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Very slow loading character models..Follow

#1 Sep 24 2010 at 6:01 AM Rating: Decent
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I've been experiencing this problem since I upgraded my graphics card to a Radeon HD 4850 512DDR3..
Yesterday, updating video drivers magically the characters(both PCs and NPCs..) were loading as quick as they should(without changing any of the settings of neither the card or game).. but when I logged in again today the characters were again loading very slowly.. it almost takes 4 or 5 minutes sometimes in order to have them appear.. what is wrong with it..? How can I fix this..? Please help me out.. it's so annoying to play the game having to wait so long...

Edited, Sep 24th 2010 8:07am by KaineGestalt
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#2 Sep 24 2010 at 6:15 AM Rating: Decent
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It's server lag caused by the ridiculous number of people all crammed into the same area. As people level and spread out, this will get better. :)
#3 Sep 24 2010 at 6:44 AM Rating: Default
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If server lag was the reason then why the game was all fluid yesterday..? I'm afraid it's much worse than that..
just look at the benchmark results...
http://img214.imageshack.us/img214/1427/ffxivwinbenchmark201009.jpg
Score is alright.. but look at the load time.. it's ridicolous.. on my old grahics card it was like half of that... :s



Edited, Sep 24th 2010 9:12am by KaineGestalt

Edited, Sep 24th 2010 9:13am by KaineGestalt
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#4 Sep 24 2010 at 8:08 AM Rating: Default
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Bump.. forgive me... it's really annoying..

Edited, Sep 24th 2010 10:09am by KaineGestalt
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#5 Sep 24 2010 at 8:40 AM Rating: Good
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What resolution are you playing at? Are you in full screen or windowed?
#6 Sep 24 2010 at 9:13 AM Rating: Excellent
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1280x960 windowed..
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#7 Sep 24 2010 at 11:38 AM Rating: Decent
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Um.. my power supply is sorta under the minimum requirements of the graphics card.. it's requested a minimum of 450W while I have only 300W.. could that be the cause...?
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#8 Sep 25 2010 at 5:31 AM Rating: Default
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lol guess what..? On my old 9600 GT the game runs low on FPS but the characters appear normally.. the shop were I bought the new card refused to replace or refund it even though I bought it only 11 days ago.. guess I'm done buying his crap after 3 years as his customer.. great deal you got out of me eh idiot.. -.-

But.. however.. could it still be a problem of power supply..? As explained in the post above.. yet the red led on the card doesn't light up to indicate insufficient power input..

Edited, Sep 25th 2010 7:33am by KaineGestalt
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#9 Sep 26 2010 at 10:33 AM Rating: Default
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Alright... I was mistaking.. maybe it's not the GPU's fault because it does the same even with the old GPU.. I just can't think of anything else.. my connection is fine.. the S/R during gameplay are normal and the animation is green.. then what the heck is that cause..? >< I have ran out of ideas...
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#10 Sep 26 2010 at 11:43 AM Rating: Good
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Loading character models/meshes would be a function of the CPU, I/O system (Hard drives), and the server.. So it's probably a combination of the three.. Closing down your anti-virus or other things running in the background might help.

Correct me if I'm wrong, but I think there is a lag meter in the top right of the screen.. If it shows green, I'd think character loading should be quite instantaneous, if not it's probably your PC.. If it's not green when the problem happens it's most likely the server.

#11 Sep 26 2010 at 12:32 PM Rating: Good
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I think it is just lag at the server.

I've been playing the last few days and noticed it come and go. My PC runs the game smoothly and fps is no problem.

Yesterday morning and evening and even this morning it was fine. But yesterday afternoon and today the lag has come back. It's not only players loading on screen slowly but also the time taken between actions when mining etc and even battle.

Other players I have been with have noticed it too.

