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107 1 Star Reviews on Amazon.co.jpFollow

#1 Oct 03 2010 at 1:13 PM Rating: Good
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I'm honestly getting really worried. If the japanese are saying the game is terrible, then this game doesn't have a shot in **** to succeed. I autotranslated some of the reviews and they all pretty much say how bad the UI is and the lag in the game. I just don't understand how SE botched this release so bad. There is so much potential in this game but its reputation is getting eaten alive. Anyone who plays MMOs knows that reputation is huge and a bad reputation is very hard to come back from. I'm keeping my fingers crossed that SE is working around the clock to fix the issues soon that many are complaining about.
#2 Oct 03 2010 at 1:15 PM Rating: Decent
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the japanese are notorious for amazon bombing anything made by square. Its nothing new. yes the game has issues. but amazon.jp is no place to look for actual reviews.
#3 Oct 03 2010 at 1:15 PM Rating: Excellent
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I don't mind. FFXIV is helping my grades: I ask myself, "Do I want to do my assignments, or do I want to sign onto FFXIV?" And I always choose my assignments.

So...keep it up, S-E. You're doing a splendid job in helping me towards my As.

Edited, Oct 3rd 2010 3:16pm by ghosthacked
#4 Oct 03 2010 at 1:17 PM Rating: Good
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Ouch, something similar happen with starcraft 2 but the game is still doing well.
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#5 Oct 03 2010 at 1:35 PM Rating: Excellent
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SudoNemesis wrote:
the japanese are notorious for amazon bombing anything made by square. Its nothing new. yes the game has issues. but amazon.jp is no place to look for actual reviews.


Ok well US Amazon has a good amount of 1 star reviews as well.
#6 Oct 03 2010 at 1:38 PM Rating: Default
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WillCider wrote:
SudoNemesis wrote:
the japanese are notorious for amazon bombing anything made by square. Its nothing new. yes the game has issues. but amazon.jp is no place to look for actual reviews.


Ok well US Amazon has a good amount of 1 star reviews as well.

You act like we don't amazon bomb either. The Japanese are famous for it, but we participate too.
#7 Oct 03 2010 at 1:41 PM Rating: Good
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can we stop worrying about what other people think and make decisions for ourselves? there could be 12 billion 1 star reviews on amazon, im still re-upping my subscription at the end of the month.
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#8 Oct 03 2010 at 1:46 PM Rating: Decent
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Elamille wrote:
can we stop worrying about what other people think and make decisions for ourselves? there could be 12 billion 1 star reviews on amazon, im still re-upping my subscription at the end of the month.

Amen. Even with its glaring flaws, FFXIV is a unique MMO, which I'll stick with until guild wars 2 comes out.
#9 Oct 03 2010 at 3:13 PM Rating: Good
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I'm keeping my fingers crossed that SE is working around the clock to fix the issues soon that many are complaining about.


They arent sadly, or there would of been some fixes by now :/

I think this game was always intended to be mainly a p3 game, maybe by ps3 release it will be better because that is the only market they seem to care about. Every aspect of the game screams console designed, very despressing what they did with the pc release of the game.

Edited, Oct 3rd 2010 5:14pm by preludes
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#10 Oct 03 2010 at 5:02 PM Rating: Decent
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the game isint guna get better over night. it took them almost 2 years to fix most the problems with xi when it 1st launched in japan and if you recall they 1 stared it on amazon also, so if thats anything of a mark to show the game i have high hopes for the game and se dose eventualy get its act togeather so give them time. no game works perfect when it first lauchs as a mmo.

as for the consul part they do love that aspect and they did in xi its only on pc cause its easy to port onto for the most part.
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#11 Oct 03 2010 at 5:07 PM Rating: Decent
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SudoNemesis wrote:
Even with its glaring flaws, FFXIV is a unique MMO, which I'll stick with until guild wars 2 comes out.
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#12 Oct 03 2010 at 5:39 PM Rating: Default
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Lobivopis wrote:
SudoNemesis wrote:
Even with its glaring flaws, FFXIV is a unique MMO, which I'll stick with until guild wars 2 comes out.

Well... yeah. Even a unique mmo mixing the combat of white knight chronicles with the leveling of SaGa can't compete with a truly "***** the mold!" MMO that GW2 looks like it'll be.
#13 Oct 03 2010 at 5:44 PM Rating: Decent
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preludes wrote:
Quote:
I'm keeping my fingers crossed that SE is working around the clock to fix the issues soon that many are complaining about.


They arent sadly, or there would of been some fixes by now :/

I think this game was always intended to be mainly a p3 game, maybe by ps3 release it will be better because that is the only market they seem to care about. Every aspect of the game screams console designed, very despressing what they did with the pc release of the game.

Edited, Oct 3rd 2010 5:14pm by preludes


By now? It's been 4 days of actual release and like 10 total. By now... wtf
#14 Oct 03 2010 at 5:50 PM Rating: Decent
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By now? It's been 4 days of actual release and like 10 total. By now... wtf


Alpha/Beta? People have been playing this game for quite some time now.
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#15 Oct 03 2010 at 5:54 PM Rating: Decent
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I'm not sure if someone already posted this perspective, but I think it could be a good thing that the Japanese do not like the game right now. If they loved the game then everything that we do not like about it would stay exactly the way it is. SE will listen to the japanese fan base WAY more than they ever would us. Just my two cents but I see this as a possible plus as it will wake the dev team up and they will jump into action. They have too much vested into this already to just call it quits.

