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I am so disappointed :(Follow

#1 Oct 03 2010 at 8:06 PM Rating: Good
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I wanted this game to be epic. Maybe my expectations were too high? I played in the open beta. I was dazzled by the graphics. Imagine my surprise when I picked up my CE version and installed it only to find... I was still playing the beta. I can deal with the horrendous UI, in a little over a weeks time I have gotten pretty used to it. I can deal with the battle system (its actually a bit like LOTRO). I can even accept the fact that there is no auction house.

What is making me seriously question whether I will still be around is the fact that I paid 75 bucks for a game that is essentially not finished. I expect content updates, bug fixes, expansions, and all that other wonderful stuff that goes along with a growing MMO. But is it too much to expect that the cities that were shipped with the live (and I use this term VERY loosely) version to actually work? After taking what seemed like maybe 10 or 15 minutes out of my busy schedule I walked from my home town of Gridania to Ul'Dah. Scanning around the map I see 'The Golden Bazaar'. Now that sounds like my kind of place. I warp out to Drybone and head up there. There are a handful of NPCs in the town, but none of them sell or do anything. WHY include a place that does NOTHING in a LIVE RELEASE?

Oh and then there is the 'content'. Perhaps I am missing something, and if I am please correct me as it will greatly increase my enjoyment of the game, but am I the only one who was bored INSTANTLY with a single location that issues quests (a term I once again am using loosely as the 'quest' is nothing more than go kill 6 of this. Which is actually 9, but they don't tell you that until it runs away from you). The story line was intersting, but apparantly I am not a high enough level to advance it at this point (that actually makes sense to me, the main storyline should expand as your character grows.)

Why can't I get a quest from some townie? Go get me (insert random drop here) Go talk to my buddy in (some town). Levequests are boring. They are redundant.

LOTRO smoked this game in beta and initial release. It was polished, complete and generally worked without any gliches. Right out of the box. Why am I not playing it right now? 1, its not FF and 2, it's just a little too much of a WoW clone for my taste.

Its all been said before. I needed to rant I ranted. Now fix this darn game!

-Lance


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#2Hyanmen, Posted: Oct 03 2010 at 8:11 PM, Rating: Sub-Default, (Expand Post) Don't be blaming SE for your own shortcomings. It was your decision to buy the game, without reading any reviews, with actually being able to play the Open Beta (which is A L W A Y S close to the finished product) and seeing for yourself what the game was like, or at the very least read comments from other people stating the game's current status. Maybe you wished for "a miracle patch" or something just as silly, but in the end you should have known better.
#3 Oct 04 2010 at 12:04 AM Rating: Good
46 posts
/comfort.... i feel your pain and we can only hope that they perform miracles and get this game on the
right track..
#4 Oct 04 2010 at 12:20 AM Rating: Good
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They have a quest where you are told to kill 2 ladybugs but only things on your map are dodos. Because ladybugs disguised themselves as dodos! Or imps disguise themselves as little taru assassins. Pretty exciting stuff. And there are quests to gather 10 things, randomly dropping from quest mobs in different quantities. If you are lucky you get to kill more than 10 before the quest is finished.
#5 Oct 04 2010 at 7:57 AM Rating: Decent
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I feel sorta the same way as the OP. After reading all the hype about how 'next gen', user and gamer friendly and totally new experience this game was promoted as I had high expectations of how the released version would be.

So I ordered the CE, 8 days early entry into the game, oh yess ... ermm, oh nooo, more like 3 because the rest was naffed up with emergency maintenance. So, ok, it has been through Beta etc and there are allways a few glitches to sort out on releases, not a problem, the game will be ok at mass release .. LMAO , fail again, cant get into servers as they are full and you are in a queue .. pfft.

