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#1 Oct 01 2010 at 7:48 AM Rating: Good
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Good Morning FFXIV Players!

(Brief History, I started with Sierra's "The Realm" back in the late 90s and have played nearly every major MMO since, so the MMO experience and what to expect is there)

I just wanted to ramble about a few things here as it is something that was on my mind last night before crashing. I've been following FFXIV for a while and after the CE was released I, being the forum ***** I am, have been all over the forums here and on MMORPG for a while reading opinions.

After playing a good bit yesterday, aside from annoying and minor issues, I was expecting a horrid piece of junk as the posting were mostly saying since CE was released. Boy was I surprised, what a game! I have been enjoying every minute of it!

One of the things I've been reading on boards was two fold: horrid UI/controls, and the bazaar system vs. an AH. I found the controls not to be a pain in the least (of course I've been using a controller) and the bazaar system has been just fine, in fact, I like the fact that it results in a more player to player interaction than just throwing crap up on an AH for 2-3 days and letting it sit there.

I'm not a blind fanboy saying that "oh man, everything is perfect, best game EVAR!", but I will daresay that for me it's much much more enjoyable and better than I've been reading... what a pleasant surprise!

So, I'll see you all in the world that I am growing to really love. Here's to a long and healthy relationship!

/Cheers
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#2 Oct 01 2010 at 8:37 AM Rating: Good
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Does anyone else feel this way or is it just me?

What is the most important issue you all see with FFXIV currently?
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#3 Oct 01 2010 at 8:46 AM Rating: Excellent
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105 posts
The main issue I see is giving the community time to adapt to change. A lot of the players are not used to grouping, relying on others, etc. I think if these players stay and learn that not every MMO is the same everyone will have a better time.

As far as small gripes that I have:

Sorting of inventory could be implemented, but it's not a deal breaker or that cumbersome if you use your retainer smart.

I like the market ward idea, and I think once they tweak it over the course of a few months it may start to come to light. As it stands now, it is a bit hard to find that item you are looking for, but with a little patience I have not had an issue getting what I need.

Back on the player part, I wish people would start to barter more. Not everything needs to be sold for gil, start trading.

Controls I feel are fine, but again, I play with a controller as well. The keyboard/mouse combination was not as good. The menu's could be sped up a bit.

The world could be filled out with a few more mobs. I like to explore, a lot of time I will run through a very large area without a mob in sight.

--

Once the secret behind some things in game are figured out fully that will help. I've been having a great time in game, it has been a pretty solid release so far.
#4 Oct 01 2010 at 8:52 AM Rating: Good
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You're not the only one. I agree with most everything you said. One of the things that impressed me with the game from the start up was the music. Most of the time, the loading themes get annoying after a while, but I actually kept the music playing while I did other things. :)

I enjoyed making my character. I really liked the fact that I could make a sultry Lalafell.

I enjoyed the intro. I stumbled around trying to figure out controls at first, I'm still a little shaky with working the camera, but that's normal (I play on keyboard/mouse). The first annoyance I ran into was with the map. Can you scroll up and down on the map? I can't find a why to scroll up on the map.

I liked my first "quest" leve. I liked the logging game. Couldn't get very far in the game before I was falling asleep so I went to bed after that.

I give it a thumbs up.
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#5 Oct 01 2010 at 8:57 AM Rating: Good
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Lot of people including yours truly had this feeling when they started. The game does not seem horrible at the first glance. But you should not underestimate your friendly S-E: even things that seem nice at first are made to grow awful as you progress through the game.

For example most people praising the game have not seen rank 15+ content where you stop getting 3 levels a day and switch to a level in 3 days and where leves stop being solable even at 1*. They don't know how much tier 3 equipment repairs cost and how long it's going to take a craft to make repairs/materials yourself. They have not seen how bugged group play is and imagine their solo endeavors will transition nicely into parties.
#6 Oct 01 2010 at 9:05 AM Rating: Excellent
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169 posts
Curth79 wrote:
I found the controls not to be a pain in the least (of course I've been using a controller)...