Edited, Oct 3rd 2010 7:56pm by Kahafer
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#16 Oct 03 2010 at 5:56 PM Rating: Good
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^Yeah, I'm glad people aren't settling for it the way it is, but I don't want word of mouth so bad that the game ends up suffering and we get lackluster expansion packs and content patches.
#17 Oct 03 2010 at 5:56 PM Rating: Excellent
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Personally, I find it to be a good sign. People complaining don't damage the game's reputation... the developers did that by releasing it unfinished. The complaining just makes it more likely that it'll be fixed.
#18 Oct 03 2010 at 6:19 PM Rating: Good
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ghosthacked wrote:
I don't mind. FFXIV is helping my grades: I ask myself, "Do I want to do my assignments, or do I want to sign onto FFXIV?" And I always choose my assignments.

So...keep it up, S-E. You're doing a splendid job in helping me towards my As.

Edited, Oct 3rd 2010 3:16pm by ghosthacked


Ahh you made me laugh! Thank you.
#19 Oct 03 2010 at 8:03 PM Rating: Excellent
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Well most of the game shops in the UK have a miniscule PC section, it s all dedicated to consoles. So when I buy a game, it's from Amazon and if you think the reviews there make me want to buy the game dream on.

People had high hopes for this game, read the feedback forums for some really amazing ideas on how to build on FFXIs success.

You can say "well all MMO's have a ****** launch" but why is that so, because people have learned to accept it. Whilst a few bugs and server issues are acceptable,this game gets nowhere near what is required.

Who set the launch date? SE. The devs should have said the game cannot be ready in that time frame. They already had an MMO with years of development that they have learned nothing from (in fact they have learned negative from). That is an MMO that was paying them $ every month, they didnt need to hurry the game at all, they were already earning millions each month.

We expected a new game that redefined MMO's, it wouldn't necessarily challenge WoW,but would astound us nontheless. All we've got is a slightly changed version of the MMO franchise. Once again being able to be everything on one character (I'm gonna call it a toon just to annoy Alla nerds) is a fantastic idea, but we needed so much more in 2010.

SE has dropped the ball in such a massive way. They are aleady working on an expansion. Whilst that is welcome, as the one thing I thought they would add from Beta is more quests etc, their track record of fixes with FFXI is abysmal. 6 Line macros anyone. When did that get fixed?

What a rant. I have no faith in SE fixing all the issues in the near future. FF fans will play the game whatever, and so it will be "successful" but I hoped for so much more. The rest of us know they are one of the least responsive companies in history.

And for those of you that say, "it's just beta" or "all MMO's are **** at release" ask yourself why. This is their second attempt. They had plenty of time to redefine the genre. "Until FFFXIV all MMO's had ****** releases" Why is no one going to say that? I'm not talking about bugs and server issues, look at the forums, everyone is complaining this s shiitty game
#20 Oct 03 2010 at 8:24 PM Rating: Excellent
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Same thing happened to APB .. Fan boys defended the game down to a mere 100 or so population.. look where APB is now.. BANKRUPT
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#21 Oct 03 2010 at 8:56 PM Rating: Excellent
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Actually it's more than 107. I read through the 5-star-reviews.
One line in the first one catched my eye:

"I was sure this game would be bad. 5 Stars for Square Enix for fulfilling my expectations 100%"

Japanese sarcasm is pretty rare, but a beauty to behold when used. ^.^/
#22 Oct 03 2010 at 10:33 PM Rating: Decent
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The server lag... I don't think that is something that can be fixed by a version update but I could be wrong...
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#23 Oct 03 2010 at 10:47 PM Rating: Excellent
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I take it some of you have never watched an mmo die. I have, several times, and before they shrivel up to one server with 1000 population their releases almost always look like this one. I'll share a (somewhat long) rant in case anyone is interested.

Was anyone here a part of the Vanguard, SOH launch? I was, from day one. It was a disaster, and a game that released with HUNDREDS OF THOUSANDS of people playing shrank to something like 10,000 in a handful of months. Bugs were a much bigger part of that failure, but it was lag and a lack of content that really sank the knife in. Vanguard was a beautiful, expansive world with a heavily crafter focused economy, brimming with potential... Sound Familiar? Frankly even with all the features that were missing I remember it being more complete than FFXIV at launch. It still exists, but only a handful play it. Its actually not a bad game even today, but once a game gets that tarnished reputation and loses its server population the social dynamic collapses, and theres no way to recover. They even tried a relaunch of the game, with a full trial island and free play for prior subscribers, and no one went back (Well I did, I really liked Vanguard. But the servers were ghosttowns, it wasn't even fun). Gamers aren't forgiving.

I also played AoC and Warhammer at release (among others, those were just exceptionally poor releases as well), and while both had bright spots they also both rapidly declined due to the same issues facing FF. In craft-heavy games a rapid dip in population is usually lethal, and that is exactly what I see bringing this one down. People get fed up and quit en-mass, materials and crafted goods drop in avaliablity (spiking the price), and those who stick around end up not able to enjoy the game because the core mechanics only function with a large, active player base.

