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Despite the incessant complaintsFollow

#1 Oct 05 2010 at 11:20 PM Rating: Decent
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696 posts
You can still **** in any direction in game and hit 4 people no matter where you are. I think that speaks for itself as far as people not as disgusted as some people here would make out everyone is. Problems? Yes. Sky falling? Drama queen on.

My perceptions of some of the bigger problems having an not-godly computer to base it off of:

Combat lag: This doesn't exist. For real.

UI delays: tolerable needs some work still waaay faster than beta. Maybe too many windows. I'm used to it like I got with FFXI now so it is fast. Progress is progress

Patcher: Working well tho clearly has some technical pitfalls even to those who sit there at a computer and play games all day.

AH: It needs one. They have slated a fix for this(in a way I guess) for 1-2 weeks... We'll see what happens there.

Playability: Very good actually. Once you understand the game mechanics and aren't running around broke etc playing is working well. Mob spreads are a bit lacking for trying to level at certain ranges but overall so far up to 20ish it's pretty good. NPC repair is bad.. not the cost... the repair. I'm feeling like this works like the gas gauge on a car that first quarter takes a long time to go down past that it tanks. Since npc repair only goes to 3/4 tank guess what?


PT exp bug: I'm convinced this is a myth. I know what you are seeing(or not seeing as it were) but it is giving you exp I'm betting and you didn't notice then had seen the myth and took it at face value. I've tried to recreate this and have been unsuccessful I have gotten a display bug just like in beta... still got all the exp too tho. I'm fully ready to be wrong on this just my observation.

The playerbase: I haven't seen enough people talking to actually even guess what anyone in game is thinking which leads me to...

Chat length: Needs help bad. Usable. Sorta works well for it's function once you get used to it being backwards from XI with the reply.

Story: So far I'm into it. I really wanna see where all these little things end up going.

Crafting: Despite having a lot of windows this is actually pretty organized and in depth. I'm sure it is annoying to the non crafter
I'm a non crafter. I generally hate it in other games. This is actually pretty nice tho. Skill based crafting.... I could get used to this vs. just about every other games faceroll grind crafting.

Content: It probably has a ton of centent we haven't got the chance to know is in game yet but it needs more. This can be said in any mmo at release. I want to see where this goes. So far I haven't seen enough to make a judgment.

Overall: People may whine(a lot) but this game is actually pretty good. It had a short dev time as far as mmos go and I'm sure the CEO shoved it out the door before the optimal time like usually happens to games. All in all tho, it is shaping up to be a very nice
and sort of different game. You beta warhammer? Now that was a tragedy. This is a molehill. They're clearly listening and taking action. Time will tell how quickly and effectively things are handled.

Have fun rating me down. ^^



#2 Oct 05 2010 at 11:29 PM Rating: Decent
Edited by bsphil
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21,739 posts
zoltanrs wrote:
Problems? Yes. Sky falling? Drama queen on.
Yes, most of the posts about the sky falling are stupid and uninformed. Not sure why you needed to take that long to flesh that concept out though.
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#3 Oct 05 2010 at 11:31 PM Rating: Good
8 posts
I am an angry poster. Your opinions differ than mine. Clearly, by default, you are less than a human being in comparison and therefor your emotions are now easily controlled in a negative fashion. I will now proceed to, in an underhanded fashion, insult who you are and judge you by the game you play, compare other games to you, then find some way to troll the rest of the people who post below me, stating their opinions, and who they are, before they even post, making assumptions about you, your family, and the community you play with, and especially your age which you have not told me yet.

jk jk

I liked your review. Nice to see something positive.
#4 Oct 05 2010 at 11:31 PM Rating: Decent
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696 posts
bsphil wrote:
zoltanrs wrote:
Problems? Yes. Sky falling? Drama queen on.
Yes, most of the posts about the sky falling are stupid and uninformed. Not sure why you needed to take that long to flesh that concept out though.


Seemed like the thing to do at the time.
#5 Oct 05 2010 at 11:39 PM Rating: Decent
Edited by bsphil
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21,739 posts
zoltanrs wrote:
bsphil wrote:
zoltanrs wrote:
Problems? Yes. Sky falling? Drama queen on.
Yes, most of the posts about the sky falling are stupid and uninformed. Not sure why you needed to take that long to flesh that concept out though.
Seemed like the thing to do at the time.
By my count there are actually more threads complaining about complaining than just straight complaining on the first page, and the vast majority fall in to neither category.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#6 Oct 05 2010 at 11:41 PM Rating: Decent
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696 posts
bsphil wrote:
zoltanrs wrote:
bsphil wrote:
zoltanrs wrote:
Problems? Yes. Sky falling? Drama queen on.
Yes, most of the posts about the sky falling are stupid and uninformed. Not sure why you needed to take that long to flesh that concept out though.
Seemed like the thing to do at the time.
By my count there are actually more threads complaining about complaining than just straight complaining on the first page, and the vast majority fall in to neither category.


That's a lot of complainings. This is more of a review tho.
#7 Oct 05 2010 at 11:42 PM Rating: Default
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89 posts
There are just 1600 people online at Japanese prime time on Istory. Had been 2600 a week ago. Yes, the game is crowded and no problems what so ever.
#8 Oct 05 2010 at 11:42 PM Rating: Decent
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322 posts
If people all around you, chatting it up, made a good MMORPG, Runescape would be the best MMORPG in the world.
#9 Oct 06 2010 at 1:13 AM Rating: Good
zoltanrs wrote:
You can still **** in any direction in game and hit 4 people no matter where you are.


I aim for a lot more than four.
#10 Oct 06 2010 at 1:39 AM Rating: Decent
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577 posts
Quote:
You can still **** in any direction in game and hit 4 people no matter where you are. I think that speaks for itself as far as people not as disgusted as some people here would make out everyone is.


Yeah, I saw a lot of people in Tabula Rasa the first week or two it was out, too...

Edited, Oct 6th 2010 3:40am by khorbin
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#11 Oct 06 2010 at 1:56 AM Rating: Excellent
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216 posts
zoltanrs wrote:
You can still **** in any direction in game and hit 4 people no matter where you are. I think that speaks for itself as far as people not as disgusted as some people here would make out everyone is. Problems? Yes. Sky falling? Drama queen on.
I think it's too soon to call it either way. Wait until the first free month is up and then see if it's so packed if the larger problems haven't been addressed by then.

