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Let's Give SE a chance to prove themselves ... please!Follow

#1 Oct 05 2010 at 7:34 PM Rating: Decent
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I know, I know... this game has sooo many quirks, i cannot deny. I have been frustrasted countless number of times. There are more things wrong with this right now then right. But please, lets give them a little bit more time. It was rushed to market for whatever reason. They don't want to commit suicide with this game. My money is that they are going to make things right.

Lets give them that chance. Don't judge a book by its cover, and don't judge it by reading page 1. Right now, we are on page 1. Lets give them a chance to fix this.

If after a few months, still no progess, then pound them, I'll be right behind you.
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#2 Oct 05 2010 at 7:38 PM Rating: Good
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lurex wrote:


Lets give them that chance. Don't judge a book by its cover


OR we could do, exactly what we are doing. Judging a FULLY RELEASED SOFTWARE PRODUCT, at a 60+USD price tag, with a 13+USD monthly charge, as exactly that.
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#3 Oct 05 2010 at 7:40 PM Rating: Decent
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Quote:
I know, I know... this game has sooo many quirks, i cannot deny. I have been frustrasted countless number of times. There are more things wrong with this right now then right. But please, lets give them a little bit more time. It was rushed to market for whatever reason. They don't want to commit suicide with this game. My money is that they are going to make things right.

Lets give them that chance. Don't judge a book by its cover, and don't judge it by reading page 1. Right now, we are on page 1. Lets give them a chance to fix this.

If after a few months, still no progess, then pound them, I'll be right behind you.


If i were not playing the game atm and read the bolded part, i would give them a chance... a few months down the road.

Seriously, if you do feel that way, waiting it out is not the best option. Stopping payment is. When things shift away from wrong to right, re-sub. That sends more of a message than "hang in there".
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#4 Oct 05 2010 at 7:41 PM Rating: Excellent
lurex wrote:
*snip* ...If after a month, still no progess, then pound them... *snip*


Sorry, I had to fix that... I'm enjoying FFXIV but I'm pretty certain that if SE doesn't get their acts together by the end of the first month before CE owners are charged, there's gonna be a whole lot less adventurers in Eorzea. I'm not expecting a magical wand to be waved here but some of the most nagging issues (enemies fleeing to recover health, inventory sort, retainer searches mainly, the AH issue can wait a few more months for me personally.) should be fixed within the first month. Some of the most common things that all MMOs have you never miss but are easily taken for granted when they're not present.

Until then I'll enjoy my time in Eorzea and what it has to offer...
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#5 Oct 05 2010 at 7:41 PM Rating: Decent
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I know, i know, but have a little compassion, please for a company that gave us such great times in FFXI. That's all I ask. I'm glad I can be in now and level some and craft some.
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#6 Oct 05 2010 at 7:49 PM Rating: Good
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I gave them a chance to prove themselves. I dropped 75 bucks on the CE. Fail.

If you mean give them a second chance, I'm happy to, until it costs me more money. So they get a month by default.
#7 Oct 05 2010 at 7:52 PM Rating: Good
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Square-Enix has the free month to prove to me this game will get better and no more. This is not the first MMORPG they've done. They aren't ignorant of what can happen to a MMORPG if the launch is bad and there is a lot of negativity surrounding it. Unless they kept themselves in a bubble and ignore everything that takes place outside of Japan in the gaming market they know what has happen to recent MMORPGs.

I'm trying to get as much out of the free month as I can to justify my $50 purchase. However they get no special treatment from me nor do they deserve any from anyone else. They knew what the state of the game was and it's issues before it launch. It doesn't matter if they were forced or not to release it. They had to know that a game's launch can be forced and should have planned accordingly. It's happen far to often in recent years. There is no excuse as far as I can see.

Judging a book by it's cover. That money has already changed hands to me means SE deserves to and should be judged 100% when it comes to the current state of the game.
#8 Oct 05 2010 at 7:58 PM Rating: Good
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Yeah, even I have to disagree with the OP.

