Forum Settings
       
This Forum is Read Only

Interface Delay "Fixed"Follow

#1 Oct 04 2010 at 10:19 AM Rating: Default
26 posts
I thought this would be of interest. I would have SWORE (like **** or dang) that interface delay was a server problem or coding problem that would be patched away.

May game used to run "fine" in non-congested areas. In town it would be choppy and take an obscenely long time to draw in characters.

Opening the Abilities/Traits menu or starting crafting took 10-15 seconds sometimes.

I assumed this had to be the server lagging or poor optimization since my graphics card shouldn't have any problems drawing the dang inventory menu.

However, after upgrading my microprocessor and ram (memory, my actual ram in the yard remained the same), all the delay went away. All menus take at "most" 1 second. NPCs and players draw in almost instantly.

I'm only saying this to let people know if you are having severe UI lag it probably won't be "fixed" in a patch. It's probably your computer after all.

I was so surprised by this I wet myself a very tiny amount.

Previously:
Windows 32-bit 3GB Ram
8800GT
Core 2 Duo 6600
White case with coffee stains and a produce sticker on it that came from an apple.

Now:
Windows 7 8GB Ram
GTX465
i5
Black case, unmarred.






Edited, Oct 4th 2010 12:21pm by regularpony
#2 Oct 04 2010 at 10:24 AM Rating: Decent
Edited by bsphil
******
21,739 posts
regularpony wrote:
all the delay went away. All menus take at "most" 1 second.
lol?
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#3 Oct 04 2010 at 10:30 AM Rating: Decent
26 posts


Popping up the main menu bar and scrolling around is instant and lightning fast. Opening a screen such as inventory or abilities is what takes a second, and from playing FFXI I expect one second to be what they intended.

Some of the things, such as starting crafting, have a long animation that has to play out including some subtle character animation and it just takes that long.



#4 Oct 04 2010 at 10:32 AM Rating: Decent
Edited by bsphil
******
21,739 posts
So "all the delay" didn't go away, it just got minimized?
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#5 Oct 04 2010 at 10:34 AM Rating: Decent
26 posts
Well, "due" to a birth defect, I cannot perceive any unit of time smaller than one second, nor can I use quotation marks properly.
#6 Oct 04 2010 at 10:34 AM Rating: Decent
**
398 posts
OP, when you go to a NPC Merchant and sell your stuff, is the delay gone?

Can you throw a sample on youtube? I'm curious.
#7 Oct 04 2010 at 10:36 AM Rating: Excellent
***
3,438 posts
regularpony wrote:


Popping up the main menu bar and scrolling around is instant and lightning fast. Opening a screen such as inventory or abilities is what takes a second, and from playing FFXI I expect one second to be what they intended.

Some of the things, such as starting crafting, have a long animation that has to play out including some subtle character animation and it just takes that long.





Why should anything related to the UI take a full second to load? None of us are playing on toasters here, we have big boy computers with really high numbers attached to their specs.

To put this in perspective because I think you don't consider 1 second to be a long time..

The average ping time between the US and Japan is usually right around 200ms, that's 1/5 of a second.

At 1000ms (1 sec) the game would be virtually unplayable due to what would appear to be (and would actually be) an extreme delay between your commands and an actual action by the game.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#8 Oct 04 2010 at 10:37 AM Rating: Decent
26 posts


Selling to an NPC is probably still the slowest thing, but it is much faster now. It now varies from about one second to "update" the inventory after I sell to about 2 seconds depending on time of day.

However, everything up to the moment of pushing the sell button it is instant.

Before it took 5-10 seconds to sell one item.


#9 Oct 04 2010 at 10:39 AM Rating: Good
Sketchy Character
*****
10,105 posts
regularpony wrote:

Windows 7 8GB Ram
GTX465
i5
Black case, unmarred.

I have 8GB of Ram, a GTX470, and an i7, and I still get lag. Simply put, they don't have their databases optimized yet. The latency of the menus is the worst when I'm dealing with trading, and my retainer.
____________________________
Toohotforu wrote:
Just punch her in the vag and tell her to @#$% off.

