It's safe to say SE knows we want an AH system, they havent said there wont be one flat out. But for crying out loud, what do you expect? They can't just magic one up overnight, it takes a alot of work and resources, which are overwise being focused on making a smooth launch possible. It would have been too big to impliment in the Beta, would you rather they added that and just left the Menu's crappy and laggy like they used to be instead?
I can see how they might want to wait a few weeks at least before they implement the AH just for the economy to sort itself out and they also probably want to wait until the general release is out rather than implementing the AH right away during the early release.
However things that are missing that really get me scratching my head are:
1) Sort / Auto-sort - Really, is this *that* hard to implement? I think anyone here who's taken and introductory computer programming class had homework doing sorts on lists lol. It's hard to believe something as basic/simple sorting is still not implemented in a game that's been in development for this long? Does SE not listen at all to comments from alpha/beta testers ? I have to imagine *some* people in alpha/beta brought this to their attention...
2) Party search options - I've enjoyed the parties I've had so far - the few times I've been in a party .... It seems like all the parties being formed right now are at camps with people shouting for people. You can't invite people unless you see them ??
3) No markers on maps for party members
4) No F1, F2, etc. keys to select party members. Can't even use <p1> <p2> in macros for targeting.
All of this stuff existed in FFXI. What were the developer reasons for leaving these things out? I would really love to hear their responses in an interview to these questions.
Oh yeah - and another thing that lots of people have already mentioned on this board but I think needs to be mentioned again - TONS of menus. Why can't I just hit "B" or "I" to bring up my inventory? Is anyone else annoyed with the number of menus you have to navigate through when you do a crafting levequest not to mention that annoyingly long pause after it shows you kneeling down to perform the synth and then *another* long pause after you decide to "commence" the levequest?
There's a lot in the game that I do enjoy which is why I am still playing. What's really disappointing is that these annoyances seem *extremely* simple to fix so it leaves people wondering why haven't they fixed this yet? And what's most worrysome is that if they can't even implement the *simplest* things such as SORTING, is this development team even capable or competent enough to fix/improve the other issues?