If this was the alpha or even the beta, giving them a chance would have been acceptable. However, the moment money started changing hands, they should have adhered to some sort of standard given the state of the game and the growing dissatisfaction of its players.
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#9 Oct 05 2010 at 8:00 PM Rating: Decent
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I agree 100% with the OP. Many on this site have even said it takes time for an MMORPG to become truly great, and to always expect problems during the first month. I remember playing WAR at release and it had horrible lag and I was constantly getting d/ced from the game. Now I haven't been able to play much since the 14 has come out but it is in better shape then some previous MMORPGs during their birthing phase.

Also here is some food for thought. A man who seeks perfection will only find disappointment.
#10 Oct 05 2010 at 8:03 PM Rating: Good
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It sounds like they won't fix the game until right before we have to pay money again so we don't leave, then there will be new glitches and stuff, don't fix them until end of month, repeat forever. It sounds like that to me and it looks like that. If the game isn't getting fixed already (not everything but something) in one week, I'm not renewing subscription. I'm not playing this money siphon game with them.
#11 Oct 05 2010 at 8:04 PM Rating: Excellent
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I would be in full agreement with you if they were to offer those 'few months' to players at a discounted price, or for free.

But since they chose to release it in it's current state, they obviously felt that it was in a state which was ready for players to pay $50-75 plus a subscription fee for. There's been no word on so many missing features, we can't be expected to just sit by a shovel them our subscription in the hopes that behind the curtain they're fixing things.

Right now I am still enjoying the game. I've got a good group that I'm playing with, and when I log on I have a good time. But more and more the rushed release is beginning to impact the gameplay.

I've been conserving my anima as much as possible, sometimes spending over 30 minutes just running from one place the next. Every time I have to do that, it's a reminder that chocobos aren't in yet. Until they implement chocobos, we should be getting anima back at a far greater rate to make up for that lack of travel option.

Every time I go out hunting or do a leve and I have to stop to throw away items in my inventory for more useful items I pick up, it's a reminder that the multiple retainers are not in yet. There's no NPC vendors out in the wilderness, so I'm not even getting a little gil. I've been fighting with my pack space since the 24th or 25th.

Or when I group up and get little to no SP due to the group size, it's a reminder of the party SP bug that still isn't fixed. Plus I'm having to throw away loot because of the above issue, so I end up with very little to show for that time played.

The way I'm looking at it, we've already given them a chance. We saw what the beta offered, and we trusted that they would fix things and add more in retail. Most of us gave them $75 for the CE. That's a show of faith right there. But it's been around 2 weeks since the CE launch, and all they've said they're going to do so far is rename market wards and tweak how the tax works. Which come on... that is hardly the biggest issue deserving of their attention. They've said nothing about the plethora or other issues. It's getting a little tiring having them stay mum on the issues which are in your face every time you log on.

I'm going to keep playing so long as I'm enjoying logging on. Hopefully SE will fix things before the game ceases to be enjoyable, but if not I wont be sticking around waiting for them to do so. They knew they were releasing the game too early, and I'm not going to pick up their mess for them. That's not my job, that's theirs.
#12 Oct 05 2010 at 8:21 PM Rating: Excellent
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Quote:
I agree 100% with the OP. Many on this site have even said it takes time for an MMORPG to become truly great, and to always expect problems during the first month. I remember playing WAR at release and it had horrible lag and I was constantly getting d/ced from the game. Now I haven't been able to play much since the 14 has come out but it is in better shape then some previous MMORPGs during their birthing phase.

Also here is some food for thought. A man who seeks perfection will only find disappointment.


Food for thought: A man who pays for a product which does not meet their standards is a fool.

Seriously - most of the issues that people are complaining about are not launch related issues. TBH this has been a fairly good launch - no horrible lag (wow launch), no horrendous queues (aion rings a bell there), no game crippling BUGS (AoC)... the issues people have are content / mechanic based, which are irrelevant to launch or the near future of the game (retainer system comes to mind as an obvious example).

In a few months, maybe... more likely half a year to a year for most of the features.