#10regularpony, Posted: Oct 04 2010 at 10:40 AM, Rating: Sub-Default, (Expand Post) Has nothing to do with ping. Some things in the UI just paced out similar to many FF console games and similar to FFXI. I would **** myself if menu use ever became instant like most western games because thats just not how they roll.
#11 Oct 04 2010 at 10:41 AM Rating: Excellent
*****
11,539 posts
ITT: Upgrading your GPU, CPU, and RAM cause your computer to perform faster. More to come.
____________________________
[ffxisig]55836[/ffxisig]

Mikhalia: and FWIW, my posts are 95% helpful, informative, or funny.
Mikhalia: only 5% or less of my posts are utter crap.
Tyapex: 393 posts of utter crap...
Mikhalia: Sounds about right.
#12 Oct 04 2010 at 10:50 AM Rating: Good
Scholar
**
350 posts
bsphil wrote:
regularpony wrote:
all the delay went away. All menus take at "most" 1 second.
lol?


Seriously, that 1 second delay ****** me off to no end. Especially when it takes 3-5 seconds to select a retainer, hit menu, hit browse, wait for the items to show up, just to find out that retainer doesn't have anything you want, so continue doing this for another 50 retainers.
#13 Oct 04 2010 at 10:51 AM Rating: Good
***
3,438 posts
regularpony wrote:

Has nothing to do with ping. Some things in the UI just paced out similar to many FF console games and similar to FFXI. I would **** myself if menu use ever became instant like most western games because thats just not how they roll.


Actually I was just using that as an example to illustrate how long 1 second is.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#14 Oct 04 2010 at 10:53 AM Rating: Good
29 posts
I just cant buy into this. I mean my Comp is so much more powerfull then my PS3. And the lag on most things is insane, how will it be on that?
#15 Oct 04 2010 at 10:57 AM Rating: Decent
Scholar
Avatar
***
1,235 posts
Mikhalia the Picky wrote:
ITT: Upgrading your GPU, CPU, and RAM cause your computer to perform faster. More to come.

Coffee spit, thanks for that Mikhalia!
(should know by now not to drink and read this site at the same time- fail on my part)
____________________________


"Don't take it personally man, white knights would eat a can of **** if the label said SE on it. If anyone dared mention that it was not a good product, they'd just argue if someone can't appreciate the subtle nuances in the ****, they should just go back to eating lolrealfood, cuz the devs prolly know more about canning food than they do."
#16 Oct 04 2010 at 10:58 AM Rating: Decent
Scholar
*
55 posts
I logged on after the last update and saw a huge drop in the time it took to sell to an npc and to trade items to and from my retainer. I think this was made a little better in the last update imho.
____________________________

#17 Oct 04 2010 at 10:58 AM Rating: Good
*
121 posts
Yea, because taking 15-20 seconds to trade one item to my retainer is 'minimized lag', lol.
____________________________
+-[OMGItsJez]-+
#18 Oct 04 2010 at 10:59 AM Rating: Decent
*
169 posts
regularpony wrote:
I thought this would be of interest. I would have SWORE (like **** or dang) that interface delay was a server problem or coding problem that would be patched away.

May game used to run "fine" in non-congested areas. In town it would be choppy and take an obscenely long time to draw in characters.

Opening the Abilities/Traits menu or starting crafting took 10-15 seconds sometimes.

I assumed this had to be the server lagging or poor optimization since my graphics card shouldn't have any problems drawing the dang inventory menu.

However, after upgrading my microprocessor and ram (memory, my actual ram in the yard remained the same), all the delay went away. All menus take at "most" 1 second. NPCs and players draw in almost instantly.

I'm only saying this to let people know if you are having severe UI lag it probably won't be "fixed" in a patch. It's probably your computer after all.

I was so surprised by this I wet myself a very tiny amount.

Previously:
Windows 32-bit 3GB Ram
8800GT
Core 2 Duo 6600
White case with coffee stains and a produce sticker on it that came from an apple.

Now:
Windows 7 8GB Ram
GTX465
i5
Black case, unmarred.






Edited, Oct 4th 2010 12:21pm by regularpony


surpise that your PC is much more powerful than mine and i got only 1-2 sec delay when open the window and sell stuff to shop

GTS 9800m
4gb RAM

intel core duo p8700 (2,57 ghz/core)

and my benmark is only 100+ point higher than 1500 :D

on a note : its a laptop :p


Edited, Oct 4th 2010 1:00pm by Shneibel
#19 Oct 04 2010 at 11:07 AM Rating: Decent
26 posts
m3gatl20n wrote:
I just cant buy into this. I mean my Comp is so much more powerfull then my PS3. And the lag on most things is insane, how will it be on that?


I expect on PS3 it will perform pretty much exactly as mine does now.

SE uses "time" as a mechanic.

Shopping takes time so that you might find it useful to have a friend make it for you, even if it costs more it saves you the time.

