No definitely not and here's why. Most of the current issues that are frustrating and annoying players are design *choices* , not technical bugs. Yes, there is lag but a lot of issues with lag can't be dealt with realistically until the game is actually released to the full population.
These current hot-topic issues would in all likelihood still be there even if they waited until 2011, because these were *choices* by SE, these are not in-game "bugs":
1) No AH , retainer system only
2) Overly complicated menu nesting system
3) Current party seek/chat system
Stuff like lack of a sorting function for your inventory might have been addressed given more time, but I still can't fathom how something as simple/basic as sorting failed to make it in this game after all these years of development, alpha-testing, beta-testing ....
I also think the current design of the game is trying to hard to ram the "you must craft" philosophy down players' throats. There is very little gear you can buy from NPCs currently, and the stuff you can is usually greatly overpriced. There are a lot of players who don't enjoy crafting, and they shouldn't have to in order to fully enjoy the game. If you decide not to craft, you'll probably have to spend several hours of your time searching through maybe hundreds of bazaars/retainers until you find what you want - and even when you find it, you may have no frame of reference to know if the price is fair or if you're being ripped off. Once again, this current setup is a design decision and not some accidental bug - it would still be there if this game was released in 2011.
The reason I'm glad the game is out now is because the process to fix/alleviate these current issues can hopefully start *now* . If this game came out in 2011, all these issues would most likely still be there and the start of the process to fix them would have been delayed as well. I'm honestly hoping that the Japanese game magazines completely rip this game apart in their reviews - maybe that will motivate SE to start taking action quickly.