Well, I've just amassed 8,000 Marauder Guild Crests, and am ready to redeem my first reward.
Heavy Swing seems great, but I can't seem to find a concrete answer on whether or not it requires more stamina, or essentially replaces Light Swing. People assume that just because the Heavy/etc. versions of other jobs require more stamina, that this one does too.
The catch is that the other jobs' versions all have special abilities tied to them (reducing TP, increasing enmity, etc.), while Heavy Swing does not, so I'm assuming it's just an overall upgrade for Light Swing. Anyone know for sure?
I'm torn between that and Intimidation, for tanking purposes, and this question on stamina will make the decision all the more simple.
Also, mods, please don't move this to the Marauder forum; there's a thread there on this that I recently bumped, and there's really no one there to answer it.