Gathering takes time so that what you gather has value--that Lvl 50 isn't to go just go get a stack of copper ore in a minute or buy it off the AH in 1 second. It will take too long to get so they will buy it from a known supplier rather than **** around with it.

When selling in your own bazaar you might take less for an item because it saves you the time of managing your retainer.

People who want to become successful merchants will have to build a market and clientele, not just spam it all up on the AH instantly for 3% less than the lowest guy. Instead of having 90% of the server as their competition they only have a handful of competitors because it takes too much time for the people wanting to level DoW/DoM jobs.

Switching jobs and stats takes time so you think twice before doing it. You "can", but its kind of a hassle. It also makes items that save you time--such as stat affinity items worthwhile.

If everything just happens instantly you get the typical western MMO economy, a flooded AH with nothing but the very top tier loot anything and with everyone being a maxxed out crafter.

So, one second is fast to them. They will never make most of the game convenient, you will have endure the pain then you will be able to enjoy the rewards.




Edited, Oct 4th 2010 1:08pm by regularpony
#20 Oct 04 2010 at 11:07 AM Rating: Excellent
**
394 posts
m3gatl20n wrote:
I just cant buy into this. I mean my Comp is so much more powerfull then my PS3. And the lag on most things is insane, how will it be on that?


About the same. In terms of UI, a fast computer doesn't matter beyond a certain threshold, that threshold being "Shouldn't even really be playing this game on this ancient system." But as I've said ebfore, we're dealing with high pings due to servers being in Japan, a database system that clearly was lifted from XI and not optimized at all, and netcode that was also ported from XI and designed for dialup modems. That netcode is the major killer, because even with a low ping, your connection to the servers won't go as fast as your broadband connection allows (it's not hard to see this either, just pay attention to your connection meter and notice how XIV doesn't send or receive packets any faster than XI). Old netcode on a new system that sends significantly more data than it was meant for is one of the key reasons for the lag issues, on top of normal congestion.
#21 Oct 04 2010 at 11:08 AM Rating: Good
Scholar
Avatar
***
1,235 posts
Quote:
Has nothing to do with ping. Some things in the UI just paced out similar to many FF console games and similar to FFXI. I would **** myself if menu use ever became instant like most western games because thats just not how they roll. ~ Regularpony

You didn't play XI? They had instant menus and instant interface with NPC's.
That's why everyone is a bit grumpy about the clunky..SE already got it right once, why does it seem like they hired amateurs to design this UI?
____________________________


"Don't take it personally man, white knights would eat a can of **** if the label said SE on it. If anyone dared mention that it was not a good product, they'd just argue if someone can't appreciate the subtle nuances in the ****, they should just go back to eating lolrealfood, cuz the devs prolly know more about canning food than they do."
#22 Oct 04 2010 at 11:10 AM Rating: Default
26 posts
Restyoneck wrote:
Quote:
Has nothing to do with ping. Some things in the UI just paced out similar to many FF console games and similar to FFXI. I would **** myself if menu use ever became instant like most western games because thats just not how they roll. ~ Regularpony

You didn't play XI? They had instant menus and instant interface with NPC's.
That's why everyone is a bit grumpy about the clunky..SE already got it right once, why does it seem like they hired amateurs to design this UI?


I'm two jobs (BST and WAR) from Maat's cap in FFXI (well I was prior to ToAU, thats when I quit). Almost everything there, from boarding an airship to entering an auction house price to starting a synth has the same one second obligatory delay.

Unless FFXI changed dramatically from ToAU to present, my FFXIV interface runs very similarly now except for perhaps NPC selling.
#23 Oct 04 2010 at 11:15 AM Rating: Decent
*
121 posts
TraumaFox wrote:
But as I've said ebfore, we're dealing with high pings due to servers being in Japan


And as you've said before - you are wildly incorrect. This is 2010 - we are no longer trying to directly connect with 'host server architecture' hundreds of thousands miles away. Technology has come quite a ways, and now we have local shards and server hubs. Either learn the technology and how it works, or quit talking like you know the facts.
____________________________
+-[OMGItsJez]-+
#24 Oct 04 2010 at 11:20 AM Rating: Good
**
394 posts
regularpony wrote:
Unless FFXI changed dramatically from ToAU to present, my FFXIV interface runs very similarly now except for perhaps NPC selling.


