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Gametrailers review is out... they don't like itFollow

#52 Oct 09 2010 at 1:51 AM Rating: Good
Quote: Tenfooterten said - "I don't care what you played before. If you want to do 8 leves, without using any anima, you will do lvl 10/20 leves. That was your answer. You obviously haven't even played FF XIV. You can't do levle "5" leves."


-and that is the reason I am leaving this thread. /shakes head
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#53 Oct 09 2010 at 1:51 AM Rating: Good
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Quote:
The fact that they complain about not being able to jump


Kain learned how to Jump almost 20 years ago, why can't I? Smiley: frown
#54 Oct 09 2010 at 2:00 AM Rating: Decent
Raolan wrote:
Quote:
The fact that they complain about not being able to jump


Kain learned how to Jump almost 20 years ago, why can't I? Smiley: frown


I have told my friends, and it's obvious...the reason for the strict limit on what you can climb/run off of and allllll the terrain obstacles in the game are to combat scripts that path players places. Go to a, then b, then c suddenly becomes go to a, then b, then c, then (add 12 more letters to get to the same spot)

Same with crafting mini-games, etc.

Same with an "Anima" budget

THINK about it. You'll see it...
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"Frostmourne is a Hunter weapon. True story."

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#55 Oct 09 2010 at 2:01 AM Rating: Good
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Have you tried? And, why is he right? Because you agree with him? Is that what makes truth?

If i said the sky was green, and 2 people agreed with me, would that make it truth?
Don't be like that. Everything that guy said was an obvious lack of trying. Half the issues of this game are made up. People are too IMPATIENT to look around. I have some pretty good gear now, that i found along the way. People run around with the best stuff in their bazaar. It's the truth. It isn't my fault if some people are too lazy to look around.
Oh, and lots of people have tried Battle Regimen. Your just doing it wrong.


Yep. Battle regimens work 1 out of 10 times, according to my experience. Not
worth trying harder atm, because, as I said, partying mechanics are broken anyway.

We're not impatient. Being impatient and demanding a reasonable explanation for
why some of the simplest features are missing are two different things. Perhaps
he wasn't trying, I don't know about that. I, for my part, am doing pretty well
(being a member of a 75-man LS), and am (no e-peening intended) easily capable
of buying any single item I might ever want to get my hands on. But that's not
the point. This is not only about me. It's about the flawed core design.

It doesn't help my gaming experience a bit that I am (theoretically) able to buy
out most of a whole retainer ward. Not when I have to look up every single frickin
retainer zombie for 2 1/2 hours.

And no, both the gamespot and the other review aren't made up. I do (still)
enjoy the game by myself. But pretending all is fine never was a good cure
for a life-threatening illness (which at least I perceive there is).
#56Tenfooterten, Posted: Oct 09 2010 at 2:03 AM, Rating: Sub-Default, (Expand Post) I misread, and edited. I think your leaving because you don't really have an argument.
#57 Oct 09 2010 at 2:04 AM Rating: Good
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Quote:
I have told my friends, and it's obvious...the reason for the strict limit on what you can climb/run off of and allllll the terrain obstacles in the game are to combat scripts that path players places. Go to a, then b, then c suddenly becomes go to a, then b, then c, then (add 12 more letters to get to the same spot)

Same with crafting mini-games, etc.

Same with an "Anima" budget

THINK about it. You'll see it...


Are you ******* serious?

The reference was to FFIV released in 91. One of the main characters was a Dragoon named "Kain" who had the "Jump" ability which allowed him to jump off screen and come down, impaling the target with his lance.

It was a joke.

Smiley: facepalm
#58 Oct 09 2010 at 2:04 AM Rating: Good
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Btw, in a commercial environment, when 3 out of 4 people say the sky is
green, the guy who produces sky is well-advised to consider it green, too.


Edited, Oct 9th 2010 4:06am by Rinsui
#59 Oct 09 2010 at 2:06 AM Rating: Default
Rinsui wrote:
Quote:
Have you tried? And, why is he right? Because you agree with him? Is that what makes truth?