Finally get in, play for a couple of days, reroll 6 times as I wanted to try out a few starting jobs. Impressed - , er, Nope . The only next gen thing about it is the shiney graphics .. the gameplay, the UI , and the overal content is so old school I am suprised that we arent asked to get out the 6 sided dice!and pad of paper.. Player friendly it is not .. Totally new experience, where? oh, they mean the crafting, well, gathering certainly is, and an unpleasant one at that. If the performance of carrying out a gathering action is any slower my character would need to draw a pension !!. The game is on rails , its Craft, Craft, and go Craft some more, forget fighting monsters outside of leves, why .. try and find one that isnt being hit on or a spawn area for grindable mobs that isnt being cammped out. Respawn times are rubbish, number of spawns being same - rubbish. Quest - Leve content kil 2 of x, 3 of b (DOW), done 8 today so now what, ohh look, I can craft, but i dont want to craft, i have no interest in crafting!! or run around for a 15 minuites trying to get a hit on a spawn that i can grind to bridge the gap .. Content please ..

UI -- basically you should macro everything you want to do .. Why ?? or use a controller to make playability smoother? Why , its released as a PC Game - i.e. Mouse and Keyboard, so why should I use a controller, If I wanted to use a controller Id blow the dust off my PS3. The PS3 one is released in a few months, they gonna make that mouse and keyboard ? ... I want to play my MMORPS on a PC , if the game is sold for a PC then I want to use my mouse and keyboard exclusively and to be able to effectively 'click' my choices of actions, not click then press enter .. not take a programming degree to write a macro to do this for me because the devs are so lazy to not bother to make doing something an enjoyable thing. Plain and simple FFXIV is a Console port in its worst,bare bones basic, form to a PC. ITs a single player console game which has been touted as a MMO (because they give u servers and you can play online --Guild support ? nope , Party support , erm, nope they missed that too.. So theres two of the main basics gone which could enable it to be under the genre of MMORP. Content, ermm, nope as you are limited to what you can do for content , as in Leves per 36 hours. There is no content which is why they have this in place, it stretches game/time play.

Even for a new release, this should never have been released now. It is if anything still not even through beta. Reading the forums a lot of the problems now have been brought up and duly ignored throughout the beta stages. So hows that for a promising future .. They brought it out now for one reason, they are scared . why , WOW Cataclysm, love it or hate the series WOW is the biggest. SOE knew that if they brought this crap out after Cata release they would not have a hope in **** of converting the player base, so they try to capatalise on the player base that is just 'hanging' out with empty promises.

Taskbars /Action bars or whatever you want to call them, non expandable, customisable ,how lame, and outdated. Just how is this game to be better than existing titles in the MMO genre ? ,, certainly not by gameplay, user friendliness or content, but wait, its got shiney graphics, well thats it then.

Im not a Wowboy or anything, in fact I have been playing online MMO since Ultima and have done the lot, SWG, Vanguard, COH,EQ,and more, and yes, WOW. To make a point, SWG --- Very very old game .. UI interface was more user friendly and useable than FFXIV ... go figure ... Even menus were accessible. My gripe, look at other mmorps that encompass inventory useage and note just how accessible and smooth it is to actually use/equip anything is.

Flame me if you like, but before you do so go read some other FFXIV forums other that Zams, see what the whole playerbase (those that post that is) are saying and their points too. Even as a 'new release' this is unnaceptable. Yes WOW,EQ, SWG blah blah had problems with their release ,BUT , they are very old games, the technology was not as it is now, the knowledge of such games was not as it is now so there should not really be soo many issues and lack of polish that is evident now. SOE claimed to have looked at the competion and gleamed ideas and improvements from them, cough, where? , everything about the game is so old style and unfriendly there is nothing new or revolutionary about this apart from the shiney graphics.

