Have any of you tested this? I have killed EP enemies and gotten more skill XP than an IT dodo, but that can be attributed to luck. The only reason IT dodos ever give me a larger amount of skill XP at the end of a fight is because the fight took longer. I personally haven't noticed any drastic difference in amount or frequency of skill XP when fighting higher level enemies. It seems when I gain a skill-up, it will range between 30-80 skill. This seems true for both EP and IT mobs.
It's also difficult to determine what gives the best skill XP per hour. Skill XP is based on chance. It seems to me, if you could fight a single enemy for and hour as opposed to 50 enemies in an hour, the 1 enemy route would give more skill XP (assuming you kill it at the 1 hour mark) than the 50 enemy route because the 50 enemy route would require travel time and the 1 enemy route would not. Of course, the 50 enemy route would give a lot more physical XP.
So has anyone noticed an increased amount or frequency of skill XP when fighting higher level enemies?
Something odd I have noticed is that PT members seem to be getting similar skill XP after killing an enemy. This seems odd when skill gains are supposedly random. I was in a group fighting Aldgoat and I was commenting on how we were only getting around 100 skill XP a fight. The next fight I got almost 300, so I commented on it right at the same time my PT member commented on it. This fight was not irregularly long either, which was the strange part. At first I just thought I got lucky, but after hearing my PT member got a similar amount, it started making me wonder if there's some sort of hidden system at work here.
Edited, Sep 30th 2010 2:27pm by TheLufia