rating: Good
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Oh wow, Vanguard comparison? **** no, this is nowhere NEAR Vanguard's release. Vanguard's was a cluster because they were forced to release before completion. FFXIV? I think they're doing pretty good honestly. Every game uses copypasta terrain and there's a lot of people around, the server is going to be a bit laggy with a few hundred people in the newbie areas. NO launch goes pristine.
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#12 Sep 22 2010 at 11:34 PM Rating: Decent
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Almalexia wrote:
What was the first big thing FFXI had at NA release? Dynamis?

Until then, you were grinding and BCing (when you learned to stop throwing seals away) or doing missions. I don't believe anyone but the JPs did Garrison.


To be fair, I remember the NA release having Jeuno available, and I can't find anything saying it wasn't there at retail for the JP release.

Ishgard not being there at launch for FFXIV is pretty ******* ******** if you ask me. If you got tired of the open beta it seems there's nothing new whatsoever besides a hardware mouse for retail.
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#13 Sep 22 2010 at 11:42 PM Rating: Good
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http://zeusls.llima.net/download/ffxiupdatehistory.html

Everything you want to know all the way back from Beta for FFXI.
#14 Sep 22 2010 at 11:44 PM Rating: Excellent
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To answer your question OP: no FFXI was performed far worse, to the point that most people couldn't register and the few who could wasn't able to log in until 36-72 hours after the release, they had massive server crashing and a couple of 24 hours maintenance during the first month, at the point that most subscribers got a couple of months of free service to compensate (I think someone else also talked about this in this thread)

But I'm more concern about something else... maybe you are right or maybe not, but how could you come to the conclusion in less than 36 hours after the official server launch that this game is undeveloped?

Ken
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#15 Sep 22 2010 at 11:48 PM Rating: Decent
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ThePacster wrote:
http://zeusls.llima.net/download/ffxiupdatehistory.html

Everything you want to know all the way back from Beta for FFXI.


Oh wow, it took over a month for them to put in an Auction House?

And they didn't learn to have that at the beginning of this game?

Jesus christ
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#16 Sep 22 2010 at 11:59 PM Rating: Good
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Almalexia wrote:
What was the first big thing FFXI had at NA release? Dynamis?

Until then, you were grinding and BCing (when you learned to stop throwing seals away) or doing missions. I don't believe anyone but the JPs did Garrison.


Garrison was actually added around NA PS2 release IIRC (which I admit, rarely happens), and I know for a fact that NAs did it. My LS in particular made it a weekly event.
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#17 Sep 23 2010 at 12:09 AM Rating: Default
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Ken Wrote

But I'm more concern about something else... maybe you are right or maybe not, but how could you come to the conclusion in less than 36 hours after the official server launch that this game is undeveloped?



never admitted it was undeveloped. that's why the "?" was added there, and i stated i was not there when FFXI was released, hence the question.
#18 Sep 23 2010 at 12:13 AM Rating: Good
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redpoop wrote:
Ken Wrote

But I'm more concern about something else... maybe you are right or maybe not, but how could you come to the conclusion in less than 36 hours after the official server launch that this game is undeveloped?



never admitted it was undeveloped. that's why the "?" was added there, and i stated i was not there when FFXI was released, hence the question.
So when you say:

redpoop wrote:
was FFXI this undeveloped upon release?
aren't you stating that the current release is undeveloped?

Ken
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#19redpoop, Posted: Sep 23 2010 at 12:34 AM, Rating: Sub-Default, (Expand Post) So when you say:
#20 Sep 23 2010 at 12:50 AM Rating: Decent
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Almalexia wrote:
What was the first big thing FFXI had at NA release? Dynamis?

Until then, you were grinding and BCing (when you learned to stop throwing seals away) or doing missions. I don't believe anyone but the JPs did Garrison.


Um... FF XI at NA release came with the Rise of Zilart Exp pack. Not to mention there being nation quests/missios and ground NM to kill if you could...
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#21 Sep 23 2010 at 1:15 AM Rating: Decent
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Quote:
Um... FF XI at NA release came with the Rise of Zilart Exp pack. Not to mention there being nation quests/missios and ground NM to kill if you could...


If you'd take a step back just a bit further to the real release of FFXI before the AH, before Zilart, before Dynamis, before some of the advanced jobs were even released, it may not look quite so glamorous.
#22 Sep 23 2010 at 1:15 AM Rating: Decent
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Kirana wrote:
Every game uses copypasta terrain a


FFXIV really takes the copypasta to a whole new level though. In most games when they reuse terrain they at least change the textures, plants and other set pieces around to disguise it. FFXIV doesn't even bother with that they just just copypasta entire chunks of terrain, setpieces textures and all.

