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Market ward "Stalls" useless.Follow

#1 Sep 29 2010 at 1:05 AM Rating: Decent
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Here's a list of why :

You have to pay 500 gil per 24 hours to use one, which is fine. BUT:
-You have to physically show up every single day and renew it, can't just leave money on your retainer.
-Every maintenance wipes the area clean, leaving stalls as first-come-first-serve.

These 2 points are a huge problem for someone trying to run a serious 'shop stand' where people know "Stall X in Ward Y is where i go for my gear/repairs". That would be the idea of this system, but constantly losing 'claim' on your stall and relocating your shop ruins this idea. You need to be able to rent these stalls weekly, and it needs to remember stall rentals after maintenance.

After losing my stall many times, I've decided to plant my retainer in the hall, and just keep putting it back exactly there every time maintenance wipes it. This is ironically the only way to set up a permanent 'shop stand' with a retainer right now; by NOT using the shop stands.

/shake head.


Edited, Sep 29th 2010 3:08am by RattyBatty
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#2 Sep 29 2010 at 1:09 AM Rating: Good
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That's one way of seeing it, yes it's frustrating. However, would you prefer that the first eight people on the server that set up a store would get that slot permanently until they stop their subscription, I sure as **** wouldn't. This system is at least slightly fair. If you want to run a 'Serious' shop business, you would put the effort in to at least return each day to renew the stock and the fee.
#3 Sep 29 2010 at 1:10 AM Rating: Decent
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I don't know how others navigate the MW, but I have a system. I start on one end in the middle, wait until all the retainers load, and tab through them. Then I move up and do the same to the end. Well, since it's so packed, the ones at the stalls don't even show up for me. I don't know how others navigate the place, but the stalls just don't seem like a good place to put your retainer.
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#4 Sep 29 2010 at 1:13 AM Rating: Decent
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Quote:
If you want to run a 'Serious' shop business, you would put the effort in to at least return each day to renew the stock and the fee.

Should this person also have to be the first logged in after every single maintenance to uphold his shop position? What if he just spent the money to renew, goes out for a beer, and comes back to find an emergency maint wiped out his 2 month established shop. How did he deserve to lose it?

And even if you could log in every day to renew your contract, what happens when real life happens and you have to go somewhere for ONE DAY. All your work down the drain? How is that 'casual friendly'? Sorry but it should have more wiggle room than that.

Despite the rate downs, my point remains solid. The only way to reliably establish a community-known shop stall, is to set up outside of the stall system and never change spots. And I find this deeply ironic, seeing as that is apparently point of that stall system.

Edited, Sep 29th 2010 3:19am by RattyBatty
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#5 Sep 29 2010 at 1:17 AM Rating: Good
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RattyBatty wrote:
Quote:
If you want to run a 'Serious' shop business, you would put the effort in to at least return each day to renew the stock and the fee.

Should this person also have to be the first logged in after every single maintenance to uphold his shop position?

And even if you could log in every day to renew your contract, what happens when real life happens and you have to go somewhere for ONE DAY. All your work down the drain? Sorry but it should have more wiggle room than that.


It can't work both ways I'm afraid, it's damage limitation. The system is better as it is now. Like I said earlier, if you could renew for a week at a time, and it avoided Maint, no one else would ever get a chance of getting those stands. It would have been the first eight on the server. The method now works the same, the first eight that are able to get it after server maint, will have the advantage of running the stores, however it allows more chance of other players getting a store due to renewing and server downtime.

I'm not saying there's no room for improvement, there possibly is. I just think your methods ultimatly make it less fair.
#6 Sep 29 2010 at 1:19 AM Rating: Excellent
While I think it sucks that you can't just leave gil on your retainer and have it auto renew (yet), I do kinda like the fact it can reset stall positions though, since it gives others a chance to actually get a spot in a stall in one of the first wards. Because lets face it, 500 gil a day is nothing, and it's not really fair that people could get a stall on day 1 and have it forever.

That said, I leave my retainer in the middle where it doesn't normally let you call a retainer Smiley: grin
#7 Sep 29 2010 at 1:21 AM Rating: Decent
RattyBatty wrote:
Quote:
If you want to run a 'Serious' shop business, you would put the effort in to at least return each day to renew the stock and the fee.