If i said the sky was green, and 2 people agreed with me, would that make it truth?
Don't be like that. Everything that guy said was an obvious lack of trying. Half the issues of this game are made up. People are too IMPATIENT to look around. I have some pretty good gear now, that i found along the way. People run around with the best stuff in their bazaar. It's the truth. It isn't my fault if some people are too lazy to look around.
Oh, and lots of people have tried Battle Regimen. Your just doing it wrong.


Yep. Battle regimens work 1 out of 10 times, according to my experience. Not
worth trying harder atm, because, as I said, partying mechanics are broken anyway.

We're not impatient. Being impatient and demanding a reasonable explanation for
why some of the simplest features are missing are two different things. Perhaps
he wasn't trying, I don't know about that. I, for my part, am doing pretty well
(being a member of a 75-man LS), and am (no e-peening intended) easily capable
of buying any single item I might ever want to get my hands on. But that's not
the point. This is not only about me. It's about the flawed core design.

It doesn't help my gaming experience a bit that I am (theoretically) able to buy
out most of a whole retainer ward. Not when I have to look up every single frickin
retainer zombie for 2 1/2 hours.

And no, both the gamespot and the other review aren't made up. I do (still)
enjoy the game by myself. But pretending all is fine never was a good cure
for a life-threatening illness (which at least I perceive there is).


Thank you, for the straight up response. People that are impatient and whatnot will never even mention impatience in their responses.
I understand that simple functions are missing. I hope they wilol be added soon. I think you would be an idiot if you think they won't be added.
#60 Oct 09 2010 at 2:09 AM Rating: Excellent
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Quote:
I understand that simple functions are missing. I hope they wilol be added soon. I think you would be an idiot if you think they won't be added.


I was told a very similar thing in closed beta by a guy called "ShonaSeraph":

"If you really believe these things won't be implemented in open beta, you are a complete moron."

Now why does this make me smile...?
And where has ShonaSeraph gone to...?


Edited, Oct 9th 2010 4:11am by Rinsui
#61 Oct 09 2010 at 2:11 AM Rating: Good
@Rinsui: "It doesn't help my gaming experience a bit that I am (theoretically) able to buy
out most of a whole retainer ward. Not when I have to look up every single frickin
retainer zombie for 2 1/2 hours.

And no, both the gamespot and the other review aren't made up. I do (still)
enjoy the game by myself. But pretending all is fine never was a good cure
for a life-threatening illness (which at least I perceive there is)."


/agree 100% I can buy and sell whatever I want with my budget. FINDING what I want....is another problem entirely.

I also enjoy the game, and I HOPE (sincerely) that the state of this game improves. But I am not ENTRENCHED as some seem to be...about FFXIV. 9 years ago my dog had pups. My favorite one died. He just couldn't hack it. I was sad, but I moved on. I recognized that as awesome as he was, he didn't have what it took to move forward. THAT is how I see FFXIV. But I will play it until it gives up it's last gasp. Because I love it...same as that pup.

/cheers...
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"Frostmourne is a Hunter weapon. True story."

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#62Tenfooterten, Posted: Oct 09 2010 at 2:14 AM, Rating: Sub-Default, (Expand Post) I don't know, but truth is truth. I have seen this shonaseraph post some pretty stupid BS. If you think that's me, that's funny. I only say what i feel. Sometimes, people don't want to hear it, but it's still real. I call people out.
#63 Oct 09 2010 at 2:17 AM Rating: Good
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Teneleven wrote:
I agree, but i don't think it's that simple. I think if they made every CS voiced, your HD would have a heart attack. This game is already like windows ME .. it uses sooooo many resources. Any more, and your PC will kill you in your sleep for installing FF XIV lol.


Uh, no it wouldn't. Look at any other PC RPG and you'll find that virtually everything has VA, and no one's HDD is 'having a heart attack'. Seriously, it doesn't take up that much room.

The game uses too much resources because it's poorly coded. Adding more VA isn't going to make that any worse than it already is.

