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#1 Sep 30 2010 at 3:57 PM Rating: Good
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Anyone else notice a lack of RMT after release? I have not seen a single shout or /tell or say or seen a bunch of "Sshgkdjg Aghgkehs" running around.

In my opinion it seems like they are keeping a lid on it for now, or am I mistaken?
#2 Sep 30 2010 at 3:58 PM Rating: Good
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Probably just building up stock right now. The game practically just started.
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#3 Sep 30 2010 at 4:00 PM Rating: Good
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I was noticing this too.

I would assume its only a matter of time though. :(
#4 Sep 30 2010 at 4:00 PM Rating: Decent
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SleeplessMickey wrote:
have not seen a single shout or /tell or say or seen a bunch of "Sshgkdjg Aghgkehs" running around.
Looking to buy some gil already are you? ;P
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#5 Sep 30 2010 at 4:01 PM Rating: Good
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rayminette wrote:
Probably just building up stock right now. The game practically just started.


They were definitely present in Beta, that makes me believe they have a sufficient method for removing them.
#6 Sep 30 2010 at 4:01 PM Rating: Excellent
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I read somewhere that Chinese have their own server.
#7 Sep 30 2010 at 4:01 PM Rating: Good
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Timorith wrote:
SleeplessMickey wrote:
have not seen a single shout or /tell or say or seen a bunch of "Sshgkdjg Aghgkehs" running around.
Looking to buy some gil already are you? ;P
Of course not, I'm glad I don't have to keep blacklisting names. I like to earn what I get ^_^
#8 Sep 30 2010 at 4:14 PM Rating: Good
Edited by bsphil
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SleeplessMickey wrote:
Anyone else notice a lack of RMT after release? I have not seen a single shout or /tell or say or seen a bunch of "Sshgkdjg Aghgkehs" running around.

In my opinion it seems like they are keeping a lid on it for now, or am I mistaken?
I don't exactly see RMT spending premium dollars on the CE to get started on gilfarming.
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#9 Sep 30 2010 at 4:34 PM Rating: Good
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bsphil wrote:
I don't exactly see RMT spending premium dollars on the CE to get started on gilfarming.


I didn't think about it like that. :(

I was hoping that SE developed some new method of keeping them out.
#10 Sep 30 2010 at 4:39 PM Rating: Excellent
Edited by bsphil
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SleeplessMickey wrote:
bsphil wrote:
I don't exactly see RMT spending premium dollars on the CE to get started on gilfarming.
I didn't think about it like that. :(

I was hoping that SE developed some new method of keeping them out.
Sorry to burst your bubble, then. :\

Realistically, I'd be amazed if any MMO developer could develop a method to quickly dispose of RMT while not making a noticeable impact on the legitimate player base.
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#11 Sep 30 2010 at 5:03 PM Rating: Excellent
I saw a player earlier today on Fabul server under the name Cheapgilhere blahblahblahdotcom Cant remember the name but it was definitely a RMT he was at the same mob for a long long time.
#12 Sep 30 2010 at 5:33 PM Rating: Good
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I just did a google search and found sites that claim to have ffxiv gil, so someone must be farming it
#13 Sep 30 2010 at 5:36 PM Rating: Good
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They have to get the gil before they can sell it, the will probably just buy it from legit players into that idea. Once that gets going you will see the tells/shouts again.
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#14 Sep 30 2010 at 7:58 PM Rating: Excellent
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SleeplessMickey wrote:
Anyone else notice a lack of RMT after release? I have not seen a single shout or /tell or say or seen a bunch of "Sshgkdjg Aghgkehs" running around.

In my opinion it seems like they are keeping a lid on it for now, or am I mistaken?
Most RMT groups do not have the resources to spend money on an account just to advertise. Not just with the CE, but the SE as well. Those kinds of shout/tell ad accounts get deleted rather quickly and it probably wouldn't be worth whatever business they might get from it.

You saw them in open beta because it was free to make an account. Just like you see them in FFXI because there's a free 10-day trial they just use to create new accounts constantly following the constant bans.
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#15 Sep 30 2010 at 8:12 PM Rating: Decent
Actually I'm thinking RMT may have it harder this time around, gil is certainly much easier to obtain than it was in FFXI. The only issues tho is without a proper search system with the retainers alot of people can't really make it rich or purchase extravagant high leveled armor. Most people I've seen are still running around wearing weathered gear and don't know how to repair their armor. I don't think it would be an exaggeration to say that over half of the population is probably wearing slightly to badly damaged gear about now.
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#16 Sep 30 2010 at 8:12 PM Rating: Decent
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Got the first /tell from a GS last weekend on sunday on figaro (somthing like 2.6$ for 10k lol), name was flgflgh or something like that. Promptly blacklisted it. Nothing since then. Didn't see any shout either.
I would suspect as people said that:
- they need to build their stock a bit (and they need us to have money to sell us stuff to get money to sell that back, can't see them farming to sell to npc, but i may be wrong)
- they clearly dont want to pay the huge CE premium for nothing, anyway the player base and economy needs to develop first. As of today, money isnt really useful imo since even if you have some, there is not much to buy and you cant find the few things to buy anyway XD


i wonder how they will generate gils tbh... If they opt for the multi accounts, and multi leve with lots of player spam (you can redo leve with other) I fear a lot of inflation... If they farm, sell stuff for gil and then sell gils, it will be a problem for farmer, but at least no inflation...
1 problem of having gils easy to get by will be inflation for sure. a stable gil volume in the economy will be important once the economy matures (for now, easy gils cration is important since the number of goods in circulation is increasing really fast too)