I'm getting tired of the "its only beta" and the "its only launch" crowd, its rather off base at this point.
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#13 Oct 05 2010 at 8:23 PM Rating: Excellent
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It would be easier to give SE a chance if they didn't already spend 8 years on FFXI, five years developing FFXIV, and months performing Alpha and Beta tests. It's a new release so a few problems here and there are to be expected, but this isn't SE's first MMO outing so there are also a lot of bugs and mistakes that are wholly unacceptable from someone who's supposed to know what they're doing and already have years of experience under their belt. If a product isn't ready you hold back the release, you don't distribute it to the population and charge them money while you drag your feet fixing the problems that shouldn't be there in the first place.

I like FFXIV so far and I see a lot of potential in it, but I don't know why I talked myself into thinking SE would ever change their scandalous ways.
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#14 Oct 05 2010 at 8:30 PM Rating: Good
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I'm still subscribed, I just can't tolerate playing the game.

I'll keep my subscription for a few months: if things don't improve, I won't be able to justify keeping my sub active.


edit:

I've been waiting something like 10 years for them to make a final fantasy that hasn't been aimed at teenagers*, and I'm still waiting. I guess I can wait a few months on their MMO thing.



*For me, FFXII doesn't count as part of the 'main' FF franchise, I see it as part of the Tactics universe, since that's what it is. I like it, and I think it's their best FF released last decade, but it really shouldn't interfere with my 10-year streak of disappointment with Square/S-E, because frankly, when would you expect to see another 'main' franchise FF made by the tactics team?

I'll say this: if S-E got their heads out of their asses and stuck the FFT team on an MMO based in Ivalice, the resulting mmo would be THE WoW-killer.



Edited, Oct 5th 2010 10:47pm by ghosthacked
#15 Oct 05 2010 at 8:30 PM Rating: Excellent
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crazyorc wrote:
Now I haven't been able to play much since the 14 has come out but it is in better shape then some previous MMORPGs during their birthing phase.

Also here is some food for thought. A man who seeks perfection will only find disappointment.



There have been some horrifying MMO's that failed miserably on launch day and never recovered. (SWG?) So I would absolutely hope that your first statement is true.

Nobody wants perfection.
#16 Oct 05 2010 at 8:36 PM Rating: Decent
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lurex wrote:
I know, I know... this game has sooo many quirks, i cannot deny. I have been frustrasted countless number of times. There are more things wrong with this right now then right. But please, lets give them a little bit more time. It was rushed to market for whatever reason. They don't want to commit suicide with this game. My money is that they are going to make things right.

Lets give them that chance. Don't judge a book by its cover, and don't judge it by reading page 1. Right now, we are on page 1. Lets give them a chance to fix this.

If after a few months, still no progess, then pound them, I'll be right behind you.


No

That is all..........
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#17 Oct 05 2010 at 8:40 PM Rating: Excellent
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MasterOutlaw the Irrelevant wrote:
It would be easier to give SE a chance if they didn't already spend 8 years on FFXI, five years developing FFXIV, and months performing Alpha and Beta tests. It's a new release so a few problems here and there are to be expected, but this isn't SE's first MMO outing so there are also a lot of bugs and mistakes that are wholly unacceptable from someone who's supposed to know what they're doing and already have years of experience under their belt. If a product isn't ready you hold back the release, you don't distribute it to the population and charge them money while you drag your feet fixing the problems that shouldn't be there in the first place.

I like FFXIV so far and I see a lot of potential in it, but I don't know why I talked myself into thinking SE would ever change their scandalous ways.


This.

What's the old saying again? Fool me once, shame on you. Fool me twice, we won't get fooled again.

Still playing XIV, but after all the experience they have had with what players expect and what players want through XI, there are so many things about XIV that make me think that they fired their entire team and hired a bunch of new people.

That, or five years ago they replaced their XI team with people who knew what they were doing and put the XI team on XIV. It would certainly explain why XI started evolving so rapidly around 2005 and why XIV looks like XI did in its infancy.
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#18 Oct 05 2010 at 8:50 PM Rating: Excellent
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I know, i know, but have a little compassion, please for a company that gave us such great times in FFXI. That's all I ask. I'm glad I can be in now and level some and craft some.

