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Thousands of Quests added to FFXIVFollow

#1 Sep 28 2010 at 10:08 PM Rating: Decent
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I actually posted this under another thread but then when I thought about it I wanted to share with the wider audience so have re-produced my comments here.

I have seen so many people be quite critical of the relative lack of quests available in FFXIV compared with other mmo's. The particular MMO that seems to get the most praise in this area is WoW. Let's be honest, WoW did have literally hundreds of quests to level up on from level 1 to level 80 so it should rightly be seen as the benchmark by which other games should be measured.

Given the nature of 90% of the quests in WoW and the extent of love across this board for WoW's questing system, I have provided below a guide as to how to quest, WoW style in FFXI. I cant actually think of a reason why this format would not satisfy all but the most blinkered of WoW fans given that it offers an infinite quantity of WoW style quests with infinite financial reward - you are limited only by your available time.

1) Start your quest by choosing any mob to kill and get a drop - (for example moko grass).
2) Now you know that the particular mob drops moko grass - set yourself a target of questing for 20 moko grass
3) In your mind, imagine that you have a quest to collect 20 moko grass.
4) Go and grind mobs - collect 20 moko grass.
5) No imagine that the next "quest" in the WoW style quest chain is to make 10 Moko Thread
6) Switch jobs to Weaver and craft away.
7) Now for the good bit, now you have completed your 2 part quest you can collect your quest reward. Go to an NPC, sell your moko thread for cash - bang there is your reward.
8) As an enhancement to WoW questing, you can actually choose to make this part of a larger quest chain.
9) the larger quest chain involves a reward of a new cloak.
10) the next part of the chain is to farm the other materials required and then you get the ultimate reward - a new item to wear.

YOu can do this with pretty much every drop item, with every collected item from mining or botany etc.

Quests in WoW were exactly like this so if you miss them taht much - i have just provided you a way to quest the way you love and with the freedom to have millions and millions of quests rather than the ones that Blizzard added to the game for you.

Now, I fully expect you are going to love FFXIV!
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#2 Sep 28 2010 at 10:11 PM Rating: Default
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Get back to me when FFXIV lets me pretend I'm riding around on a giant's back, squishing a bunch of undead.
#3 Sep 28 2010 at 10:16 PM Rating: Good
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clever. but why would i pay a company $160/year to build my own quests?

i could play Neverwinter Nights and do the same thing, with my friends, for free.

look - a well-designed quest system not only engages and rewards the player but it carries them through an epic storyline/tale. it doesn't have to be the main story -- but every little piece can tie into it to build a bigger picture.

i'm going to give you a pretty good example of where ffxiv should be. let's look at the team that developed EQ. they learned a lot but even with their release of EQ2 there were some fundamental flaws with the system. however, they did release the game with over 1,000 quests, a basic functional instance system for raiding, and a broker system.
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#4 Sep 28 2010 at 10:16 PM Rating: Good
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What? Horsebirds aren't in your questy dream of questiness??










Fail.
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#5 Sep 28 2010 at 10:16 PM Rating: Default
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TheLufia wrote:
Get back to me when FFXIV lets me pretend I'm riding around on a giant's back, squishing a bunch of undead.


2 years in perhaps - that way it will accord with the WoW pattern of development.
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#6 Sep 28 2010 at 10:18 PM Rating: Decent
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TheLufia wrote:
Get back to me when FFXIV lets me pretend I'm riding around on a giant's back, squishing a bunch of undead.


Come back to FFXIV when your done looking for a story line in WoW.
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#7 Sep 28 2010 at 10:19 PM Rating: Good
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I'd also like the ability to pretend like there's a boss at the end of a dungeon. Running around Thanalan pretending it's a dungeon and that thistletail marmot over there is the final boss just isn't cutting it.
#8HallieXIV, Posted: Sep 28 2010 at 10:20 PM, Rating: Sub-Default, (Expand Post) FFXIV has a leve quest system and job and city missions for the storyline. These other quests represent the 85% of WoW quests that have nothing or very little to do with the story.
#9 Sep 28 2010 at 10:21 PM Rating: Default
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What level are you?