Two problems with this:

1) Your system upgrade of course is going to make things run smoother, but you're trying to give us a blanket solution by saying that everyone complaining about interface delay either has a slow computer or should just live with it because that's how it's supposed to be. I have a very powerful computer too, but there are many delay issues which are significantly slower than FFXI. Even if the entire interface ran consistently at the same speed as XI's...

2) This is not good enough. I'll agree that SE is deliberately using time management to influence how we make our decisions, but please see my previous post; these delays are mostly here for technical reasons, and anything else is more or less a poor excuse for it to be the way it is. Extra delay when dealing with a retainer or an NPC shop isn't going to influence my decisions any differently than if these UI interactions were instantaneous, it's simply an added layer of annoyance. Frankly, the fact that these delay problems are technical issues and not manufacturered deliberately is just plain obvious.

loyaltrekie wrote:
And as you've said before - you are wildly incorrect. This is 2010 - we are no longer trying to directly connect with 'host server architecture' hundreds of thousands miles away. Technology has come quite a ways, and now we have local shards and server hubs. Either learn the technology and how it works, or quit talking like you know the facts.


There are so many things wrong with this that I don't even know where to start. I was going to commend you for pointing out a very rare typo on my part, but then you did spell 'Trekkie' wrong in your name. The Earth's circumference is only about 25,000 miles at the equator. You're also assuming SE is using server architecture from 2010 - they are not. As I pointed out in the rest of my post which you seem to have ignored completely, it's blatantly obvious that XIV is using XI's netcode from 2002, on what are most likely the decommissioned XI servers which are fairly antiquated. Ping isn't even the real issue here, but since you obviously haven't played XI or XIV, you wouldn't have noticed that there most certainly is high latency no matter how fast your connection is.

Edited, Oct 4th 2010 1:31pm by TraumaFox
#25 Oct 04 2010 at 11:25 AM Rating: Good
**
696 posts
loyaltrekie wrote:
TraumaFox wrote:
But as I've said ebfore, we're dealing with high pings due to servers being in Japan


And as you've said before - you are wildly incorrect. This is 2010 - we are no longer trying to directly connect with 'host server architecture' hundreds of thousands miles away..


I know the world might seem large but it is only 7900ish miles in diameter. This made me lol.
#26 Oct 04 2010 at 11:35 AM Rating: Good
Scholar
*
71 posts
I'm not sure exactly what the issue is. I have a top notch system
AMD phenom 9950 quad core processor
8 gigs of dual channel corsair ram,
windows 7 64 bit
10 mbs internet connection
ATI Radeon HD 4600

I have never played a game I couldn't have on max settings (including crysis) yet the menu lag in this game is so unbearable as to render it unplayable for me. I really wanted to love this game but I can't when it's a constant struggle against a flawed UI
#27 Oct 04 2010 at 11:46 AM Rating: Good
Sage
**
575 posts
regularpony wrote:

I'm two jobs (BST and WAR) from Maat's cap in FFXI (well I was prior to ToAU, thats when I quit). Almost everything there, from boarding an airship to entering an auction house price to starting a synth has the same one second obligatory delay.

Unless FFXI changed dramatically from ToAU to present, my FFXIV interface runs very similarly now except for perhaps NPC selling.


It doesn't. I'm sorry that but that birth defect you mention causing you not to sense time correctly and **** your pants is causing you to not notice some pretty horrible lag when dealing with npcs and retainers. I envy you in a way, except for the whole soiling yourself thing.
#28 Oct 04 2010 at 12:10 PM Rating: Good
26 posts
Vawn43 wrote:
regularpony wrote:

I'm two jobs (BST and WAR) from Maat's cap in FFXI (well I was prior to ToAU, thats when I quit). Almost everything there, from boarding an airship to entering an auction house price to starting a synth has the same one second obligatory delay.

Unless FFXI changed dramatically from ToAU to present, my FFXIV interface runs very similarly now except for perhaps NPC selling.


It doesn't. I'm sorry that but that birth defect you mention causing you not to sense time correctly and **** your pants is causing you to not notice some pretty horrible lag when dealing with npcs and retainers. I envy you in a way, except for the whole soiling yourself thing.



Yeah, I've got my crosses to bear. At least my Roegadyn hasn't had to use the restroom a single time in a week.
#29 Oct 04 2010 at 1:57 PM Rating: Good
zoltanrs wrote:
loyaltrekie wrote:
TraumaFox wrote:
But as I've said ebfore, we're dealing with high pings due to servers being in Japan


And as you've said before - you are wildly incorrect. This is 2010 - we are no longer trying to directly connect with 'host server architecture' hundreds of thousands miles away..