Right now playing isn't coming out of anyone's pocket, since everyone ingame is still on their no-charge first month. Once they have to pay, that's when they would leave, if they were going to.

zoltanrs wrote:
It had a short dev time as far as mmos go
They said they began work back in 2005, so that would be 5 years. That's not short, even for a MMO. MMO's are usually 4-5 years, including testing.
#12 Oct 06 2010 at 2:22 AM Rating: Decent
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263 posts
1100 on Istory awhile ago. Which is about as low as FFXI /sea all ever got for me. Pretty shocking considering this is the first week of a new MMO.
#13 Oct 06 2010 at 2:50 AM Rating: Default
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696 posts
theweenie wrote:
zoltanrs wrote:
You can still **** in any direction in game and hit 4 people no matter where you are. I think that speaks for itself as far as people not as disgusted as some people here would make out everyone is. Problems? Yes. Sky falling? Drama queen on.
I think it's too soon to call it either way. Wait until the first free month is up and then see if it's so packed if the larger problems haven't been addressed by then.

Right now playing isn't coming out of anyone's pocket, since everyone ingame is still on their no-charge first month. Once they have to pay, that's when they would leave, if they were going to.

zoltanrs wrote:
It had a short dev time as far as mmos go
They said they began work back in 2005, so that would be 5 years. That's not short, even for a MMO. MMO's are usually 4-5 years, including testing.


If you have a budget of hundreds of millions of dollars and a development team of 5000 people 5 years is plenty for an mmo of size. I think SE doesn't have that spread across their 3 mmos that I know they are involved with. Who would know because they don't release that stuff... WoW i think spent 60 mil in 5 years with a team near that size to churn out the questless bland pvpless vanilla wow. Aion I've seen as high as 200 million as a budget. SWG 100 mil last i heard.

So I'll stand by my 5 years isn't a very long time to churn out an mmo statement. Unless you have a gigantic money tree. Which I'm pretty sure few games do.
#14 Oct 06 2010 at 3:15 AM Rating: Excellent
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216 posts
zoltanrs wrote:
WoW i think spent 60 mil in 5 years with a team near that size to churn out the questless bland pvpless vanilla wow.
WoW launched with hundreds of quests and PvP. Regardless of my or anyone else's opinion of the game, it did not launch as a questless pvpless MMO.
zoltanrs wrote:
So I'll stand by my 5 years isn't a very long time to churn out an mmo statement. Unless you have a gigantic money tree. Which I'm pretty sure few games do.
WoW: 2000-2005 (5 years)
Lord of the Rings Online: 2003-2007 (4 years)
Everquest 2: 2001-2004 (3 years)
Warhammer Online: 2005-2008 (3 years)
City of Heroes: 2000/2001-2004 (3-4 years)
Guild Wars: 2000/2001-2005 (4-5 years)
etc

Unless a company has that gigantic money tree, they aren't going to be able to develop a MMO capable of standing up in today's market. And the longer it takes them to develop it, the more it costs them... which is why we're seeing the premature launch right now.

edit - Wanted to add that Square-Enix's sales were at $382million in 2010 Q2. In 2009, they reported revenues of just over $1.51billion. That's a pretty big money tree.

Edited, Oct 6th 2010 5:27am by theweenie
#15 Oct 06 2010 at 3:17 AM Rating: Good
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577 posts
zoltanrs wrote:
If you have a budget of hundreds of millions of dollars and a development team of 5000 people 5 years is plenty for an mmo of size. I think SE doesn't have that spread across their 3 mmos that I know they are involved with. Who would know because they don't release that stuff... WoW i think spent 60 mil in 5 years with a team near that size to churn out the questless bland pvpless vanilla wow. Aion I've seen as high as 200 million as a budget. SWG 100 mil last i heard.

So I'll stand by my 5 years isn't a very long time to churn out an mmo statement. Unless you have a gigantic money tree. Which I'm pretty sure few games do.


You make it sound like Square-Enix is this scrappy little company who made a MMO on a shoestring budget. They aren't. They're a corporation with a lot of resources, and a lot of people. I'm sure somebody at the company, at some point, said "We should probably spend about the same amount as our competitors to make this game. If we don't think we can make that amount of money back, we should not do the project." It's not like they didn't do any research and just had 3 guys locked in a room somewhere cranking this stuff out. They obviously had at least a comparable budget to other games, so you ought to judge FFXIV's development time, and the product, for what it is, not based on how much money they had to do it.

Even if they had a relatively small bugdet, five years isn't a short development time in any circumstances. If you go past about 5 years or so you risk being passed up by your competitors in innovation and graphics before you even release the game. So five years isn't so much "short," in terms of MMO development time as it is "standard."
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#16 Oct 06 2010 at 3:54 AM Rating: Decent
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602 posts
zoltanrs wrote:

UI delays: tolerable



I stopped reading there.

Edited, Oct 6th 2010 5:54am by MajidahSihaam
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#17 Oct 06 2010 at 4:01 AM Rating: Decent
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i cosign this post +1
#18sommer123, Posted: Oct 06 2010 at 4:01 AM, Rating: Sub-Default, (Expand Post) i cosign this post +1
#19 Oct 06 2010 at 4:39 AM Rating: Decent
29 posts
MajidahSihaam wrote:
zoltanrs wrote:

UI delays: tolerable



I stopped reading there.

Edited, Oct 6th 2010 5:54am by MajidahSihaam


Actually, for some of us there is no UI Lag except for the inventory system. No UI lag on crafting, no UI lag on combat, no UI lag on attributes, action & traits, linkshells, configuration, hmm yeah no UI lag on anything except inventory. The UI lag is user specific, what you see is what you see based on your system, it is NOT a universal UI lag to everyone identical to yours. Really it isn't.

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#20 Oct 06 2010 at 5:53 AM Rating: Good
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107 posts
khorbin wrote:
Quote:
You can still **** in any direction in game and hit 4 people no matter where you are. I think that speaks for itself as far as people not as disgusted as some people here would make out everyone is.


Yeah, I saw a lot of people in Tabula Rasa the first week or two it was out, too...

Edited, Oct 6th 2010 3:40am by khorbin


I used to like Tabula Rasa a lot. I wish that one was still around.
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#21 Oct 06 2010 at 7:21 AM Rating: Excellent
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Pretty good post. Except for this part:

Quote:

PT exp bug: I'm convinced this is a myth. I know what you are seeing(or not seeing as it were) but it is giving you exp I'm betting and you didn't notice then had seen the myth and took it at face value. I've tried to recreate this and have been unsuccessful I have gotten a display bug just like in beta... still got all the exp too tho. I'm fully ready to be wrong on this just my observation.