WoW was very good at instanced dungeons but at launch - there was not taht much content.
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#10 Sep 28 2010 at 10:26 PM Rating: Decent
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HallieXIV wrote:
measureups wrote:
clever. but why would i pay a company $160/year to build my own quests?

i could play Neverwinter Nights and do the same thing, with my friends, for free.

look - a well-designed quest system not only engages and rewards the player but it carries them through an epic storyline/tale. it doesn't have to be the main story -- but every little piece can tie into it to build a bigger picture.

i'm going to give you a pretty good example of where ffxiv should be. let's look at the team that developed EQ. they learned a lot but even with their release of EQ2 there were some fundamental flaws with the system. however, they did release the game with over 1,000 quests, a basic functional instance system for raiding, and a broker system.


FFXIV has a leve quest system and job and city missions for the storyline. These other quests represent the 85% of WoW quests that have nothing or very little to do with the story.

As for raiding - it is incredible that anyone has reached max level yet to start raiding. If they have, i would love to know whether FFXIV stacks up at end game to other games out there.


i know how much you dislike wow, but i'm not talking about WoW. Quite frankly, WoW sucks for story lore. I never understood how a RTS that never had a back story could be turned into a RPG.

I've addressed you in prior threads/topics regarding this fantasy you have that FFXIV is actually a decent game right now. You simply stopped responding to me. I think I'll return the favor.
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#11 Sep 28 2010 at 10:28 PM Rating: Good
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HallieXIV wrote:

3) In your mind, imagine that you have a quest to collect 20 moko grass.
4) Go and grind mobs - collect 20 moko grass.
5) No imagine that the next "quest" in the WoW style quest chain is to make 10 Moko Thread
6) Switch jobs to Weaver and craft away.


WoW quests weren't this detailed; and they had worse grammar.
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#12 Sep 28 2010 at 10:32 PM Rating: Default
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I would like to contribute to this thread, first of all OP you are a genius and very funny +1

secondly to all those who fall under this category QQ more, I played WoW religiously from Beta to Wotlk then i played wotlk but as the game was destroyed by BC i just played nothing serious. When WoW came out, quests were NOT abundant, definitely not like today, and even from lv40-60 you were basically grinding 85-90% of the xp without any quests. So GG for comparing a brand new MMO to one that has been out for many many years with multiple expansions and content releases. PLEASE DO NOT PLAY THIS GAME IF THIS IS YOU, we don't need retarded fail players like 90% of the WoW populous, oh and if you want to complain about my use of percentages as statistics DIAF obviously they aren't accurate none are ever but it does give you an accurate idea.

#13 Sep 28 2010 at 10:49 PM Rating: Default
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measureups wrote:
HallieXIV wrote:
measureups wrote:
clever. but why would i pay a company $160/year to build my own quests?

i could play Neverwinter Nights and do the same thing, with my friends, for free.

look - a well-designed quest system not only engages and rewards the player but it carries them through an epic storyline/tale. it doesn't have to be the main story -- but every little piece can tie into it to build a bigger picture.

i'm going to give you a pretty good example of where ffxiv should be. let's look at the team that developed EQ. they learned a lot but even with their release of EQ2 there were some fundamental flaws with the system. however, they did release the game with over 1,000 quests, a basic functional instance system for raiding, and a broker system.


FFXIV has a leve quest system and job and city missions for the storyline. These other quests represent the 85% of WoW quests that have nothing or very little to do with the story.

As for raiding - it is incredible that anyone has reached max level yet to start raiding. If they have, i would love to know whether FFXIV stacks up at end game to other games out there.


i know how much you dislike wow, but i'm not talking about WoW. Quite frankly, WoW sucks for story lore. I never understood how a RTS that never had a back story could be turned into a RPG.

