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Choosing a Path Companion (10/01/2010) Follow

#1 Oct 01 2010 at 7:50 AM Rating: Good
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When players reach a certain point in the main scenario quests, they will be faced with an important decision—the selection of a Path Companion. We have prepared a simple guide to help.

Click [here] for details.


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When players reach a certain point in the main scenario quests, they will be faced with an important decision—the selection of a Path Companion. We have prepared a simple guide to help.

At the onset of the fifth main scenario quest, players will be presented with the opportunity to select an NPC to join them in the search for truth behind the mysteries surrounding Eorzea. This NPC is known as a Path Companion., and players will be faced with several important decisions when selecting the one just right for them. After deciding on a class and nickname, players must also select the race and gender of their companion. The personality of NPC will vary greatly depending on which combination is chosen. The following is a list of the nine different types of personalities available:

Midland Hyur Male
A fine if somewhat conventional companion, possessing a strong sense of justice, an indefatigable spirit and…so on.

Midland Hyur Female
A gregarious though slightly egocentric young woman. If you can put up with her, she won’t let you down.

Elezen Male
Being a man wholly focused on his mission, this highborn fellow can seem rather curt, if not downright rude.

Elezen Female
A studious sort with exemplary manners. Serious and trustworthy, as you’d expect, but possibly a little…stiff for some tastes. Still, if you loathe over-familiarity, she may be just the companion—sorry, colleague for you.

Lalafell Male
It is said that a hero lies within us all. In the case of this rather sheltered young Lalafell, one might assume that the hero in question does so under his bed, hoping his harpy of a mother won’t think to look for him there. Will you be the one to coax him out?

Lalafell Female
Does your world want for a wealth of wordplay and wit? An abundance of alliteration, assonance aplenty and a soupcon of sibilance to seal the deal? Well, you were warned.

Miqo’te Female
A lady who knows what she likes, and likes a little bit of everything. Don’t be fooled by her coquettish manner and all-too-apparent charms; in her breast beats the fiery heart of a warrior. Not to worry, though, she’ll be gentle—assuming that’s what you like.

Roegadyn Male
When the going gets tough, it’s often nice to have a big, earnest, slightly credulous friend around—and they don’t come much bigger than this straight-talking Roegadyn.

Highland Hyur Male
Women, wine, war and women. Just four—alright, three of the things which tickle the fancy of this brute of a man. He doesn’t so much stand on ceremony as stamp on it until it stops moving.


Very interesting...
#2 Oct 01 2010 at 8:01 AM Rating: Good
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EmotionBlues wrote:

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Lalafell Female
Does your world want for a wealth of wordplay and wit? An abundance of alliteration, assonance aplenty and a soupcon of sibilance to seal the deal? Well, you were warned.



Just so long as she doesn't rhyme...or go "Ohohohoho!" when she laughs.
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#3 Oct 01 2010 at 8:13 AM Rating: Decent
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That's cool!

Lalafell Female for me. :)
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#4 Oct 01 2010 at 8:20 AM Rating: Good
ChrisMattern wrote:
EmotionBlues wrote:

Quote:

Lalafell Female
Does your world want for a wealth of wordplay and wit? An abundance of alliteration, assonance aplenty and a soupcon of sibilance to seal the deal? Well, you were warned.



Just so long as she doesn't rhyme...or go "Ohohohoho!" when she laughs.


****, you could win the game with Shantotto at your side.
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#5 Oct 01 2010 at 10:10 AM Rating: Good
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I looooove this! I was a little sad about leaving my old name behind, but now I can just give that name to my companion and it'll be like I'm adventuring with my FFXI character.
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#6 Oct 01 2010 at 10:21 AM Rating: Decent
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hmm this makes me want to go finish the storyline quests which I haven't even started... lol.