Using a controller makes a huge difference in how the game feels. Even with hardware mouse support, mouse + keyboard is pretty clunky. Having no CTRL shortcuts (CTRL+I for inventory) and a small handful of / commands (/shutdown is missing, for one) doesn't help much, either.
#7 Oct 01 2010 at 9:09 AM Rating: Excellent
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23 posts
I J K and L move the map around while its up and they also control the camera while in 3rd person made
#8 Oct 01 2010 at 9:11 AM Rating: Good
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Curth79 wrote:
Does anyone else feel this way or is it just me?

What is the most important issue you all see with FFXIV currently?



I can't sort my inventory. It's really my only complaint.
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#9 Oct 01 2010 at 9:12 AM Rating: Decent
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lowman2074 wrote:
I J K and L move the map around while its up and they also control the camera while in 3rd person made


Nice info! I'm digging for keyboard commands/keymaps now.

I couldn't, for the life of me, get the FFXI "remap keyboard" to ever actually remap anything, and it's the same with FFXIV. It *says* you can remap keys, but I've yet to get it to work properly.

Has anyone had any luck? If so, what did you do?

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Lancer
Rabanastre Server
#10 Oct 01 2010 at 9:14 AM Rating: Excellent
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My problem with the economic system in it's current form is that it simply takes way too much time to do things that should be relatively quick and simple. If i have three hours to play the game in the evening, i really don't want to spend two hours of it searching through laggy bazaars for 2 or 3 items that i need for crafting. And it's not like I'm searching for rare items to make some fantastic piece of gear (something that should take time). I'm looking for really basic things here, and some of them can be a huge PITA to track down.

It's just not realistic at all right now, which seems to be what they were trying to bring more of to the economy with this system. If this was realistic, i would know where to go to find the items that i needed.

Hopefully with better organized market wards some of this issue will be remedied.
#11 Oct 01 2010 at 9:18 AM Rating: Excellent
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108 posts
lowman2074 wrote:
I J K and L move the map around while its up and they also control the camera while in 3rd person made


Thank you!

You see, you would think that the NUM-DIR pad or the mouse wheel would do that.

However, I'm finding the keyboard controls are not intuitive and in this case are actually counter intuitive. I'll do fine once I'm used to it, but there IS that learning curve.
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#12 Oct 01 2010 at 9:24 AM Rating: Excellent
lowman2074 wrote:
I J K and L move the map around while its up and they also control the camera while in 3rd person made


This is great info. I couldn't get the map to move while it was up to save my life. I thought you were just stuck checkign it every few feet to see how much more map shows.

Great info. Rate up!
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#13 Oct 01 2010 at 9:40 AM Rating: Excellent
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I wish there were more keyboard shortcuts. I've been kind of spoiled with the WoW UI where "C" pulls up your character stats, "L" pulls up your quest log, "shift+B" opens all of your bags at once to access your inventory, etc, etc.

The only key that seems to do anything in FFXIV is "M" for map with everything else requiring you to go through slow loading menus. Are there any others hotkeys that i am overlooking?
#14 Oct 01 2010 at 9:48 AM Rating: Good
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I had to spend 3 hours the other day searching bazaars to get items together so I could have someone make me a level 9 weapon that someone somewhere is probably already selling...

That would have taken 5 minutes tops on an AH.

The game is great, until you want to advance.
#15 Oct 01 2010 at 9:50 AM Rating: Decent
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89 posts
There is a keybinding to open useable items list, probably Ctrl-I but I am not sure, I've opened it few times by accident but since only useable items I have are food drops it's rather pointless.
#16 Oct 01 2010 at 10:00 AM Rating: Good
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I'm enjoying every minute that I'm playing. It's only that sometimes lately it's been literally a minute that I'm playing. There are some kinks that still need to be worked out that's kind of putting a damper on everyone's spirits I think. Nonetheless I certainly don't regret buying the CE and I plan to play for FFXIV for a very long time, with a brief break when Cataclysm comes out don't judge me.
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#17 Oct 01 2010 at 10:11 AM Rating: Good
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Izuul wrote:
I wish there were more keyboard shortcuts. I've been kind of spoiled with the WoW UI where "C" pulls up your character stats, "L" pulls up your quest log, "shift+B" opens all of your bags at once to access your inventory, etc, etc.