This is just wrong. Not sure what class you play as, but if you play as a CON or THM, party with 3+, and you mix up your nukes / heals, you'll get completely and utterly screwed out of SP.
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#22 Oct 06 2010 at 7:36 AM Rating: Good
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327 posts
Quote:
The UI lag is user specific, what you see is what you see based on your system,


My PC meets the RECOMMENDED specs. for this game and I get UI lag. IMO this is not acceptable.Square needs to hire people that know how to program/code games for the PC if they're going release games on that platform and not just consoles.
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#23 Oct 06 2010 at 7:37 AM Rating: Decent
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I have just purchased a GTX 480 and it is one serious beast of a graphics card.. Also just purchased a new PSU because it didnt work on my one.. needs 600w.. at least.

So.. At the end of all this I am betting most of the game lag will be fixed except heavy traffic area's which is a normal lag fest anyway.
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#24 Oct 12 2010 at 3:16 PM Rating: Default
29 posts
marsupialboy wrote:
Quote:
The UI lag is user specific, what you see is what you see based on your system,


My PC meets the RECOMMENDED specs. for this game and I get UI lag. IMO this is not acceptable.Square needs to hire people that know how to program/code games for the PC if they're going release games on that platform and not just consoles.



Actually, I was able to figure out at least one cause of the UI/combat lag in FFXIV over this past weeked. System RAM. I had two friends which were having difficulty with the lag on the UI/movement/combat/gathering. We upgraded thier system RAM and 95% of thier lag issues vanished instantly. I'm betting most of the people having these issues are having it because of RAM. I know most PC games run 100% off thier Vid card and VRAM, but FFXIV appears to rely more on ther main processor and system RAM. Beasting out your vid card may actually do nothing to help you on this problem. Go spend $50 and bring your RAM up and I'm willing to bet you will see much better results than a $400 vid card upgrade. Probably a design choice to keep the game engine in line with the console system requirements. System RAM is usually overlooked as important when looking at the recommended specs, everyone just conciders ANY RAM to be good enough. In the case of FFXIV it doesn't appear to be the case.



Edited, Oct 12th 2010 5:18pm by Kedd

Edited, Oct 12th 2010 5:20pm by Kedd
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#25 Oct 12 2010 at 3:20 PM Rating: Default
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There's what 12-13 servers? With like 2k max people online at any given time. 2/3 of them JPN. Ya it's super crowded.

"other more popular mmo's" however have 300+ servers with 5-6k people online at a time. With no latency I might add.
#26 Oct 12 2010 at 3:30 PM Rating: Excellent
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327 posts
Quote:
'm betting most of the people having these issues are having it because of RAM. I know most PC games run 100% off thier Vid card and VRAM, but FFXIV appears to rely more on ther main processor and system RAM.


But I already have 9 GIGS of DDR3 ram... Don't think that's the issue. Also have i7 920 @2.67 ghz ,ATI 5770
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#27 Oct 12 2010 at 6:08 PM Rating: Decent
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Strange, I run a store built HP with a X4 9550 with an upgraded vid-card of a Gforce GTS 250, and a RAM upgrade to 12GIG DDR2. Nothing else upgraded from the $500 box model as it came from Best Buy 18-24 months ago. I run FFXIV on highest everything setting with 0% UI lag on everything but the inventory system (which is all server side).

One of the friends I helped this past weekend actually had my old computer which I gave to him when I upgraded to this one., its an older dual core. He has a 9800 GTX in it now, and only had 4G DDR2 RAM in it. We bumped him up to 8G DDR2 and plugged in a 4G thumb drive for use with the Ready Drive function in Vista to help with swap file management, a total of about $75, and all his UI lag went away instantly.

If your running into UI lag on what your saying you have there, then I can't tell you why. No reason you should be, but I can say this, it is NOT a server side issue. It can be eliminated completely by PC configuration alone. Maybe its the RAM, maybe its swap file management, maybe your harddrive sucks, maybe you haven't run defrag in the last years worth of **** downloads/deletes. I don't know for sure, but it is PC side, that I do know for sure.

Edited, Oct 12th 2010 8:11pm by Kedd
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#28 Oct 12 2010 at 7:57 PM Rating: Decent
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KristoFurwalken wrote:
There's what 12-13 servers? With like 2k max people online at any given time. 2/3 of them JPN. Ya it's super crowded.

"other more popular mmo's" however have 300+ servers with 5-6k people online at a time. With no latency I might add.


Other more popular MMO's don't mean its the norm. If you ever take a Statistics course you will come to understand that World of Warcraft is a Anomaly, no MMO before it or after it has come close. It completely skews the charts.

Likewise every MMO including your precious WoW suffers from server stability and latency issues at the get go. WoW was actually particularly bad for this. FFXIV is quite possibly the strongest launch (stability wise) that I have ever experienced.

What we are mostly likely looking at here is something very similar to Warhammer, a 30% drop in subscribers come the 30th of October. There will be server mergers, people will fret "oh no server mergers the game MUST be dead!" followed by another 5% drop in subscribers.

FFXIV will probably belly out at around 65 thousand subscribers and we will see what happens from there.
#29 Oct 12 2010 at 8:33 PM Rating: Good
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1,021 posts
Kedd wrote:
Strange, I run a store built HP with a X4 9550 with an upgraded vid-card of a Gforce GTS 250, and a RAM upgrade to 12GIG DDR2. Nothing else upgraded from the $500 box model as it came from Best Buy 18-24 months ago. I run FFXIV on highest everything setting with 0% UI lag on everything but the inventory system (which is all server side).

One of the friends I helped this past weekend actually had my old computer which I gave to him when I upgraded to this one., its an older dual core. He has a 9800 GTX in it now, and only had 4G DDR2 RAM in it. We bumped him up to 8G DDR2 and plugged in a 4G thumb drive for use with the Ready Drive function in Vista to help with swap file management, a total of about $75, and all his UI lag went away instantly.

If your running into UI lag on what your saying you have there, then I can't tell you why. No reason you should be, but I can say this, it is NOT a server side issue. It can be eliminated completely by PC configuration alone. Maybe its the RAM, maybe its swap file management, maybe your harddrive sucks, maybe you haven't run defrag in the last years worth of **** downloads/deletes. I don't know for sure, but it is PC side, that I do know for sure.