Also there is no excuse for repeating textures in this day and age. **** even the original Unreal used multiple texture layers to create non repeating textures. Epic Megagames called it detail texturing and it worked on the original 3DFX Vodoo back in 1998.


Note that I am NOT talking about architecture so don't haul that moldy old strawman out.

Some of the terrain geometry used in the mountain peaks around Ul'Dah are kinda low res even by FFXI standards.





Edited, Sep 23rd 2010 4:23am by Lobivopis
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#23 Sep 23 2010 at 4:29 AM Rating: Excellent
mortalabattoir wrote:
Almalexia wrote:
What was the first big thing FFXI had at NA release? Dynamis?

Until then, you were grinding and BCing (when you learned to stop throwing seals away) or doing missions. I don't believe anyone but the JPs did Garrison.


To be fair, I remember the NA release having Jeuno available, and I can't find anything saying it wasn't there at retail for the JP release.

Ishgard not being there at launch for FFXIV is pretty @#%^ing bullsh*t if you ask me. If you got tired of the open beta it seems there's nothing new whatsoever besides a hardware mouse for retail.


As of now now one knows if Ishgard is there or not. There's speculation that you need to complete a quest to enter the city, as they view the rest of Eorzea (sp?) as unfaithful blah blah blahs.

People also forget that the NA release came over 18 months after the JP release, giving them tons of time to smooth out the game.
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#24 Sep 23 2010 at 4:38 AM Rating: Default
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why are ppl defending an empty game?
you'd expect them to have made more content for release?
ppl dont wanna pay for beta...well actually they do, cause lots of ppl pre-order to play beta early.
guess this is the reason there was gil-sellers in OB :)
But honestly, you shouldnt release a beta client for release.
#25 Sep 23 2010 at 4:44 AM Rating: Good
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Quote:
was FFXI this undeveloped upon release


Yes, yes it was with its 6 jobs and basic areas but look where it stands today. Every MMO is released bare boned and fleshed out over time. If you were expecting more go play a single player game or something.
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#26 Sep 23 2010 at 5:11 AM Rating: Decent
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I think that the author of this so called thread should have reviewed & edited before posting.
#27 Sep 23 2010 at 5:15 AM Rating: Decent
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I was talking to friend at work about how this day and age people just seem to be taking what ever people/ companys dish out at them. Ffxiv is no exception to this rule. This is not SE first mmorpg, a basic auction house system should be at release. A game that run almost perfect should be what your getting. They should have learned from thief fast game. How many time are people going to make up excuse for companys stiffing them
#28 Sep 23 2010 at 5:25 AM Rating: Good
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redpoop wrote:
"the mob is already engaged"


You get this message when you try to hit a mob of a guildleve from someone else.
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#29 Sep 23 2010 at 5:38 AM Rating: Good
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It DOES exist o.O I thought people were just saying it to be funny!


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#30 Sep 23 2010 at 8:50 AM Rating: Default
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Undeveloped?

Go look at FF1. When it was released, it had EIGHT BIT GRAPHICS. There were only a few classes, no races. It wasn't 3d. There was no auction house, no LFG channel. And it spawned this whole series!

Every game has problems at launch. Take Aion, for example. It only had, what, tons of areas, tons of NPCs, tons of group quests, auction houses, flying mechanics, PVP and PVE zones, raids, instances, and the Abyss - right at launch - with working servers , a website that let you show off your character and take shots of it. BUT - there were waits to play! The first few hours or so ... but you had to WAIT, get in line! A huge, massive problem.

Okay, maybe it's not fair to compare FFXIV to Aion. Just keep comparing to a 10-year-old MMO that no one plays and then it'll seem almost adequate by comparison.
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#31 Sep 23 2010 at 9:25 AM Rating: Decent
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Just wanted to say when FFXI was released in the NA it was already a year old and had an expansion pack, Zilart. From what I understand FFXI launch was bare bone too. I think the devs like to see how people react and get guidance from the players on where to drive the game. If you have any feedback, remember to post it or send it in.
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#32 Sep 23 2010 at 9:27 AM Rating: Good
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hexaemeron wrote:
redpoop wrote:
no need to be obtrusive, just wanted to know if FFXI was like this on release or not.
Ive played FFXI for the last 6 years but was not there upon release


Don't feed the fanbois. They're a bit disgruntled today. And will be tomorrow. And likely for the foreseeable future.