Use your brain.
#64 Oct 09 2010 at 2:19 AM Rating: Default
bah....default just means people are idiots. Free exchange of ideas without judgment is where it's at. I ****** off Aethien and his fan-boi crew and that's why I am at default.
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"Frostmourne is a Hunter weapon. True story."

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#65 Oct 09 2010 at 2:19 AM Rating: Default
StrijderVechter wrote:
Teneleven wrote:
I agree, but i don't think it's that simple. I think if they made every CS voiced, your HD would have a heart attack. This game is already like windows ME .. it uses sooooo many resources. Any more, and your PC will kill you in your sleep for installing FF XIV lol.


Uh, no it wouldn't. Look at any other PC RPG and you'll find that virtually everything has VA, and no one's HDD is 'having a heart attack'. Seriously, it doesn't take up that much room.

The game uses too much resources because it's poorly coded. Adding more VA isn't going to make that any worse than it already is.

Use your brain.

You mean all those single player rpg's?

Use your head.
#66 Oct 09 2010 at 2:21 AM Rating: Excellent
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Asagiri wrote:
Khronus66 wrote:
And to those scrubs who think they will be level 50 everything king of their servers when everyone "comes back"......


Please define "Scrub" for me. I have normally only seen it used by PvPers with delusions of adequacy.


I think we should let the professionals handle this one.

Edited, Oct 9th 2010 4:23am by Sephrick
#67 Oct 09 2010 at 2:22 AM Rating: Default
PrometheusUnbound wrote:
bah....default just means people are idiots. Free exchange of ideas without judgment is where it's at. I ****** off Aethien and his fan-boi crew and that's why I am at default.


I stuck up for Ganiman during the whole "FFXICyclopedia screwed us" deal. I got sub-defaulted into oblivion. I'mnot scared of the red arrow, so i will say what i feel. People hate that.
#68 Oct 09 2010 at 2:22 AM Rating: Decent
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Tenfooterten wrote:
You mean all those single player rpg's?

Use your head.


Do you seriously try to be this stupid?

Or are you mentally challenged enough to honestly believe that whether a game is offline or online determines how much space a VA clip takes up?
#69 Oct 09 2010 at 2:24 AM Rating: Decent
Tenfooterten wrote:
StrijderVechter wrote:
Teneleven wrote:
I agree, but i don't think it's that simple. I think if they made every CS voiced, your HD would have a heart attack. This game is already like windows ME .. it uses sooooo many resources. Any more, and your PC will kill you in your sleep for installing FF XIV lol.


Uh, no it wouldn't. Look at any other PC RPG and you'll find that virtually everything has VA, and no one's HDD is 'having a heart attack'. Seriously, it doesn't take up that much room.

The game uses too much resources because it's poorly coded. Adding more VA isn't going to make that any worse than it already is.

Use your brain.

You mean all those single player rpg's?

Use your head.



yeah dude, that's why in 1995 I was able to play MECH-WARRIOR - III on dial-up with the era equivalent voice comm "Tom-Tom" by tribal voice communications, eh?

Tight code negates the requirement for large resources.

I played that game and chatted with no problemo on a P-2 120mhz cpu. BTW....MW-III graphics were AMAZING.

Edited, Oct 9th 2010 4:28am by PrometheusUnbound
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"Frostmourne is a Hunter weapon. True story."

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#70Tenfooterten, Posted: Oct 09 2010 at 2:26 AM, Rating: Sub-Default, (Expand Post) You seem to think that voice acting is the only thing happening in an MMO,. Are you trying to be stupid?
#71 Oct 09 2010 at 2:28 AM Rating: Excellent
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PinkMermaid wrote:
And I think the enemies regenerating health issue was fixed last week.
It wasn't. I was still getting it yesterday, and today after last nights' patch.

PinkMermaid wrote:
Also the leves now aren't at an "alarming slow rate". I do all 8 regional and local leves every reset and I play like 6 hours a day and feel like I always have leves to do.
You can do most battlecraft leves before the 15 minute halfway notice pops up. 8 x 15 minutes = 2 hours. Some you can do before 10 minutes are up.