Should this person also have to be the first logged in after every single maintenance to uphold his shop position? What if he just spent the money to renew, goes out for a beer, and comes back to find an emergency maint wiped out his 2 month established shop. How did he deserve to lose it?

And even if you could log in every day to renew your contract, what happens when real life happens and you have to go somewhere for ONE DAY. All your work down the drain? How is that 'casual friendly'? Sorry but it should have more wiggle room than that.


Quit being such a crybaby over everything.

SE obviously doesn't intend to make it easy for you to stake a claim to a stall and keep it indefinitely. Can you not figure that out on your own, or do you just get a kick out of whining about each and every little thing? I don't get how you could not grasp that a few seconds after familiarizing yourself with the system. "Hmmm...need to pay fees in person daily, stalls are reset during a maintenance...so this is a once-in-a-while sort of deal and not a permanent setup. Ahh, I see." Then you know. The retainer wards were a bad idea. We get it. Give it a rest already.
#8 Sep 29 2010 at 1:22 AM Rating: Default
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I just don't understand the idea of "it gives others a chance to have a stall". The entire point of those stalls is to have a static presence, if people are always swapping around so much, it makes them 100% useless and actually inferior to setting up in the hall permanently.

If all they're good for is playing musical chairs for who has the "pretty shop" today, then charging 500gil for it is retarded.

Lol ratedown bombed by my haters yet none of you have had the brains to intelligently address my point : What is the purpose of paying 500 gil for turn at a pretty shop, if they're guaranteed to be less reliable than placing him in the hall for free, in a position you can never be ousted from?

Keep clicking your red arrows, if just proves you have nothing valid to say.

Quote:

Quit being such a crybaby over everything.

BTW I'd love you to find a single thread I started that you can point to and say "he's wrong, that's not a valid critique, he's just being a baby" Good luck. Unlike you I don't post things unless I know they're valid points.

Edited, Sep 29th 2010 3:36am by RattyBatty
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#9 Sep 29 2010 at 1:26 AM Rating: Excellent
RattyBatty wrote:
I just don't understand the idea of "it gives others a chance to have a stall". The entire point of those stalls is to have a static presence, if people are always swapping around so much, it makes them 100% useless and actually inferior to setting up in the hall permanently.

If all they're good for is playing musical chairs for who has the "pretty shop" today, then charging 500gil for it is retarded.


Except we all know that the people that actually manage to get a stall will probably be selling crap like marmot meat and rocks.
#10 Sep 29 2010 at 1:32 AM Rating: Good
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Reiterpallasch the Flawless Victor wrote:
RattyBatty wrote:
I just don't understand the idea of "it gives others a chance to have a stall". The entire point of those stalls is to have a static presence, if people are always swapping around so much, it makes them 100% useless and actually inferior to setting up in the hall permanently.

If all they're good for is playing musical chairs for who has the "pretty shop" today, then charging 500gil for it is retarded.


Except we all know that the people that actually manage to get a stall will probably be selling crap like marmot meat and rocks.


hum...maybe... maybe not
my wand and cane stall actually yield me 100k already. Now I just need to get a stall again....
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#11 Sep 29 2010 at 1:42 AM Rating: Decent
RattyBatty wrote:
I just don't understand the idea of "it gives others a chance to have a stall". The entire point of those stalls is to have a static presence, if people are always swapping around so much, it makes them 100% useless and actually inferior to setting up in the hall permanently.


Thousands of players on a realm. A dozen market wards/city/ 8 stalls/ward. 288 stalls for thousands of players. And you can't figure out that SE doesn't want anyone being able to hold one indefinitely?

Quote:
If all they're good for is playing musical chairs for who has the "pretty shop" today, then charging 500gil for it is retarded.


500gil is a lot to you? I mean, really?

Quote:
Lol ratedown bombed by my haters yet none of you have had the brains to intelligently address my point : What is the purpose of paying 500 gil for turn at a pretty shop, if they're guaranteed to be less reliable than placing him in the hall for free, in a position you can never be ousted from?

Keep clicking your red arrows, if just proves you have nothing valid to say.


You can tell someone is miffed when they mention the ratedowns they got twice in one post.

Quote:
Quote:

Quit being such a crybaby over everything.

BTW I'd love you to find a single thread I started that you can point to and say "he's wrong, that's not a valid critique, he's just being a baby" Good luck. Unlike you I don't post things unless I know they're valid points.