The fanbois are better than the trolls, which is what TC is considering he knows the reaction he'll get for a stupid question like that.
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#33 Sep 23 2010 at 10:13 AM Rating: Decent
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Trying playing the Japanese version of FFXI, and trying to get a party with people who wouldn't speak English. it was very challenging, but very fun. I am happy to take part in the launch of this game.
#34 Sep 23 2010 at 10:33 AM Rating: Decent
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yfaithfully wrote:
Undeveloped?

Go look at FF1. When it was released, it had EIGHT BIT GRAPHICS. There were only a few classes, no races. It wasn't 3d. There was no auction house, no LFG channel. And it spawned this whole series!

Every game has problems at launch. Take Aion, for example. It only had, what, tons of areas, tons of NPCs, tons of group quests, auction houses, flying mechanics, PVP and PVE zones, raids, instances, and the Abyss - right at launch - with working servers , a website that let you show off your character and take shots of it. BUT - there were waits to play! The first few hours or so ... but you had to WAIT, get in line! A huge, massive problem.

Okay, maybe it's not fair to compare FFXIV to Aion. Just keep comparing to a 10-year-old MMO that no one plays and then it'll seem almost adequate by comparison.



Aion was released something like one year before it came to US and europe. This is a worldwide day one. We'll talk about this comparison in mid-late 2011.

Edited, Sep 23rd 2010 6:35pm by Filanthil
#35 Sep 23 2010 at 10:38 AM Rating: Default
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Ok before I start off my rant... You guys should try to be slightly more creative in your counter argument.. A game is just released.. Oh it is a new game.. Oh it was created last year it is a brand new game... Those are no excuse for a game to suck monkey nuts.. It was this bad during OB, and it is still that bad during release. I even remembered how people said tons of new content will be released upon official release.. DID IT? I think not..

The problem here is not the stupid graphics are the obnoxiously lag.. THat is to be expected because of congestion.. The problem here is overall lack of gameplay fluidity and immersion.. SPOONY's videos although biased as **** [http://spoonyexperiment.com/2010/09/13/pax-coverage-final-fantasy-xiv-guild-wars-2/] Says the truth... this game has epically terrible AI.. What did Final Fantasy XIV done that no game has done before? Making all classes in to job so you can just become anything you want on the fly? Hardly creative and obviously game breaking.. What the **** happens when someone is proficient AT EVERY CLASS?

Nothing else seems astonishingly new other than the CG and graphics.. Very nice art direction.. and good attention to detail.. Of course these kinds of things will only appeal to the most shallow of users..

Before you bash me.. I will like to point out one thing.. If you have played tabletop DDO.. or RPG board games.. FFXIV is slightly faster... This game will definitely appeal to the old school gamers that are use to the uber slow turn based games... But this is not 1996 where crap like this can fly.. Any who I hope your sub 300k user base can actually financially sustain this game..

Quote:
Undeveloped?

Go look at FF1. When it was released, it had EIGHT BIT GRAPHICS. There were only a few classes, no races. It wasn't 3d. There was no auction house, no LFG channel. And it spawned this whole series!

Every game has problems at launch. Take Aion, for example. It only had, what, tons of areas, tons of NPCs, tons of group quests, auction houses, flying mechanics, PVP and PVE zones, raids, instances, and the Abyss - right at launch - with working servers , a website that let you show off your character and take shots of it. BUT - there were waits to play! The first few hours or so ... but you had to WAIT, get in line! A huge, massive problem.

Okay, maybe it's not fair to compare FFXIV to Aion. Just keep comparing to a 10-year-old MMO that no one plays and then it'll seem almost adequate by comparison.


You sir are a stupid dumbass for comparing an old school game that is not even an MMO to this utter piece of garbage that is an MMO.. You used graphic comparison which automaticlaly makes me believe you are a shallow gamer.. None of your first paragraph made any sense as FF1 was made in 1994.. GG

Aion sucked.. Your second paragraph is invalid.. Gamers these days have aparantly don't care about game play.. Slow monotonous game play isn't hard or better... I played my friends FFXIV CE account.. and am now going to return my unopened copy of CE for a full refund..
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#36 Sep 23 2010 at 10:48 AM Rating: Excellent
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nick2412 wrote:
Aion sucked.. Your second paragraph is invalid.. Gamers these days have aparantly don't care about game play.. Slow monotonous game play isn't hard or better... I played my friends FFXIV CE account.. and am now going to return my unopened copy of CE for a full refund..

Then do it.
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#37 Sep 23 2010 at 10:48 AM Rating: Default
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mortalabattoir wrote:
ThePacster wrote:
http://zeusls.llima.net/download/ffxiupdatehistory.html

Everything you want to know all the way back from Beta for FFXI.