FFXI is exactly the reason I'm not giving them any slack. Not only to release a game riddle with crippling bugs/bad programming lag, but also to leave out every lesson it took them years to learn/implement in FFXI:

-No LVL Sync
-Crafting that now is 100% material loss, where Synergy brought in 0% material loss.
-Extremely steep TNL curve, from the early days of FFXI.
-LESS transportation options than FFXI (Anima teleport regen = 1 per day) FFXI had mages that could infinitely teleport from the 'start' with MP.
-No AH
-Not only does the TNL get really huge, but SP gain solo becomes stupidly slow because most worthwhile things bite your face off (like they fixed in FFXI.)
-Targetting that makes sense
-Inventory system that makes sense
-Readable, sortable and customizable chat log.
-Delivery boxes
-Choice of where my homepoint is, instead of forcing it to be the last crystal I touched for a levequest. Leaving me stranded across the world and having to pay my 1 teleport a day to get back to my home.
-Easy ability to turn on "Seek party" status (OMG SE?!?!?!)
-Easy ability to search the world for party members without filling out an insurance claim form.
-To-the-point and "extra click"-free NPC/game interactions.

I could go on, and will probably edit more in later...
But these are the reasons I can't give them 'a chance'. This kind of thing should have been built into the core of this game. It should be FFXI and better. Not "Every bad thing from FFXI and none of the good things"

In FFXI they actually ****** me off for years with sh*t like this. They only started appearing to 'get it' in the last years, when it became better. The reason I won't give them slack is I don't want to to start that headache all over again. Not only is it unpleasant, but now there is NO EXCUSE. They already did this once, we know now that they know about these good things. That means their absence is a deliberate choice "We don't need that. Let's patch it in next year". Sorry SE, you needed it all before even the first alpha. It should be in the backbone of the project to keep the lessons from FFXI.

It strangely seems like they're trying to recreate the beginning of FFXI, as if they think people liked it better back then... Rather than say "ok how is FFXI today, how can we start from there and improve?"


Edited, Oct 5th 2010 11:05pm by RattyBatty
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#19 Oct 05 2010 at 8:52 PM Rating: Excellent
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I really wish SE had just left FFXIV in Open Beta a bit longer and provided weekly (or even daily) patches to fix the myriad problems that are all adding up to frustrating game play for so many people. This of course would require them to let us provide constructive feedback that they would actually act upon.

I'd give SE a chance if (1) I saw regular (weekly or more often) improvements, and (2) I saw regular communications from SE actually addressing the most glaring problems (chat/search/UI/etc.) that they are working on with expected fix dates. So far neither of those are happening.

Relating to the release of incomplete software, the editor of GameInformer wrote a column a few months ago lamenting the patching of modern console games. With network support a lot of games have started shipping incomplete or buggy and his point was where would this trend take us... and should we be supportive of companies that ship buggy games with the hope to patch it months down the road (rather than deliver a working product out of the box.) I understand mmos are ahead of the curve in terms of content updates and bug fixes, but this game is very, very unripe for picking at this point.
#20 Oct 05 2010 at 9:02 PM Rating: Decent
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This game clearly needed another year in development and people to question what the **** they were thinking in certain aspects of the game...
#21 Oct 05 2010 at 9:11 PM Rating: Good
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They have until Star Wars: The Old Republic releases for me. I won't cancel FFXIV until I decide which I like better, but there is a lot of things that need fixing at the moment, and it isn't hard to envision dropping this game unless most of the issues are fixed.
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#22 Oct 05 2010 at 9:22 PM Rating: Decent
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RattyBatty wrote:

-No LVL Sync


i agree with everything else you said but no level sync is a good thing. look at what level sync turned XI into (sure it did desperately need it). leveling 1-75, the average person encountered 3 types of mobs. crabs, ladybugs, and birds.

the obvious positive of sync was getting to play with any of your friends, but i'd like to think there are different methods of doing so than ruining the experience that goes along with leveling.