It should fade away in time. Although on 30th release we'll probably see a bit of lag when an influx of new players arrive.
#12 Oct 01 2010 at 7:52 AM Rating: Default
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FPS are alright.. connection animation is always in the green...
My CPU is a Core 2 Quad Q8200 2.3Ghz..
HDD is a Seagate Barracuda 7200.11..
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| I still believe in FFXIV...
My name is pronounced "kai-neh" actually.. and yes, it is feminine..
#13 Oct 01 2010 at 7:54 AM Rating: Good
Game was more fluid yesterday cause lots of people were still at work, or installing the game and downloading a 400 MB patch via a rather slow torrent patcher. Plus more people are online today who got their SE's shipped to them from online stores and whatnot.

Most of the other answers are probably correct too.
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#14 Oct 01 2010 at 6:58 PM Rating: Decent
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KaineGestalt wrote:
FPS are alright.. connection animation is always in the green...
My CPU is a Core 2 Quad Q8200 2.3Ghz..
HDD is a Seagate Barracuda 7200.11..

I'm having the same dilemma.

Takes forever to load models when an area is slightly populated. It's an incredible annoyance when it causes you to get killed by mobs you cannot even see. Have tried to narrow down the problem and it seems to be hard drive related.

Relating to that... I have the Seagate 7200.12 series.
#15 Oct 03 2010 at 11:35 AM Rating: Default
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Darn.. so I'm gonna have to get a new HDD..? ><
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| I still believe in FFXIV...
My name is pronounced "kai-neh" actually.. and yes, it is feminine..
#16 Oct 03 2010 at 11:42 AM Rating: Decent
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You could just do a defrag at minimum. Always a help lol

#17 Oct 03 2010 at 11:54 AM Rating: Default
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I've done a deep defragment with optimization just two days ago and it didn't do it.. :/
Plus I have smartdefrag defragging my HDD everytime my computer is idle..
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| I still believe in FFXIV...
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#18 Oct 03 2010 at 6:26 PM Rating: Default
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l3luesummers wrote:
KaineGestalt wrote:
FPS are alright.. connection animation is always in the green...
My CPU is a Core 2 Quad Q8200 2.3Ghz..
HDD is a Seagate Barracuda 7200.11..

I'm having the same dilemma.

Takes forever to load models when an area is slightly populated. It's an incredible annoyance when it causes you to get killed by mobs you cannot even see. Have tried to narrow down the problem and it seems to be hard drive related.

Relating to that... I have the Seagate 7200.12 series.

I just noticed that whenever there are characters in the area to load the hard drive goes in some heavy activity.. now does this happen to everyone in general..?

Edit: I'm taking that back.. looks like the heavy HDD activity doesn't always happen..

Edited, Oct 3rd 2010 8:57pm by KaineGestalt
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My name is pronounced "kai-neh" actually.. and yes, it is feminine..
#19 Oct 06 2010 at 7:02 AM Rating: Default
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So I made a video showing my actualy situation.. as you can see models are loading really slowly and and in addition if I change my equip whilst loading other characters, my character will take a lot to reappear as well..
How my FFXIV runs..
How can that be lag if the connection and S/R numbers seem normal... :s

The frame rate appears to be lowered due to fraps recording it's usually higher than that..
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My name is pronounced "kai-neh" actually.. and yes, it is feminine..
#20 Oct 06 2010 at 7:32 AM Rating: Good
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Got to say that's really slow...
Did it work with the previous driver version?
Other than that...hmm, the card should run the game just fine and without a problem.
How about your harddrive, is it fragmented maybe or isn't there enough space left for the swap file? Or maybe you could disable the swap file if you have a SSD or enough RAM.

A bit off topic but I think SE should implement a priority system for character models loaded for NPCs. I've been standing minutes in front of the repair NPC in Ul'dah waiting for him to pop while the game loaded hundreds of other characters but not that NPC -_-
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#21 Oct 06 2010 at 7:36 AM Rating: Good
KaineGestalt wrote:
So I made a video showing my actualy situation.. as you can see models are loading really slowly and and in addition if I change my equip whilst loading other characters, my character will take a lot to reappear as well..
How my FFXIV runs..
How can that be lag if the connection and S/R numbers seem normal... :s

The frame rate appears to be lowered due to fraps recording it's usually higher than that..


