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Does anyone over phys lvl 20 actually enjoy this game?Follow

#1 Oct 02 2010 at 1:45 PM Rating: Good
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I loved the game for the first few days, but now as a lvl 17 woodworker, lvl 17 botanist and lvl 22 (almost 23) mrd, I really can't see how anyone can find this enjoyable.

Lets look at each specific job-set

Crafting:
Around level 15 it starts to take around 10,000 exp per rank level. The most "efficient" craft is usually a lower level one that takes less shards, cheaper mats, and gives around 150 exp, as opposed to one that costs more than 3 times as much and only gives 250-300 exp. Basically what you end up doing is spending an entire day levelling up your craft. Almost all the crafting seems to be "spam rapid" or "spam normal" and doesn't seem to take much skill. So basically its hours and hours and hours of the same crafting minigame thing. How can anyone actually find this interesting? Like do you really want to waste 3 weeks of your life doing the same repetitive thing so you have a high level craft?

Battlers:
Fighting is pretty great up to level 20. Then you get almost no mobs and no real camps. The camps that are useful have random respawns of mobs 10 levels above whats in the camp, so they quickly become useless. You end up having to grind 20,000 ex from mobs that give 100ish exp each. Your weapons break really fast and you have to run back to town often to repair. There isn't enough inventory space for the huge amounts of items you get and sorting/dropping a mass amount of items is incredibly time consuming. And the fights aren't epic or interesting. For the most part they are luck based. You spam your normal attack and throw in some tp moves (mages get way more epic fights i guess). Also all the areas are pretty well identical. So basically to exp past 20 you either levequest or you grind on the same mobs for hours in the same area.
Also NMs are basically just a normal levequest with a cool named mob and an npc that spouts out 30 seconds of an unimaginitive story.

Gatherers:
You run from tree to tree or mining point to mining point doing the same little mini game which gets old after a day. Then you wonder what to do with all the drops you get since there is only 1 retainer. It gets boring after a while since you are doing essentially the same thing.

So Overall this game is about repeating the exact same thing 100s of times and doing levequests in between, which aren't overly interesting or dramatic.

So honestly does anyone actually like the idea of crafting the same item non stop for 10 hours? Or levelling in the exact same spots for weeks?
And please don't say "it's new, give it time"
because thats what everyone said at beta... "its beta, they will fix by release"
Obviously they didn't, and they haven't even talked about fixing it. It will probably stay this way untill ps3 release with a few enhancements here and there. But i seriously doubt they will add in quests or new zones since they have not talked about it -at all-

#2withyouforyou, Posted: Oct 02 2010 at 1:50 PM, Rating: Sub-Default, (Expand Post) First off, it isn't xp. It's SKILL POINTS. Half the crap you wrote is hard to understand without applying the games actual terminology to it.
#3 Oct 02 2010 at 1:56 PM Rating: Excellent
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Also in my opinion it's alot less boring if you're grinding mobs with your linkshell or other friends. Otherwise I would say yeah...grinding is definitely boring, if you do it all by yourself. And like withyouforyou said what game isn't about repetition? Anyways that is just my 2 cents.
#4 Oct 02 2010 at 1:56 PM Rating: Default
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I'm not over 20 yet, so I'm not allowed to comment.
#5 Oct 02 2010 at 1:57 PM Rating: Good
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Withyouforyou wrote:

I don't really like botanist. I do however really enjoy the mining mini-game.

... its the exact same minigame with a different graphic. What the **** is wrong with you.
Edit: fixed quote attribution

Edited, Oct 2nd 2010 3:58pm by SudoNemesis
#6 Oct 02 2010 at 1:59 PM Rating: Default
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Nothing is wrong with me. They are very far from the exact same, but only mathematically and in the numbers.
#7 Oct 02 2010 at 1:59 PM Rating: Good
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Azurymber wrote:
So Overall this game the MMORPG is about repeating the exact same thing 100s of times and doing levequests in between


Fixed it for you.

Welcome to the genre, by the way; some of us like to grind to get things, I wouldn't like it any other way.
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#8 Oct 02 2010 at 2:00 PM Rating: Default
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No... all 3 gathering minigames are exactly the same, just different graphics for their meters. You're obviously too mentally deficient to realize it though...
#9CunningLinguist, Posted: Oct 02 2010 at 2:01 PM, Rating: Sub-Default, (Expand Post) WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHH!!!!!!!!!
#10 Oct 02 2010 at 2:02 PM Rating: Excellent
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The SP curve for crafting jobs is severely high.