Oh wow, it took over a month for them to put in an Auction House?

And they didn't learn to have that at the beginning of this game?

Jesus christ


1 thing you might need to know.

FFXIV this time round was developed WITHOUT having a AH in mind.

They wanted a bazaar like experience for ppl.

Which kinda failed really badly (-_-lll
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#38 Sep 23 2010 at 10:50 AM Rating: Decent
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Humster wrote:
mortalabattoir wrote:
ThePacster wrote:
http://zeusls.llima.net/download/ffxiupdatehistory.html

Everything you want to know all the way back from Beta for FFXI.


Oh wow, it took over a month for them to put in an Auction House?

And they didn't learn to have that at the beginning of this game?

Jesus christ


1 thing you might need to know.

FFXIV this time round was developed WITHOUT having a AH in mind.

They wanted a bazaar like experience for ppl.

Which kinda failed really badly (-_-lll



Well, if they wanted to do the bazaar thing from the start.... where's the search function? I mean, how much more basic can you get than that? It's a pretty big glaring fail. Like a drop in the Atlantic.
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#39 Sep 23 2010 at 10:58 AM Rating: Decent
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hexaemeron wrote:



Well, if they wanted to do the bazaar thing from the start.... where's the search function? I mean, how much more basic can you get than that? It's a pretty big glaring fail. Like a drop in the Atlantic.



That my friend, is also not planned. (-_-lll I know its stupid but yes.

Apparently they wanted a bazaar system where peeps need to look for stuff themselves. (-_- Like Real Life.

Remember Rolanberry Fields? in FFXI? Something like that.

But at least at Rolanberry, we see chars in their respective guild gears.. So, we more or less expect where to start looking.



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#40 Sep 23 2010 at 11:00 AM Rating: Default
Edited by bsphil
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xxAnikalxx wrote:
Quote:
was FFXI this undeveloped upon release


Yes, yes it was with its 6 jobs and basic areas but look where it stands today. Every MMO is released bare boned and fleshed out over time. If you were expecting more go play a single player game or something.
"It's just alpha!"

"It's just closed beta!"

"It's just open beta!"

"It's just release week!"

"It's just the original game, wait til the first expansion comes out!"

"It's just the first few years! Wait til 2015, it's going to be a great game by then!"
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#41 Sep 23 2010 at 11:08 AM Rating: Decent
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bsphil wrote:
xxAnikalxx wrote:
Quote:
was FFXI this undeveloped upon release


Yes, yes it was with its 6 jobs and basic areas but look where it stands today. Every MMO is released bare boned and fleshed out over time. If you were expecting more go play a single player game or something.
"It's just alpha!"

"It's just closed beta!"

"It's just open beta!"

"It's just release week!"

"It's just the original game, wait til the first expansion comes out!"

"It's just the first few years! Wait til 2015, it's going to be a great game by then!"



Actually, some of us know what we are getting into sooooo..... (>...>
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#42 Sep 23 2010 at 11:15 AM Rating: Excellent
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redpoop wrote:
was FFXI this undeveloped upon release? This game seems to be Vanguard SOH release, where as it was no where ready for release, eg. patch here, and there and over there, server side lag crazy, "the mob is already engaged" copy paste terrain, run for 2 mins down the road, holy crap theres that same rock, mountain and bush again. did i go around in a circle lol ?


So I guess someone gives themselves a user name like that when they strain too hard to cause crap?
#43 Sep 23 2010 at 11:19 AM Rating: Excellent
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bsphil wrote:
xxAnikalxx wrote:
Quote:
was FFXI this undeveloped upon release


Yes, yes it was with its 6 jobs and basic areas but look where it stands today. Every MMO is released bare boned and fleshed out over time. If you were expecting more go play a single player game or something.
"It's just alpha!"

"It's just closed beta!"

"It's just open beta!"

"It's just release week!"

"It's just the original game, wait til the first expansion comes out!"

"It's just the first few years! Wait til 2015, it's going to be a great game by then!"


"I'm having fun!"
#44 Sep 23 2010 at 11:21 AM Rating: Good
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Cerilius wrote:


"I'm having fun!"


Me too!

Maybe the trolls should go camp another pre-release game so they can sh*t all over it before release and then when release comes without all the problems they were shrieking about they can pretend like there is still some problem and rant about how right they were... etc etc
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#45 Sep 23 2010 at 11:27 AM Rating: Decent
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yfaithfully wrote:
Undeveloped?

Go look at FF1. When it was released, it had EIGHT BIT GRAPHICS. There were only a few classes, no races. It wasn't 3d. There was no auction house, no LFG channel. And it spawned this whole series!