I've addressed you in prior threads/topics regarding this fantasy you have that FFXIV is actually a decent game right now. You simply stopped responding to me. I think I'll return the favor.


I assure you that I have never intentionally stopped responding to yuo - I think you must have me confused with someone else. I have never once said I dislike WoW. I played WoW for several years and have 2 jobs at level 80. I met some great people playing WoW and really enjoyed it. I have also never once commented on WoW's lore or storyline which seem fine to me as far as they go.

I am not talking about problems/issues with WoW at all. At the top of the OP I say that WoW's quest system is held up as the best of all games and I generally agree with this. My point is that you can quest in the same way with FFXIV.

If you have not mistaken me for someone else, I am very sorry if I seem to have bailed from an argument - that is very unlike me. That said, I do occasionally switch off of Zam.com, or miss comments on certain threads. What with work, family, friends and FFXIV commitments, ZAM only gets a small amount of my time on a daily basis.
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#14 Sep 29 2010 at 12:01 AM Rating: Excellent
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The Karma system is working as intended in this instance.
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#15 Sep 29 2010 at 12:26 AM Rating: Default
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Dread Lörd Kaolian wrote:
The Karma system is working as intended in this instance.


Rather than respond with any intelligent comment - you just rate down. I am comfortable with the karma here - I didnt expect intelligent conversation on a board full of haters. The people that like the game are too busy playing.

What was wrong with the post - nothing, everything in the OP is true. You cant even think of anything to say.
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#16 Sep 29 2010 at 12:33 AM Rating: Default
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Dread Lörd Kaolian wrote:
The Karma system is working as intended in this instance.


Actually - I retract my previous statement, and not just because I seem to have been rated back up.

I read over a bunch of your other posts which provides some context and insight. I am happy with you rating me down - i feel part of an exclusive club of everyone of your 25,000+ posts!
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#17 Sep 29 2010 at 12:41 AM Rating: Default
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By any chance, are you retarded?
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#18 Sep 29 2010 at 12:44 AM Rating: Default
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Deadgye wrote:
By any chance, are you retarded?


If you are asking me, the answer is no. But Im not going to say anything else as I am a little confused as to where all the 12 year olds suddenly came from with posts like this. I know the internet gives everyone a voice, but seriously I grew out of the personal insults some years ago.

What is the problem?
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#19 Sep 29 2010 at 12:46 AM Rating: Decent
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HallieXIV wrote:
Deadgye wrote:
By any chance, are you retarded?


If you are asking me, the answer is no. But Im not going to say anything else as I am a little confused as to where all the 12 year olds suddenly came from with posts like this. I know the internet gives everyone a voice, but seriously I grew out of the personal insults some years ago.

What is the problem?


Sorry - again, I might be too sensitive today. Was just reminded about trolls.
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#20 Sep 29 2010 at 12:46 AM Rating: Good
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What is the problem?

It was a serious question. I was just wondering why you accused an admin of rating your posts down when all he did was state that nobody is rate camping in the thread.
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#21 Sep 29 2010 at 12:50 AM Rating: Default
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Sorry - I didnt realise that we werent allowed to disagree with or challenge "Admins". I always did have a problem with authority.

I am back in my place, your comment is taken on board and if I have to be banned for challenging a voice of authority I will go on my way with nothing but positive things to say about Alla.

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#22 Sep 29 2010 at 12:54 AM Rating: Decent
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And with that I have confirmed that you are indeed retarded. I shall attempt to refrain from replying to this thread. If you wish, you can go over my last post again, and again, and again, until you find out why I have made this judgment call. (Hint: It has to do with you being paranoid and thinking admins are rating you down.)
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#23 Sep 29 2010 at 12:57 AM Rating: Excellent
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Why so many double posts Haillie? You can edit your posts if you have something else to add.
#24 Sep 29 2010 at 1:01 AM Rating: Default
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Deadgye wrote:
And with that I have confirmed that you are indeed retarded. I shall attempt to refrain from replying to this thread. If you wish, you can go over my last post again, and again, and again, until you find out why I have made this judgment call. (Hint: It has to do with you being paranoid and thinking admins are rating you down.)


