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The most overpowered ability combo.Follow

#1 Oct 06 2010 at 2:19 PM Rating: Decent
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Aegis Boon + Punishing Barbs = lolmobs.

Aegis Boon negates all physical damage from normal attacks, and heals you for a percentage of the damage you would've taken.

Punishing barbs deals the damage a mob hits you for, right back at them.

Punishing barbs still works under the effect of Aegis Boon.


Enjoy before the nerf.
#2 Oct 06 2010 at 2:36 PM Rating: Good
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Overpowered, maybe. You get zero skill ups doing this though, not worth using unless you absolutely need something dead.
#3 Oct 06 2010 at 2:40 PM Rating: Good
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Oh I dunno, I could see this being useful in powerleveling your physical level (say using this on something like Lindwurms). And I'm sure those extra stat points would be welcomed by most players.
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#4 Oct 06 2010 at 2:43 PM Rating: Good
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I'm pretty sure the cooldown for punishing barbs prevents that.
Also exp cap.
#5 Oct 06 2010 at 3:12 PM Rating: Decent
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Hmmmm, would it be enough to kill monsters well above your level/rank?
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#6 Oct 06 2010 at 3:22 PM Rating: Decent
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xthunderblazex wrote:
Aegis Boon + Punishing Barbs = lolmobs.

Aegis Boon negates all physical damage from normal attacks, and heals you for a percentage of the damage you would've taken.

Punishing barbs deals the damage a mob hits you for, right back at them.

Punishing barbs still works under the effect of Aegis Boon.


Enjoy before the nerf.


Dang it now I have to think about getting another job to 10 lol....
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#7 Oct 06 2010 at 3:25 PM Rating: Good
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Aren't the two skills contradictory in terms? In order for Punishing Barbs to work, don't you have to take damage? Which is prevented by Aegis Boon? I haven't tried this so, just wondering.
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#8 Oct 06 2010 at 3:25 PM Rating: Good
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ShockTopMagic wrote:
Hmmmm, would it be enough to kill monsters well above your level/rank?


Well since monsters like Lindwurms deal 4k-ish damage to a Con at level 20, that's 0 dmg to you and 4k to the Lindwurm.

Whether or not 4k dmg is enough to kill a Lindwurm however, I do not know.
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#9 Oct 06 2010 at 3:27 PM Rating: Decent
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xthunderblazex wrote:
Enjoy before the nerf.
SE couldn't even implement an inventory sorting function, you really believe they're even remotely concerned with 'balance'?

WAI.
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#10 Oct 06 2010 at 3:34 PM Rating: Default
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You still reflect the damage with Aegis Boon up, I've tested it multiple times. You still get the counter effect, as long as the mob would have hit you (ex: you didn't evade/they didn't miss, they actually hit you, but Aegis Boon effect also kicks in).

It works just fine.
#11 Oct 06 2010 at 3:35 PM Rating: Good
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Timorith wrote:
xthunderblazex wrote:
Enjoy before the nerf.
SE couldn't even implement an inventory sorting function, you really believe they're even remotely concerned with 'balance'?

WAI.


More so than you'd think. What if lacking in UI functions were just the tip of the ice berg, e.g. what if people got past level 30 using exploits and found there was, shock horror, nothing to do?
#12 Oct 06 2010 at 3:38 PM Rating: Good
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Corthaemus wrote:
Aren't the two skills contradictory in terms? In order for Punishing Barbs to work, don't you have to take damage? Which is prevented by Aegis Boon? I haven't tried this so, just wondering.


in this game, even if you prevent damage (aegis boon, stoneskin), you can still counter for what that damage would have been (punishing barbs, and I believe shock spikes works this way too, to a lesser degree). I don't mind it being this way, but i think its a bit too good, especially with punishing barbs, and I wouldn't be surprised if its nerfed.
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#13 Oct 06 2010 at 7:05 PM Rating: Decent
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Good luck surviving when Aegis Boon doesn't kick in (which it likes to do with higher level mobs).
And don't forget it's an ability with a 10 second duration. So basically after 1 deflection it's bye-bye.
#14 Oct 06 2010 at 7:11 PM Rating: Good
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Sightly correction, Aegis Boon has 20 seconds duration with 60 seconds recast, while this combo may work (I don't have punishing barbs to test it) I agree with Rinsui it will be only safe for 33.3% of the fight, that it's not enough to survive against mobs that take 50%+ of your hit points per strike.

Ken

Edited, Oct 7th 2010 1:12am by kenage
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#15 Oct 06 2010 at 7:25 PM Rating: Excellent
I'm actually amazed that barbs hasn't already been nerfed/made it to retail as-is. A 1:1 damage ratio is pretty overpowered for an MMO. Although it's not always 1:1... but most of the time.