Every game has problems at launch. Take Aion, for example. It only had, what, tons of areas, tons of NPCs, tons of group quests, auction houses, flying mechanics, PVP and PVE zones, raids, instances, and the Abyss - right at launch - with working servers , a website that let you show off your character and take shots of it. BUT - there were waits to play! The first few hours or so ... but you had to WAIT, get in line! A huge, massive problem.

Okay, maybe it's not fair to compare FFXIV to Aion. Just keep comparing to a 10-year-old MMO that no one plays and then it'll seem almost adequate by comparison.


lol ff1 was on nintendo, and the first game they did (i think)
you can hardly compare that to this game, especially since FF1 wasnt exactly releasing patches to fix errors.
what you bought was what you got.
can you imagine if SE released the game like this, and never released any patch after this? ya good comparison.
Also now....15 years later, you'd think they could release a finnished product by launch day, instead of patching it for a year before it got the intended content?
#46 Sep 23 2010 at 12:34 PM Rating: Good
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It's only the second day, I already can't wait for the quitters to leave and free up some bandwidth.
#47 Sep 23 2010 at 4:05 PM Rating: Default
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AlMcFly wrote:
It's only the second day, I already can't wait for the quitters to leave and free up some bandwidth.


haha, another *it's just/only...* reply. funny stuff.
Imagine how it's gonna be 1st day of release, when the non-pre-orderers flood in....oh boy...

uhm btw, anyone know when the other classes are planned to arrive?


Edited, Sep 23rd 2010 6:06pm by radacci
#48 Sep 23 2010 at 4:15 PM Rating: Decent
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radacci wrote:
AlMcFly wrote:
It's only the second day, I already can't wait for the quitters to leave and free up some bandwidth.


haha, another *it's just/only...* reply. funny stuff.
Imagine how it's gonna be 1st day of release, when the non-pre-orderers flood in....oh boy...

uhm btw, anyone know when the other classes are planned to arrive?


Edited, Sep 23rd 2010 6:06pm by radacci


Did you ever think that maybe allowing the CE peeps in first will help notice the problems now, so when the non pre order players log in they will be more equip to handle and solve server problems or any other problems a new game may have....
#49 Sep 23 2010 at 4:20 PM Rating: Decent
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It's like a fine wine. . .

Let's be patient and let it age. I am sure a year from now we will all be looking back on this and laughing.
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Ronin Olorin / Ronyn Oloryn (Active) - Ultros Server

"Go placidly amid the noise and haste, and remember what peace there may be in silence." - Max Ehrmann
#50 Sep 23 2010 at 4:28 PM Rating: Good
I'm done with the 'it's just' excuses to justify the game.

If you don't like it, get out and STFU already.

Some people came into the game with previous MMO expectations in mind and got themselves disappointed. So what?

You can push to validate or invalidate whatever the **** you wish. But it all boils down to each individual's personal experience regardless of the declared flaws of the game or the intentions of the developer, or even the stage the game is in.

Put plainly, if you walk into an MMO, at any stage, expecting a 'finished product' you're diluting yourself. FFXI STILL has glaring flaws that has existed since release. WoW, Aion, Age of Conan, and all the rest are not any different. If you do not have the patience or are not enjoying yourself enough in the game, you have the choice of quitting and going to an MMO you like better, or better yet, leaving MMOs altogether and go play a console game. (Which honestly these days haven't been all that better.)

There's no clearer way to say this: All the crap people are complaining about in this MMO, is normal. The ONLY issue I see that's even remotely unique to FFXIV is the copy pasta landscapes, and I haven't even decided if that's a BAD thing or not. (Considering that in towns there's more than enough, and the field zone's repetition really does provide multiple similar camps for grinding.)

So kindly, get over yourself and get out of the community. Criticism is ok but when it boils over to trolling and hatred it's just not worth the time. So make your decisions and move on already.

Edited, Sep 23rd 2010 6:28pm by Hyrist
#51 Sep 23 2010 at 4:35 PM Rating: Decent
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Wow . . . .

Reading some of this stuff made me lol. There have been loads of games come out as of late and most of them have been fairly poor. As far as MMO's go I am very happy so far.


For a new MMO and having a very easy to use armoury system that let's me do things on the fly via macro, play solo or in a group, pretty graphics, a great way to start until more content opens up, there are many positives. The negatives a re trivial and SE eventually will patch and fix most. From all the MMO starts I've been a part of this has been the most stable so far.

All this rage makes me wonder if some of the people have horrible ADD.


I think a massive sigh is in order . . .
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