Thanks for clearing that up for me.

Now, could I please request that in future you show some maturity in your use of the word "retarded". A good friend of mine is the father of a retarded child and we do our best to ensure that the stupid kids that use language like retarded use it only in a factual sense rather than as an insult.

Now, for the sake of clarity, I am not retarded. In fact I am a long way from being retarded. I could go into details about my level of education which I am pretty sure will far exceed yours but what purpose would that serve.

From one "keyboard warrior" to another - take it easy on the new guy hey?

edited to fix "retarded" grammatical mistakes.

Edited, Sep 29th 2010 3:02am by HallieXIV
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#25 Sep 29 2010 at 1:19 AM Rating: Decent
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Come back to FFXIV when your done looking for a story line in WoW.


You can't be serious. The 3 single player games created a massive amount of lore, and almost everywhere you go has a story. Literally every instance and raid has some kind of history or storyline. Many of them have their own storylines, while other storylines span multiple instances and raids. I know alot of people here hate WoW, and I suppose it's normal, but this kind of comment is spectacularly ridiculous.
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#26 Sep 29 2010 at 2:04 AM Rating: Decent
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measureups wrote:
HallieXIV wrote:
measureups wrote:
clever. but why would i pay a company $160/year to build my own quests?

i could play Neverwinter Nights and do the same thing, with my friends, for free.

look - a well-designed quest system not only engages and rewards the player but it carries them through an epic storyline/tale. it doesn't have to be the main story -- but every little piece can tie into it to build a bigger picture.

i'm going to give you a pretty good example of where ffxiv should be. let's look at the team that developed EQ. they learned a lot but even with their release of EQ2 there were some fundamental flaws with the system. however, they did release the game with over 1,000 quests, a basic functional instance system for raiding, and a broker system.


FFXIV has a leve quest system and job and city missions for the storyline. These other quests represent the 85% of WoW quests that have nothing or very little to do with the story.

As for raiding - it is incredible that anyone has reached max level yet to start raiding. If they have, i would love to know whether FFXIV stacks up at end game to other games out there.


i know how much you dislike wow, but i'm not talking about WoW. Quite frankly, WoW sucks for story lore. I never understood how a RTS that never had a back story could be turned into a RPG.

I've addressed you in prior threads/topics regarding this fantasy you have that FFXIV is actually a decent game right now. You simply stopped responding to me. I think I'll return the favor.



I just had to throw this out there. Do you have any idea how much lore there was in the original Warcraft games? Do you honestly think there wasn't a storyline in these games?

Edited, Sep 29th 2010 4:05am by shasd
#27 Sep 29 2010 at 2:26 AM Rating: Default
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johngoforth wrote:
Quote:
Come back to FFXIV when your done looking for a story line in WoW.


You can't be serious. The 3 single player games created a massive amount of lore, and almost everywhere you go has a story. Literally every instance and raid has some kind of history or storyline. Many of them have their own storylines, while other storylines span multiple instances and raids. I know alot of people here hate WoW, and I suppose it's normal, but this kind of comment is spectacularly ridiculous.


Yeah except to anyone who has not played any of the original Warcraft games you will not know ANYTHING about the lore in WoW. Zones will just be zones, bosses will just be bosses..there is no forced immersion into the storyline of WoW. I have played the other warcraft games and still cant follow or get into the story of WoW. Its all just grind up solo to 80 and then Pvp/couple raids for me. No need to read quests, very few cutscenes to actually shove a little storyline down my throat.

This im willing to bet is true for the the vast majority of players who have not ever played the original warcraft games, atleast every person i ever played with knew about as much as i did about lore and story, and there were many people I crossed paths with in that game..