Ya ya, whine more. Cry cry little girl. It'll make everything okay again.
#12 Sep 29 2010 at 1:46 AM Rating: Good
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RattyBatty wrote:

Lol ratedown bombed by my haters yet none of you have had the brains to intelligently address my point : What is the purpose of paying 500 gil for turn at a pretty shop, if they're guaranteed to be less reliable than placing him in the hall for free, in a position you can never be ousted from?

Keep clicking your red arrows, if just proves you have nothing valid to say.


If you seriously think we haven't addressed your opening statement in valid thoughtful responses, you're nothing but ignorant and in denial.

Edit: Answering your question yet again. They're not less reliable. The stands are merely a luxury selling position. It's NOT FAIR for someone to have those stands forever, like you seem to have the impression of. It's a bummer, but damage limitation by giving other players the chance of accessing them.

Edited, Sep 29th 2010 3:49am by Phanty
#13 Sep 29 2010 at 1:46 AM Rating: Default
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LOL, looks like i had you figured out. Enjoy my ignoring anything post you make from now on.
I suggest you do the same since apparently you can't resist reading mine even though they bother you so much my love.

kthxbyenow, i'll think of you with hearts and kisses every time i get a ratedown from my secret admirer <3

Quote:

If you seriously think we haven't addressed your opening statement in valid thoughtful responses, you're nothing but ignorant and in denial.

Quote to me where it explains why it's worth bothering to use the stalls as they exist? And then explains how that purpose is worth paying a fee. And what the point is to them at all, if holding on to one is a guaranteed very short-term deal and not even guaranteed to last for the 24 hours you paid for.


Edited, Sep 29th 2010 3:49am by RattyBatty
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#14 Sep 29 2010 at 1:50 AM Rating: Decent
RattyBatty wrote:
LOL, looks like i had you figured out. Enjoy my ignoring anything post you make from now on.
I suggest you do the same since apparently you can't resist reading mine even though they bother you so much my love.

kthxbyenow, i'll think of you with hearts and kisses every time i get a ratedown from my secret admirer <3


First rule of karma club is to never discuss karma club. You're being a whiny ***** about the game and now you're being a whiny ***** about your karma.

Protip: When you come to a game's fansite and post a long winded, itemized ******** list of things you don't like telling people to cancel preorders and not buy the game because the great and powerful RattyBatty doesn't like it, I would expect you'd have the balls to stop playing and stop posting until it's fixed. But no, on and on you go. S. T. F. U. If you don't like the game, if you think it's so terrible, STOP PLAYING. If you enjoy the game but for it's blemishes, try to be a little more balanced in your approach. When all you do is start new threads to *****, you come off as the beaten wife syndrome loser someone alluded to a couple of weeks back. Man up. It's not the end of the world.
#15 Sep 29 2010 at 3:14 AM Rating: Decent
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if you really want to fix the markets 1st thing would be to have people in the towns try to set up and organize themselves better. have certain floors for certain crafts then anther that sells random drops bot and miners have another. this this would cut down on the amount of hours of scrolling though random retainers. i hate searching through useless items from random drops of the same old low level mobs. i do it cause i have to until SE comes up with a better way to search through the retainers. because i need certain items for a craft or armor. again this would be up to people in each server in each town. we should try to regulate ourselves and not wait for SE to do it.

and from what i see seek really does nothing to get you want you want unless someone happens to wander by with that item. i was under the impression that when you put seek item on a retainer if another retainer was selling that item at the price you were offering to buy at you would get said items and other retainer would get the cash. i tried this theory i put some cash on retainer seeked item i seen on another retainer. and nothing happened. would be much faster if it did work this way. less searching through the junk you don't want and just check in with retainer now and then so find it in item exchange.

#16 Sep 29 2010 at 7:08 AM Rating: Good
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I try and make sure to check the stalls in any market ward I'm in, I figure if they're going to pay to draw attention to their guy, maybe they have something good (usually don't). I'd say its the second best competitive advantage you can get for your retainer besides naming it Weapons.
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#17 Sep 29 2010 at 11:29 AM Rating: Good
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RattyBatty wrote:
If all they're good for is playing musical chairs for who has the "pretty shop" today, then charging 500gil for it is retarded.