The best way is just to use the levequests to skill up on free materials and then make items that you can sell for profit a few at a time, but...


it will take forever to rank up.
#11 Oct 02 2010 at 2:03 PM Rating: Default
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SudoNemesis wrote:
No... all 3 gathering minigames are exactly the same, just different graphics for their meters. You're obviously too mentally deficient to realize it though...



You can insult me all you want. It's cute how you think they're the same. They're not. Pinging distance is different with botany than it is mining. Which is precisely why I said it was a numerical thing because the difference really are just slight variations in the programming modules for them... but yeah, guess everybody can't be as mentally deficient as me and understand how games work.


Too mentally deficient? That's so terribly cute. You're about as mature as my 50 year old mother to be honest.

Edited, Oct 2nd 2010 4:04pm by withyouforyou
#12 Oct 02 2010 at 2:05 PM Rating: Default
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withyouforyou wrote:
SudoNemesis wrote:
No... all 3 gathering minigames are exactly the same, just different graphics for their meters. You're obviously too mentally deficient to realize it though...



You can insult me all you want. It's cute how you think they're the same. They're not. Pinging distance is different with botany than it is mining.


Too mentally deficient? That's so terribly cute. You're about as mature as my 50 year old mother to be honest.

You arnt pinging distance. You're playing hot/cold. With botany and fishing you have a meter that moves up/down left/right. With mining you have a meter that fills up and empties. Its the exact same game, just different meters. Thanks for proving that you're about as smart as a pile of bricks.
#13 Oct 02 2010 at 2:07 PM Rating: Default
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You actually just proved my point. Hot & Cold is the same thing as pinging a distance. When somebody says cold, it's the same thing as pinging distant. You actually proved my point more than you did your own rofl.
#14 Oct 02 2010 at 2:09 PM Rating: Default
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withyouforyou wrote:
You actually just proved my point. Hot & Cold is the same thing as pinging a distance. When somebody says cold, it's the same thing as pinging distant. You actually proved my point more than you did your own rofl.

... uhh.. ok. so pinging distance is the same as hot/cold. Whatever. Either way, all 3 gathering games are the exact same game. Dolt.
#15 Oct 02 2010 at 2:09 PM Rating: Default
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Trust me they aren't the exact same. There are numerical differences under the skins albeit very gentle and light.
#16 Oct 02 2010 at 2:10 PM Rating: Excellent
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Yee haw! We got 'urselves a gold ol' fashioned name callin' thread!
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"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

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#17SudoNemesis, Posted: Oct 02 2010 at 2:12 PM, Rating: Sub-Default, (Expand Post) Trust me you're a moron.
#18 Oct 02 2010 at 2:12 PM Rating: Decent
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Physical level 24 - yeah. I still enjoy the game. Crafting is getting annoying though. If there were more recipes per level that would be nice but a lot of the levels you can't really do anything new yet, and yeah spamming the same recipe gets old. I think the exp curve on all jobs is a little ridiculous.

Edited, Oct 2nd 2010 1:14pm by Olorinus
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#19withyouforyou, Posted: Oct 02 2010 at 2:14 PM, Rating: Sub-Default, (Expand Post) Trust me that you know absolutely nothing about programming. You're just showing ignorance at this point.
#20 Oct 02 2010 at 2:15 PM Rating: Excellent
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CunningLinguist wrote:
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHH!!!!!!!!!
Wow, that really was cunning.

Olorinus the Vile wrote:
I think the exp curve on all jobs is a little ridiculous.
I thought the exp curve was supposed to be low because of the fatigue system?

Edited, Oct 2nd 2010 3:16pm by bsphil
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#21 Oct 02 2010 at 2:16 PM Rating: Decent
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Just created an account to confirm that withyouforyou is indeed a moron, and all three minigames are the same with a different gauge, however this shouldn't come as a surprise to anyone seeing how most of the "content" in this game isn't far from copy and pasted. Also as for the programming part, you could do all 3 meters with the same numbers and speed values (because they are), you have no idea what you're talking about.
#22 Oct 02 2010 at 2:16 PM Rating: Good
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I realize this is an mmorpg, but a mmorpg is partly an RPG. That means immersing you into the games world.
Levequests are NOT immersive. You don't feel like you are part of the world, you feel like you are grinding in a game Its the overall feeling that is really poor. If there were extra quests to do or areas to explore like ffxi or other mmorpgs I woulden't have as much to complain about. But there aren't. I mean Hello Kitty Online has more in depth story and a more in depth world that this has.

