Quality does not appear to mean HQ. I have gotten HQs with as low as 18 quality. I have also had quality over 250 and not HQed. However, EVERY time I have HQed the orb thingy was sparking.
- I stand corrected:)
What it does is roll some dice based on your Quality to decide if you get a +X item.
1. Q001-099, +1
2. Q100-199, +2
3. Q200-299, +3
That could explain a bit to me:), however I have gotten a +1 with a quality as high as 150... So, I am assuming than that your chance is for a +1, +2 if you are in the +2 range, and a +1, +2, or +3 in the +3 range.
As for touch up, I have found either tender touch or Preserve work REALLY good at HQing. I get the synth as close as I think I can without completing it, than try and wait until either shows up (I prefer preserve as it seems to increase chance of HQ, where tender touch slows down durability loss for 2-5 attempts). Trigger ability, and hopefully complete the synth in one more standard or rapid. Than use touch up until I am <30 (depending on how much durability I am losing in touch up I will go as low as 10). Haven't made a +2 yet, but I haven't done many finished products in live game (in the beta I did, but live, I have been working on my alchemy and carpentry more than other synths). Edited, Sep 28th 2010 10:47am by rfolkker