As far as the ps3 release, it is going to be run down by the hype machine that is The Old Republic. If you want to see a studio that is determined not to have a crap release, go take a look at Bioware's pages for that game. By the time it releases nearly five years of development, along with hundreds of millions of dollars will have been invested in it. A player community like I have never seen already exsists and is promoting the game by word of mouth. As an example, after Bioware asked for feedback on their description of space combat the community responeded with a series of topics that garnered something on the order of 20,000 posts, and continues to be discussed today. Thats unimaginable for a game that isn't even advertising a closed beta yet. Not to mention the site has over 650,000 registered members who signed up for the sole purpose of getting news about a game that has yet to announce a release date (though spring 2011 is their unofficial timeline from dev posts). And then there is the fact it has the Star Wars IP behind it.

The "Old Republic" mmo is being crafted as EA's big stick assault on Activision and Warcraft. Cataclysm is Blizzard's shield, timed to try and reduce the severity of the beating SWtOR is bound to inflict on them. So I have to ask, how is Final Fantasy going to come back from this disaster of a release when it has to walk right into that fight? I guarantee you very few people are going to look at FF and OR and decide FF is the better investment of their gaming dollar, and that was almost certainly a motivating factor in releasing FFXIV in 2010. Square wanted to get a few sales in before the big boys came out. Guild Wars 2 is just a kick in the balls for good measure. Maybe FFXIV limps past with a few servers and hardcore players, but unless there is a large dedicated revenue stream you can say goodbye to decent expansions or radically improved content. If that comes to pass (and I strongly suspect it will, having experienced similar situations) I doubt I'll be able to justify keeping my toon alive on here. Which is too bad.

In the end this was just ill timed. The Christmas market combined with the mmo titans coming in the spring forced a premature launch, and now the ship is taking on water faster than Square can bail it out. This game, even with more content and improved UI/auction systems, is really just a puffed up asian style grinding mmo similar to Silk Road Online. It might have enjoyed some sucess had it released in a finished state in a quiet year, but as it stands FFXIV is headed toward one server obscurity next to a lot of other promising mmos. Hopefully someday these game studios start to learn from these examples, instead of repeating them.

Edited, Oct 4th 2010 1:14am by Troggie87
#24 Oct 03 2010 at 10:56 PM Rating: Excellent
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Excellent post, troggie, I hope they can make some significant changes in the next few months, or I'm gonna find it hard to justify subscribing as well.
#25 Oct 03 2010 at 11:06 PM Rating: Decent
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Negative reviews will almost always greatly outnumber positive reviews no matter how you look at it, anywhere you look. It's just the way most(not all) people are when it comes to giving their opinion on any product they use or anything they do. 9 times out of 10, the same person that writes a negative review of one thing will likely never right a positive review of a good experience. Main reason being, because complaining openly is practically second nature. That, and if the game were as bad as these people say, servers wouldn't be capping so fast and a Queue(seeing a lot of complaints about this) wouldn't be needed.
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#26 Oct 03 2010 at 11:19 PM Rating: Decent
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All excellent points, Troggie87. However FF is aiming at the domestic market, where WoW is not even being sold officially and I doubt that SWTOR will any time soon. Western markets are a nice bonus and Square wants to succeed there but those are not making or breaking their games. If FF XIV was accepted in Japan it could thrive even if every single English, German and French account had been cancelled. But it does not seem to be any more welcome in Japan than elsewhere. This combined with FF XI being switched to the "end of life" mode in anticipation of the FF XIV release actually makes whole Square online business very vulnerable at this moment.
#27 Oct 03 2010 at 11:21 PM Rating: Excellent
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Troggie87 wrote:
I take it some of you have never watched an mmo die. I have, several times, and before they shrivel up to one server with 1000 population their releases almost always look like this one. I'll share a (somewhat long) rant in case anyone is interested.

That's a little dramatic. Most MMOs that sink are new IPs (or half-assed licensed IPs) built by small companies. This one is a juggernaut franchise backed by a juggernaut company. They'll stick with it until it's fixed, and we'll see what happens after that.

I do think that this launch has done the game irreparable damage, though. Without some kind of miracle, it's never going to see mainstream success. I'm pretty shocked that companies still haven't figured out that you can't release an MMO today and finish it six months from now.
#28 Oct 03 2010 at 11:36 PM Rating: Default
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Elamille wrote:
can we stop worrying about what other people think and make decisions for ourselves? there could be 12 billion 1 star reviews on amazon, im still re-upping my subscription at the end of the month.


<Common Sense> <This guy has it>

You hate the game so much then quit...I don't understand why people have to troll the boards so much with nonsense. I vote for a separate forum for complaints and "I'm leaving" threads. Leave the rest of the board for those who actually want to discuss meaningful matters.
#29 Oct 03 2010 at 11:46 PM Rating: Excellent
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Seriously, this game is only 20% complete, that's why it blows. Shame on them for releasing it, shame on us for not outcrying more during beta. "It'll be fixed by retail."

Those who are saying quit if you don't like it, that's exactly what might happen. Then guess what? A low population MMO from get go, doesn't take a genius to figure out how fun that is. 'If you don't like it then quit' will ultimately be the demise of this game.