Edited, Oct 5th 2010 11:22pm by kingklops
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#23 Oct 05 2010 at 9:24 PM Rating: Excellent
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this game, upon release, is not worth my time. Due to my excitement , and faith in them fixing the complaints, I'll give this game exactly one paid month, before I'm done with the final fantasy development team. I'm not judging a book by its cover. I paid for a product, I dont like it, and I'm vocal about what I want changed for me to remain a customer. If they dont change, I'll be gone by the end of november. Until then, I'll be as vocal as I can here, and on their feedback sites everytime I think of something new they can do to keep my subscription active.
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#24 Oct 05 2010 at 9:42 PM Rating: Decent
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FFXI release was worse... I am frankly still dumb founded that people think this game was going to be everything they wanted it to be at launch. Don't get me wrong... you should state it where SE can see what they need to fix but **** you shouldnt have even started at launch if you couldn't handle playing through the problems.
#25 Oct 05 2010 at 9:49 PM Rating: Excellent
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Ishwar84 wrote:
FFXI release was worse... I am frankly still dumb founded that people think this game was going to be everything they wanted it to be at launch. Don't get me wrong... you should state it where SE can see what they need to fix but **** you shouldnt have even started at launch if you couldn't handle playing through the problems.


I'm still confused as to why so many people accept inferior products and, in fact, EXPECT them to be inferior.

If the game isn't ready, don't ship it. It doesn't have to be perfect, it doesn't have to have ALL its content in at launch (yeah high level stuff can wait a few months) but it needs to be FUN at launch and not just make people angry.

This is what beta is for
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#26 Oct 05 2010 at 9:53 PM Rating: Excellent
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Compassion is for people not requiring a monthly fee from me.
#27 Oct 05 2010 at 10:51 PM Rating: Decent
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I'm giving it a chance. I'm in no hurry to hit max level or anything so I'm taking it slow. The alternative is to not play at all or go back to FFXI which quite frankly ate up way too much of my time. With all the problems with the game, at least I don't feel like I need to be logged in for a minimum of 3-4 hours to accomplish anything. Now maybe if I was level 20+ in all ranks I'd feel differently.
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#28 Oct 05 2010 at 10:54 PM Rating: Good
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I'll give them a chance when they refund my £50 and charge no subscription untill this is a finished product. How dare they charge people to play and then demand the press wait a month to review it. **** you SE.
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#29 Oct 05 2010 at 11:37 PM Rating: Good
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Squeenix had 8 years+ to prove themselves with FFXI. Guess what happened?
#30 Oct 05 2010 at 11:41 PM Rating: Good
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I'm with the masses, no, they don't deserve another chance, they had their chance and they knew **** well what they were doing when the released this heaping pile of ****.. I paid my 78.64 for the CE and I feel like I've been robbed.. I'm even more ****** that I paid that kind of money for a ******* beta client.. Forgive me if I seem really agitated, but I've been hyped about this game for quite some time now, I thought they were going to do this right, but shame on me for even thinking SE can do something without ******** it up..

I've already canceled my subscription, I'll log on periodically just to pass some time and talk with a few of the people I met in game, but when my free month is up, that's it.. I'll keep an eye on the game while I play games that are actually worth my money. If I see that the game is making a turn around, I'll decide then whether I care to come back or not. For the time being though, 19 days till I'm done..
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#31 Oct 06 2010 at 1:15 AM Rating: Excellent
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I know, I know... this game has sooo many quirks, i cannot deny. I have been frustrasted countless number of times. There are more things wrong with this right now then right.


This is how you're going to defend SE? I'll give you points for honesty.

Quote:
But please, lets give them a little bit more time. It was rushed to market for whatever reason. They don't want to commit suicide with this game. My money is that they are going to make things right.


Then why release it at all? Why not take another 6 months and fix everything (or even 70%) of what's wrong with the game? Sure, they get short term money. But the cost is massive. Few people are going to pay a monthly fee for this "game". What's worse is that the entire FF franchise is already hurting pretty badly. FF12 wasn't all that good. FF13 was pretty bad. Now they release FF14 and its utter crap. I have serious concerns that we won't being seeing FF15. At least not under the SE banner.

Had they released a decent game that has much less bugs than FF14, I could see them making money on it. But in this form? I can't see this game being good for SE in any way or form unless they start fixing stuff and soon. Sad thing is that people are willing to wait a month, but it needs another 6 months of beta. It ain't gonna happen in 30 days.