I am at CON 18 - so just about ready for this. I prefer to do quests all in a bunch rather than a tiny bit at a time, so I think I'll wait to finish the storyline quests until I get 20 on my Con. It is more fun to make an evening out of it.
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#7 Oct 01 2010 at 10:25 AM Rating: Decent
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I have mixed feelings about this. I never really cared for the fellowship companions in 11. and it seems like this is the same deal only more storycentric... oh well, we'll see.
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#8 Oct 01 2010 at 10:31 AM Rating: Good
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I looooove this! I was a little sad about leaving my old name behind, but now I can just give that name to my companion and it'll be like I'm adventuring with my FFXI character.


That's a great idea actually! Now I'm thinking of doing the same thing.
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#9 Oct 01 2010 at 10:35 AM Rating: Decent
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I got this mission at rank 20 THM. I'm from gridania, but at the end of the rank 15 mission, it said to go to the ul'dah merchant ward. Well, once I hit 20, the market ward teleport option offered a new zone. I chose the mi'qote gladiator. Purr! Being a Mage, I wanted a good compliment.

You get a new NPC linkpearl fit it, but as of rank 21, it still doesn't work. Probably need to wait until 25.

Also, don't forget you get class missions for your guild at rank 20. THM one was fun!
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#10 Oct 01 2010 at 10:46 AM Rating: Good
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Hmmm, I know it has already been discussed at length that SE seems to have really wandered over to the mature table with this game, but I feel it must be said; is it just me, or do some of these characters seem to be taking companion a little too seriously?
#11 Oct 01 2010 at 11:13 AM Rating: Decent
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What I want to know is do they fight with you, or are they just a plot character that you pick? I would assume a plot character, but I thought maybe they were like the companions in SWTOR.
#12 Oct 01 2010 at 11:44 AM Rating: Decent
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Having used mine already I have to say that they really aren't as cool as they look on paper - if you're getting your hopes up you are going to be very disappointed.
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#13 Oct 01 2010 at 11:46 AM Rating: Decent
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loyaltrekie wrote:
Having used mine already I have to say that they really aren't as cool as they look on paper - if you're getting your hopes up you are going to be very disappointed.


Can you explain what they are? Is it just a character that shows up in the plot, or do they actual do something?
#14 Oct 01 2010 at 12:22 PM Rating: Decent
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This is just amazing!

Seriously I loved the fellow npcs in FFXI but was dissapointed in not being able to Type a nickname and settling for presets.
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#15 Oct 01 2010 at 2:41 PM Rating: Good
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Don't get me wrong, I'm excited about this... Though somewhat wary that we will have little to no customization options on how this NPC looks... Which is unfortunate, having 4 choices per retainer (most of them hideous) has resulted in most people choosing the same handful of NPCs, when we should be able to customize them...

But is anyone else worried that this means even less chances for us to experience the storyline missions with other players? I don't mind the whole casual approach they took with Wings of the Goddess & Treasures of Aht Urghan in FFXI after everyone moaned about the difficulties of Chains of Promathia - but at this stage in Final Fantasy XIV I am literally getting told by the game "Please disband from your party... What you want to do experience the narrative with your friend? No. ...But you do everything with your girlfriend? No, sorry, we really don't care, get the frak out of your party if you want to continue."

I managed to convince my girlfriend to switch MMOs with me, and so far she's enjoying this game tremendously, but one of the biggest factors for her was being able to play through a compelling narrative together (with me) and right now with the way they talk in interviews, the current implementation, and now giving us an NPC to play along with, I'm getting worried this means there's little chance of that same experience that made FFXI's boss fights and dungeons so compelling.

I realize this post is doing a bit too much complaining, but is anyone else feeling this way? Does anyone else play with a friend or significant other and find this "here, have a friend to do your storyline with, it's an NPC - we won't let you do it with your real friend" a bit frustrating?
#16 Oct 01 2010 at 3:05 PM Rating: Decent
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Its a worthwhile complaint, but I don't think its going to change. It seems this time they want people to experience the nation quests in a very specific way by allowing it to be soloed while still attempting to keep the feeling of being more then by yourself. Because of this they balanced the instances to work only as either by yourself or with your new companion instead of leaving it up to whether you got people with you. I personally like the change, but it does kinda suck from an MMORPG stand point... what's the point of having friends if you can't join in with the larger narrative like you could in FFXI.