Edited, Oct 4th 2010 1:49am by sylph19
#30 Oct 04 2010 at 1:41 AM Rating: Good
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Seriously, this game is only 20% complete, that's why it blows. Shame on them for releasing it, shame on us for not outcrying more during beta. "It'll be fixed by retail."

There was another poster, I think he was called ShonanSeraph or something, who kept calling all critics during closed/open beta naive. More-or-less literally, he said:

"Are you really that naive to believe *SE* would release the game in the state it is now? Don't be so foolish. They are just holding back the big update for launch!"

...haven't seen him post too much lately...
#31 Oct 04 2010 at 4:49 AM Rating: Good
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Excellent Post Troggie. Sadly SE is screwed on this one. If they released a game full of content right now that hooked a ton of players in, then they might've had a chance. Now many don't wanna pay for essentially a beta with no real word from SE about when it will get fixed. With cataclysm, the old republic and Guild Wars 2 coming out, SE has very little chance. I wanted FFXIV to be the game that pulled me in like FFXI did but I do not see that happening. At least Guild Wars 2 looks extremely good and I cannot wait for it.
#32 Oct 04 2010 at 5:47 AM Rating: Default
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WillCider wrote:
Excellent Post Troggie. Sadly SE is screwed on this one. If they released a game full of content right now that hooked a ton of players in, then they might've had a chance. Now many don't wanna pay for essentially a beta with no real word from SE about when it will get fixed. With cataclysm, the old republic and Guild Wars 2 coming out, SE has very little chance. I wanted FFXIV to be the game that pulled me in like FFXI did but I do not see that happening. At least Guild Wars 2 looks extremely good and I cannot wait for it.


If they released all of their content now they'd have no content for the next few years. No MMO developer is dumb enough to release all of their content at launch if they want their game to last awhile, MMORPGs = long term, not short term like offline games. Every game project has a certain amount of money allocated to it, and if they're throwing in tons upon tons of content at the release and on they will be spending much more money than they should, instead of staggering content (like every MMO designer has to this date) where the money spent won't be more than necessary.

preludes wrote:
They arent sadly, or there would of been some fixes by now :/

I think this game was always intended to be mainly a p3 game, maybe by ps3 release it will be better because that is the only market they seem to care about. Every aspect of the game screams console designed, very despressing what they did with the pc release of the game.


Since you're a SquareEnix employee can you tell us when the issues will be fixed? Since you seem to know what they are and are not doing. Otherwise no one can say what they're doing or not, oh and there has been fixes, quite a ton of fixes actually, just nothing on the design level.

Borkachev wrote:
Troggie87 wrote:
I take it some of you have never watched an mmo die. I have, several times, and before they shrivel up to one server with 1000 population their releases almost always look like this one. I'll share a (somewhat long) rant in case anyone is interested.

That's a little dramatic. Most MMOs that sink are new IPs (or half-assed licensed IPs) built by small companies. This one is a juggernaut franchise backed by a juggernaut company. They'll stick with it until it's fixed, and we'll see what happens after that.

I do think that this launch has done the game irreparable damage, though. Without some kind of miracle, it's never going to see mainstream success. I'm pretty shocked that companies still haven't figured out that you can't release an MMO today and finish it six months from now.


All MMO developers are acting like designers not players. It's players who are impatient, not the developers because they set themselves up for working long term on a project like this but it's the players who decide "Well seems there's not a lot of content at launch, there's problems and no end-game the second the game launches time to leave!"




Edited, Oct 4th 2010 7:53am by Jennestia
#33 Oct 04 2010 at 5:55 AM Rating: Good
Some very good and thoughtful posts here that made me rethink some of the things I had believed before.

That being said, time will test all things. I think all anyone can do is play this game until they find one they enjoy more. For me, I am not into the WoW clone thing, that's why I have no interest in Star Wars: The Old Republic, even though I love Star Wars and think the game will be quite promising. I've heard great things about Guild Wars 2, but mainly from people who loved Guild Wars I, which I didn't.

I am no MMO loyalist. I play games until I get bored of them. Though FFXIV does have a lot of issues right, lack of content being one of them, and UI problems another big one, the way the game plays keeps me having fun in a way that no other MMO can keep my attention with.

Not everyone feels that way, and why should they We're all different people with different tastes and different expectations. Though I am not an advocate of complaining, quite the opposite in fact, I do agree with what one poster said... I would have a tonne of complaining, and people to play with and help build an economy with, than have dead servers.

At the end of the day I think we will see a lot of people leave this game when other hot titles come out. Some may come back, many probably won't. However I do believe that this game will survive and maintain a popularity level similar to its predecessor. They may have done a lot of things wrong, but for many of us, they've still done quite a lot of things right as well, and as time moves forward, albiet quite possibly more time than most people will wait, most of the negatives will be worked out.

Without a doubt though, it is getting tiresome with MMOs being released with so many problems. FFXIV wasn't the first and it won't be the last, and truthfully, that is only likely to change if somehow it shows on the balance books. Since MMO players aren't going to stop playing and buying MMOs, chances are it'll only happen if a company releases an almost 100% bug free MMO with tonnes of content, and gets immensely rewarded as a result of that.