The only key that seems to do anything in FFXIV is "M" for map with everything else requiring you to go through slow loading menus. Are there any others hotkeys that i am overlooking?


wow isn't the only game that does this, eq,eq2, aion, and i'm sure many others do aswell.
so i don't think you're spoiled by wow in this area, it's just that ff14 doesn't do this for whatever reason and it's something to get used to.
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#18 Oct 01 2010 at 10:30 AM Rating: Good
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I'm sure most other games do. I simply meant WoW to be an example since that is what i have personally been playing since i quit FFXI. Perhaps "spoiled" was poor wording because that implies i was experiencing something unusually good in WoW that isn't widely found elsewhere which surely isn't the case.

A user-friendly UI with shortcuts and hotkeys is something we should EXPECT from games now. The lack of this in FFXI was at least understandable since the game was released nearly a decade ago, but there's really no excuse for it in a brand new game.
#19 Oct 01 2010 at 10:39 AM Rating: Good
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HachiLihachi wrote:
There is a keybinding to open useable items list, probably Ctrl-I but I am not sure, I've opened it few times by accident but since only useable items I have are food drops it's rather pointless.


It is "u" that opens the usable items list I believe. There is nothing comparable on my controller AFAIK.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#20 Oct 01 2010 at 10:39 AM Rating: Decent
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116 posts
Curth79 wrote:
Good Morning FFXIV Players!

(Brief History, I started with Sierra's "The Realm" back in the late 90s and have played nearly every major MMO since, so the MMO experience and what to expect is there)

I just wanted to ramble about a few things here as it is something that was on my mind last night before crashing. I've been following FFXIV for a while and after the CE was released I, being the forum ***** I am, have been all over the forums here and on MMORPG for a while reading opinions.

After playing a good bit yesterday, aside from annoying and minor issues, I was expecting a horrid piece of junk as the posting were mostly saying since CE was released. Boy was I surprised, what a game! I have been enjoying every minute of it!

One of the things I've been reading on boards was two fold: horrid UI/controls, and the bazaar system vs. an AH. I found the controls not to be a pain in the least (of course I've been using a controller) and the bazaar system has been just fine, in fact, I like the fact that it results in a more player to player interaction than just throwing crap up on an AH for 2-3 days and letting it sit there.

I'm not a blind fanboy saying that "oh man, everything is perfect, best game EVAR!", but I will daresay that for me it's much much more enjoyable and better than I've been reading... what a pleasant surprise!

So, I'll see you all in the world that I am growing to really love. Here's to a long and healthy relationship!

/Cheers


I agree 100% the people crying about the retainer/market system are new to the mmo genre so its all they know. Apparently none of them ever played the original EQ. Ask old school EQ players what their fondest memory is and 90% will say the EC tunnel. For those that dont know, its where REAL players not NPC"s had to go to sell their wares. Tons of people there all day long instead of adventuring they were auctioning their wares and trying to gain platinum or trade stuff. Nowadays you lose all that community, player interaction, chance at finding a good deal, bartering for goods other than straight liquid cash, and did i forget and AH fosters gold farmers as well as jacks up pricing due to it being and undercut fest. with the volume of goods that are useful here in FFXIV could you imagine? Thank god there is no AH - you might actually find a good deal once in awhile, and i know if there were an AH it wouldnt have an option to pay with an item for another item. good riddance and kudos to squeenix for sticking to their guns!

oh and if u played ffxi u would already be used to the controls =p they arent that bad once u get used!
#21 Oct 01 2010 at 10:42 AM Rating: Good
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Izuul wrote:

A user-friendly UI with shortcuts and hotkeys


In WoW, no matter what I try I end up with a large area of my screen covered in 40-50 buttons. I have to remember 20-30 hot keys.