I know the world might seem large but it is only 7900ish miles in diameter. This made me lol.


they built the servers on the moon (cause thats about 238,857 miles on average).
____________________________
Maka Albarn of Saronia
Conjurer & Botanist
http://lodestone.finalfantasyxiv.com/rc/character/status?cicuid=2547214

"It was my right to murder you anywhere and steal your house!, then Trammel came along and wrecked all the fun."
- Me of course.
#30 Oct 04 2010 at 2:10 PM Rating: Good
*
73 posts
Wonder Gem MeisterOtome wrote:
zoltanrs wrote:
loyaltrekie wrote:
TraumaFox wrote:
But as I've said ebfore, we're dealing with high pings due to servers being in Japan


And as you've said before - you are wildly incorrect. This is 2010 - we are no longer trying to directly connect with 'host server architecture' hundreds of thousands miles away..


I know the world might seem large but it is only 7900ish miles in diameter. This made me lol.


they built the servers on the moon (cause thats about 238,857 miles on average).


Yeah, but I'm sure they brought their towels with them...
#31 Oct 04 2010 at 2:57 PM Rating: Default
33 posts
My computer is better than yours and my internet is faster, but there is still lag.
Most noticeably when trying to equip or change abilities in the abilities and traits menu.
You fail.
#32 Oct 04 2010 at 2:58 PM Rating: Decent
***
3,825 posts
bsphil wrote:
regularpony wrote:
all the delay went away. All menus take at "most" 1 second.
lol?


I know you and I have disagreed on a few threads, but I saw this one and had to say it... I do not have any socks! And sadly I lol with you.

When you and the other poster int he other thread laughed at me for saying I have o UI lag, I thought you were being asshats... This post makes me understand why you both questioned me.

And I think I agree, hardware will not significantly affect the UI lag alot of folks are having. From what I've seen on YouTube and past Multi-PC gaming if it's server it's going to be location (real life and server segment) and time
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#33 Oct 04 2010 at 3:05 PM Rating: Default
**
696 posts
loyaltrekie wrote:
Yea, because taking 15-20 seconds to trade one item to my retainer is 'minimized lag', lol.


.... Your computer is borked mang. No doubt about it. It def doesn't take anywhere in the neighborhood of that amount of time on a good setup.
#34 Oct 04 2010 at 3:09 PM Rating: Decent
Edited by bsphil
******
21,739 posts
zoltanrs wrote:
loyaltrekie wrote:
TraumaFox wrote:
But as I've said ebfore, we're dealing with high pings due to servers being in Japan


And as you've said before - you are wildly incorrect. This is 2010 - we are no longer trying to directly connect with 'host server architecture' hundreds of thousands miles away..


I know the world might seem large but it is only 7900ish miles in diameter. This made me lol.
Circumference is more important, you can't go straight through the center of the earth with a cable, you have to go around it.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#35 Oct 04 2010 at 3:11 PM Rating: Default
**
696 posts
bsphil wrote:
zoltanrs wrote:
loyaltrekie wrote:
TraumaFox wrote:
But as I've said ebfore, we're dealing with high pings due to servers being in Japan


And as you've said before - you are wildly incorrect. This is 2010 - we are no longer trying to directly connect with 'host server architecture' hundreds of thousands miles away..


I know the world might seem large but it is only 7900ish miles in diameter. This made me lol.
Circumference is more important, you can't go straight through the center of the earth with a cable, you have to go around it.
\

mmm pi
#36 Oct 04 2010 at 3:13 PM Rating: Good
****
4,145 posts
Mikhalia the Picky wrote:
ITT: Upgrading your GPU, CPU, and RAM cause your computer to perform faster, but still only as fast as a PS3 as it relates to FFXIV.

ftfy
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#37 Oct 04 2010 at 3:13 PM Rating: Good
**
394 posts
bsphil wrote:
Circumference is more important, you can't go straight through the center of the earth with a cable, you have to go around it.


To be fair, you can go underground with it, which would slightly reduce the circumference. Of course this would be offset by airborne cabling, so the whole thing would average out I guess.
#38 Oct 04 2010 at 3:36 PM Rating: Good
*
127 posts
regularpony wrote:
White case with coffee stains and a produce sticker on it that came from an apple.


Those coffee stains will seriously reduce performance, glad you got a new case.
This forum is read only
This Forum is Read Only!
Recent Visitors: 24 All times are in CST
Anonymous Guests (24)