To the OP......
I love your post, it is sad that so many in this thread could not understand and get a little chuckle out of what your post was trying to say. You are most definitly correct in that you can simulate the quest strategy of WoW on your own in this game. People do not have the creativity for such things these days though, so must instead have it all spoon fed to them.
I would never personally use your strategy as I do not care about random quests, but I sure would if I actually liked questing as the main means to level up hehe.
#28 Sep 29 2010 at 2:26 AM Rating: Good
Quote:
I just had to throw this out there. Do you have any idea how much lore there was in the original Warcraft games? Do you honestly think there wasn't a storyline in these games?


In defense of WoW (odd isn't it.) there is quite a bit of Warcraft lore, to which is the very reason why I did not play WoW myself. After Warcraft 3, I disliked the mithos so much that there was no possible way WoW could redeem the storyline.

Basically, after Warcraft 2, they were milking the world for plot points.

Anyways regardless, it's not that WoW doesn't have a story, it's how poorly it's implemented in comparison with how SE relays their stories.

FFXI dominated in terms of story delivery and FFXIV so far isn't a slouch in that department either.

Even Aion, with their delivery almost identical to WoW packs a better punch than the king of MMOs does. And with Bioware just around the corner looking to unseat everyone with their Story Focused MMO, the age of the throne-keeper is starting to show.

In the end WoW's lore and story isn't it's selling point, and it's neigh on unidentifiable in compared to the CS orientated quest gameplay in FFXI or the Storyline Cutscenes in FFXIV so far.

But it also has to do with tastes. Book vs Movie is a good example here. Though I'd personally say 'movie' is a better tool in an interactive environment.
#29 Sep 29 2010 at 2:31 AM Rating: Decent
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I completely agree with you. That's the point I was trying to make. Regardless of delivery there was a huge amount of lore. I enjoyed most of it, but meh.
#30 Sep 29 2010 at 2:48 AM Rating: Decent
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I can't wait til the Great QQ'fest of 2010 start when ya remember SE quest (FFXI) reward are only gil , item or access to something.. ( like chocobo lincess, airship pass , sky , sea etc etc) and most likely same thing will happens with FFXIV quest lol

I view FFXIV quest different from guildleave :D
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#31 Sep 29 2010 at 3:06 AM Rating: Default
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Wow had a story all the way through vanilla you could even find little terrain features to support the nerdier parts of the lore. Then BC came along and it has just been string pulling and pop culture since then. WoW as it stands now still has a diluted version of its orginal story tho. Not that that matters because warcraft was originally warhammer(Blizzard was trying to get the deal from GW to make their game) and those guys backed out on the deal and warcraft patched in some different names and story to get away from the franchise and rolled with it. See Arthas the lich king/Melekith the witch king. In the beginning those two were the same game. Too bad someone didn't get off the pot huh lol
#32 Sep 29 2010 at 3:31 AM Rating: Decent
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Yeah, I was mainly referring to Vanilla.
#33 Sep 29 2010 at 3:35 AM Rating: Default
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Dread Lörd Kaolian wrote:
The Karma system is working as intended in this instance.

The karma system doesn't work. I've said this years ago.
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#34 Sep 29 2010 at 4:09 AM Rating: Excellent
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i just want real quests back not this levequest crap, you know something with comedy, drama, and maybe a crappy/good reward at the end, not running back and forth to a camp wash rinse and repeat stuff, even to see the opening movie was sort of a dissapointment, it basically said to us, ffxiv is levequest orientated, dear lord i seriously hope not. I hope SE will actually add Quests to other NPC's otherwise there is actually nothing to explore in this game, no pont in talking to any other NPC other than levelquest ones.

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#35 Sep 29 2010 at 4:49 AM Rating: Excellent
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Had made a rather long post describing why OP's idea is horrible, but I'm not going to bother.

XIV does not need to cater to those wishing for the leveling systems of other games. Those people can just play that game instead. Not saying Quit XIV. It's just retarded to want a new game to be a carbon copy of something else you've played/play. Doesn't matter if that game was XI, WoW, or whatever.
Also, I really don't want WoW to be the benchmark for anything besides future improvements on WoW. Why can't XIV just be XIV? Comparisons and competition were old during the XI vs. WoW debates. Didn't want to see it then and don't want to see it now. XI - XIV comparisons make sense at least, as they are from the same **** company.