And now you can laugh at all the retainers behind their stand and bask in the glory that your retainer doesn't charge you to stand in the same spot every day, and that you're actually outsmarting the system.

Congratulations to you, and /point /laugh at the other players.

Or do you actually want to have a stand, and all of them are taken, and this is just a tantrum of "I want it, I want it now!"
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#18 Sep 29 2010 at 11:36 AM Rating: Good
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I skip the stalls most of the time I visit the ward. Its more efficient to just tab through tight clusters of bazaars. I think you geta lot more "hits" being close to the central lobby area than anywhere else. I know I always start my browsing from there and move inward.

#19 Sep 29 2010 at 11:55 AM Rating: Decent
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Wow, the TS is a crybaby.
#20 Sep 29 2010 at 12:03 PM Rating: Decent
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269 posts
RattyBatty wrote:
Here's a list of why :

You have to pay 500 gil per 24 hours to use one, which is fine. BUT:
-You have to physically show up every single day and renew it, can't just leave money on your retainer.
-Every maintenance wipes the area clean, leaving stalls as first-come-first-serve.

These 2 points are a huge problem for someone trying to run a serious 'shop stand' where people know "Stall X in Ward Y is where i go for my gear/repairs". That would be the idea of this system, but constantly losing 'claim' on your stall and relocating your shop ruins this idea. You need to be able to rent these stalls weekly, and it needs to remember stall rentals after maintenance.

After losing my stall many times, I've decided to plant my retainer in the hall, and just keep putting it back exactly there every time maintenance wipes it. This is ironically the only way to set up a permanent 'shop stand' with a retainer right now; by NOT using the shop stands.

/shake head.


Edited, Sep 29th 2010 3:08am by RattyBatty


OMG wah I cant keep that first stall in first ward indefinately wah
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#21 Sep 29 2010 at 2:39 PM Rating: Excellent
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Hey, I just got a great idea of how to solve this problem..... auction house?

omg i said a bad word.
#22 Sep 29 2010 at 2:51 PM Rating: Good
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I honestly think that the MW should be circular and not straight, and Stalls should have signs that you can modify. If SE wants to make a stall worthwhile at all, then you should be able to advertise on them. A two-line sign you can have a name and a slogan, and the name would show up on the map, the slogan would pop up when you click on it.
#23 Sep 29 2010 at 2:57 PM Rating: Excellent
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The point of the stalls isn't so much to create an permanent presence for your shop. It's more to set your retainer apart from the huddled masses on the floor. It gives your retainer some breathing room and makes it more attractive to go to. However the maintenance reset is does seem like a glitch or at least an unfortunate side effect of maintenance. It doesn't make sense to charge people for a day if they aren't guaranteed a day.

Side Note: I'm not sure why some people all felt the need to go so postal, they all came off looking kind of bad. If they're tired of seeing people complain about the game, they should stop reading their complaints.
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#24 Sep 29 2010 at 2:59 PM Rating: Decent
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The Glorious DeadlyLust wrote:
The point of the stalls isn't so much to create an permanent presence for your shop. It's more to set your retainer apart from the huddled masses on the floor. It gives your retainer some breathing room and makes it more attractive to go to. However the maintenance reset is does seem like a glitch or at least an unfortunate side effect of maintenance. It doesn't make sense to charge people for a day if they aren't guaranteed a day.

Side Note: I'm not sure why some people all felt the need to go so postal, they all came off looking kind of bad. If they're tired of seeing people complain about the game, they should stop reading their complaints.

God knows you cant afford 500 gil in this game
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#25 Sep 29 2010 at 2:59 PM Rating: Good
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I'm failing to see the fairness in "I should be able to hold my booth forever" concept.

Once again, how is it fair that the first 8 people to reserve one in each ward gets to monopolize it forever?

There's far more wrong with the current system than stall reservation renewal parameters.

It's like complaining about the airline's choice in carpeting while the plane is plummeting to the ground.
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#26 Sep 29 2010 at 6:10 PM Rating: Excellent
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can i jus correct 1 thing tho its a small issue... its 10 person on each ward, 5 on each side.

i manage to hold the a stall from day 1 till yst maintance, i got to say stall does sell stuff faster and it really isn't fair if i can hold it forever...

Edited, Sep 30th 2010 12:12am by Sleepymagi
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