Part of me thinks THAT system has run it's course. I'm not disagreeing with you, just tossing some ideas around.
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#22 Oct 01 2010 at 10:50 AM Rating: Decent
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To OP - I agree completely - this game exceeded my expectations by a long shot especially after people on the board were telling me to expect the servers to be super unstable and all that jazz. A few things are not ideal (HELLO UNSORTABLE INVENTORY, HELLO INABILITY TO PURCHASE NEW RETAINER) but overall I'm having a good time.

I know people are unhappy with the market wards/economy but I've honestly not had a lot of problems. Part of it is never only looking for 1 item at a time. I go browse the wards when I have a big chunk of change and buy a ton of stuff I could use at once.

I really really like the game, and the best part is I know it is only going to get better.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#23 Oct 01 2010 at 10:52 AM Rating: Good
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Potential..I think that's my main feeling towards the game right now. Most everything will be fixed/tweaked eventually. Major issues IMO that make wonder what SE was thinking - The market without a search function, and all the targeting issues with fighting. Its tough to buy and sell and its tough to heal someone standing behind you or move on to the next mob. They fix those two items...I'll be quite the happy camper. Until then...I am probably not going to level anything past 10 as I don't want to ruin my experience with an incomplete experience.
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#24 Oct 01 2010 at 10:55 AM Rating: Default
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Simool wrote:
its tough to heal someone standing behind you


AOE? I never bother trying to target heals. I just use AOE. It is more MP efficient anyway.

Edited, Oct 1st 2010 9:55am by Olorinus
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#25 Oct 01 2010 at 11:04 AM Rating: Good
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Jordster wrote:
Izuul wrote:

A user-friendly UI with shortcuts and hotkeys


In WoW, no matter what I try I end up with a large area of my screen covered in 40-50 buttons. I have to remember 20-30 hot keys.

Part of me thinks THAT system has run it's course. I'm not disagreeing with you, just tossing some ideas around.


You are talking primarily about the combat UI which i wasn't really getting into. Even there, you only had to put 40-50 buttons on your screen if you wanted to. You could always remove action bars and only have access to ~10 abilities at a time. It would be inefficient, but at least you had options to set it up however you wanted.

Not really sure this is any different. It's basically an inferior version of the same system. You still have an action bar with buttons, but now you are limited to 10 without having to cycle to a new bar, and only 30 total. What are you going to do when you need instant access to more than 10 abilities in combat? You are going to either have to get really good at scrolling through the bars, or you are going to have to setup and memorize a bunch of macros.

Even if WoW's system has run it's course, this is even less evolved than that. There's certainly no new technology included.

Anyway, i don't want to sound like all of my opinions are negative. I really love many of the aspects of this game, and I've been having a lot of fun playing despite the two glaring issues (UI and economy).
#26 Oct 01 2010 at 11:11 AM Rating: Excellent
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Quote:
enjoyed the intro. I stumbled around trying to figure out controls at first, I'm still a little shaky with working the camera, but that's normal (I play on keyboard/mouse). The first annoyance I ran into was with the map. Can you scroll up and down on the map? I can't find a why to scroll up on the map.



Camera controls manage the scrolling of the map :P
Took me two days of button mashing to figure that one out ha
#27 Oct 01 2010 at 11:43 AM Rating: Decent
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Quote:
I J K and L move the map around while its up and they also control the camera while in 3rd person made


Also O and P zoom in and out of map and camera. Keypad 5 and V switch between first person and third person.

To the post that asked about keybindings. If something is already bound to that key it won't be usable unless you bind it elsewhere first. It won't give an error message either. I wanted to bind the left/right camera controls to Q an E.

