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I want to like this, but clearly I'm doing it wrongFollow

#1 Sep 25 2010 at 8:28 AM Rating: Good
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Let me start by saying that this is NOT another "troll post", since I have seen quite a few people complaining about the games shortcomings already. I honestly want to like FFXIV, but it's becoming difficult to come up with reasons to play. What this thread is is a plea for help in figuring out what I am doing wrong and where I might look in the game to find stuff to do. That said, let's move on to my situation...

I started in Ul'dah, and I am currently physical level 11, Thaumaturge rank 9 & Goldsmith rank 5. I've completed all of the main storyline quests I could find, which I assume is all of them that are available. Yes, I did go back to the adventurer's guild once I reached level 10 and did the next part of the quest that unlocks then.

I've tried doing local guildleves for goldsmithing, but the things they are asking for require Wind shards/crystals to make, and I don't have any and can't figure out where to get them. I've gotten about 20 wind shards in my entire time playing, and I don't recall what they dropped from.

I've explored all of Ul'dah and spoken to every single NPC in the entire town, leading me to believe that there are currently no quests implemented other than the main story quest. If there ARE quests in the game (not guildleves, but actual quests) then please give me some guidance on where I might find them. I've also spoken to every NPC I have come across in Thanalan, which includes 4 of the 5 main camps and one of the two bazaars (golden, I believe). I've found my way to Gridania as well, but by the time I reached there I had given up on finding quests and did not waste my time speaking to all the NPCs in that town.

Also, when it comes to just grinding experience, I can't even seem to do that. Every enemy I find is either blue (which only seems to give physical experience, nothing towards class rank) or red (too difficult). I have occasionally stumbled across a yellow or an orange, but even those seem to be too difficult and end up killing me. I've seen very few green enemies, and none at my current level. Where exactly am I supposed to go at level 9 to find soloable enemies that give experience towards my class rank?

At this point all I can find to do is the region guildleves when they become available every 36 hours (or however often it is), and once I have done all 8 there is nothing else left but to explore in hopes of finding a soloable enemy. Obviously I am doing something wrong, because I can't believe that the game has nothing else for me to do, so please help me in finding more.

I suppose my problem may be my character. I have been trying to allocate my skill points in the best way for a Thaumaturge, but maybe I'm wrong? I've been putting most of my point in Intelligence and Piety, while keeping Mind as a close third and then putting a few point into Vitality in hopes of giving me a bit more survivability in soloing. If this should be done differently, please let me know. Now that I think about it, I suppose I should look around the Thaumaturge class forum a bit.

My gear could also be an issue. For the most part I am still using my starting gear, though I've added 2 rings, 2 wrist items, an earring, and a neck item, and I got a bandanna from a guildleve which I replaced my Onion Helm with. I also have the gloves from the PS3 version of FFXIII. I guess I could take up Weaver in an attempt to be able to make some better gear for myself, assuming that it doesn't require Wind shards/crystals to make anything I would need...

EDIT: Another thing... You'll probably noticed that I have not leveled any of the gatherer classes. I did try out Miner in the open beta, but I couldn't figure out how to actually get something from a mining spot. I've read the miner's guide on the wiki here, but that didn't help me much. I don't really see much point in leveling a gathering class right now as I don't really have a need for the materials (been buying stuff from vendors) and see a gatherer class as just something that would bog down my bag.

Edited, Sep 25th 2010 10:33am by Sieryuu
#2 Sep 25 2010 at 8:40 AM Rating: Good
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The only thing I can suggest, after playing, is that you're not really paying attention to the chat log messages. Not meaning for that to sound rude, but I'm serious :P

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I've tried doing local guildleves for goldsmithing, but the things they are asking for require Wind shards/crystals to make, and I don't have any and can't figure out where to get them. I've gotten about 20 wind shards in my entire time playing, and I don't recall what they dropped from.