Edited, Sep 30th 2010 10:17pm by Anurid
#17 Sep 30 2010 at 8:27 PM Rating: Decent
I don't think inflation may be that big of an issue. By now there's probably tons of crafters sitting on mounds of equipment they're just dying to sell. And if someone tries jacking up the price, make the equipment yourself. Really, I don't know about anyone else but crafting isn't that particularly hard. Go do your leves for the day then pick up as many craft leves as you can to the particular job you wanna level. Start crafting away and you can easily build it to 10. If you're smart about it you can probably be efficient enough to at least have yourself well stocked with gear until the really harder to obtain stuff rolls around. There's no competition with getting the materials really since harvest/mining points are open to all and each person has their own personal count per spot.
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#18 Sep 30 2010 at 8:34 PM Rating: Decent
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Anurid wrote:
Got the first /tell from a GS last weekend on sunday on figaro (somthing like 2.6$ for 10k lol), name was flgflgh or something like that. Promptly blacklisted it. Nothing since then. Didn't see any shout either.
I would suspect as people said that:
- they need to build their stock a bit (and they need us to have money to sell us stuff to get money to sell that back, can't see them farming to sell to npc, but i may be wrong)
- they clearly dont want to pay the huge CE premium for nothing, anyway the player base and economy needs to develop first. As of today, money isnt really useful imo since even if you have some, there is not much to buy and you cant find the few things to buy anyway XD


i wonder how they will generate gils tbh... If they opt for the multi accounts, and multi leve with lots of player spam (you can redo leve with other) I fear a lot of inflation... If they farm, sell stuff for gil and then sell gils, it will be a problem for farmer, but at least no inflation...
1 problem of having gils easy to get by will be inflation for sure. a stable gil volume in the economy will be important once the economy matures (for now, easy gils cration is important since the number of goods in circulation is increasing really fast too)


Edited, Sep 30th 2010 10:17pm by Anurid


My guess is that one of the reason we don't have "auto-attack" is because they want us to be focusing at the monitor, giving it your full attention basically. Multiple PC users will definitely have a tough time... but manageable if they are REALLY good at multi-tasking... like those Koreans in SC2.
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#19 Sep 30 2010 at 8:41 PM Rating: Decent
araraeuchiha wrote:
My guess is that one of the reason we don't have "auto-attack" is because they want us to be focusing at the monitor, giving it your full attention basically. Multiple PC users will definitely have a tough time... but manageable if they are REALLY good at multi-tasking... like those Koreans in SC2.


I'm kind of glad we don't have auto attack, there's no worries of if you can get that last attack in before the enemy finishes you off. It also adds in a little more strategy to the game. FFXIV makes it feel more action based than click, auto-attack, and walk away.


Edited, Sep 30th 2010 7:41pm by SamusKnight
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#20 Sep 30 2010 at 8:46 PM Rating: Good
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Sadly there is too much money to be made for RMT to not exist in XIV.. but first they need the gil stocked before they can sell it and they may or may not skip the extra cost of CE. Although time is money so I honestly could see them at least starting out on some CE's and then creating the rest of their farm on SE.

Mini games and what not are all nice deterrents, but they'll find a way :(
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#21 Sep 30 2010 at 11:37 PM Rating: Decent
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The One and Only SamusKnight wrote:
I'm kind of glad we don't have auto attack, there's no worries of if you can get that last attack in before the enemy finishes you off. It also adds in a little more strategy to the game. FFXIV makes it feel more action based than click, auto-attack, and walk away.


Yeah, mashing that attack button instead of it auto-firing is some sure strategic win there.
#22 Oct 01 2010 at 12:57 AM Rating: Excellent
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The One and Only SamusKnight wrote:
Actually I'm thinking RMT may have it harder this time around, gil is certainly much easier to obtain than it was in FFXI. The only issues tho is without a proper search system with the retainers alot of people can't really make it rich or purchase extravagant high leveled armor. Most people I've seen are still running around wearing weathered gear and don't know how to repair their armor. I don't think it would be an exaggeration to say that over half of the population is probably wearing slightly to badly damaged gear about now.


gil may be easier to obtain but that generally means the value of gil is less. if you can grind out 1,000 in an hour in GAME A and you get 10,000 in that same hour on GAME B generally its safe to say the value of that currency in each individual game would be similar. 1,000 would buy you an equally nice piece of gear in GAME A as 10,000 would in GAME B. and when RMT comes into play they would sell 1,000 for GAME A for the same amount theyd sell 10,000 in GAME B. the monetary value of currency is relative to the difficulty in obtaining it.
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#23 Oct 01 2010 at 1:00 AM Rating: Good
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SleeplessMickey wrote:
rayminette wrote:
Probably just building up stock right now. The game practically just started.


They were definitely present in Beta, that makes me believe they have a sufficient method for removing them.


Yeah, the method is to IP ban anyone in China, and then MAC address ban them as well. Apparently they also have a way to track past proxy IP's, as I have only seen names like "Asdfgghjsad Asdsfsfs" in level 5 areas, they never make it to lv 10 ones before the ban.

It really is only a matter of time before someone in a country like Russia or even American decides to fill in the "void" that we do not want filled, though. As long as there's people willing to cheat in this game, as was made obvious by all the thaum/conj exploiters, there will be some form of RMT.
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