Quest lines like that have always annoyed me. It's just giving a slight incentive to grinding to make it seem like less of a chore.
Yeah, Guildleves aren't much better(They have FLAVOR TEXT!), but the amount of mobs needed(Solo at least, never did Leve link or whatever) is pretty small, and you are completely aware of the reward before accepting.
I don't know if WoW is quite like this, but many MMO's I've played with that system ended up like this:
1.)Get Quest
2.)Obtain X amount of mob kills or X amount of items
3.)Return to quest giver
4.)NOPE. Still need more, go do this sh*t instead
5.)tiny reward
6.)Gather whatever item, return
7.)NOPE. Not done. Get more sh*t man.
8.)tiny reward
9.)Get the new crap, return
10.) Oh we are finally done! You have helped me out ever so much, so I shall bestow upon you a fantastic reward!
11.)Reward:Sanguine Cloak of Tartarus[HP+5], but all of that sh*t got you to level 5!
HATE.
I'd really prefer actual questing(even fetch quests with some amount of backstory) then anything like the above. Exp, Items, and currency shouldn't be the only rewards for quests. It's an RPG, make me care about that bi-sexual prostitute in Ul'Dah. Maybe she's hooking so she can pay the alchemist guild's ridiculous prices to cure her sick grandma of the Gridanian Gout.



RyderDecree wrote:
i just want real quests back not this levequest crap, you know something with comedy, drama, and maybe a crappy/good reward at the end, not running back and forth to a camp wash rinse and repeat stuff, even to see the opening movie was sort of a dissapointment, it basically said to us, ffxiv is levequest orientated, dear lord i seriously hope not. I hope SE will actually add Quests to other NPC's otherwise there is actually nothing to explore in this game, no pont in talking to any other NPC other than levelquest ones.


So nice to see other people wanting this sort of thing. Only difference is that I kind of like Leves, but would still like to see actual quests added sometime soon. Leves feel like Assaults/Campaign OPs to me. Targeted goal, some kind of reward, little story. That's fine with me, but I can't imagine playing for a good amount of time if this is all we will get for "Quests."

Edited, Sep 29th 2010 5:53am by Uchitoru
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#36 Sep 29 2010 at 5:14 AM Rating: Good
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Sir Zalim wrote:
TheLufia wrote:
Get back to me when FFXIV lets me pretend I'm riding around on a giant's back, squishing a bunch of undead.


Come back to FFXIV when your done looking for a story line in WoW.



Lol WHAT? Since FFXIV has a great story line...every 5 levels.
#37 Sep 29 2010 at 5:16 AM Rating: Default
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Judging from the flak WC3 is getting about lack of storyline i'm guessing people never played? Not defending WoW but that point is just ********** Was a good RTS.
#38HallieXIV, Posted: Sep 29 2010 at 9:10 PM, Rating: Sub-Default, (Expand Post) I didnt suggest that you had to do this.
#39 Sep 29 2010 at 9:58 PM Rating: Excellent
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Quote:
But a five minute review of these forums will reveal that a large number of players do need to feel that there is a purpose to killing 10 rats. For them, my original post stands.

People want a purpose for killing ten rats because killing ten rats repeatedly is incredibly boring. What WoW did better than any MMO before it was disguise the grind. You're not just standing out in a field killing boars because you have nothing better to do... You're out there killing boars because this gnome wants to propose to his wife and a boar ate his ring! It adds some character and immediacy to the quest. You're part of a world, and by killing a hundred boars with a 1% ring drop rate, you will earn a reward from a grateful gnome.