Anyway, at the end of the day, we play what we want to play, and have no reason to do otherwise. Me... I see myself playing this for a long time to come.
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#34 Oct 04 2010 at 6:35 AM Rating: Good
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Quote:
There was another poster, I think he was called ShonanSeraph or something, who kept calling all critics during closed/open beta naive. More-or-less literally, he said:

"Are you really that naive to believe *SE* would release the game in the state it is now? Don't be so foolish. They are just holding back the big update for launch!"

...haven't seen him post too much lately...


I do wonder what the point of specifically telling everyone there was a 6g download if there really wasn't? Until they retract the statement about the download or that update goes live I'm not considering what we have as a finished product. Which doesn't make paying for an incomplete product or paying to complete testing any more right; it does give all of us who want the game to be awesome some hope.
#35 Oct 04 2010 at 6:55 AM Rating: Good
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I'm beginning to worry myself. I have learned over the course of many years now, especially in the last, that there will be people who will defend something no matter what it is. Then there will be people who bash something, no matter what it is. But what you must do, is listen to the masses and the well thought out non-hate spewing insult throwing opinions to see what really is the truth of the matter and see where the direction of things is headed.

I love everything Final-Fantasy. I've been waiting on this game for years, I want so badly to enjoy it and have a good time with it. It's beautiful, it's creative and it deserves to be fulfilled to the potential it has, but Square Enix is doing some of the stupidest things right now. I think at the bottom of their hearts is nothing but greed for more money and more subscription fees and not truly looking at what a masterpiece they can actually create is. Some of them may be, like the artists and many of the designers, but when I hear interviews by people like Hiromichi Tanaka I feel as though they're really just trying to get by with as little effort and as maximum profit as possible. After the mass complaining about the lack of a auction house his response was "We want you to really enjoy the market wards". It's such a slap in the face to be honest. You force something on people then tell them you want them to enjoy it?

There's a lot of things holding this game back but I think poor executive decisions is by far the biggest. The release was indeed rushed, there are so many bugs, so much lag, so many unfinished features, it feels incredibly rushed in many different ways. The biggest things are just the complete lack of basic function though, things like auction houses, mail systems, not failing a guildleve if you crash, anima regeneration, it's things you can't exactly excuse on "Well it's just release" just like people were making excuses in beta saying "It's just beta". You can say it's just this or it's just that till the cows come home but eventually when enough people stop playing it's not going to matter. The game might be an absolutely perfect masterpiece in 2 years, but won't it be sad if it shuts down soon after? Or goes the way of FFXI? It's like I'm watching history repeat itself.

FFXI was one of the greatest masterpieces, the most amazing story I've ever experienced in my life and the most genius world you could even hope to create. It is beyond a masterpiece and beyond a work of art in design, but in practice so many things held it back and changes came far too late, then Square Enix just started throwing things around and butchering others in what appears to be some attempt to save face.

I feel like deep down all Square Enix is trying to do is get my money. They're trying to do this with as little production costs as possible, as quickly as possible and as efficiently as possible. I think a lot of the developers might even be pressured from the higher ups in this kind of attitude as well. It doesn't take Einstein to see that there are a lot of things very wrong with FFXIV right now and that a lot of people are very unhappy. I personally pray that fixes come soon, things are changed and that the damage isn't so bad that this game begins sinking before it really even gets it's momentum up. I want this game to succeed from the bottom of my heart, but that won't happen by making excuses for everything Square Enix does. It will happen by them making changes that please the masses and by making a great MMORPG first and worrying about maximum profits in minimum time with minimum cost and effort second.

Edited, Oct 4th 2010 5:56am by EndlessJourney
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#36 Oct 04 2010 at 7:13 AM Rating: Good
Speaking of heavy player crafting economies killing an MMO, isn't that what helped kill Asheron's Call 2? I remember you couldn't buy much from NPCs because they expected players to make everything, with disastrous ghost town-like results.
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#37 Oct 04 2010 at 7:40 AM Rating: Good
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Overlord Chialing wrote:
Speaking of heavy player crafting economies killing an MMO, isn't that what helped kill Asheron's Call 2? I remember you couldn't buy much from NPCs because they expected players to make everything, with disastrous ghost town-like results.


I can see the heavy need for crafting working, but I tell ya what... Not having an auction house coupled with the crafting system, needing multiple crafts leveled for a lot of synthesis and what not, depending on other crafters, gatherers and each other so much for so many things... It's not helping. Something needs to give.
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#38 Oct 04 2010 at 8:02 AM Rating: Good
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2,010 posts
Demonadrastos wrote:

Negative reviews will almost always greatly outnumber positive reviews no matter how you look at it, anywhere you look. It's just the way most(not all) people are when it comes to giving their opinion on any product they use or anything they do. 9 times out of 10, the same person that writes a negative review of one thing will likely never right a positive review of a good experience. Main reason being, because complaining openly is practically second nature. That, and if the game were as bad as these people say, servers wouldn't be capping so fast and a Queue(seeing a lot of complaints about this) wouldn't be needed.


This is simply not true. Look up some other games on Amazon and tell me that the good ones don't have reviews reflecting their strengths. I just looked up Oblivion, Fallout 3, Dragon Age, World of Warcraft, and FFXI - which is a nice cross-section of different developers and different types of games. There will always be some people who have different levels of interest, but none of those five listed have the kinds of complaints that we are seeing about FFXIV.

