For the first 2 days or so, I really liked the crafting system. It was fun, intuitive, and for the first few levels, quite easy.
Now that I have a bit more experience (about 5 crafts around rank 10-15) I can say that I am really starting to become unhappy with some parts of the design. First off is the steep incline of leveling. The first few ranks were great. A few crafts, I'd level. Cool. Now, at only rank 10 its already becoming a nightmare. To gain 1 level I basically have to craft about 30-40 items (successfully). This may not seem like that much, but its only rank 10! Not to mention, 30-40 successful crafts requires a lot of materials and shards, or a lot of leves. Let's also not forget that MAKING a successful craft takes at least a full minute or more. So we're talking 30-40 minutes of straight crafting, not taking into account the amount of time spent gathering or travelling for leves. Now multiply that out times 5 crafts (all of which are necessary to even be ABLE to make pretty much anything useful) and you can see the dilemma.
I spend FAR more time when I'm online crafting than I do actually fighting monsters. That's not how I WANT to play the game, but I almost feel like I'm forced to do it because of how insanely difficult it is to actually find the correct person selling something you want (where is our ******* search function for retainers!)
Oh yeah, let's also not forget that some of the leves are just absolutely not right. I'm sorry, but when I'm failing a rank 5 leve at rank 10 4/4 times when there is no required sub-craft or larger scale accomodations, something just isn't right. I tried standard, I tried rapid, I tried bold... **** I even tried matching colors to synth types and it did NOTHING. Granted this doesn't happen all that often, but it should never happen. I can understand failing a synth occasionally. But 4/4 is not occasionally, and that isn't the only time it has happened. Oh, and don't even bother trying a synth that is more than a level above you because it is basically an automatic fail.
Don't get me wrong, sometimes crafting is fun. Going 4/4 on leves and getting about 1600 rank xp is really cool, but unless it starts scaling MUCH higher, it is going to get far outpaced by the xp curve. I really don't want to spend hours upon hours leveling up my crafts, but I feel that if I don't I'll be missing out on most of the gear and important stuff that I don't want to spend hours searching for.
How does everyone else feel about crafting now that its had a few days to sink in?