If you just want to invent your own storyline as you play, why even bother playing a game with a structured storyline? WoW will hold your hand from beginning to end, giving you quests (and stories) all the way. EVE -- on the other hand -- gives you almost no direction, and you truly can make your own fun along the way (because the gameplay elements are almost totally unrestricted). I don't understand how FFXIV can both be argued to have a compelling storyline and force you to make your own fun. It's like opening a pack of Legos that says "put them together however you want, so long as they end up looking like the diagram we've left in the box."
#40 Sep 29 2010 at 10:10 PM Rating: Good
Honestly, kill/gather/**** on X number of Y and return to Z quests was the worst thing about WoW. That's not what people want. It's not that kind of quest or nothing. Many games, WoW included have some good quests too, and often interesting and engaging stories to tell with that.

When I think of WoW quest, I think of having to participate in the Hyldsmeet in Brunnhildar in order to get to Thorim and friends with the Storm Giants, and then to help them defeat the forces of Loken. I don't think about how the vyrkuul women made me gather 10 slime oils, or kill 5 wargs and 6 giants (with fire, from the back of an effing polarbear! *doublerockhorns*) etc. Those are just little tasks to continue the story.
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#41 Sep 29 2010 at 10:47 PM Rating: Default
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digitalcraft, Goblin in Disguise wrote:
Honestly, kill/gather/**** on X number of Y and return to Z quests was the worst thing about WoW. That's not what people want. It's not that kind of quest or nothing. Many games, WoW included have some good quests too, and often interesting and engaging stories to tell with that.

When I think of WoW quest, I think of having to participate in the Hyldsmeet in Brunnhildar in order to get to Thorim and friends with the Storm Giants, and then to help them defeat the forces of Loken. I don't think about how the vyrkuul women made me gather 10 slime oils, or kill 5 wargs and 6 giants (with fire, from the back of an effing polarbear! *doublerockhorns*) etc. Those are just little tasks to continue the story.


And FFXIV has leves, class quests, city quests and lots more quests coming I imagine.

WoW was not always the cornocopia of questing that it is today - did you play at launch?
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#42 Sep 29 2010 at 10:56 PM Rating: Default
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I support you Hallie! And you are very brave to be angering the irrational mobs here. :)

Personally I say let them QQ if they want, we'll just spend all our time enjoying the game. It's their life, let them live it however they want.
#43 Sep 29 2010 at 11:12 PM Rating: Decent
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Quite funny OP, I liked the sarcasm a lot :)

Honestly, given how many quest they were in FF11 (and some of them excellent, like the star onion series etc. or any quest involving the evil TaruTaru mistress) I'm not afraid at all, FF14 will get what is needed, and for sure in a better fashion than wow on that particular point.
On the storyline point, I'm also sure FF11 blew (and maybe still blow) anything that has been done MMO so far (CoP anyone)

FF14 is a bit empty now, if you dont like it, come back in 6months, nothing else to say

Correcting the UI is far more important ;)
#44 Sep 29 2010 at 11:45 PM Rating: Decent
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Yea, umm. Instead of comparing FFXIV to WoW compare it to FFXI then talk to me about quest. FFXI > FFXIV as far as quest / story goes at this point. Guildleve just don't cut it.
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#45 Sep 29 2010 at 11:55 PM Rating: Decent
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Quote:
When I think of WoW quest, I think of having to participate in the Hyldsmeet in Brunnhildar in order to get to Thorim and friends with the Storm Giants, and then to help them defeat the forces of Loken. I don't think about how the vyrkuul women made me gather 10 slime oils, or kill 5 wargs and 6 giants (with fire, from the back of an effing polarbear! *doublerockhorns*) etc. Those are just little tasks to continue the story.


This was one of the main things that put WoW above FFXI for me. Hallie has a good point, but I don't want to have to make up my own quests, and honestly, killing rats just for the sake of killing rats or with the purpose of increasing combat skills seems odd. People don't just take up swords and run into the forest and start slaughtering random animals like that. But I like the levequest idea so far. I'm happy with what they're doing, although I would like to see other NPCs also getting into the questgiving action.
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