I see lag in several places. There is the inventory lag, lag on selling things to NPCs, lag when opening a retainer's bazaar, lag on each synthesis step (which curiously wasn't there in beta), on rare occasions I've had combat lag, lag on the ! popping up so I can interact with things, lag on doors opening. That's what I can think of off the top of my head. I think most of the that is server side, but even if it is client side, I still blame SE. I know in open beta, it ran MUCH faster in full screen mode, but since that doesn't even let you alt-tab I refuse to run in that mode.

I built a new computer mostly just to play this game (and any other modern games I felt like). I have:
- i7 930
- GTX 480
- SSD (Windows and FFXIV both on drive, lots of free space on drive)
- 12GB RAM (matched tri-channel sets)
- Windows 7 64 bit
- absolutely nothing in the system is overclocked, including avoiding items that are overclocked by the board manufacturer compared to the chip maker's specs
- there is tons of cooling with 5 case fans mostly of the 140mm+ category
- the other components are all high end, mostly overly high end since I didn't want to mess around
- cable modem connection, roughly 10Mbps down / 1.5Mbps up
I only surf with Firefox + No script + ad-block. I haven't surfed any **** on this machine. All my patches are up to date. I have the typical firewall, virus scanners, etc. Very little has ever been installed on the machine since I haven't had it very long. I built it myself, so there is no vendor crap-ware to clog things up. I don't even have all the settings turned up. In particular, I have ambient occlusion and AA off.

If it doesn't run absolutely lag-free with that sort of setup, it is SE's fault. About the only things I could really do is switch out NVidia for ATI (went NVidia for better Linux support), go SLI/Crossfire which the game doesn't even support well, get a very slightly faster CPU, or populate the MB with 4GB sticks instead of 2GB sticks. The only things I can really think of are maybe a difference between full screen and windowed or some people just don't notice lag? Most of the lag isn't terrible (other than inventory and npc selling), but it is there.
#30 Oct 12 2010 at 8:39 PM Rating: Good
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723 posts
Selbina had no less than 2900 around 7-11AM EST this morning when I was playing. But during NA prime time I haven't seen the population go above 1500 in the last week. Clearly the JP are enjoying this game more than NA players. Or at least they're more tolerant of it.
#31 Oct 12 2010 at 8:44 PM Rating: Decent
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723 posts
RedHobbit wrote:
Kedd wrote:
Strange, I run a store built HP with a X4 9550 with an upgraded vid-card of a Gforce GTS 250, and a RAM upgrade to 12GIG DDR2. Nothing else upgraded from the $500 box model as it came from Best Buy 18-24 months ago. I run FFXIV on highest everything setting with 0% UI lag on everything but the inventory system (which is all server side).

One of the friends I helped this past weekend actually had my old computer which I gave to him when I upgraded to this one., its an older dual core. He has a 9800 GTX in it now, and only had 4G DDR2 RAM in it. We bumped him up to 8G DDR2 and plugged in a 4G thumb drive for use with the Ready Drive function in Vista to help with swap file management, a total of about $75, and all his UI lag went away instantly.

If your running into UI lag on what your saying you have there, then I can't tell you why. No reason you should be, but I can say this, it is NOT a server side issue. It can be eliminated completely by PC configuration alone. Maybe its the RAM, maybe its swap file management, maybe your harddrive sucks, maybe you haven't run defrag in the last years worth of **** downloads/deletes. I don't know for sure, but it is PC side, that I do know for sure.


I see lag in several places. There is the inventory lag, lag on selling things to NPCs, lag when opening a retainer's bazaar, lag on each synthesis step (which curiously wasn't there in beta), on rare occasions I've had combat lag, lag on the ! popping up so I can interact with things, lag on doors opening. That's what I can think of off the top of my head. I think most of the that is server side, but even if it is client side, I still blame SE. I know in open beta, it ran MUCH faster in full screen mode, but since that doesn't even let you alt-tab I refuse to run in that mode.

I built a new computer mostly just to play this game (and any other modern games I felt like). I have:
- i7 930
- GTX 480
- SSD (Windows and FFXIV both on drive, lots of free space on drive)
- 12GB RAM (matched tri-channel sets)
- Windows 7 64 bit
- absolutely nothing in the system is overclocked, including avoiding items that are overclocked by the board manufacturer compared to the chip maker's specs
- there is tons of cooling with 5 case fans mostly of the 140mm+ category
- the other components are all high end, mostly overly high end since I didn't want to mess around
- cable modem connection, roughly 10Mbps down / 1.5Mbps up
I only surf with Firefox + No script + ad-block. I haven't surfed any **** on this machine. All my patches are up to date. I have the typical firewall, virus scanners, etc. Very little has ever been installed on the machine since I haven't had it very long. I built it myself, so there is no vendor crap-ware to clog things up. I don't even have all the settings turned up. In particular, I have ambient occlusion and AA off.

If it doesn't run absolutely lag-free with that sort of setup, it is SE's fault. About the only things I could really do is switch out NVidia for ATI (went NVidia for better Linux support), go SLI/Crossfire which the game doesn't even support well, get a very slightly faster CPU, or populate the MB with 4GB sticks instead of 2GB sticks. The only things I can really think of are maybe a difference between full screen and windowed or some people just don't notice lag? Most of the lag isn't terrible (other than inventory and npc selling), but it is there.


I hate to break it to you, but it's your PC and/or network connection causing you lag. I have a more or less equal system to yours, i7 920, 2 GTX 285's, FFXIV on my SSD and 6GB of Triple Channel RAM.

Considering you have everything at stock though, I'm sure my PC runs FFXIV quite better. First off, you'd be better off disabling Hyper Threading on your processor and overclocking the 4 physical cores. FFXIV will run better off 4 overclocked cores than 8 at stock speeds. Second, your 12GB of RAM doesn't matter for FFXIV. Your entire PC isn't using more than 4GB total with FFXIV and all it's other programs most likely. SSD's do not really improve the performance of FFXIV compared to HDD's. Lastly, I think I read something about 4xx series cards having performance issues in FFXIV. Do you have the latest drivers? Have you tried the latest beta drivers?

Anyway, FFXIV runs perfectly smooth for me at 1920x1080, 4xAA, and everything else on high. Even in highly populated areas in camps and such. Try some of the suggestions I've mentioned and don't be afraid to overclock.