Local leves vary depending on if you need to get the materials or if you receive them upon accepting the leve. The actual crafting time is less than 15 minutes per leve. So that's another 2 hours (actually less, but just for simplicity sake say 2).

That's 4 hours total. So if you're playing 6 hours a day, you're doing leves 1/3 of the time you're logged on.

The part of guildleves that takes up the most time is running from place to place. If you use your anima to teleport from city to city, and to the various camps, you will be out of anima very quickly. You will spend more time running to the cities or to the camps than you will running to the mobs or fighting those mobs.

Excluding that timesink (since running can't really be counted as content), leves are at an alarmingly slow rate. We will likely feel this more once chocobos and airships are in, meaning we don't need to spend 30+ minutes running from one city to the other.
#72Tenfooterten, Posted: Oct 09 2010 at 2:29 AM, Rating: Sub-Default, (Expand Post) In 1993, the avferage game was less than 500 MB. Less information transmitted. Seriously... try harder.
#73 Oct 09 2010 at 2:30 AM Rating: Good
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Wow that review was HARSH. Yet it made many good points.

Quote:
And SE Devs finally respond... by offering suggestions on character namedays and guardians.

Q. Will I be able to do the main scenario quests for the city-states other than the one I choose as my starting destination when creating a character?

A. In fitting with the role of the adventurer as a champion of the nation in which his or her journey begins, players can partake only in the main scenario storyline of the starting destination chosen during character creation. We invite you to peruse the various plot synopses and NPC introductions to decide which epic adventure sounds most enticing to you!


**** **** ****! This is what I've been saying all this time. Square taking yet another step backwards. In XI you were able to experience all the story lines simply by switching nations. Granted in the games early life you were punished by losing points gathered and whatnot but they fixed that later. What they're basically saying here is that you have to create a whole new character JUST to see the other story lines. That is some grade-A ******** Square.
#74 Oct 09 2010 at 2:32 AM Rating: Decent
Tenfooterten wrote:
PrometheusUnbound wrote:
Tenfooterten wrote:
StrijderVechter wrote:
Teneleven wrote:
I agree, but i don't think it's that simple. I think if they made every CS voiced, your HD would have a heart attack. This game is already like windows ME .. it uses sooooo many resources. Any more, and your PC will kill you in your sleep for installing FF XIV lol.


Uh, no it wouldn't. Look at any other PC RPG and you'll find that virtually everything has VA, and no one's HDD is 'having a heart attack'. Seriously, it doesn't take up that much room.

The game uses too much resources because it's poorly coded. Adding more VA isn't going to make that any worse than it already is.

Use your brain.

You mean all those single player rpg's?

Use your head.



yeah dude, that's why in 1995 I was able to play MECH-WARRIOR - III on dial-up with the era equivalent voice comm "Tom-Tom" by tribal voice communications, eh?

Tight code negates the requirement for large resources.

I played that game and chatted with no problemo on a P-2 120mhz cpu. BTW....MW-III graphics were AMAZING.

Edited, Oct 9th 2010 4:28am by PrometheusUnbound

In 1993, the avferage game was less than 500 MB. Less information transmitted. Seriously... try harder.



Sorry man...ex military here. I am more a RESULTS person than an EXCUSE person, so you'll have to pardon me. Tech has far outstripped our brains ability to hinder it...so why don't YOU...try harder?
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"Frostmourne is a Hunter weapon. True story."

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#75Tenfooterten, Posted: Oct 09 2010 at 2:33 AM, Rating: Sub-Default, (Expand Post) So, your saying games actually evolve? They get fixed? What????????????????
#76Tenfooterten, Posted: Oct 09 2010 at 2:38 AM, Rating: Sub-Default, (Expand Post) First of all, you have my utmost respect for being a veteran.
#77 Oct 09 2010 at 2:38 AM Rating: Good
Tenfooterten wrote:
CupDeNoodles wrote:
Wow that review was HARSH. Yet it made many good points.