Wow, that's um... uh... well there's not much more I can think of other than "bad". I've had lag issues as well, but it was only for a few seconds, never several minutes Smiley: eek
#22 Oct 06 2010 at 7:47 AM Rating: Default
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RidingBean wrote:
Got to say that's really slow...
Did it work with the previous driver version?
Other than that...hmm, the card should run the game just fine and without a problem.
How about your harddrive, is it fragmented maybe or isn't there enough space left for the swap file? Or maybe you could disable the swap file if you have a SSD or enough RAM.

A bit off topic but I think SE should implement a priority system for character models loaded for NPCs. I've been standing minutes in front of the repair NPC in Ul'dah waiting for him to pop while the game loaded hundreds of other characters but not that NPC -_-

I tried a few driver versions but they all gave the same result.. so I defragmented my hard drive a few days ago using the deep optimization function of smart defrag.. still nothing.. btw, free space on it is around 360 gigs..
I tried upgrading my PSU to a more powerful one too.. was 300W while the vcard required at least 450W so now I have a 650W..
I have also upgraded my RAM from 4 to 6 gigs and still nothing changed.. :s
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#23 Oct 06 2010 at 8:26 AM Rating: Good
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That's what it looked like for me before I bought a new CPU..

I play with a radeon 4850 HD too and have solid frame rate even in the crowded cities.

Before, I played with a 2ghz dual core (load was constantly 90-99%) so I upgraded to an i7 quad core at 3ghz . Now the character models load before I even reach the area they are in (and the game runs better in many many ways)

oh.. I also upgraded my RAM from 2gig to 4. (DDR3)

graphical mumbo jumbo:
It shouldn't be server lag. since all it has to get from the server is the actual position of the character (X,Y,Z values combined with direction and a couple bits of information for what gear you are wearing and current state of action). all the model/texture information is on your hard drive in the DAT files.. so we can deduct: the information is taken from your HDD (doubt this is a bottleneck) sent to your processor to be computed like everything else in the game, while the GPU works on rendering the character models and textures on your screen every single frame.

Either your CPU can't handle the stream of data and stacks the information in a queue to be processed once threads become available or your GPU doesn't have enough memory to process all the textures in a fast enough pace. Since I can vouch for the GPU, I must say its your CPU that is lacking in some way. Have you checked what your load looks like while playing? how many of your cores are busy etc? Make sure its not a software issue, something interfering/taking processor power from FFXIV.



afterthought: what is your internet connection? even if your connection is stable (green R and S), if your speed is too low it might take time for your computer to get all the data it needs from the server. But this shouldn't be a problem unless you are playing with wireless, crappy ADSL or a combination of both.

Edited, Oct 6th 2010 10:31am by GusMorgan
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#24 Oct 06 2010 at 9:18 AM Rating: Decent
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GusMorgan wrote:
That's what it looked like for me before I bought a new CPU..

I play with a radeon 4850 HD too and have solid frame rate even in the crowded cities.

Before, I played with a 2ghz dual core (load was constantly 90-99%) so I upgraded to an i7 quad core at 3ghz . Now the character models load before I even reach the area they are in (and the game runs better in many many ways)

oh.. I also upgraded my RAM from 2gig to 4. (DDR3)

graphical mumbo jumbo:
It shouldn't be server lag. since all it has to get from the server is the actual position of the character (X,Y,Z values combined with direction and a couple bits of information for what gear you are wearing and current state of action). all the model/texture information is on your hard drive in the DAT files.. so we can deduct: the information is taken from your HDD (doubt this is a bottleneck) sent to your processor to be computed like everything else in the game, while the GPU works on rendering the character models and textures on your screen every single frame.