Edit: Also, SLI works perfectly fine in this game, but there is a very minor amount of work you need to do to get it to work.

http://www.ffxivcore.com/topic/10596-nvidia-sli-fix-25896-drivers/

Edited, Oct 12th 2010 10:46pm by Jeraziah
#32 Oct 12 2010 at 8:49 PM Rating: Decent
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I think we need a poll, "who plans to quit once their free month is over?"

It would be interesting to see the results. It's hard to guess how well the game is doing from reading threads alone.
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#33 Oct 12 2010 at 8:50 PM Rating: Decent
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451 posts
Jeraziah wrote:
Selbina had no less than 2900 around 7-11AM EST this morning when I was playing. But during NA prime time I haven't seen the population go above 1500 in the last week. Clearly the JP are enjoying this game more than NA players. Or at least they're more tolerant of it.


I think it's a case of thats the MMO they wanted to play, JPN don't play any of the American or EU based MMO's. Very few JPN play WoW for example. They have been waiting for this game. But their forums are as bad as the NA and EU forums, maybe worse. The common complaint I see alot on the Japanese forums is saying the game was made by chinese...Which doesnt sound bad but it really is a pretty bad insult.
#34 Oct 12 2010 at 8:51 PM Rating: Good
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723 posts
Tubrudi wrote:
I think we need a poll, "who plans to quit once their free month is over?"

It would be interesting to see the results. It's hard to guess how well the game is doing from reading threads alone.


Those are never accurate. People enjoying the game tend to avoid negativity and threads like that, or forums all together for that matter. That poll however will get Bsphil's attention. He'll vote, then create 500 accounts to vote with to skew the poll =)
#35 Oct 12 2010 at 8:52 PM Rating: Good
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723 posts
KristoFurwalken wrote:
I think it's a case of thats the MMO they wanted to play, JPN don't play any of the American or EU based MMO's. Very few JPN play WoW for example. They have been waiting for this game. But their forums are as bad as the NA and EU forums, maybe worse. The common complaint I see alot on the Japanese forums is saying the game was made by chinese...Which doesnt sound bad but it really is a pretty bad insult.


I dated a Korean for a few years, and heard that complaint sometimes lol. While racist, I know what it is you're talking about.
#36 Oct 12 2010 at 9:00 PM Rating: Decent
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451 posts
Jeraziah wrote:
KristoFurwalken wrote:
I think it's a case of thats the MMO they wanted to play, JPN don't play any of the American or EU based MMO's. Very few JPN play WoW for example. They have been waiting for this game. But their forums are as bad as the NA and EU forums, maybe worse. The common complaint I see alot on the Japanese forums is saying the game was made by chinese...Which doesnt sound bad but it really is a pretty bad insult.


I dated a Korean for a few years, and heard that complaint sometimes lol. While racist, I know what it is you're talking about.


lol my wife is japanese so she translates all the forums for me. Nerdy I know. But she explained that chinese thing to me as like.. derogatory almost like the nword or something, not quite so bad. but close.
#37 Oct 12 2010 at 9:01 PM Rating: Good
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2,010 posts
A lot of the lag is slow ACKs from the server. We are all pretty much rolling with big girl computers, so at this point SE needs to either upgrade to real servers instead of the ones they appropriated from FFXI (lol, yes I have all sorts of conspiracy theories since that server merge), or get a few more pipes coming into that place. Maybe a few servers stateside. I dunno - but they need to do SOMETHING.

I just find it impossible to believe that every single other part of the game can run like butter except looking at the **** menus and interacting with the world, but it's somehow the HARDWARE'S fault. I'd buy that if people were reporting low FPS and other typical issues you see when you just don't have the horsepower for a game.


Kedd wrote:

Strange, I run a store built HP with a X4 9550 with an upgraded vid-card of a Gforce GTS 250, and a RAM upgrade to 12GIG DDR2. Nothing else upgraded from the $500 box model as it came from Best Buy 18-24 months ago. I run FFXIV on highest everything setting with 0% UI lag on everything but the inventory system (which is all server side).


Well, let's see some videos of you buying and selling items, synthesizing, fighting, and basically doing everything else in the game that we are complaining about with no lag. No, seriously - take a vid and show us because I don't know if we are all on the same page about what constitutes *lag* and I would love to see a system that mine would fairly destroy in any modern benchmark play FFXIV flawlessly and without lag of any kind.
#38 Oct 13 2010 at 8:36 PM Rating: Default
29 posts
Torrence wrote:
A lot of the lag is slow ACKs from the server. We are all pretty much rolling with big girl computers, so at this point SE needs to either upgrade to real servers instead of the ones they appropriated from FFXI (lol, yes I have all sorts of conspiracy theories since that server merge), or get a few more pipes coming into that place. Maybe a few servers stateside. I dunno - but they need to do SOMETHING.

I just find it impossible to believe that every single other part of the game can run like butter except looking at the **** menus and interacting with the world, but it's somehow the HARDWARE'S fault. I'd buy that if people were reporting low FPS and other typical issues you see when you just don't have the horsepower for a game.


Kedd wrote:

Strange, I run a store built HP with a X4 9550 with an upgraded vid-card of a Gforce GTS 250, and a RAM upgrade to 12GIG DDR2. Nothing else upgraded from the $500 box model as it came from Best Buy 18-24 months ago. I run FFXIV on highest everything setting with 0% UI lag on everything but the inventory system (which is all server side).


Well, let's see some videos of you buying and selling items, synthesizing, fighting, and basically doing everything else in the game that we are complaining about with no lag. No, seriously - take a vid and show us because I don't know if we are all on the same page about what constitutes *lag* and I would love to see a system that mine would fairly destroy in any modern benchmark play FFXIV flawlessly and without lag of any kind.


You must have missed that magenta statement in my original post. Inventory lag is there for everyone, its caused by the delay between your PC and the server for every action you do in it because your inventory is 100% server side. Nothing short of a new database server or making the inventory client side is going to change this. Every action that requires pulling an item from your inventory will have this delay, it is not LAG, it is a delay on the database server and having to do multiple data transfers over the backbone for every action. If your inventory was client side you could manipulate it without any delay at all. Currently though, each item, every detail about it, where it is located, where you are moving it, has to come from the database server in Japan. If you take out the inventory delay from the table, and look at what else is there, you can eliminate the rest client side.