Quote:
And SE Devs finally respond... by offering suggestions on character namedays and guardians.

Q. Will I be able to do the main scenario quests for the city-states other than the one I choose as my starting destination when creating a character?

A. In fitting with the role of the adventurer as a champion of the nation in which his or her journey begins, players can partake only in the main scenario storyline of the starting destination chosen during character creation. We invite you to peruse the various plot synopses and NPC introductions to decide which epic adventure sounds most enticing to you!


@#%^ @#%^ @#%^! This is what I've been saying all this time. Square taking yet another step backwards. In XI you were able to experience all the story lines simply by switching nations. Granted in the games early life you were punished by losing points gathered and whatnot but they fixed that later. What they're basically saying here is that you have to create a whole new character JUST to see the other story lines. That is some grade-A bullsh*t Square.


So, your saying games actually evolve? They get fixed? What????????????????

You people kill me. Most of you whiners will be back in 6 months, pretending like nothing ever happened. I'm glad i write down all your zam names. I don't want you in my LS when you come back.






LMAO... PLEASE write mine down: "Callipygian Calypso" World = Istory
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#78Tenfooterten, Posted: Oct 09 2010 at 2:40 AM, Rating: Sub-Default, (Expand Post) Man, you are slow. ><
#79 Oct 09 2010 at 2:45 AM Rating: Good
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Not the least bit suprising, found this quote funny though:

"You can put up with it and get by if you are irrationally determined"

lol.
#80 Oct 09 2010 at 2:48 AM Rating: Default
c0d3r wrote:
Not the least bit suprising, found this quote funny though:

"You can put up with it and get by if you are irrationally determined"

lol.


Quote:
Progress always involves risks. You can't steal second base and keep your foot on first
#81 Oct 09 2010 at 2:50 AM Rating: Default
This nation was built by men who took risks - pioneers who were not afraid of the wilderness, business men who were not afraid of failure, scientists who were not afraid of the truth, thinkers who were not afraid of progress, dreamers who were not afraid of action.
#82 Oct 09 2010 at 2:51 AM Rating: Good
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Quote:
So, your saying games actually evolve? They get fixed? What????????????????

You people kill me. Most of you whiners will be back in 6 months, pretending like nothing ever happened. I'm glad i write down all your zam names. I don't want you in my LS when you come back.


I know I'm not supposed to feed the trolls but I can't resist.

Yes, MMOs do evolve overtime but the point I was making is that this isn't Squares first MMO. It's another example of them not learning from their past experiences. Square reminds me of someone who not only doesn't learn from their mistakes but manages to repeat them over and over.

Also I don't plan on coming back in 6 months because I plan to play the game regardless of its flaws with the hope that they may actually turn this steaming pile of crap into a gem. And another thing, what the **** makes you think the names people use on Zam are the same as their in-game character names?
#83 Oct 09 2010 at 2:56 AM Rating: Good
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Tenfooterten wrote:
You seem to think that voice acting is the only thing happening in an MMO,. Are you trying to be stupid?

In a single player RPG, everything is rendered. In an MMO, there is a ton of S%^& going on, and only small parts are rendered. You think VA is so easy, why don't you create a state of the art game, and make everything voiced?


I can't tell whether to be shocked at you, or pity you. You have severe reading comprehension issues.

Where you're pulling this from is beyond me, because you're not dwelling in reality at the moment. Someone mentioned that having more VA would make HDDS have 'heart attacks' and I told them that wasn't the case.

Then you come along and suddenly DECIDE to quote me, and for some reason imply that offline RPGs and online MMOs require different amount of storage space, on a hard drive, for the same **** voice clip.

Now you're saying all I think MMOs are is voice acting?

What the ****?

Seriously, go to bed. Get some sleep. Then join the rest of us in reality, because as of now you're clearly not.

CupDeNoodles wrote:
I know I'm not supposed to feed the trolls but I can't resist.


I don't think he's trying to troll.

That's the frightening part.