Either your CPU can't handle the stream of data and stacks the information in a queue to be processed once threads become available or your GPU doesn't have enough memory to process all the textures in a fast enough pace. Since I can vouch for the GPU, I must say its your CPU that is lacking in some way. Have you checked what your load looks like while playing? how many of your cores are busy etc? Make sure its not a software issue, something interfering/taking processor power from FFXIV.



afterthought: what is your internet connection? even if your connection is stable (green R and S), if your speed is too low it might take time for your computer to get all the data it needs from the server. But this shouldn't be a problem unless you are playing with wireless, crappy ADSL or a combination of both.

Edited, Oct 6th 2010 10:31am by GusMorgan

My current configuration is..

Processor : Intel Core 2 Quad Q8200 @ 2333 MHz
Physical Memory : 6144 MB (3 x 2048 DDR2-SDRAM)
Video Card : ASUS EAH4850 (ATI Radeon HD 4850) 512 DDR3
Hard Disk: Seagate Barracuda 7200.11 750GB
Operating System : Windows Vista Home Premium (x64)
DirectX : Version 11.00
Connection: D5.23 Mbps / U:0.41 Mbps Ping:29 (Tested on closest server using speedtest.com..)

I've checked my CPU load during gameplay.. all of the 4 cores are active but the load is usually in the 60s% and doesn't get higher peaks than 77%..
The only thing that worries me is the CPU temperature.. on load it reaches the max temp which is 71°C.. but I don't know if that could affect loading..
Furthermore.. when I began playing the beta they were loading normally.. and also once after upgrading my vcard driver.. that though lasted for one day alone and went back to the situation I still have today...
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My name is pronounced "kai-neh" actually.. and yes, it is feminine..
#25 Oct 06 2010 at 9:26 AM Rating: Decent
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having the same problem. a friend told me it is because windows is setting it to low priority. when he took it up to high priority, problem was fixed, but after about 5 minutes of smooth playing windows knocked the game back down to low priority. any ideas on this theroy?
#26 Oct 06 2010 at 10:03 AM Rating: Decent
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MiloCanativa wrote:
having the same problem. a friend told me it is because windows is setting it to low priority. when he took it up to high priority, problem was fixed, but after about 5 minutes of smooth playing windows knocked the game back down to low priority. any ideas on this theroy?

Uh.. you know what..? It's true that windows puts the game on low priority.. could this be the reason..? oO Thing is that when I switch it to high it immediately lowers it down back to normal and then again to low.. :/

Edited, Oct 6th 2010 1:36pm by KaineGestalt
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#27 Oct 06 2010 at 11:33 AM Rating: Decent
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If thats the case is there boy way to work around the priority? I'm interested! I'll have to scoure google when I get home unless someone posts it on here 1st. ;-)
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#28 Oct 06 2010 at 12:39 PM Rating: Decent
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http://www.ffxivcore.com/topic/14676-ffxiv-priority-booster-official-topic/

if thats any help
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#29 Oct 06 2010 at 1:16 PM Rating: Decent
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Thanks.. I'm gonna try it out..
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#30 Oct 06 2010 at 1:46 PM Rating: Decent
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Tried it myself seems to improve alot, just start it hit start and away you go, let me know how it works for you, if theres any improvement :)

be sure to download the 1.4.1 version (most current)

Edited, Oct 6th 2010 3:47pm by RyderDecree
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#31 Oct 06 2010 at 2:02 PM Rating: Decent
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Heh... I was hoping for the best really but looks like even this didn't work... all the monesy I've spent in upgrades is going to be wasted if I need a new motherboard and a new processor.. .-.
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#32 Oct 08 2010 at 11:28 AM Rating: Good
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I didn't want to make a new thread but I've died multiple time trying to get to Camp Broken Water, because the vultures didn't load in time.

BUT it only happens in the canyon areas.

I've had to wait at least 3 to 5 minutes, before they start to pop up.

I have the same problem with certain (not all) NPCs in town as well.

I get 60FPS in the field and about 30 in towns, playing at 720p with no AA, simple shadows, and no physics.