For crafting yes, I have absolutely no lag while performing the synthesis action itself. The ONLY part of the synthesis process which has any delay is again, accessing inventory items. And as I have explained already, that is on SE's end - database server, move inventory client side (but doing that will open to manipulation by cheaters so I doubt they will even consider this). What you need to do is stop viewing one thing, inventory delay, as lag in every thing. Eliminate the part that is inventory related and evaluate your UI lag then. That is what you can fix, and what you need to focus on fixing. Combat delay, movement delay, delay in NPC pop, slow response in crowded areas. All these are issues that can be fixed PC side and have nothing to do with the inventory system. That is what I am referring to. You just have to stop generalizing the problem and break it down into the individual aspect of the trouble in order to fix it. Sorry, to me this is basic troubleshooting techniques, but I can see how people who don't do this everyday can have difficulty in seeing it this way.

And no, I don't need to take a video to prove anything to anyone, sorry. Your not my father, my boss, or my wife, I owe you nothing but my word. And I'm sorry if your offended that someone with an old piece of crap box PC is performing better than you in FFXIV, but then again that isn't my problem is it? I'm just trying to help out if I can, don't take offense at it, try and use what you can to figure out the issue on your own end and maybe it will. Trust me, you will go farther by doing that then complaining at SE about what you believe to be their fault.



Edited, Oct 13th 2010 10:45pm by Kedd
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River Wilde
#39 Oct 13 2010 at 8:53 PM Rating: Good
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1,050 posts
zoltanrs wrote:
You can still **** in any direction in game and hit 4 people no matter where you are.


Pretty sure we're still in the 'first 30 days free' period.
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#40 Oct 13 2010 at 8:55 PM Rating: Good
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562 posts
Kedd wrote:


And no, I don't need to take a video to prove anything to anyone, sorry. Your not my father, my boss, or my wife, I owe you nothing but my word. And I'm sorry if your offended that someone with an old piece of crap box PC is performing better than you in FFXIV, but then again that isn't my problem is it? I'm just trying to help out if I can, don't take offense at it, try and use what you can to figure out the issue on your own end and maybe it will. Trust me, you will go farther by doing that then complaining at SE about what you believe to be their fault.



Nobody's offended, we just don't believe you. Your word is worth nothing given anyone can claim anything on these forums.

To claim that there's no lag outside of inventory is just absurd. The combat lag alone is so bad it's alone can render the game almost unplayable at times. Even with computer specs above yours and running at a constant 60 FPS on a 72 mpbs wired internet connection, I can easily replicate combat lag.

I agree with you that inventory lag is a major factor in a lot of what people are experiencing, but to claim it's the only lag and then the remark "it's your problem, figure it out on your own" when others ask you about the other symptoms is just ridiculous.
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#41 Oct 13 2010 at 8:57 PM Rating: Excellent
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I have the fastest consumer processor, the top of the line memory, Sata 3 SSD, and FiOS 25mbps optical connection....

I get lag outside of inventory. Every menu has lag. Every action has lag - even the fishing mini game.

Maybe we have different standards on what lag is, because I notice tons of it.
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#42 Oct 13 2010 at 9:08 PM Rating: Default
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Whales wrote:
Kedd wrote:


And no, I don't need to take a video to prove anything to anyone, sorry. Your not my father, my boss, or my wife, I owe you nothing but my word. And I'm sorry if your offended that someone with an old piece of crap box PC is performing better than you in FFXIV, but then again that isn't my problem is it? I'm just trying to help out if I can, don't take offense at it, try and use what you can to figure out the issue on your own end and maybe it will. Trust me, you will go farther by doing that then complaining at SE about what you believe to be their fault.



Nobody's offended, we just don't believe you. Your word is worth nothing given anyone can claim anything on these forums.

To claim that there's no lag outside of inventory is just absurd. The combat lag alone is so bad it's alone can render the game almost unplayable at times. Even with computer specs above yours and running at a constant 60 FPS on a 72 mpbs wired internet connection, I can easily replicate combat lag.

I agree with you that inventory lag is a major factor in a lot of what people are experiencing, but to claim it's the only lag and then the remark "it's your problem, figure it out on your own" when others ask you about the other symptoms is just ridiculous.



I get no lag other than inventory lag and lag whenever I try to interact with an npc to talk, sell or purchase items. Running a very good machine with 12GB Ram and 2x GTX 480's. I dont need to post a video, I am enjoying my lag free experience and dont see the need to prove it to anyone.
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#43 Oct 13 2010 at 9:17 PM Rating: Excellent
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562 posts
HallieXIV wrote:

I get no lag other than inventory lag and lag whenever I try to interact with an npc to talk, sell or purchase items. Running a very good machine with 12GB Ram and 2x GTX 480's. I dont need to post a video, I am enjoying my lag free experience and dont see the need to prove it to anyone.


So you've never had a moment in combat when you had the enough effect gauge to use an ability, but it wouldn't activate no matter how many times you pushed the button / hit the key?

Or when your entire ability bar was darkened out even though you had a full effect gauge, meanwhile you and your target just participate in a staring contest?

Or when you selected an ability (spells are the most notorious for this) to use and it appears to have been confirmed, only to have it never activate?

Or when you select an ability, take a couple steps in any direction and the ability goes off mid step, several steps away from where you activated it?

I see these on a daily, if not per-battle basis. And it's not lag anywhere else outside of combat - I can chat, browse the menu and do other things in game all the while these basic combat abilities feel as if they're being routed through molasses.

Edited, Oct 13th 2010 11:18pm by Whales

Edited, Oct 13th 2010 11:20pm by Whales
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#44 Oct 13 2010 at 9:18 PM Rating: Decent
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Lag...

I'm experiencing it like crazy in populated areas.

Thats why I normally do leves late into the night in Gyshal. Which is GMT+8 0100. All the 3 Lv20+ camps, Camp Bloodshore, Tranquil and Horizon is lagging real bad.

No idea whats going on seriously. Sometimes I wonder if the programing works like this

player cast "cure"

/check location of player

/check location of other players

/check with server if player location is correct

/check with server if other players location are correct

/check other player HP

/check other players HP

/check with server if player HP is correct

/check with server if other players HP are correct.

*during this time the mob hits 1 player, a few moved*

/check failed. Re-check commencing.