What I'm more interested in is if this 'companion' will actually participate in your nation quest missions as more then just a fighting companion, but as an actual player within the narrative. Would certainly be something unique from an MMORPG stand point (as if the storyline cutscenes of this quality wasn't enough). It would make choosing the personality that much more important and certain cutscenes could change drastically depending on this personality type, or at least the 'feel'. Something like Adols companion Dogi from the Y's series. Someone that either talks for you (in their own unique way) or helps subtly move the narrative forward with their own unique flavor.
#17 Oct 01 2010 at 3:11 PM Rating: Decent
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They really ought to just automatically scale the difficulty of the fights based on the number of players in your party instead of forcing you to disband. They've already got a scalable difficulty system in with the guildleves. I understand the desire to allow players to experience the game's content solo, but forcing us to do so is silly at best.
#18 Oct 01 2010 at 3:18 PM Rating: Decent
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Why are they pushing the "Mi'qote's are all whores" thing so much? Everywhere I go it seems all they want to do is take their clothes off (and take my money). They're coming on too strong and it just irks me.

That being said: I'm sure they wont all have the same personalities, but Roegadyn sounds promising.

Edited, Oct 1st 2010 4:18pm by RayneZ
#19 Oct 01 2010 at 3:36 PM Rating: Decent
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RayneZ wrote:
Why are they pushing the "Mi'qote's are all whores" thing so much? Everywhere I go it seems all they want to do is take their clothes off (and take my money). They're coming on too strong and it just irks me.

That being said: I'm sure they wont all have the same personalities, but Roegadyn sounds promising.

Edited, Oct 1st 2010 4:18pm by RayneZ


There are Hyur females dancing at the Miner's guild in Ul'dah as well if that's what you're talking about. Anyways someone who is "coquetteish" and "knows what they want" does not make them a *****. Forward and flirty does not = promiscuous. How rich would a fiction be if the fictional races within it all behaved in the same manner? There are more than a few Miqo'te in the story who don't come off as flirty so far, but they do appear to have very direct personalities. Rogeadyn are stoic, Elezen are pompus, etc, etc. There will always be exceptions to these rules, to keep things interesting, but I haven't felt that Miqo'te are overwhelmingly "whorish."
#20 Oct 01 2010 at 3:38 PM Rating: Good
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Decisions, decisions. Repeating my FFXI choice of making a Mithra twin of myself, or getting my own personal Galk.. er... Roegadyn minion. Kinda like the Roegadyn slav... er... "retainer" I already have ;)
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#21 Oct 01 2010 at 6:10 PM Rating: Good
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It would be awesome to have a romantic option for my companion.
#22 Oct 01 2010 at 6:15 PM Rating: Good
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Can I have Lion from FFXI as my chosen Path Companion?
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#23 Oct 01 2010 at 6:25 PM Rating: Good
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Corthaemus wrote:
Can I have Lion from FFXI as my chosen Path Companion?


Only if you share her with me.
#24 Oct 01 2010 at 7:26 PM Rating: Good
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Wait, do these function as NPCs you can call up to duo with anytime you want?? That wounds way too good to be true..

Or is it only going to be for quest battles?

I'm guessing option 2 since I haven't seen anyone tailed by a NPC yet.
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#25 Oct 01 2010 at 8:38 PM Rating: Decent
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For all I know, my LS do regular levequest party everyday but sometimes, you just need a little kick of storyline to make your day. It's all boring if there are no storyline if you asked me. So I'm really excited to see how this develop out and I can't wait for it!
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#26 Oct 01 2010 at 9:38 PM Rating: Good
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Just got to this point and accidentally clicked yes on the wrong NPC. A gladiator taru (Yes, I said taru.) is not going to compliment a pugilist tank very well. The one time it doesn't ask you, "Are you sure? Are you sure you're sure? Are you positive that you are indeed sure that you were sure five seconds ago when I asked if you were sure?". Terrible choice on my behalf. Lets hope we can change them down the road. ( つ Д `)