Quote:
Lets give them that chance. Don't judge a book by its cover, and don't judge it by reading page 1. Right now, we are on page 1. Lets give them a chance to fix this.


And give them a monthly fee? No. **** no, I'm not rewarding them for selling this crap. If the game gets substantially better, I'll rethink that. But they aren't seeing a dime until a lot of what's wrong gets fixed. My guess is they won't see my money for 6-12 months, if then.

Quote:
If after a few months, still no progess, then pound them, I'll be right behind you.


If you want to spend your money on a half finished game, go ahead. Thing is, they've had months and months already. We told them what was wrong and they largely ignored us. If they can't get it right by the end of beta, do you really think they're going to get it right in a few months? Six months minimum till enough gets fixed to reconsider. Given SE's track record, probably be closer to six years.
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#32 Oct 06 2010 at 1:29 AM Rating: Excellent
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I have very little bad or nice things to say, but just a reminder for the OP...

You are, a paying customer. It's just sad that a customer needs to plead for others to give a product a chance. It doesn't look right... I know your intention is good, but what I'm trying to say is that, you didn't have to go till this extent.

If there is a need to plead for patience, it should come from SE, it's their job.
#33 Oct 06 2010 at 2:10 AM Rating: Excellent
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lurex wrote:
I know, I know... this game has sooo many quirks, i cannot deny. I have been frustrasted countless number of times. There are more things wrong with this right now then right. But please, lets give them a little bit more time. It was rushed to market for whatever reason. They don't want to commit suicide with this game. My money is that they are going to make things right.

Lets give them that chance. Don't judge a book by its cover, and don't judge it by reading page 1. Right now, we are on page 1. Lets give them a chance to fix this.

If after a few months, still no progess, then pound them, I'll be right behind you.


If you hired your friend's kid to design a website for you in 2002, and he gave you a crappy product, then maybe you give him a chance to do some redesign work, or extend the deadline a little. It's 2002, so not too many people have that skill set, and let's face it: if you hired someone with a lot of experience, they'd charge you an arm and a leg.

If you hire a company to do it in 2010, and they charge you a bunch of money up front, and a recurring monthly fee? They get one chance. There is plenty of competition out there, and you're paying them to do a job. Maybe you can't give back the up-front money you gave them, but would you stick around and pay the monthly fee?

Square, for the purposes of this metaphor, took my money, spent it on weed, then smoked it and forgot to make a website. So at the last minute, they gave me a buggy free wordpress blog template they found on the internet the day before.

Square isn't a nonprofit. They're charging you money for a service. Simply put, it's not 2002 anymore. There are a lot of other similarly priced, more entertaining games out there that I could be spending my time and money on.

I'm already out $75 plus the cost of a new video card for this game, and I'm not inclined to make it more than that just to "give them a chance." I'm just glad I wasn't one of the people who spent $2,000 on a new laptop to play the **** game.

Also, if people keep paying them money, what incentive do they have to make a good product? Do you honestly think the game will improve if their subscription count keeps going up steadily? What about if half the people cancelled their subscription after their free month? One of those things sends a stronger message. It also sends a message to other game developers that we gamers won't tolerate the releasing of unfinished, buggy products.

Edited, Oct 6th 2010 4:16am by khorbin
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#34 Oct 06 2010 at 2:38 AM Rating: Excellent
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I gave this game a chance by logging in a lot more than I wanted to, I waited a long time for this game and wanted it to be good. It was fun the first day or 2 then the silly ideas, bugs and low content made it not fun at all. I'm glad it's so bad honestly because I have no problem dumping the game now, in FFXI the game did have problems but it just felt right regardless which hooked me and I stuck with it. The problems with FFXIV are so awful that I honestly would be fine about never playing it ever again, something that I would of never said about FFXI.