Edited, Oct 9th 2010 4:57am by StrijderVechter

Edited, Oct 9th 2010 4:58am by StrijderVechter
#84Tenfooterten, Posted: Oct 09 2010 at 2:58 AM, Rating: Sub-Default, (Expand Post) Oh, so SE's second MMO should be perfect? I wonder what perfect is. You do know, that it's different for everybody right?
#85Tenfooterten, Posted: Oct 09 2010 at 3:00 AM, Rating: Sub-Default, (Expand Post) I'd sure like to see a copy of your computer Science degree. Untill then, quit talking. You only hurt yourself.
#86 Oct 09 2010 at 3:05 AM Rating: Default
Hitting default doesn't silence the truth. It only makes the truth stronger.
#87 Oct 09 2010 at 3:09 AM Rating: Good
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Quote:
Oh, so SE's second MMO should be perfect? I wonder what perfect is. You do know, that it's different for everybody right?

P.S. I know you guys are too weak to use your in game name on zam. That's partly why i don't respect you..


Wow, your reading comprehension skills really do suck. Where in that whole post did I say anything about Squares second MMO needing to be perfect? Again I was pointing out how they aren't learning from past mistakes. I understand MMOs don't come out perfect but some **** should be obvious.

My Zam name is different because my character name on the Zam forums was taken at the time I made the account. :rollseyes: What are you 12?

I still say you're a troll and I don't feel like feeding you anymore.
#88 Oct 09 2010 at 3:10 AM Rating: Excellent
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Wow.... that's really all I can say about this whole thread is... WOW. (And no... not THAT WoW)
Y'all are just insanely immature here. I love all the "I played Final Fantasy before you were even born"... "my PC is the computer of the Gods" or whatever comments... just freakin classic. And yeah... I have played every Final Fantasy when it was originally released (American releases at least). But that gives me no better knowledge of this game than anyone here.

I really tried to enjoy this game. I defended it in several threads, and I still believe it is destined for greatness.

BUT

I will not pay a monthly fee for an incomplete game. Locked areas and character attributes that have no meaning as of yet, are unforgivable. INSANE UI lag and environments that are copy/pasted every 50 feet... are unforgivable. SE should have delayed the game release by at least a month after beta concluded. This is just ridiculous.

So I will let my 30 days end. I have given them no account info so they cannot charge me further. And I will be back come January or February to see how the game is progressing.

I honestly do believe it WILL be great... but I cannot waste my time and money with this paid beta.

Take care everyone :)
#89 Oct 09 2010 at 8:28 AM Rating: Default
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Raolan wrote:
Quote:
leveling all the classes and crafting at my pace


That's the thing, you don't get to level at your pace, you level at SEs pace. Now I like alts as much as the next guy but I generally play my main to max before I go back and alt, that way I get to play out the story as my character.


Maybe I enjoy it so much because there is no way I will ever hit fatigue. Even if I decided to totally waste a whole day in front of my computer I would not hit fatigue. You want to do something that they put a limit on, they want you to level other classes, they want you to craft. It makes your main character so much better by doing this I do not understand why anyone would not.

Quote:
The crafting system is a big one for me. Many games use a reaction type crafting system, which I have no problem with. The problem is that other games usually give some type of explanation of the system, where here we're expected to blindly fumble through it until we figure it out. Now if they wanted us to figure out recipes through experimentation, I again have no problem with that, but once we discover them we should learn them and be able to access those recipes somewhere. Requiring us to use the good old PnP method is absurd.

Gathering is another one, no explanation of the mini games. While they are easy to figure out, not giving some type of explanation and again, expecting us to blindly fumble through them does not add an element of difficulty to the game, it simply makes it annoying. And the mini games were fun for about the first thirty seconds, after that they just got old. After an hour they were flat out annoying the **** out of me.


You want your hand held, it's normal. God forbid you have to figure something out, or use your memory, write things down. Perhaps I am a very small minority here, but I like little puzzles that the community gets to figure out together.
#90 Oct 09 2010 at 8:37 AM Rating: Good
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Archmage Callinon wrote:
RattyBatty wrote:

If they don't learn from this, SE is done-for.