That being said, I LOVE barbs, lol.
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#16 Oct 06 2010 at 7:31 PM Rating: Decent
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shock spikes do basically the same thing and it stuns the mob.
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#17 Oct 06 2010 at 8:18 PM Rating: Good
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Shock spikes don't return 1:1 damage and it hits for approximately 40-50 on my class with 60+ lightning. Totally different level of damage. I want punishing barbs now lol.
#18 Oct 07 2010 at 2:35 AM Rating: Good
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So anyway, damage is capped around 450. Can't really abuse this for much.
#19 Oct 07 2010 at 2:46 AM Rating: Excellent
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Osarion, Goblin in Disguise wrote:
I'm actually amazed that barbs hasn't already been nerfed/made it to retail as-is. A 1:1 damage ratio is pretty overpowered for an MMO. Although it's not always 1:1... but most of the time.

That being said, I LOVE barbs, lol.


If reflected damage gave skill ups I bet people would be up in arms about it :) Right now its more like an emergency "oh crap we select too many stars for this leve but i really want the reward excuse me mr thm can you go and barb the mob down please" *breathes* button.

For some reason, whenever I cast it I always think of the Cacti from Breath of Fire 3 that attacked by stabbing out their thorns in a slightly violent fashion D:
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#20 Oct 07 2010 at 2:48 AM Rating: Default
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mygosity wrote:
Shock spikes don't return 1:1 damage and it hits for approximately 40-50 on my class with 60+ lightning. Totally different level of damage. I want punishing barbs now lol.


well no mob hits me for more than 40-50 so that is why I said it does basically the same thing.

Edited, Oct 8th 2010 1:24am by DjinnRB
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Mithsavvy wrote:
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#21 Oct 07 2010 at 5:18 AM Rating: Good
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DjinnRB wrote:
mygosity wrote:
Shock spikes don't return 1:1 damage and it hits for approximately 40-50 on my class with 60+ lightning. Totally different level of damage. I want punishing barbs now lol.


well no mob hits me for 40-50 so that is why I said it does basically the same thing.
This is the point in the life of a poster when they locked themselves in an argument impossible to defend.

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Edited, Oct 7th 2010 11:18am by kenage
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FFXIV: Mabel Rand (Gugnir)
FFXI: Kenage, retired.
K&K forever!,
#22 Oct 07 2010 at 5:59 AM Rating: Good
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There is a DAMAGE CAP on punishing barbies so it wont work. Also aegis boon wont negate the mobs ranged attacks dmg or special attack dmg. Meaning you'll have to find a mob that doesnt agro and attack them in their face.
#23 Oct 07 2010 at 6:16 AM Rating: Good
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SickleSageKiroh wrote:
ShockTopMagic wrote:
Hmmmm, would it be enough to kill monsters well above your level/rank?


Well since monsters like Lindwurms deal 4k-ish damage to a Con at level 20, that's 0 dmg to you and 4k to the Lindwurm.

Whether or not 4k dmg is enough to kill a Lindwurm however, I do not know.


Punishing barbs damage is capped. It never does over about 400 damage back, even if you get hit for 1k.
#24 Oct 07 2010 at 6:29 AM Rating: Good
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Even if it is capped it sure is nice. Helps me to solo my dodo leve's on 4 starts lol. #2 getting the shield skill to 10 is a b%&(#
#25 Oct 07 2010 at 7:01 AM Rating: Default
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Another OP Combo: Aegis Boon #1 + Aegis Boon #2, when used back to back = INVINCIBLE.
#26 Oct 07 2010 at 12:22 PM Rating: Decent
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My buddy wanted to see how hard a Marlboro hit the other day so he popped barbs and charged in, He got hit for 4500+ only 450+ (whatever the number was) was returned damage
#27 Oct 07 2010 at 12:25 PM Rating: Good
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punishing barbs by itself is the most overpowered move in the game.

VERY helpful to have a couple of sacrificial THMs to save yer **** when you do a leve that is too hard for you.

I want it before it gets nerfed.
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#28 Oct 07 2010 at 1:04 PM Rating: Good
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Probably won't even get nerfed. It just seems OP at this level, 400 damage in the larger scheme of things is pretty moot, especially for that a long cooldown.

It's like, you never use it for exp and there's no NM's worth killing and you can't use it to farm high level mobs. So it has the niche of just being a 'oh ****' button and nothing more.

Edited, Oct 7th 2010 3:06pm by sylph19
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