My complaint has NOTHING to do with the bonus experience system. Bonus is fine, doesn't do a damned thing. You keep missing the underlying problem with gameplay mechanics. Go get to 20+ and keep trying to solo, you will then understand.
Okay, let me try this one more time, and I'm going to totally make up numbers because I'm a little too lazy right now to get actual ones:
Let's say from rank 5 to rank 6 in a certain class, you need 5000 SP. You net approximately 300 SP per kill, if you're doing things right. Let's say it takes you about a minute to kill something, and disregarding special abilities and whatnot, another minute to heal up between fights. Two minutes per fight, 300 SP per two minutes, 6000 SP an hour, ya?
So you hit rank 20. Now it takes... I don't know... 30,000 SP to reach 21. Less than an hour to hit rank 5, five hours to hit rank 21.
That's right, right? I mean, I know the numbers are off, but that's what you're looking at, yes?
Same amount of SP gained. I'm not even taking fatigue into consideration and giving moderate scenarios, but you're saying that the amount of SP gained doesn't curve with the amount needed to "skill up"? And let's even assume the party glitch is fixed, because seriously you need to stop bringing that up as a major flaw in the SP system, we get it, it'll get fixed, calm down.
Anyway, if this is what you're saying, then my only response is:
"Thank God, it's about time."
Higher ranks should take longer to achieve. Simple as that.
I'm trying really hard not to start ******** about most modern MMOs, but my BIGGEST problem with them is that certain things in them are just way too freakin easy! The games have been altered just to make everyone who plays it happy, which detracts from the challenge (and, subsequently, the enjoyment real players get from the challenge) when everyone complains that "I'm not leveling fast enough!" and the game developers turn around and go "Oh, sorry, here you go, let us spoon-feed you EXP so your hemorrhoids don't flare up too much."
Just because you've had this privilege, if that's what you want to call it, of leveling at a decent rate regardless of what level you were actually at, that doesn't mean you're entitled to that same "privilege" in every other MMO you play. The original EverQuest was a fantastic game when it was nearly impossible to solo to level at any reasonable rate after 20, and even grouping it would still take a while to level. Leveling up was a big deal, worth people shouting in the zones "Ding 23!" and everyone replying with a resounding "Congrats!" A level was an achievement rather than hitting a level cap. These days, I don't see that same thing, so I'm glad to see something similar in FFXIV. I congratulate you, truly, for hitting PL 30 and almost rank 30 PGL. I am really impressed. But the fact that you don't seem to care disappoints me.
/endrant. Edited, Oct 5th 2010 5:43am by ArkWeldwin