I really want FFXIV to shine, to glow, it had so much potential to be just so **** totally awesome but has failed. It is a single player CONSOLE game that has been badly ported for the PC, (point in fact is the control method for a PC release - gamepad as there is nothing to support the PC main control method of Mouse click,point or ease of keyboard)and had the tag MMO put into it because it can be played online by the massess. I did enjoy playing it, for a while, then I realised that so much has been added just as a time sink ~(i.e. crafting being so prominant) as to try and hide the overal lack of content or gameplay. I refer to WOW as it is the biggest at the moment, it has had years to grow to what is is now , so fair play to SOE, this is a new title, just a new title by someone who has totally failed in bringing anything new,exciting or accessable to the genre, instead using outdated and unfriendly methods instead.

Overall score from the Hype and expectations of the game 10/10 ..

Atfer reading and trolling through many different hosted forums and playing the game since CE release, 2/10 and thats being generous. I sincerely hope that in 6 months time the game grows some more, with more polish. But with the soon to be released WoW Cataclysm SOE have promised so much, delivered so little and refuse to even acknowledge this (no patch notes , little to no feedback to reassure their playerbase) that it is destined to be an epic fail. The only people captured by this game will be the Final Fantasy fanboys who will accept whatever crap is given out purely because it says Final Fantasy on the tin. (****, I was one of them).

Rant over, or whatever you want to call it. Just very dissapointed overal in a very sub standard release.Please SoE get yuor act together and give Wow the slap it deserves. Just do it very quickly .... or it may be too late.
#6 Oct 04 2010 at 8:06 AM Rating: Good
Epoxin wrote:
SOE...SOE...SOE


All this time, I thought this was a Square Enix game...
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#7 Oct 04 2010 at 8:15 AM Rating: Decent
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Must admit I do feel the anger but did we need another post really about the same thing?

Should always wait unless you are prepared to take a gamble. There will be more reviews in 6-8 months time on "Current status" of the game.
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#8 Oct 04 2010 at 8:16 AM Rating: Default
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Just compare FFXIV with FFXI ...

in FFXI there was really not murch to do in the 20 first levels *** killing, finding partys, some more killing...
Ok, there were some "Quests" but lets be honests, it was not better then it is now. So in one way im telling myselft thqat it is just SE ways of doing a game, like Final Fantasy

And to all you badmouthers ouside...if you think the game is lame, or bad, or...stop complaining, just leave, and dont ruine the fun for those who actually likes this game
#9 Oct 04 2010 at 8:24 AM Rating: Good
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mmolma wrote:

And to all you badmouthers ouside...if you think the game is lame, or bad, or...stop complaining, just leave, and dont ruine the fun for those who actually likes this game


This kind of attitude is not going to help things get better. You'll just end up with a game that has a few people left that 'actually likes' this game and SE will pull the plug on the whole thing.
At least some of these threads are full of constructive criticism which is what the game needs at this point - and lots of it!
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#10 Oct 04 2010 at 8:27 AM Rating: Default
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Your right, but from one point of view, its always the same things that they complain about.

And i also think that there a alot of players who really likes the game, and im always in hope, that SE gonna fix a lot of these things.

I didnt play FFXI from the begining, but the changes that they made the 2 years i played where already huge...
#11 Oct 04 2010 at 8:29 AM Rating: Good
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Teegotaru wrote:
Scanning around the map I see 'The Golden Bazaar'. Now that sounds like my kind of place. I warp out to Drybone and head up there. There are a handful of NPCs in the town, but none of them sell or do anything. WHY include a place that does NOTHING in a LIVE RELEASE?



Finally hit 20Weaver the other day and the 1st guild quest involves the Golden Bazaar. Some of the CSs were entertaining. Figured I'd point that out.

I agree with a lot of the complaints, but you guys that heard all of the negativity beforehand and, in some cases, even played beta but still bought the game...that's all on you. Why'd ya buy it?

Edited, Oct 4th 2010 10:34am by TwistedOwl
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#12 Oct 04 2010 at 8:33 AM Rating: Excellent
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Teegotaru wrote:
Scanning around the map I see 'The Golden Bazaar'. Now that sounds like my kind of place. I warp out to Drybone and head up there. There are a handful of NPCs in the town, but none of them sell or do anything. WHY include a place that does NOTHING in a LIVE RELEASE?