Is seems SE scrapped the whole RPG part of the game in favour of creating a Grind. And while i understand what they were -trying- to accomplish, they seem to have missed the mark quite a bit.

Thats not to say the game won't get better. Honestly the changes they are making to wards in a week or two is a MASSIVE step up. Its just a bit disappointing that with all the time they spent and with all the MMORPGs out there, FFXIV has very little to offer.

I mean honestly if you were advertising this game as competition for other games what would you say? "No quests, only a few areas so you don't get lost, FFXIV, enjoy the grind".
#23 Oct 02 2010 at 2:18 PM Rating: Default
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You DO know they're exactly the same right? you're just messing with him as a joke? it's very entertaining :D
#24withyouforyou, Posted: Oct 02 2010 at 2:19 PM, Rating: Sub-Default, (Expand Post) You COULD do them all with the same values, but trust me, they do NOT have the exact same values.
#25 Oct 02 2010 at 2:19 PM Rating: Default
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Dnied wrote:
You DO know they're exactly the same right? you're just messing with him as a joke? it's very entertaining :D



Yes but don't tell him that. It might make him mad enough to call me more names ;D
#26 Oct 02 2010 at 2:22 PM Rating: Decent
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I use the exact same timing and strategy for every gathering mini-game, after hours of fishing and mining I can say without a doubt that it's the same distance from the start of the gauge to the end of the gauge and travels at the exact same speed.
#27withyouforyou, Posted: Oct 02 2010 at 2:24 PM, Rating: Sub-Default, (Expand Post) I use the exact same strategy while eating potatoes as I do chicken. Same timing and speed. After hours of both, I can without a doubt tell you they taste very similar.
#28 Oct 02 2010 at 2:27 PM Rating: Good
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To the op...

No not really, now that I think about it. I get my *** handed to me by green enemies or higher ever since level 9, since my gear is either level one or just stuff that I have from levequests and an occasional craft item. I spent about 6 hours yesterday, 4 the day before that, and 3 hours today looking for better gear, but we all know how ****** that concept is in this game.

I haven't passed any level over the level 5 ones since the last update(or was it the one before that) despite being level 10 or 11(depending on which craft) and having the appropriate crafting temp buffs.

I really don't know what I'm going to do, I built a gaming PC for this game and I bought the CE, and now I feel totally ripped off. I now know why people fly planes into buildings, that's how frustrated I am with this game.
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#29 Oct 02 2010 at 2:32 PM Rating: Good
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withyouforyou wrote:
I use the exact same strategy while eating potatoes as I do chicken. Same timing and speed. After hours of both, I can without a doubt tell you they taste very similar.

Clearly you either don't know the difference between a potato and a chicken or years of tobacco abuse have rendered your taste buds non-receptive. It's impossible for a starchy plant to taste similar to the meat of an animal.

Edited, Oct 2nd 2010 4:32pm by KharhazDF
#30withyouforyou, Posted: Oct 02 2010 at 2:33 PM, Rating: Sub-Default, (Expand Post) You just made my day.
#31 Oct 02 2010 at 3:10 PM Rating: Excellent
But they made it less grindy, easier for casuals and got rid of all the gil sellers. They said they did and we can not question them!
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#32 Oct 02 2010 at 3:16 PM Rating: Decent
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In the late teens and 20's, DoW/DoM progress is many times slower than early year BST solo play in XI.
#33 Oct 02 2010 at 3:19 PM Rating: Good
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I never played the beta and currently I am Gladiator 9, Pugilist 7 and Mining 8 and what im reading is that once i get to the 20's the game starts to become FFXI? where the levequests start to drop off, is that right? or do you still have the levequests but they just dont give you as much or I guess im alittle confused with the OP. I wanted to play something more difficult then WOW but didnt want to go back to FFXI since it got so bad that when I was on my PLD as a tank I still had to wait for an hour or 2 to get a group and I play for about 3-4 hours a night so I didnt get much for leveling. I though since the begining levels were alittle different with these quests that you can get but then grind along with it solo or dual I was going to be good. But if thats the case then maybe ill rethink about continuing. Just to put it out there I am so sick of WOW lol so I dont want some one to respond with "go back" because that is carebear type of game but I can say trying to get gear in FFXIV is pretty bad. I do like the player driven economy and I do like the fact that FFXIV kinda gives me the feel of SWG back in the day which I played until they destroyed it. Please can someone let me know what happens later into FFXIV. Thx
#34scrish, Posted: Oct 02 2010 at 3:30 PM, Rating: Sub-Default, (Expand Post) To OP, Have you ever played any MMO.
#35 Oct 02 2010 at 3:38 PM Rating: Decent
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This is where square keeps telling you that this is am mmo and they want you not to play it solo. Grinding: You want to grind so you can do content that gets released with your ls mates etc. Leves: You want to do these in groups to help out friends and get some extra exp while your whole group gets to make fun of each other for doin dumb things and have a little fun. Crafting: you get to help other people and they help you giving a cooperation feel and at least a temp goal of getting someone x item. Gathering is the same idea. So overall the game is about advancing a group of people making friends wasting time with those friends and hopefully soon some better content will be released to give you better goals and more reason to do the same. SE has already introduced a few things that weren't known to be in the game that are interesting at least. I'm sure much more is coming.
#36 Oct 02 2010 at 3:39 PM Rating: Good
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Andromedda wrote:
and what im reading is that once i get to the 20's the game starts to become FFXI? where the levequests start to drop off, is that right? or do you still have the levequests but they just dont give you as much or I guess im alittle confused with the OP.