Edited, Oct 1st 2010 11:54pm by TetsuoAnari
#27 Oct 02 2010 at 8:36 AM Rating: Decent
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RamseySylph wrote:
But is anyone else worried that this means even less chances for us to experience the storyline missions with other players? I don't mind the whole casual approach they took with Wings of the Goddess & Treasures of Aht Urghan in FFXI after everyone moaned about the difficulties of Chains of Promathia - but at this stage in Final Fantasy XIV I am literally getting told by the game "Please disband from your party... What you want to do experience the narrative with your friend? No. ...But you do everything with your girlfriend? No, sorry, we really don't care, get the frak out of your party if you want to continue."

I managed to convince my girlfriend to switch MMOs with me, and so far she's enjoying this game tremendously, but one of the biggest factors for her was being able to play through a compelling narrative together (with me) and right now with the way they talk in interviews, the current implementation, and now giving us an NPC to play along with, I'm getting worried this means there's little chance of that same experience that made FFXI's boss fights and dungeons so compelling.

I realize this post is doing a bit too much complaining, but is anyone else feeling this way? Does anyone else play with a friend or significant other and find this "here, have a friend to do your storyline with, it's an NPC - we won't let you do it with your real friend" a bit frustrating?


I'm upset with this as well, I play with my wife. Has anyone experienced this in higher level quests yet? The 10+ quests? 20+? I was hoping it was just for the lower level ones. I can't imagine there wouldn't be bosses requiring parties like in FFXI.
#28 Oct 05 2010 at 4:52 PM Rating: Decent
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Has anyone gotten one of these yet? Does it battle with you? Is it only in CS's? Do they follow you? What?
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#29 Oct 05 2010 at 5:46 PM Rating: Excellent
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Im not lvl 26 yet for the next mission, but based on the companion's own conversation with me, seems like he's only coming along for mission fights.

I think this is purely in the game because they expect someone to be able to 'finish' the game with a crafting/gathering job if they choose to. This companion will probably be meant to do the fighting for you when there are boss battles, if you're unable to on your class of choice.

Unfortunate but probably accurate.

Edited, Oct 5th 2010 7:47pm by RattyBatty
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#30 Oct 08 2010 at 2:09 PM Rating: Good
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TetsuoAnari wrote:
Just got to this point and accidentally clicked yes on the wrong NPC. A gladiator taru (Yes, I said taru.) is not going to compliment a pugilist tank very well. The one time it doesn't ask you, "Are you sure? Are you sure you're sure? Are you positive that you are indeed sure that you were sure five seconds ago when I asked if you were sure?". Terrible choice on my behalf. Lets hope we can change them down the road. ( つ Д `)



Edited, Oct 1st 2010 11:54pm by TetsuoAnari


unfortunately i really doubt we'll get another choice... i made pretty much the same mistake, except i didnt even click on any of the npcs, i just answered yes because i was assuming the npc saying "Do you want me to talk to them?" meant that this would let me get to know them better... also i was kind of expecting something similar to when choosing the retainer where you get more options and are asked about twice if you're really sure... now i'm stuck with one of the companions that i wouldn't even have considered getting as my companion... thats SE, thank you so much... i even said No, when he asked me if we should start the adventure together (or something along these lines) at the end of the quest, and his answer gave me a little hope for a moment, but he just kind ignored me... now i like him even less. awesome.

in my opinion SE really screwed up on this and i'm majorly disappointed because i was really looking forward to getting my path companion. The story being about half of the reason i'm playing the game, this is a big problem for me and i've been close to quitting the game or starting a new character... either of which won't happen because i really like the game and i've already invested too much into my character to start from the beginning... i only lost a big part of my motivation to play right now...

