The stated reason for not having an AH is to make the crafting jobs more involving. They didn't want the crafting jobs to be "Log on, buy a bunch of items, quickly craft a bunch of stuff, put up on AH and log out." They want crafters to feel like businesspeople.
So, as long as there's no auction house, if you want a specific item, then find yourself a crafter who can make it for you.
You can remedy this by involving the crafting jobs more throughout the entire game, rather than just making it harder to buy/sell items.
They've already shown crafters can combine their efforts to make such things as boats, wedding cakes, and cannons. They could include them in end game fights. In the example of cannons, maybe for a certain fight you have to siege a tower, and to do so, you need crafters to work together, and build the cannons on the spot as you advance.\
Vary up the mini games for each craft a little bit, make them feel unique, look to FFX Overdrives for instance, they each had their own individual mini game that made them feel unique. One you had to stop the marker moving back in forth right in the middle, one was a sequence of buttons on a timer, one was how fast you could spin the analog stick around. Just vary them up a bit, I think it's sorta lame that they all follow the same formula, if you've done one craft, you've done them all.
There are so many great ways you could make being a crafter a much more enjoyable experience in an MMO, without hurting the rest of the player base. Edited, Sep 24th 2010 11:22am by FeanaroOnPhoenix Edited, Sep 24th 2010 11:24am by FeanaroOnPhoenix
There once was a tiger striped cat. This cat died a million deaths and was reborn a million times and was owned by various people who he didn't care for. The cat wasn't afraid to die... One day, the cat was a free cat, a stray cat. He met a white female cat, and the two cats spent their days happily together. Years passed, and the white cat died of old age. The tiger striped cat cried a million times, and then died. It never
came back to life.