You still have the leves, but you grind leves just as you grind anything else.. Same leves over and over and over again... I couldn't even tell you how many times I did the footpad leve in limsa for bloodshore.. I think well over 10 times (with other people) and I still can't solo them.. There is just not enough variety in the leves to make them not feel like grind.. The only saving grace is to go to the other cities and play those leves instead to reduce the repetition and that helps a LOT. Some of the battleleves are quite a bit different city-to-city, the fieldcraft leves though, are pretty much the same, IMO.


Andromedda wrote:
Please can someone let me know what happens later into FFXIV. Thx
It's whatever you make it to be, I suppose... In the end, you'll probably end up playing EVERY class just to keep back the tide of repetition.. But really, I don't see anything wrong with that at all.. You pick up all the best abilities from each class and mix them the way you want.. It's the way FFXIV is supposed to be..

If you focus too much on single skills, you will get bored.. If you're bored, then switch to another class, learn some new abilities and figure out ways to mix it in with your primary classes.




Edited, Oct 2nd 2010 5:40pm by Sidicas
#37 Oct 02 2010 at 3:53 PM Rating: Good
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It's one **** of a grind.. Makes leveling a job in XI look easy by comparison - having a Lv 50 in this game will mean a ton of time invested.

I'm not exactly loving the game, but I'll grind until I see something better to spend my time on, which may not come.

Edit - I should say, my main concern when you have an absurd exp curve like this, is if they adjust it in the future. If they do that, they better not short us on the exp we've earned. If I'm 30, and deserve to be 35 on the new curve, I better be 35 when I log in.

Edited, Oct 2nd 2010 5:56pm by Coyohma
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#38 Oct 02 2010 at 3:55 PM Rating: Good
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I guess what i dont want to happen is that it takes me 8 hours to get 1 level lets say at 35 because i have to group to get the next level then what is the point of the fatigue system? I pre ordered FFXI when it got released to NA, and loved it. I was a Black Mage then went a different route once I hit 30. I picked up DK. Then once I was in the 30's I noticed I couldnt get groups b/c at the time Dragoons were OP and everyone was playing them. So I changed again and went PLD and started tanking. Loved it, this is when I figured out that I really enjoyed tanking and every mmo I have ever played after that I have played a Tank class so I thank SE for that. But once I was in the 40's it just started consuming to much of my RL time just so I can make a level to keep up with my buddies. At that time I had no kids and just a GF. Now days I am married with 3 kids and it makes it very difficult for me to sit for more then 5 hours to play at a sitting and that is if I want to loose sleep lol. We all have done it lol. I just dont want this to be FFXI again because if that was the case before FFXIV came out I would have just gone back. Anyone know how long it takes in groups to level in the mid to late 20's? did they let anyone beta test in the 30's or 40's? how long did it take during that time? Just wondering is all.
#39 Oct 02 2010 at 3:57 PM Rating: Good
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dont get me wrong I like the mechanics so far with FFXIV, a few things i would change like no AH deal lol. that makes it tough to find gear. but i am just trying to get a gauge on if higher level if this is going to be the game for me is all. Thank you for all your replies so far :)
#40 Oct 02 2010 at 5:04 PM Rating: Excellent
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24 physical here, bored to death
#41 Oct 02 2010 at 5:10 PM Rating: Excellent
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I'm over physical level 20, and I'm not bored.