The big problem is that when the same complaints are listed over and over and over again, on multiple sites in multiple languages, it's no longer just different strokes for different folks. It's just a bad game. People will recognize that, and the reviews will cause them to move on to other things.
#39 Oct 04 2010 at 8:17 AM Rating: Good
*****
11,539 posts
Without regard to FFXIV itself or SE, two things about online reviews in general:

1) People who dislike a product are more likely to want to tell someone than people who like a product, because people who like it are using the product. People who dislike it are angry that they spent money on a product they have determined they don't like and feel the need to vent and rage. Why do you think this forum seems so flooded with negative comments in comparison to the positive ones? It's because people who are not happy want to tell everyone why they aren't happy and people who are happy are enjoying the game and really don't give a **** what other people think.

Yes, there are exceptions, but statistically speaking, a company is far more likely to get a negative review from an irate customer than a shining review from a satisfied one.

2) I find it difficult to believe that a product that someone spent money to design and publish is entirely without merit. Whether it's a game, a movie, a car, an "as seen on TV" item or anything else... there has to be SOME reason to buy it, even if it is largely crap. This is why I never take ratings of 0-1 seriously. Anything lower than a 2 tells me that you are just angry about something and are unwilling to see the positive sides of the product. Conversely, a perfect 5/5 or a perfect 10/10 or a perfect 100% I take with a grain of salt, too. No product is perfect. Every product has room for improvement. A perfect score could indicate that you just really really like the game (in which case, I'm going to want to read your review to find out what you like and hopefully find out if you have any criticism) or that you're just a raging fanboy (in which case, I don't give a **** about your review).

When I'm looking to buy a product, I look at the 2/5-4/5 or the 2/10-9/10 or the 20%-95% reviews. The true story is usually in there somewhere.
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#40 Oct 04 2010 at 10:08 AM Rating: Decent
29 posts
ghosthacked wrote:
I don't mind. FFXIV is helping my grades: I ask myself, "Do I want to do my assignments, or do I want to sign onto FFXIV?" And I always choose my assignments.

So...keep it up, S-E. You're doing a splendid job in helping me towards my As.

Edited, Oct 3rd 2010 3:16pm by ghosthacked


I lol'ed
#41 Oct 04 2010 at 10:55 AM Rating: Excellent
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65 posts
You would think that companies would look at Blizzard's business module and emulate. I mean I haven't played WoW in about 5-6 months myself, NOT because the game is bad, but because I considered myself a Hardcore player and ran through content and Hard core raiding at a MUCH higher rate then the casual or semi casual player. I found myself with little to do, and that is no fault of the company or the amount of content released by Blizzard.

What makes Warcraft a great gaming experience, and the key word here is EXPERIENCE, is that you rarely have to have faith in them. Allow me to break it down real fast and easy:

You KNOW what direction the game is going in as far as changes to classes,quests, or content far before it is released.
You have DEDICATED forums with game devs that occasionally chime in on topics wether to defend, agree, or inform players
You pay blizzard directly, no 50 step process in order to get in game.
You can have multiple characters across multiple servers.
The game is huge, and it somehow can cater to all age/skill groups, from 10 year old noobs to 20-30 year old min/maxer's
The game has multiple gameplay aspects, i.e the 1-80 grind, the BG's, the Arena, the dungeons, the 10 mans, the 25 mans
You can have COMPLETE customization of your key mapping and UI. This is huge for a company to allow 3rd party mods.
The game has minimized time sinks, your time is not wasted. Sure Fanboys will cry that its boring to mine/gather in WoW, but seriously i would rather click a mine once, then go through the stupid time sink of gathering in FFXIV to achieve the same results. then I can spend my precious time saved doing something else more productive.

FFXIV fails to offer any and all of these options, and trust me... this list is only a hair on the elephants back.
Squenix needs to realize in order to be successful in this day and time, you cannot be a NICHE market MMO. You have to appeal to the masses and the masses will reward you with their subscriptions. Does WoW have problems on expac releases and content updates, sure they do, but the customers are willing to put up with a day of lag because they realize that 12 million people are all trying to access this at the same time.

I fell into the NICHE market that FFXI was, played for almost 5 years and loved every moment. After trying all the MMO's that launched after I quit FFXI, my standard for MMO's increased with each game played. I wanted FFXIV to be the "wow killer" that most of us on these forums saw it to be, sadly FFXIV has absolutely zero chance to oust ANY current MMO on the market and (although my opinion) will become one of the BIGGEST busts in MMO history, yes even bigger then Vanguard/LOTRO/AOC/WAR. Sorry Kuppo
#42 Oct 04 2010 at 11:28 AM Rating: Good
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263 posts
I wouldn't go as far as to blame SE for not emulating Blizzard, I mean SE is a Japanese company with previous MMO experience. The only expectations people had of them were, really, just to keep the good from FFXI and make a pretty game. I'm more than certain majority of players would be happy with FFXI v2: Shiny graphics.
Could be said emulating Blizzard is doomed to fail too, since people could just go play Blizzard products instead.
#43 Oct 04 2010 at 11:39 AM Rating: Excellent
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65 posts
sylph19 wrote:
I wouldn't go as far as to blame SE for not emulating Blizzard, I mean SE is a Japanese company with previous MMO experience. The only expectations people had of them were, really, just to keep the good from FFXI and make a pretty game. I'm more than certain majority of players would be happy with FFXI v2: Shiny graphics.
Could be said emulating Blizzard is doomed to fail too, since people could just go play Blizzard products instead.