I guess that explains (>...>
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#45 Oct 13 2010 at 9:34 PM Rating: Excellent
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577 posts
Kedd wrote:


And no, I don't need to take a video to prove anything to anyone, sorry. Your not my father, my boss, or my wife, I owe you nothing but my word. And I'm sorry if your offended that someone with an old piece of crap box PC is performing better than you in FFXIV, but then again that isn't my problem is it? I'm just trying to help out if I can, don't take offense at it, try and use what you can to figure out the issue on your own end and maybe it will. Trust me, you will go farther by doing that then complaining at SE about what you believe to be their fault.



Yeah! My TI-99/4A from 1981 runs the game with NEGATIVE LAG. It runs so fast that the server actually sends the results of my requests back to me before I even know that I'm going to push the button. Then John Wayne, Jesus, and David Bowie (in full "Labyrinth" costume as Jareth the Goblin King) show up riding on T-Rexes and give me a high-five because I'm just that ******* awesome! It makes me smell manly, like cedar chips, leather, and the subtlest hint of fresh citrus. My male anatomy grows by 6 inches every time I push a button. Playing the game on my TI-99/4A has also cured my tennis elbow, and attracted many attractive females to the vicinity, as they can detect the pure awesomeness of my machine and want their offspring to grow up to be just like me. My IQ has grown by 50 points and I am now the leader of my local mensa chapter.

So I don't know what everyone else's problem is with lag, but they should figure out their own problems. And don't you dare question me or ask for proof. I don't owe you anything but my word.
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Farewell remorse; all good to me is lost.
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#46 Oct 14 2010 at 12:52 AM Rating: Good
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Just Alt+F4 because I got the

"You cannot enter passive mode now"

For 15mins. Yes I parked my char. And then went for a bath, return and get the same message.
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#47 Oct 14 2010 at 12:55 AM Rating: Decent
40 posts
khorbin wrote:
Kedd wrote:


And no, I don't need to take a video to prove anything to anyone, sorry. Your not my father, my boss, or my wife, I owe you nothing but my word. And I'm sorry if your offended that someone with an old piece of crap box PC is performing better than you in FFXIV, but then again that isn't my problem is it? I'm just trying to help out if I can, don't take offense at it, try and use what you can to figure out the issue on your own end and maybe it will. Trust me, you will go farther by doing that then complaining at SE about what you believe to be their fault.



Yeah! My TI-99/4A from 1981 runs the game with NEGATIVE LAG. It runs so fast that the server actually sends the results of my requests back to me before I even know that I'm going to push the button. Then John Wayne, Jesus, and David Bowie (in full "Labyrinth" costume as Jareth the Goblin King) show up riding on T-Rexes and give me a high-five because I'm just that @#%^ing awesome! It makes me smell manly, like cedar chips, leather, and the subtlest hint of fresh citrus. My male anatomy grows by 6 inches every time I push a button. Playing the game on my TI-99/4A has also cured my tennis elbow, and attracted many attractive females to the vicinity, as they can detect the pure awesomeness of my machine and want their offspring to grow up to be just like me. My IQ has grown by 50 points and I am now the leader of my local mensa chapter.

So I don't know what everyone else's problem is with lag, but they should figure out their own problems. And don't you dare question me or ask for proof. I don't owe you anything but my word.


^^^^^^ WIN :D
#48 Oct 14 2010 at 8:02 PM Rating: Default
29 posts
Whales wrote:
Kedd wrote:


And no, I don't need to take a video to prove anything to anyone, sorry. Your not my father, my boss, or my wife, I owe you nothing but my word. And I'm sorry if your offended that someone with an old piece of crap box PC is performing better than you in FFXIV, but then again that isn't my problem is it? I'm just trying to help out if I can, don't take offense at it, try and use what you can to figure out the issue on your own end and maybe it will. Trust me, you will go farther by doing that then complaining at SE about what you believe to be their fault.



Nobody's offended, we just don't believe you. Your word is worth nothing given anyone can claim anything on these forums.

To claim that there's no lag outside of inventory is just absurd. The combat lag alone is so bad it's alone can render the game almost unplayable at times. Even with computer specs above yours and running at a constant 60 FPS on a 72 mpbs wired internet connection, I can easily replicate combat lag.

I agree with you that inventory lag is a major factor in a lot of what people are experiencing, but to claim it's the only lag and then the remark "it's your problem, figure it out on your own" when others ask you about the other symptoms is just ridiculous.


Ok look, sure i understand you don't believe me because you obviously don't see things as I do. I don't come to the forums when I am home, I play when I am at home or am out with friends and family. I also do not have any type of vid capture software installed on my machine to make you a video, sorry. But I can do the next best thing, I can give you a link to an already posted video made by someone else who has the exact UI and combat that I have (at least the speed and responsiveness look about the same to me watching it). I dont know the system specs this person has, but it is the same speed in combat and UI that I have on my machine. If that doesn't satisfy you then I will have to try and find some way to make a vid on the weekend if I have time available. Is that sufficient enough for you all or should I just give up now and expect the usual bash and trash for making the attempt in the first place?

http://www.youtube.com/watch?v=xL3w0hT6M8E

And someone else was commenting on how they hit a skill in combat and nothing happens, do you have a status effect icon on the top of your screen when that happens? A lot of mob have stun/stamina drain effects on their attacks which if your not looking for them may be mistaken for unnatural delay/lag. Marmots are a prime example of this one, their walnut kick always causes a stun/dazed effect when it hits. Also entering combat directly from a run almost always causes a full drop in stamina at the start of a fight, stopping first before entering combat usually stops this from happening.

And just to clarify, I did have UI/combat lag up until the 2nd week of open beta when they put in the patch which eliminated all of it but inventory for me. I did nothing to my system to make it go away, as it just vanished with their patch and has run like this guys vid I linked here. I have a better ISP connection than him, but again that doesn't appear to make a ton of difference other than the inventory. I have seen the issues everyone has though on friends systems, which we were able to eliminate through upgrade of system RAM, adding flash drives for swap file management and cleaning of hard drive to increase performance there. General housekeeping basically, bring up the weakest link in the system, but definitely no massive graphics hardware upgrades. It is my belief that the combat/UI lag issues everyone is seeing is NOT related to your GPU/VRAM, but with the file management/swap system. And no I can't tell you specifics, but it sure looks this way since I have been able to fix a third PC now by doing these same steps and it eliminated the trouble. This one we had to upgrade the hard drive since it was extremely old and very slow. What she felt was LAG turned out to be just delay in swap file/file retrieval from her hard drive.