But perhaps that's because I refuse to grind for hours on end. I do my guildleves, I do my crafting leves, and there's not much else.

If I log on without any leves to do I'll run around and chat with my LS while killing the odd mob, but I don't camp somewhere and grind. That would be boring. If I wanted to do that I wouldn't have stopped playing Everquest 1, or FFXI, or any of the other older generation MMO's with grind-centric gameplay.

The way I see it is the game isn't finished yet. There's plenty missing even at the lower levels. Why would I want to race up to max level as fast as possible when I know, right now, there's nothing there waiting for me?
#42 Oct 02 2010 at 5:14 PM Rating: Good
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I'm rank 16 gladiator right now and I'm kind of in an awkward place. Rank 10 leves give me hardly any SP, while rank 20 leves are just barely too difficult to complete. So I guess I'm stuck grinding mobs for now. Starting to get bored. I will probably go until I complete the storyline (I hear you stop getting story quests at 25) and then stop playing and wait for some updates to address some of the more annoying flaws in the game.
#43 Oct 02 2010 at 5:17 PM Rating: Decent
Almost physical level 30! I must be an addict. I took vacation (9 days) to coincide with the collector's edition release. Played wayyyy to much during that time. I managed to get fisher to 20, alchemist to 19, and my cooking is just about 17. Crafting and fishing is kinda boring, but I do stuff like; post on forums, research other aspects of the game, watch TV, chat on skype with LS mates, etc... In fact, I've completed 2 synths (about 500 class xp and 2000 physical) on alchemist while typing this. I'm not really into the battle classes right now. I played pugilist to 14, and it's fun, but decided to focus on fishing and alchemy until more gear, and food is available, perhaps even more retainers so I can store/use the hoards of random drops from mobs.

I've played through the 5 available story missions: cool. And started the guild quests for fisher. A bunch of us from a FFXI linkshell are all on the Wutai server, so we have comradeship, which can make the difference between being sick of grinding to the point of quitting, and enjoying company and conversation while tirelessly raising your respective class.

The graphics, and the environment are beautiful. I am fortunate to have a computer on which I can run FFXIV at max settings and get the most out of it. I've also not had any problems connecting and staying connected. Population is under control, and the gil sellers are (knock on wood) not infesting the world yet.

Personally, I love the game. But I feel I am a true MMO enthusiast, or at least, a Final Fantasy MMO enthusiast. I like working through 'the grind' for my achievements. This game is less than 2 weeks out of launch. It still has that 'new car' smell. I don't expect tons of content, and something shiny everywhere I turn. I expect to work (for lack of better word). But that's what I enjoy in these games. Taking the time to get to the top, so I'm ready for what's next! If you don't like grinding to this degree, or don't think there's enough 'content', wait a couple years, or maybe MMOs aren't for you. Personally, I love it, and I'm gonna keep on grinding.

Total class xp gained while writing this: about 3k, barely noticed the time pass.

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#44 Oct 02 2010 at 5:28 PM Rating: Decent
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My main push as a miner is to make lots of gil. I'm grinding really hard so when I'm rank 30-40 and mining those Grade 4 and 5 nodes, I'll be the only resource for some crafters. It will let me set the price at however I want for a while until people start to catch up.

The thought of making a lot of gil keeps me happy and having fun.

Edited, Oct 2nd 2010 7:29pm by Aristio
#45 Oct 02 2010 at 5:35 PM Rating: Decent
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scrish wrote:
To OP, Have you ever played any MMO.

Incase not a lil rundown on how you play ffxi.

Solo a job to lvl 10 (maybe 20) > Solo while looking for a pt to kill lizzies/crabs/gobs.

Solo while looking for a pt to kill worms and more crabs.

Solo while looking for a pt to solo while looking for a pt to kill mandies and more gobs.

Solo while looking for pt to kill bats/beetles/pink birds (remember these)

Solo while looking for a pt to kill more beetles.

Solo while looking for a pt to kill other things till 55 (cba listing em all)

Solo while looking for a pt to kill more pink birds for your whole time 55-75 + merits (before abyssea)

Wait for ages to for ppl to gather for events (sky, sea, limbus, dyna, abyssea, einerjar)

Repeat the aboove statement every day for a few years, doing the solo and pt for the rest of your playtime with the occasional 1-2hrs break to do missions.

SO ffxiv is repetetive is it? beleave it or not ALL games are repetetive with subtle differances to keep you hooked and if you dont think they are then you really are dumb.