The local guildleves (I've only done 1 batch of 8 so far, but did them all) give you all the required materials, crystals included. Mine did not take from my inventory.

So far quests really seem limited, I miss the XI random quests as well.

Quote:
Also, when it comes to just grinding experience, I can't even seem to do that. Every enemy I find is either blue (which only seems to give physical experience, nothing towards class rank) or red (too difficult). I have occasionally stumbled across a yellow or an orange, but even those seem to be too difficult and end up killing me. I've seen very few green enemies, and none at my current level. Where exactly am I supposed to go at level 9 to find soloable enemies that give experience towards my class rank?


Almost every blue dot mob gave me both xp & class skills, depending on how fast I kill them it seems. There were a couple that didn't, and at level 9 they were not giving the same amount as when I was 1-7, but they were still giving both xp & skill. Some of them took a while before the message popped up because of lag.

Point allocation seems good. What other classes are you taking skills from to help kill tougher mobs? I started as Archer and ended up going Lancer to 10, then realized I could use Cure & Stoneskin from Conjurer to help me out so I levelled that to 6 for those. The game is built around pulling abilities from other classes to make your main better. Outside from just the "western mentality of power level one job" (i keep thinking like this too ><), there is lots more to do. Gather, craft, explore. Getting cap should take more than a week.
#3 Sep 25 2010 at 8:52 AM Rating: Good
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kaorinite wrote:
The only thing I can suggest, after playing, is that you're not really paying attention to the chat log messages. Not meaning for that to sound rude, but I'm serious :P

I wish they would allow you to change the text colors in the chat log (like you could in XI) so that I could make easier not to miss things. Right now I hate the purple text (I find it hard to read for some unexplainable reason), and I also dislike that NPC speech and player /say speech are both white making it difficult to distinguish the two at times.

kaorinite wrote:
The local guildleves (I've only done 1 batch of 8 so far, but did them all) give you all the required materials, crystals included. Mine did not take from my inventory.

Hmm... That means that I am indeed doing it wrong. I'll have to give them another shot and see if I can figure out how to do it.


kaorinite wrote:
Almost every blue dot mob gave me both xp & class skills, depending on how fast I kill them it seems. There were a couple that didn't, and at level 9 they were not giving the same amount as when I was 1-7, but they were still giving both xp & skill. Some of them took a while before the message popped up because of lag.

Again, maybe I am just missing something in the chat log. I could have sworn that when I was killing blue enemies it was only showing an experience gain without any class gain, but maybe I am wrong.

kaorinite wrote:
Point allocation seems good. What other classes are you taking skills from to help kill tougher mobs? I started as Archer and ended up going Lancer to 10, then realized I could use Cure & Stoneskin from Conjurer to help me out so I levelled that to 6 for those. The game is built around pulling abilities from other classes to make your main better. Outside from just the "western mentality of power level one job" (i keep thinking like this too ><), there is lots more to do. Gather, craft, explore. Getting cap should take more than a week.

I haven't started any other classes yet. I am planning to level more than one, but I was expecting to get a bit higher than rank 9 before that became necessary.
#4 Sep 25 2010 at 8:56 AM Rating: Excellent
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I'm having the same experience as you - only I think it's quite a good one .. I've got my first job (THM) to rank 10. (honestly in FFXI I was crazy for regen and just NEEDED it to level conjurer) As the poster above suggested, the idea is to level multiple jobs to create a class that is uniquely you.

As for the crafting, I think you're doing things right. When I need crystals, however, I either go on a gathering / mining spree or go kill things until they drop what I want. I needed earth shards and the squirrels in Gridania drop them quite nicely. After about an hour I had 50 or so shards - and I leveled from 8 to 10.

The beauty here is I am able to have a sort of self-sufficiency I couldn't have in FFXI. Perhaps I started XI too late or just didn't have the ability to succeed, but I found myself constantly reliant on the economy and what everyone else was doing. (don't get me wrong, I finished my expansions, had 4 jobs at 75 and did some random end-game event every day of the week @_@ I loved that game) The difference here is I feel a bit more independent and in control of my success or failure. It's refreshing, really.