I'm not saying they should be a WoW clone, but imho if its not broke, don't fix it. Better yet, don't try to reinvent it. Sure go ahead and try to upgrade it, but please don't just give us GAMEBREAKING NEW things that are really just a headache to utilize and perform with.

Asking for actual SE forums that dev's read is not far fetched, it's called Customer service.

Ease of use pay options does not mean its a wow clone, it means SE is using common sense instead of outsourcing payment services.

3rd party mods should be an EXPECTATION of any MMO's playerbase, not just WoW.

I'm not asking to see a zone in FF called Ogrimmar, but i would like to see a repair NPC(100%) and an auction house.
#44 Oct 04 2010 at 11:54 AM Rating: Default
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89 posts
Xclusive215 wrote:
Asking for actual SE forums that dev's read is not far fetched, it's called Customer service.

I liked that FF XI developers had not been listening to users suggestions for a while. And look what happened when they did? Chains of You Asked For Low Level Content Promathia. One thing is to fix bugs and issues another is to re-design game every quarter. WoW suffers from this, FF XI now too but the orginal FF was pretty good at sticking to its design (except for this one-time CoP disaster) so you could wear your epic armor from 5 years ago without being kicked out of raid. I don't mean developers should ignore glaring bugs like they do in FF XIV now but they should not add 5 new colors of the flying mounts because little Johnny is not happy with the 15 they already have either.

Quote:

Ease of use pay options does not mean its a wow clone, it means SE is using common sense instead of outsourcing payment services.

I agree, payment options in FF XIV are a shame.

Quote:

3rd party mods should be an EXPECTATION of any MMO's playerbase, not just WoW.

Depends on the game. In a game with simplistic game mechanics and non-existent economy 3d party mods cannot really affect game balance but in FF XI they (illegal ones) did cause a lot of harm to the players.

Quote:

I'm not asking to see a zone in FF called Ogrimmar, but i would like to see a repair NPC(100%) and an auction house.


And this is very unfortunately by design. Both gimped repair NPC and no AH. I don't know if Square rather let the game die or change the design but I suspect the former is more likely than later.

Edited, Oct 4th 2010 1:57pm by HachiLihachi
#45 Oct 04 2010 at 12:27 PM Rating: Decent
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65 posts
By third party mods i'm referring to calculation's (dmg/heal meters), Skins, and UI mods. Regardless of the games graphics, I should still be able to make my action bar look cooler, change the position of chatbox, along with seperate chat colors/channels etc. SE attempted to add their own very small tweaks to the UI, as in some portions were not static on screen, but seriously just moving things around doesn't mean that it is customizable.

How can you not control the camera with arrow keys???? I mean in Alpha you could, Beta you couldn't, People gave a ton of feedback about it.. all negative, and SE still released CE with j,k,l,i as camera controls.

I'm now focused on Cataclysm, GWII, and next year for SWTOR. I will check the FFXIV forums about 2 months after the PS3 release in hopes that all the bugs have been fixed from the PC paid beta version, and the assumed lackluster PS3 release. This game honestly left such a sour taste in my mouth that I doubt i will every play another MMO released by SE.


Edited, Oct 4th 2010 2:28pm by Xclusive215
#46 Oct 04 2010 at 12:35 PM Rating: Decent
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89 posts
Xclusive215 wrote:
By third party mods i'm referring to calculation's (dmg/heal meters), Skins, and UI mods.

What about things like Auctioner or whatever that called which would let you do wholesale AH trading and sniping? It does not matter in WoW but in a game, where most of equipment is from AH, its effects could be devastating. What about Quest Helper? Maps were a treasure in FF XI, people actually quested and spent lot of time to get maps. It's a nice way for designers to add a quest prize without affecting the game balance. I just want a usable UI, I could not care less how cool or uncool my action bar looks.
#47 Oct 04 2010 at 12:41 PM Rating: Excellent
Xclusive215 wrote:
You would think that companies would look at Blizzard's business module and emulate.


Actually I think this is quite an intelligent statement. I think WoW's success has much more to do with Blizzard than it does with WoW. Let's face it, WoW is fun, but it's not the best game on the market anymore... not in my eyes at least. I think if more companies tried to emulate Blizzard, instead of WoW, we'd have more high-quality games out there in general, and WoW would not dominate nearly as much as they do.
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#48 Oct 04 2010 at 12:58 PM Rating: Good
Scholar
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106 posts
Jennestia wrote:

If they released all of their content now they'd have no content for the next few years. No MMO developer is dumb enough to release all of their content at launch if they want their game to last awhile, MMORPGs = long term, not short term like offline games. Every game project has a certain amount of money allocated to it, and if they're throwing in tons upon tons of content at the release and on they will be spending much more money than they should, instead of staggering content (like every MMO designer has to this date) where the money spent won't be more than necessary.


I'm not saying to release all the content, as it stands right now there is almost zero to do. Lets look at what we can do right now.