I have a Q9550 and a 8800GT. I'm assuming it's bad coding or lag, seeing that most other NPCs display within a reasonable amount of time.
#33 Oct 12 2010 at 10:43 AM Rating: Decent
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This may be related.. some NPCs.. namely Baderon and the retainer hiring lady in Limsa have stopped appearing in my game..! ><

Edit..: Nevermind.. I had to go further from him and then come back.. but even so.. it was weird he wasn't appearing even after logging out...

By the way..I'm thinking about trying to upgrade my mobo and CPU.. if there won't be any changes even so then I'll give up...

Edited, Oct 12th 2010 12:46pm by KaineGestalt
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#34 Oct 30 2011 at 7:43 AM Rating: Decent
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Hi, i know this is a little on the old side, but im also running into this prob now

i have Fios for inet access 25/25MB fast

AMD 6 core 3.2ghz
4 gigd DDR3 1600 Ram
500gig Sata 2 HD Not ssd
tryed 2 diff video cards the Nvidia 295GTX and the Asus 560GT both have the same prob both score over 7.7 in w
windows 7 64bit
tryed 2 diff power suplys a rosewell 950watt and Antec 750watt

i made up a new patch cable from my router to my pc all other games work 100% max settings no matter what.

the lag-o-meter in ffxiv shows green at all times, like the video from top of page i can sit there for a good 45secs to 2 mins with no npc's on screen. can be killed by mob's with out seeing them in time.

Help wife will kill me if i cant fix this! O_O!!
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#35 Nov 01 2011 at 11:03 AM Rating: Good
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It's likely a combination of RAM on the GPU and RAM on the PC AND your HDD speed. If your HDD is slow, and your GPU is limited to what it can prefetch it will cause lag when loading random charactor models. You could add a bit more RAM but since you're only running a single card the 2 best options (in order) would be a faster HDD dedicated to gaming (10-15k RPm or an SSD) or a GPU with more physical RAM (or a second GPU).

I don't have any problem with pop up running SLI 470s and 12gb ram (the ram is a bit excessive on my build 6 should be more than enough) and a 15k RPM HDD.

Personally I would just deal with it and see what the 2.0 specs are like come next year and then decide on an upgrade path.
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#36 Nov 01 2011 at 3:02 PM Rating: Decent
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Just a note, but before investing money into fixing this issue, take into consideration that a new graphics engine designed to address these kinds of issues is on it's way.

Also be sure that there are no CPU / Memory / HDD ReadWrite intensive processes running (Anti Virus, system backups, automated system restore snapshotting, etc. Remove any unneeded hardware or accessories from the system (SurroundSound card, video capture card, printers, etc), and disable any network shares or mapped drives which are configured for offline access. Just some considerations that may improve system performance while we wait for improved game performance.
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#37 Nov 01 2011 at 3:11 PM Rating: Decent
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You should definitely upgrade your PSU though. Even if it runs, your card might be having some issues.
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#38 Nov 02 2011 at 8:25 AM Rating: Decent
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I started having this issue after the last emergency maintenance. It is not a pc performance problem in my case. Specifically models in Grid take any where from 5-30 seconds to load, while in other places they load instantly. Most of the Uldah wards load within 2-3 seconds. This sounds more like a specific server problem, routing, or the fabric in between it all.



Edited, Nov 2nd 2011 10:26am by HyTeK3000
#39 Nov 02 2011 at 9:27 AM Rating: Good
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HyTeK3000 wrote:
I started having this issue after the last emergency maintenance. It is not a pc performance problem in my case. Specifically models in Grid take any where from 5-30 seconds to load, while in other places they load instantly. Most of the Uldah wards load within 2-3 seconds. This sounds more like a specific server problem, routing, or the fabric in between it all.
]


I'm gonna have to agree. I've never had a problem and I have a 6 core cpu, sli 460s, 8gb ram, ssd, but the other day this same issue just started up. Characters take forever to appear - at least a lot longer than they used to. The only thing I could think of is maybe server performance reduction? Or perhaps a reduction in the amount of clustered servers per world?
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