Did you by any chance have anything to do with the dialogue in FFXIV? Just curious...

Anyway, if that was all you did in FFXI for years then you were doing it wrong. There are dozens of things you left out that people can do. Things you left out include MMM, BCNM, KSNM, questing, farming and gathering mats for synthesis, besieged and campaign, WoE, raising a chocobo, magian trials, camping NMs... the majority of the rest of the content in the game which makes it seem much less of a grindfest than you see in FFXIV. The op wouldn't be having this issue if there were more than 4 things to do in this game, regardless of how repetitive they are.

Anything you do all day will seem repetitive, but the difference is that in other games you have dozens of other things available to you. In this game, not so much.
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#46 Oct 03 2010 at 2:58 PM Rating: Good
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Let me ride a chocobo and I will enjoy it a lil more...
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#47 Oct 03 2010 at 3:28 PM Rating: Excellent
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Physical level 22 and I'm enjoying it pretty well. Especially crafting. The game does need a lot of work, but the core systems are enjoyable enough to me that I will probably stick with it under the assumption that they will take care of a lot of things as the game progresses.

As for the OP's complaints specifically, none of those things really bother me. It's just as repetitive as just about any other MMO I've played. Leveling up was still a grind in FFXI, WoW, SWG, LotRO, and many others. You do the same things over and over to progress in all of those. The main problem for me in FFXIV is the tedium involved in the in-between activities, mostly to do with the sluggish UI, such as managing my inventory, searching for new equipment, or even just setting actions and equipping things taking far too long for what they are.

And regarding the steep costs for each rank, there are two things at work here. One is that we don't really understand the game very well yet. It took weeks (months for everyone) after FFXI's launch for people to actually organize into parties that were efficient at gaining EXP. Even in WoW or other games where the grind is framed by quests so that the game gives you a specific direction to go in, the "good" quests that are efficient for leveling up weren't known when the games first came out. I'd be willing to bet it won't take people an entire week to reach rank 20 after the efficient methods are figured out.

The other thing is that people are just expecting to gain rank too quickly it seems. The game has been out a week and a half and the rank/level cap is 50. If you're already 20, are you not making progress? Did you want to hit the level cap in a month? I'm not sure what people are looking for here, but I'd rather not be "done" with a class in a few weeks in a type of game I could end up playing for years.

Edited, Oct 3rd 2010 2:29pm by TheMoreYouKnow
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#48 Oct 03 2010 at 3:36 PM Rating: Decent
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My only real gripe is just the party system. Atleast in ffxi you and a few friends could get together and with little ease find the missing parts you needed and get your party started. But with no seeking feature you just end up waiting for random people to join. Its a giant step down from ffxi.
#49 Oct 03 2010 at 3:45 PM Rating: Good
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TheMoreYouKnow wrote:
I'm not sure what people are looking for here, but I'd rather not be "done" with a class in a few weeks in a type of game I could end up playing for years.


It's the mentality of anyone who played any other MMO. Get the highest level (Rank) so you can do the fun endgame content.

Anyone who zergs to 50 is going to have a tougher time than most who take the time to rank up the classes evenly. There are so many useful abilities on a lot of the classes, it really pays off just to take your time as you'll benefit from it in the long run. ****, there are about 10 unreleased classes that will show up at some time or another.

#50 Oct 03 2010 at 4:00 PM Rating: Decent
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3,825 posts
I'm not PL 20 but I'm close. There have been a few times where I was frustrated with my camp spawning stuff I couldn't fight... In those instances I have come up with a new anti-frustration hobby...

When I get angry at the grind I just make sure I have every camp and portal tagged at least once. Today that led me to the next map over where I got 2 camps and then 1 shotted by 3 different mobs who all seemed to have a cold (one Snorted at me, the other two did something similar but sadly I forget). For whatever reason I really enjoyed getting killed while exploring. And at the end of the day I'll be able to teleport to all these places... so it's kinda useful too. I think I spent 3ish hours doing this today. Sure if I didn't do this I'd be beyond 20 by now, but hey... I'm having fun.
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FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#51 Oct 03 2010 at 4:01 PM Rating: Decent
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Guess I'm the only one who remembered back when it took a year in FFXI to reach level cap for your first job. As Phys. level 24, rank 15 marauder, with lots of crafts at 10+ and both mining and botany at around the same, I can without a doubt say I am still having fun. Now, if only people would buy my stuff, I could actually spend more time killing/ chopping/ mining/ making things.



Edited, Oct 3rd 2010 5:02pm by Uryuu
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