1. Craft, Craft, Craft. Great, besides being fairly repetitive, there is almost no good way to selling your items to the masses, or obtaining the materials you need to craft certain items.

2. Guildleves. Extremely repetitive, extremely easy, no strategy is required.

3. New Quest every 5 levels. The cutscenes are great but comon, having no other quests until level 20 class quests is almost a slap in the face to players.

4. Grinding/Partying aka Spam 11111111111. By far the worst EXP gain/ battle system ive seen in any MMO. So let me get this straight, if we actually use our abilities we will get less exp rather than just spamming attack? Comon this is a complete joke.
#49 Oct 04 2010 at 1:10 PM Rating: Good
Edited by bsphil
******
21,739 posts
HachiLihachi wrote:
Xclusive215 wrote:
Asking for actual SE forums that dev's read is not far fetched, it's called Customer service.

I liked that FF XI developers had not been listening to users suggestions for a while. And look what happened when they did? Chains of You Asked For Low Level Content Promathia. One thing is to fix bugs and issues another is to re-design game every quarter. WoW suffers from this, FF XI now too but the orginal FF was pretty good at sticking to its design (except for this one-time CoP disaster) so you could wear your epic armor from 5 years ago without being kicked out of raid. I don't mean developers should ignore glaring bugs like they do in FF XIV now but they should not add 5 new colors of the flying mounts because little Johnny is not happy with the 15 they already have either.
As you said it's a balancing act, and so far SE has refused to give nearly anything. That's just how SE functions. Wanting more interaction between the players and the developers isn't the same as demanding that the developers roll over and respond to every whim of every player. We just want the balance to shift closer to a happy medium in the hopes that doing so will result in these huge, core issues being addressed by SE and expediently resolved. With the level cap at 50 just to start, SE can let the in-depth content slide for a little while yet, and focus on really hammering down on the bugs and other issues. Trying to flesh out more content while leaving your fundamentals in shambles will only result in failure.
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#50 Oct 04 2010 at 1:24 PM Rating: Decent
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89 posts
bsphil wrote:
With the level cap at 50 just to start, SE can let the in-depth content slide for a little while yet, and focus on really hammering down on the bugs and other issues. Trying to flesh out more content while leaving your fundamentals in shambles will only result in failure.


I am pretty sure SE knows about the issues, if not from their own QA department then from all the feedback from closed testing. I remember in FF XI bugs were squashed very quickly without any visible interaction. FF XI has been much less buggy than WoW for me despite all the nice forums WoW has. The most efficient interaction with the developers is through your wallet anyways and this is how I am going to tell that I am not happy with FF XIV.
#51 Oct 04 2010 at 1:35 PM Rating: Excellent
Scholar
31 posts
Quote:
Negative reviews will almost always greatly outnumber positive reviews no matter how you look at it, anywhere you look. It's just the way most(not all) people are when it comes to giving their opinion on any product they use or anything they do. 9 times out of 10, the same person that writes a negative review of one thing will likely never right a positive review of a good experience. Main reason being, because complaining openly is practically second nature. That, and if the game were as bad as these people say, servers wouldn't be capping so fast and a Queue(seeing a lot of complaints about this) wouldn't be needed.


It's this kind of blind support which is driving me away from FFXIV more than anything. My biggest concern about the game is that they'll never fix anything because the majority of the fan base which supports to game refuses to admit anything is wrong with it.

I'm kicking myself for having bought the game, to be honest. I got bored during Beta, but I caved to all the various claims. "A lot of the questing content is just turned off, because they don't want you to experience it during beta!" "The new towns will have more NPCs, they're just turned off for beta!" Many more similar claims were made.

Of all the claims about how the live release would be better than beta, the only one that held true was a marginal improvement to UI lag (seemingly due to a server-side / client-side swap). The vast issues still facing the game are still there. Adding content to the game is a phrase which typically means "end game" material -- what is Square going to do that the begining of the game could be made to feel more relevant?

"All MMOs get off to a rough start" has also been thrown around a lot. But we're talking about one of the most veteran game design studios in the industry with one of the longest-running MMOs under their belt already. This is not an excuse. The lag, server full issues -- things like that I can happily accept as a first-month consequence. What I have a harder time swallowing is the complete lack of direction in the game. I remember starting FFXI when it was first released in the U.S. -- yes, it had issues, but it was exciting. The game introduced you very early on to interesting city quests and the ultimate (first) goal of getting to Jeuno. I remember getting to Selbina and being excited to be somewhere new. Move forward to FFXIV, and we have boring starting zones with NPCs literally telling you "You should do repetitive things to earn lots of money!". My motivation to play dwindles every day because I am doing nothing new, still have been given no reason to go to a new town, and the few new towns I've seen having nothing to do in them.

Furthermore, I have often looked at the number of stars games get on sites like NewEgg and Amazon, and looking at MMO examples, I do not see what has been said to be true.

Average score on Amazon:

Aion: Average of 3 stars
WoW Wrath of the Lich King: Average of 4 stars
City of Heroes: Average of 3.5 stars
Guild Wars: Average of 4 stars
Age of Conan: Average of 3 stars
Warhammer Online: Average of 3.5 stars
Final Fantasy XIV: Average of 2.5 stars

Looking at actual numbers, FFXIV falls in at the bottom of the pack.
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