Forum Settings
       
This Forum is Read Only

Crafting durability/qualityFollow

#1 Oct 02 2010 at 12:47 PM Rating: Decent
*
55 posts
When crafting, does the durability score matter to the crafted item at the end? I mean if you ended with 5 durability or 50, would the crafted item be better somehow?

I'm just trying to figure out if it's worth burning durability in order to try to get a higher quality score.

If the durability does effect the crafted item, I could see how this would matter, especially for weapons. What about if you're just doing crafting levequests though? Does durability matter or should you go for highest quality possible for the best score?
#2 Oct 02 2010 at 12:52 PM Rating: Good
*
107 posts
to my knowledge durability doesn't affect the final synth aside from keeping it from breaking as long as you have more than 0.
____________________________

#3 Oct 02 2010 at 1:03 PM Rating: Decent
Avatar
***
3,005 posts
gerwenscalebane wrote:
to my knowledge durability doesn't affect the final synth aside from keeping it from breaking as long as you have more than 0.


That's my understanding as well. Of course, given the random nature of synth success, you may regret cutting it too close...
____________________________
Chris Mattern
#4 Oct 02 2010 at 3:30 PM Rating: Excellent
***
1,636 posts
higher durability at the end allows you to use touch up, and possibly get a HQ out of it.
____________________________


#5 Oct 02 2010 at 3:41 PM Rating: Decent
Avatar
***
3,005 posts
KujaKoF wrote:
higher durability at the end allows you to use touch up, and possibly get a HQ out of it.


So *that's* how you get to do touch-ups! I've only had the chance to do them once. Touched up twice and didn't get anything out of them, so I decided I better stop fooling around (it was a fairly valuable synth to me) and just go ahead and finish (it came out NQ, which really was fine by me).
____________________________
Chris Mattern
#6 Oct 02 2010 at 5:36 PM Rating: Good
Sage
**
575 posts
ChrisMattern wrote:
KujaKoF wrote:
higher durability at the end allows you to use touch up, and possibly get a HQ out of it.


So *that's* how you get to do touch-ups! I've only had the chance to do them once. Touched up twice and didn't get anything out of them, so I decided I better stop fooling around (it was a fairly valuable synth to me) and just go ahead and finish (it came out NQ, which really was fine by me).


You can only touch up finished items, not parts. For example, you are given the option to touch up a sword or a helmet, but not an ingot or lumber.
#7 Oct 02 2010 at 7:02 PM Rating: Good
*
203 posts
I think by "higher durability allows you to do touch ups", he meant higher durability means you will have some room to do touch ups, since you lose durability each time. I've finished with 1 durability left and still was given the option to touch up (no thanks!)

I do think you get more SP/EXP based on how much durability and quality you have at the end of the synth, but I haven't sat down to collect numbers for hard proof.
#8 Oct 02 2010 at 7:19 PM Rating: Decent
15 posts
KujaKoF wrote:
higher durability at the end allows you to use touch up, and possibly get a HQ out of it.



So what does HQ (+1 +2) really do for the item? No stats change, the item is not stronger, it just has 2 stars and a +1 or +2 on it. It will not help you kill stuff faster or better.


My main problem with crafting is the fact that a lot of recipes from rank 1 to 10 require items from rank 11 to 20 to complete. Who in the **** was the idiot at SE that came up with this idea?
#9 Oct 03 2010 at 12:10 AM Rating: Good
Scholar
*
148 posts
Also, I've noticed that higher quality = higher SP&EXP.. But only if you're successful with the craft.

Also I've noticed when doing crafting leves, higher quality = higher leve reward. The game keeps track of it and gives you a cumulative bonus score based on how well you craft...

Further, it's gotten to the point where it feels like paying to use crafting facilities is a good way to turn gil into SP/EXP.. You get higher chances of success which leads to higher quality which leads to higher SP/EXP when you're done. And again, you get treasure bonuses based on the quality of each craft in the leve so using the crafting facilities helps there also.
#10 Oct 03 2010 at 2:35 AM Rating: Decent
Yes, quality will influence your skill increase from the synth. Durability not so much. I've seen up to 30% more skill points from synths that finished with > 100 quality compared to those that finished with 30-50.
This forum is read only
This Forum is Read Only!
Recent Visitors: 19 All times are in CST
Anonymous Guests (19)