MMORPGs have done this since the start of said genre. It's not an offline game, it's something that will be put to use in the future it's there not only to save time but because it's part of the world and to reduce as many invisible plot walls as possible.

Usually in a "zone" world like XI they won't add in the zone lines or even the maps themselves till their use is near, but in a seamless world like XIV stuff like this is present but has no particular use yet.
#13 Oct 04 2010 at 8:50 AM Rating: Excellent
Quote:
...reroll 6 times as I wanted to try out a few starting jobs...


...why?
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#14 Oct 04 2010 at 8:56 AM Rating: Decent
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I feel ya, there is a lack of content, but that's why I'm just taking the game in moderation, I'm not necessarily as hooked as I was in FFXI or WoW, at least not yet, (maybe partially due to the fact that I don't have a LS yet), but the lack of things to do basically has me signing on every other day to do guildleves and playing xbox on the off day.
#15 Oct 04 2010 at 9:03 AM Rating: Decent
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TwistedOwl wrote:
I agree with a lot of the complaints, but you guys that heard all of the negativity beforehand and, in some cases, even played beta but still bought the game...that's all on you. Why'd ya buy it?

Edited, Oct 4th 2010 10:34am by TwistedOwl


Yeah I admit I shouldn't have, just was hoping for the "miracle" patch. Even though I know better.

Jennestia wrote:
MMORPGs have done this since the start of said genre. It's not an offline game, it's something that will be put to use in the future it's there not only to save time but because it's part of the world and to reduce as many invisible plot walls as possible.

Usually in a "zone" world like XI they won't add in the zone lines or even the maps themselves till their use is near, but in a seamless world like XIV stuff like this is present but has no particular use yet.


So, because it's been done in the past we should continue to accept it? Obviously we do or it wouldn't happen. Doesn't make it right. And, I must ay you and I have a different definition of seamless. I zone into a bunch of areas. Sure not as many as EQ but more than WoW and neither of those would ever be called seamless.

Thanacus wrote:
Quote:
...reroll 6 times as I wanted to try out a few starting jobs...


...why?


Probably habit. I know in Open I did it. Or maybe to try out the different races? Who knows...
#16 Oct 04 2010 at 9:07 AM Rating: Excellent
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Quote:
They have a quest where you are told to kill 2 ladybugs but only things on your map are dodos. Because ladybugs disguised themselves as dodos! Or imps disguise themselves as little taru assassins. Pretty exciting stuff.


Pretty exciting until you do it for the 54th time.

Oh! What a surprise! Another pair of Imps disguised as Dodos/Terops/Sheep!
#17 Oct 04 2010 at 9:07 AM Rating: Decent
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I am liking the battle system now, but for heaven's sake the UI is worse than an Atari game. Why does everything take so long and so many **** buttons? Takes me an hour to sell excess inventory to npc, hit up my retainer, and repair my axe(which was at 0 after 2 hours of grinding). FFXI communication with menus and npc and players was seemless even in crowded AH area of Jueno. SE went away from a menu system that needed to be quick in 11 and go to the sluggish piece of crap in XIV, that is not next generation...
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#18 Oct 04 2010 at 9:11 AM Rating: Good
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OldKnees wrote:


Jennestia wrote:
MMORPGs have done this since the start of said genre. It's not an offline game, it's something that will be put to use in the future it's there not only to save time but because it's part of the world and to reduce as many invisible plot walls as possible.

Usually in a "zone" world like XI they won't add in the zone lines or even the maps themselves till their use is near, but in a seamless world like XIV stuff like this is present but has no particular use yet.


So, because it's been done in the past we should continue to accept it? Obviously we do or it wouldn't happen. Doesn't make it right. And, I must ay you and I have a different definition of seamless. I zone into a bunch of areas. Sure not as many as EQ but more than WoW and neither of those would ever be called seamless.