Edited, Oct 14th 2010 10:50pm by Kedd
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#49 Oct 14 2010 at 8:43 PM Rating: Decent
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I sent a support mail to SE, this is their reply

Quote:
Dear Customer,

Thank you for contacting the Square Enix Support Centre.


It seems that you are encountering a server problem.
As you are aware, this server is used extensively used by Australian gamers, who play during the times you mentionned.
We apologise for the inconvenience, and are trying to fix the problem.

Best wishes,
Square Enix Support Centre Team

Thank you again for contacting us and for your interest in Square Enix products!
More help and information are available at the Square Enix Support Centre website.
http://support.eu.square-enix.com/


Server problem (-_-lll I guess we may have to wait a while

Kedd wrote:
Whales wrote:
Kedd wrote:


And no, I don't need to take a video to prove anything to anyone, sorry. Your not my father, my boss, or my wife, I owe you nothing but my word. And I'm sorry if your offended that someone with an old piece of crap box PC is performing better than you in FFXIV, but then again that isn't my problem is it? I'm just trying to help out if I can, don't take offense at it, try and use what you can to figure out the issue on your own end and maybe it will. Trust me, you will go farther by doing that then complaining at SE about what you believe to be their fault.



Nobody's offended, we just don't believe you. Your word is worth nothing given anyone can claim anything on these forums.

To claim that there's no lag outside of inventory is just absurd. The combat lag alone is so bad it's alone can render the game almost unplayable at times. Even with computer specs above yours and running at a constant 60 FPS on a 72 mpbs wired internet connection, I can easily replicate combat lag.

I agree with you that inventory lag is a major factor in a lot of what people are experiencing, but to claim it's the only lag and then the remark "it's your problem, figure it out on your own" when others ask you about the other symptoms is just ridiculous.


Ok look, sure i understand you don't believe me because you obviously don't see things as I do. I don't come to the forums when I am home, I play when I am at home or am out with friends and family. I also do not have any type of vid capture software installed on my machine to make you a video, sorry. But I can do the next best thing, I can give you a link to an already posted video made by someone else who has the exact UI and combat that I have (at least the speed and responsiveness look about the same to me watching it). I dont know the system specs this person has, but it is the same speed in combat and UI that I have on my machine. If that doesn't satisfy you then I will have to try and find some way to make a vid on the weekend if I have time available. Is that sufficient enough for you all or should I just give up now and expect the usual bash and trash for making the attempt in the first place?

http://www.youtube.com/watch?v=xL3w0hT6M8E


I'm having the same performance Kledd, in Cutscenes too.

Quote:
And someone else was commenting on how they hit a skill in combat and nothing happens, do you have a status effect icon on the top of your screen when that happens? A lot of mob have stun/stamina drain effects on their attacks which if your not looking for them may be mistaken for unnatural delay/lag. Marmots are a prime example of this one, their walnut kick always causes a stun/dazed effect when it hits. Also entering combat directly from a run almost always causes a full drop in stamina at the start of a fight, stopping first before entering combat usually stops this from happening.


And no, some of us are not that stupid. Unless you are telling us that the de-bluff are somewhat not registered on our side.

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#50 Oct 14 2010 at 9:09 PM Rating: Default
29 posts
Humster wrote:


I'm having the same performance Kledd, in Cutscenes too.


And no, some of us are not that stupid. Unless you are telling us that the de-bluff are somewhat not registered on our side.



Yeah you lost me there, I get that performance in and out of cut scenes, from your response I assume your attempting to say I'm using a cut scene to somehow taint my proof to you? Seriously, you wanted an example of what mine looks like, I gave you an example of what mine looks like. I am not on freaking trial here and having to provide physical evidence of my statements under oath. My performance in the UI and combat is like that in this video. Now you can either believe or not, that is entirely your choice. Personally I really don't care either way. I tried to help out by giving examples of what I have personally found to eliminate the lag issues everyone is having, and for my efforts I have been called a liar. Fine, don't want any suggestions or help, then truly figure it out on your own and have a great day!

And please, lets be logical shall we for once, if your telling the truth, and you have no UI/combat lag in cut scenes but not in them, well why do you think that is then? Does the game operate completely different in one or the other? Or is it just removing one aspect of the game (others). Maybe you should be looking at why your having combat/UI lag only when your around other people. Maybe your UI/combat lag issue isn't a UI/combat issue at all, maybe, just maybe its a lag issue caused by your computers inability to process all the information that is being sent to it when multiple player characters are around you. Stop generalizing and blaming and start troubleshooting the problem.
And with this, I am official done trying to help anyone here. I'm going to go back to enjoying my UI/Combat lag free gaming experience, you know, the one none of you believe I have.
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#51 Oct 14 2010 at 9:39 PM Rating: Decent
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Kedd wrote:

Yeah you lost me there, I get that performance in and out of cut scenes, from your response I assume your attempting to say I'm using a cut scene to somehow taint my proof to you? Seriously, you wanted an example of what mine looks like, I gave you an example of what mine looks like. I am not on freaking trial here and having to provide physical evidence of my statements under oath. My performance in the UI and combat is like that in this video. Now you can either believe or not, that is entirely your choice. Personally I really don't care either way. I tried to help out by giving examples of what I have personally found to eliminate the lag issues everyone is having, and for my efforts I have been called a liar. Fine, don't want any suggestions or help, then truly figure it out on your own and have a great day!

And please, lets be logical shall we for once, if your telling the truth, and you have no UI/combat lag in cut scenes but not in them, well why do you think that is then? Does the game operate completely different in one or the other? Or is it just removing one aspect of the game (others). Maybe you should be looking at why your having combat/UI lag only when your around other people. Maybe your UI/combat lag issue isn't a UI/combat issue at all, maybe, just maybe its a lag issue caused by your computers inability to process all the information that is being sent to it when multiple player characters are around you. Stop generalizing and blaming and start troubleshooting the problem.
And with this, I am official done trying to help anyone here. I'm going to go back to enjoying my UI/Combat lag free gaming experience, you know, the one none of you believe I have.


You are even more lost.

Cutscene are played from your HDD. Moreover have you also taken into consideration, your Server population? What time you are playing in? ****, seriously is there even combat in cutscene? Even if there is, its instanced. AKA, only you are in it.

Heck, if I played at GMT1700 which is 1am over here in Singapore, in Gyhsal I'm have next to no problems at all

Once I play at GMT1100 to GMT1600, 7pm to 12am, I'll suffer the crap lag in some areas. I submitted a report and their reply is server problem they are trying to solve.

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