I guess end advice: If you need shards - start hunting down the mobs that drop them. It seems wind is the most difficult to locate, so if I come across a mob that drops them I'll let you know. Otherwise perhaps start mining, level a second job and explore different aspects of the game.
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#5 Sep 25 2010 at 9:02 AM Rating: Good
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Hmm... That means that I am indeed doing it wrong. I'll have to give them another shot and see if I can figure out how to do it.


The leve, when you pick it up, either sends you to a contact to get the materials, or says you have received the materials and sends you to a contact to turn in the finished product to. I missed that the first one and had to reread it to get that.

Also, I would probably guess that the people having the toughest time figuring out the flow of the game are either not in a LS or are doing everything solo. Even though SE says they are trying to make it more accessible for the casual gamer, it's a very social game like XI, and everything is group oriented aside from being able to choose 'solo difficulty' for the leve. If you had a group of 6 and did a leve from each person it's going to take more than 90 minutes and everyone gets more skills/xp. With that formula, 36 hours would be more than enough time to make 8 round robins of people leves, if you had regular people to group up with.

Even crafting is group oriented. To make the level 9 harpoon I need crafted materials from blacksmithing, carpentry, alchemy, and there was another, I forget. I hate crafting, but am really trying to push through with Blacksmithing & Carpentry. There is no way I could do 4 crafts... so once I find a LS on my server, hopefully crafts will be rounded out enough where we can trade each other what we need.

#6 Sep 25 2010 at 9:04 AM Rating: Good
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Sieryuu wrote:

Hmm... That means that I am indeed doing it wrong. I'll have to give them another shot and see if I can figure out how to do it.


Are you using the "Requested Materials" option? After you select "Synthesize" from the main menu the top button has all your crafting leve quests. Keep in mind sometimes you have to gather the materials from the NPC (not the guildleve NPC, but the NPC requesting the crafting).

Sieryuu wrote:

Again, maybe I am just missing something in the chat log. I could have sworn that when I was killing blue enemies it was only showing an experience gain without any class gain, but maybe I am wrong.


You get class exp based on your actions. So the more actions you take in combat, the more chances you have to get class exp. If you kill low level mobs in 1 or 2 hits, you'll rarely get class exp. Try finding higher level mobs to fight.

Edited, Sep 25th 2010 10:05am by Hydragyrum
#7 Sep 25 2010 at 9:07 AM Rating: Good
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Hydragyrum wrote:


You get class exp based on your actions. So the more actions you take in combat, the more chances you have to get class exp. If you kill low level mobs in 1 or 2 hits, you'll rarely get class exp. Try finding higher level mobs to fight.

Edited, Sep 25th 2010 10:05am by Hydragyrum


I think part of the problem is the OP can only find either blue or red mobs. While on THM, if I'm stuck on blue mobs I try just landing debuffs and curing myself and using phantom dart. I tend to get decent enough class exp (especially considering I'm really out there looking for shards ;p )
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#8 Sep 25 2010 at 9:07 AM Rating: Decent
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Quote:

EDIT: Another thing... You'll probably noticed that I have not leveled any of the gatherer classes. I did try out Miner in the open beta, but I couldn't figure out how to actually get something from a mining spot.


As much as I hate crafting... I'm finding I love gathering, except fishing. Still hate fishing.

For mining... equip your Weathered Pickaxe in main... the sledgehammer in sub if you bought one to quarry with. Once you find a mining or quarry spot, go up to it, then open the menu to start. There will be a guage to adjust up & down to select a spot, then after that you will have a little radar window for the actual hits. messages will tell you how close & far away you are so you know where to hit on the radar. Play with it a bit to figure it out, once you get it down it's actually kinda fun ><

Botany is the same except the radar window thing is different.
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