So first I bound strafe (Q and E default) to Z and H (since those aren't used). Then bound J and L to Q and E respectively, then put Z and H (strafe) to J and K respectivly. It's kinda confusing when I open my map because to pan left or right on map I have to use Q and E, lol. Just mess around with it a bit. However the LOCK tab on the keybinding screen ... none of those can ever be changed.
#28 Oct 01 2010 at 11:50 AM Rating: Excellent
Olorinus the Vile wrote:
To OP - I agree completely - this game exceeded my expectations by a long shot especially after people on the board were telling me to expect the servers to be super unstable and all that jazz. A few things are not ideal (HELLO UNSORTABLE INVENTORY, HELLO INABILITY TO PURCHASE NEW RETAINER) but overall I'm having a good time.

I know people are unhappy with the market wards/economy but I've honestly not had a lot of problems. Part of it is never only looking for 1 item at a time. I go browse the wards when I have a big chunk of change and buy a ton of stuff I could use at once.

I really really like the game, and the best part is I know it is only going to get better.


I feel the same way, and I also use the same strategy, waiting until I have a good chunk of change and then spend 45 minutes browsing the markets to see what's out there, buying anything that I think will benefit me. I honestly, in about 40 hours of game play since launch, have spent about 90 minutes in the markets, and I have top notch gear for my level in most of my classes.

Another thing you can do, is let your LS mates and friends know about stuff you're looking for. That way, when they're browsing the market and see what you're looking for, they'll give you a shout, and say Harpoon found in Ul'Dah, Ward 2, Retainer name ElvisLives.

Cheers!


Edited, Oct 1st 2010 2:51pm by charityneverfaileth
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#29 Oct 01 2010 at 12:21 PM Rating: Default
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Curth79 wrote:
Does anyone else feel this way or is it just me?

What is the most important issue you all see with FFXIV currently?



I think this guy is an SE lackey! What he writes is way to polished.

Edited, Oct 1st 2010 2:21pm by Brushy
#30 Oct 01 2010 at 12:29 PM Rating: Good
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Olorinus the Vile wrote:
Simool wrote:
its tough to heal someone standing behind you


AOE? I never bother trying to target heals. I just use AOE. It is more MP efficient anyway.

Edited, Oct 1st 2010 9:55am by Olorinus



Yes...AOE is fine if you are close enough...but

To clarify my point on targeting...it would be great to have function keys mapped to players like in 11. Or set macros per player. Something...anything besides tabbing.

I know eventually they will have to do one or the other(or both hopefully)
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#31 Oct 01 2010 at 12:30 PM Rating: Excellent
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lowman2074 wrote:
I J K and L move the map around while its up
I rated you up for this...thanks for the info. I didn't think there was any way to move the map, and not being able to move it was annoying me to no end.
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#32 Oct 01 2010 at 12:45 PM Rating: Decent
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Simool wrote:
Olorinus the Vile wrote:
Simool wrote:
its tough to heal someone standing behind you


AOE? I never bother trying to target heals. I just use AOE. It is more MP efficient anyway.

Edited, Oct 1st 2010 9:55am by Olorinus



Yes...AOE is fine if you are close enough...but

To clarify my point on targeting...it would be great to have function keys mapped to players like in 11. Or set macros per player. Something...anything besides tabbing.

I know eventually they will have to do one or the other(or both hopefully)


Well if I want to stay far away - I target 1 player in the midst of battle and AOE on them.

They can't do F1-F12 because unlike FFXI the max party size is 15...

I'd like to see better targeting too - but right now I usually just do a run in AOE cure, run back, single-target nuke, run in AOE, run back, etc. if it is a tough battle.

In duoing etc we are usually fighting blue/green mobs and I stay pretty close to the mob except in the case of some special attacks (like mole dig) when I do the running thing. Usually mobs have "safe" places to stand - like behind for dodos or to the sides like cactuars and puks.

There are supposed to be < p1> etc. macros that work but they haven't for me so far.

Edited, Oct 1st 2010 11:46am by Olorinus
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


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