sorry for venting ^^
#31 Oct 15 2010 at 10:39 PM Rating: Decent
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I too selected the wrong companion on accident do to the laggy interface of this game. I am extremely angry right now I've been contemplating deleting my character and uninstalling this game. I know Companions in XI couldn't be changed at first but updates fixed that so I will try to be patient. but if I can't change my companion within 3 months time I will quit.
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#32 Oct 17 2010 at 12:27 PM Rating: Decent
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Add me to the list of people who picked the wrong companion. I've seen some people talk about calling a GM and having them resolve it, so I'm going to try my luck with that.
#33 Oct 21 2010 at 10:02 PM Rating: Decent
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GDI... add me to the list of the wrong companion...
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#34 Oct 21 2010 at 10:24 PM Rating: Decent
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Miqo’te Female
A lady who knows what she likes, and likes a little bit of everything. Don’t be fooled by her coquettish manner and all-too-apparent charms; in her breast beats the fiery heart of a warrior. Not to worry, though, she’ll be gentle—assuming that’s what you like.

Yeah i bet 90% of players are going w/ a Miqo'te with a description like that...then again most players are Miqo'te so go figure~ I know i'll be getting a miqo'te >_>;
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#35 Oct 21 2010 at 11:14 PM Rating: Decent
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retried 7 times until i got a taru male that was identical to my XI character, but definitely worth the trouble.
#36 Oct 21 2010 at 11:30 PM Rating: Good
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I didn't intend to pick the Hyur female but I did. I don't regret my new gladiator friend, however.
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#37 Oct 21 2010 at 11:31 PM Rating: Good
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I like that she was like... "Uh, I was expecting a guy... but if you picked me you must be pretty cool."
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#38 Oct 22 2010 at 1:49 AM Rating: Decent
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Assuming they've upgraded and learned from the XI companion system, i'll be chosing a Mi'quote female. Although I hope she's a bit less creepy then my retainer with her "How may i serve you master, I live for you and only you" subservience that makes me feel like im some main bad-guy in some psychological-bondage hentai series.

I really enjoyed the system in XI, despite the fact that I used it all to little. I doubt I'll have the most enjoyable thing about my companion this time however, the fact that, In asura, there was a charachter with the same name (Ferdinand) and the exact same face/hair colour as my NPC companion. And when I met them they had the same main armor my companion did...it was total twilight zone.
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#39 Oct 22 2010 at 1:54 AM Rating: Decent
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MidouSan wrote:
Assuming they've upgraded and learned from the XI companion system, i'll be chosing a Mi'quote female. Although I hope she's a bit less creepy then my retainer with her "How may i serve you master, I live for you and only you" subservience that makes me feel like im some main bad-guy in some psychological-bondage hentai series.


Personally, i found the Mi'qote retainer i had a bit annoying, so i gave her the boot and hired an Elezen one instead, and she has been nothing if not professional and business like in her dealings with me.

Never played the FF XI, but i'm a fan of player companions, in theory atleast, and if done properly they can enrich the solo and story experience in the game.

Now the question still remains, can we use the companions outside story quests, i assume not, wich kinda robs them of most of the point, as there seems to be so few story quests so we won't see them more than once every week or so at best, and eventually they'll totally dissapear unless we can replay story quests at higher ranks.
#40 Oct 22 2010 at 2:46 AM Rating: Decent
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Olorinus the Vile wrote:
I didn't intend to pick the Hyur female but I did. I don't regret my new gladiator friend, however.


Can you pick their class too!?
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#41 Jan 08 2011 at 9:31 PM Rating: Decent
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I like the path companion idea! though i don't like how it's only for the main story.. i reckon it would be so much cooler if they were like the 'heroes' in guild wars! they should give us complete control over our companions - i.e. their stats, armour etc and then just make their use optional so that people who prefer solo play or playing with real people still have the option of doing that, but people who don't mind playing on their own can still experience party play.

..If u've never played guild wars and don't know what a hero is, look it up! it's a cool concept imo..
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#42 Jan 08 2011 at 11:09 PM Rating: Decent
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