In a way I always hated that I loved FFXI so much at the start because the dev team were so terrible and so arrogant but I was hooked into a great core game so I had to put up with it, in FFXIV I gladly don't have this problem. The dev team are horrible and arrogant and the game is crap too.
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#35 Oct 06 2010 at 3:00 AM Rating: Excellent
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Instead of giving them leeway, maybe it's time we (including reviews and subscriptions) gave them what they deserved and let them go into damage control. Maybe then they'll realise the error of their ways and start to fix things. Wishful thinking though.
#36 Oct 06 2010 at 3:23 AM Rating: Default
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If you don't expect a game at its launch to be inferior then you are in for some serious disappointment. It is going to take them months to get this game where people want it to be and that is probably not enough time. I personally have fun playing it because I have friends and I can do the quests, story mode, plenty of crafting, and I don't stress over every defect because I already knew what I was getting myself into before I started. Anyone that has played a game at release can figure that one out. As time goes by it will start to show some improvement. I am not saying that I agree with everything they are doing either. I have seen some pretty stupid **** but meh, people complaining will force a change eventually.
#37 Oct 06 2010 at 5:23 AM Rating: Decent
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[
Quote:
But please, lets give them a little bit more time. It was rushed to market for whatever reason. They don't want to commit suicide with this game. My money is that they are going to make things right.


Quote:
Then why release it at all? Why not take another 6 months and fix everything (or even 70%) of what's wrong with the game? Sure, they get short term money. But the cost is massive. Few people are going to pay a monthly fee for this "game". What's worse is that the entire FF franchise is already hurting pretty badly. FF12 wasn't all that good. FF13 was pretty bad. Now they release FF14 and its utter crap. I have serious concerns that we won't being seeing FF15. At least not under the SE banner.

Had they released a decent game that has much less bugs than FF14, I could see them making money on it. But in this form? I can't see this game being good for SE in any way or form unless they start fixing stuff and soon. Sad thing is that people are willing to wait a month, but it needs another 6 months of beta. It ain't gonna happen in 30 days.


Well, I was glad to get in early, so long as I know that a MAJOR fix will happen. I know that they haven't announced anything, but that is why I said give them a month or two. I'm glad to be in now and fiddle around with my charcter just leveling stuff up.

Edited, Oct 6th 2010 7:24am by lurex
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#38 Oct 06 2010 at 5:33 AM Rating: Good
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lurex wrote:
I know, i know, but have a little compassion, please for a company that gave us such great times in FFXI. That's all I ask. I'm glad I can be in now and level some and craft some.


Compassion? It's a business, lol! If they saw any of us on the street, with a stab wound and bleeding to death you can bet anything they'd run away and not show the slightest bit of compassion for any of us. All they want is your money, your subscription and nothing else. The fact they have managed to convince people and brainwash them into actually asking other customers to pay SE more money, while they still haven't fixed the huge list of problem the game they already rush released has, makes me think that SE owns some amazing mind control devices.
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#39 Oct 06 2010 at 8:35 AM Rating: Good
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SE has two fails back to back, XIII which they apologized for and said would never happen again and then this... if we don't voice our opinions they will take their time fixing things. Look at it like this they already made their money on the game in the first few weeks... anything after the inital sale of the game is just pure profit.
#40 Oct 06 2010 at 8:46 AM Rating: Good
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This is very simple. Giving experienced companies 'leeway' to fix a botched product only encourages them to release equally broken products again in the future. The market only works when bad products are rejected and good products are rewarded. The good news here is that by and large, despite all the sound and fury from the so-called 'fanboys' and 'haters' alike, the bottom line is that people will vote with their wallet one way or the other when their 30 days is up, and as a matter of history, MMOs tend to ultimately get exactly the success that they do or do not deserve.
#41 Oct 06 2010 at 9:16 AM Rating: Good
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I said during testing when they first announced a release date when there were so many problems, that the business end was going to ***** the development end. And all during beta all you heard from the forums was 'it's just beta it's just beta'. I really love the idea of this game, But if after this next month it doesn't seem that SE is making a serious effort i think I might have to put my account on hold. I mean, the planned market ward name changes are the wrong answer to the wrong question. I'd even settle for them saying 'here's a list of things were going to change in the next X months and I'd stick around to support that, but i think we as paying customers deserve at the very least that.
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#42 Oct 06 2010 at 9:32 AM Rating: Good
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Totally agree with ya Anakte... a list of what was to come would make me stick around too... but as for now I'm going to run my 30 days out and that will be that!
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