Seamless worlds still have "zones", they're just built into one consistent plane instead of multipe planes. MMORPG much like any other genre has a set of designs that define the very nature of said genre. Ever since the 80s shooters have used guns and since the 90s many utilized the quake or unreal engine.

Some things change, some do not.

#19 Oct 04 2010 at 9:28 AM Rating: Good
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Direct quote from Game Informer issue 206, June 2010.

"Square Enix has been incredibly upfront about its intention to follow in Blizzard's footsteps to make FFXIV more accesible."

While I don't want another WoW, EVER! I think that they should have taken "some" of the things that Blizzard has been perfecting with trial and error over the years to make their game more user friendly. I also understand that wanting to have an innovative product is a large part of every developers plan, BUT, if it ain't broke, don't fix it.

I'll never understand why they would take FFXI and give it, what in all truth, appears to be nothing more than a flashy new paint job and cross class abilities, while regressing absolutely everything else. It's like buying a Pinto and giving it a killer paint job and a thumping sound system, but in the end, it's still a **** Pinto.

Just my 2 cents of no consequence.
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#20 Oct 04 2010 at 9:58 AM Rating: Decent
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Thanacus wrote:
Quote:
...reroll 6 times as I wanted to try out a few starting jobs...


...why?


That and you only get a measily one slot :(
#21 Oct 04 2010 at 10:01 AM Rating: Good
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OldKnees wrote:

Yeah I admit I shouldn't have, just was hoping for the "miracle" patch. Even though I know better.


True, I think we all were expecting at least a little somethin' more. I know I expected much bigger changes from beta to release...now it's "Hurry up with an update!"
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#22 Oct 04 2010 at 10:09 AM Rating: Decent
33 posts
Quote:
It's like buying a Pinto and giving it a killer paint job and a thumping sound system, but in the end, it's still a **** Pinto.

But its a Killer Pinto.
#23 Oct 04 2010 at 10:18 AM Rating: Default
9 posts
I'll say this, the foundation is there for an amazing game and I'm excited to see what the future holds. Honestly, doesn't seem to be too many dissapointed people- those servers still seem pretty crowded and so do the towns and surroundings when logged in :) you would think people would give up if they were so annoyed...
#24 Oct 04 2010 at 10:27 AM Rating: Good
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Hyanmen wrote:
Quote:
I paid 75 bucks for a game that is essentially not finished.


Don't be blaming SE for your own shortcomings. It was your decision to buy the game, without reading any reviews, with actually being able to play the Open Beta (which is A L W A Y S close to the finished product) and seeing for yourself what the game was like, or at the very least read comments from other people stating the game's current status. Maybe you wished for "a miracle patch" or something just as silly, but in the end you should have known better.

This game will be epic, but SE wants to make money while they're getting there. You don't like the game? Quit, come back in 6 months, and things will be better. Very simple.
Last I remember the FFXIV defenders back during open beta kept going on and on about how SE was holding back the release client and that most of the beta issues would be fixed by the 22nd. How does nobody else remember that anymore?
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#25 Oct 04 2010 at 10:32 AM Rating: Decent
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Your expectations were too high.

Nothing was going to magically change between Open Beta and release of the game, other than minor issues like UI lag, or spirit dart never missing. There are still a lot of glaring issues, when can be frustrating at times, but with SE so on the ball with things now, I don't expect the issues to be there for very long.

Did you honestly that SE was going to coat a fresh coat of epic sauce on their two week old MMO? Are you seriously expecting "content updates, bug fixes, expansions, and all that other wonderful stuff that goes along with a growing MMO," all so soon? The version update is coming very soon and square fixes bugs where they can. They announce every bug they find on the lodestone, so you can personally gauge their level of progress. Square has even personally said that they are working on the next expansion pack, which I expect to be released along side the PS3 version, like Rise of Zilart was released alongside the PS2 version. (NA only)

Either deal with it while they release the content with version updates, or come back in a few months.
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