Probably not, they still have many successful and highly enjoyable franchises they can draw on. But it might toll the bell for the Final Fantasy series if they don't learn from their mistakes.

Frankly, 14's a pretty respectable number. You'd have a hard time saying the Final Fantasy series as a whole wasn't an explosive success.


You seriously think there is any chance in **** SquareEnix ends the Final Fantasy series regardless of what happens to this game?
#91 Oct 09 2010 at 8:45 AM Rating: Default
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WAAAAAAAAAAAAAAAAAAAAAAHHHH!!!!!!

/endquote
#92 Oct 09 2010 at 9:12 AM Rating: Good
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Vawn43 wrote:
Archmage Callinon wrote:
RattyBatty wrote:

If they don't learn from this, SE is done-for.


Probably not, they still have many successful and highly enjoyable franchises they can draw on. But it might toll the bell for the Final Fantasy series if they don't learn from their mistakes.

Frankly, 14's a pretty respectable number. You'd have a hard time saying the Final Fantasy series as a whole wasn't an explosive success.


You seriously think there is any chance in **** SquareEnix ends the Final Fantasy series regardless of what happens to this game?


Not right away, but it's the beginning of a trend in this series... 12, 13, now 14.. the reviews are getting more and more negative as the series continues.

I think that if they don't scrap the series entirely within the next two numbered games (15 and 16) they're going to completely revamp the methodology that goes into creating a numbered Final Fantasy game.
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#93 Oct 09 2010 at 9:29 AM Rating: Good
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I remember getting 12 getting good reviews and I loved that game. I realize a lot of FF fans didn't enjoy it, but I did, and the reviews were not bad. I don't remember 13 getting poor reviews either, even though I agree I did not find that game to be great. It wasn't a bad game, but it wasn't worthy of the FF tag.

You can't really compare XI and XIV to the rest of the series, because we all know these two really aren't part of the main series aside from name. I know plenty of people who for years said FFXI was trash and considered themselves fans of the series.

The main Final Fantasy series will be around as long as SquareEnix is in business, I can promise you that.

Edited, Oct 9th 2010 11:30am by Vawn43
#94 Oct 09 2010 at 9:31 AM Rating: Good
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truth.

fact is, you're not going to see a major game publishing magazine/reviewer give this game a positive review. ie., major = more than 10,000 hits a month or has a physical publication that isn't named "Square Monthly" or "Final Fantasy Fan Magazine".
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Hunda - FFXI:75pld(fairy->hades) *retired
Measure - EQ2:90trb,90def(Lucan D'Lere) *sold
#95 Oct 09 2010 at 9:42 AM Rating: Decent
7 posts
Lots of threads and links to how harsh FFXIV is getting banged but come on


Darkfall review http://www.eurogamer.net/articles/darkfall-online-review

Rated 2/10

Been there done that FFXIV comes out 3 years later and could possible be worse off thats all i'm saying heh
#96 Oct 09 2010 at 9:58 AM Rating: Decent
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106 posts
Quote:
Not right away, but it's the beginning of a trend in this series... 12, 13, now 14.. the reviews are getting more and more negative as the series continues.


And the 8, 9, 10 and obviously the 11. They all got smashed in their time.
And there are great positive reviews (and fans) for the 12 and 13 too.

14 may only be a bad number for the serie, but each player already has "his" bad number (some hates the 5, some the 7, the 8, etc.). It won't prevent SE to make a 15 and next ones.
#97 Oct 09 2010 at 10:04 AM Rating: Excellent
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11,072 posts
Quote:
Second, WTF are you talking about. Like i said, 15 years ago, games were 500mb. Now they are 12 GB. That's a huge difference. if 1 grenade was 500 MB, FF XIV is 24+ grenades.


Bloat of game data is not directly proportional to the amount of information required in the back and forth for online interaction. Ultimately, any differences will lie in the complexity of the game's engine and what it deems appropriate to update. For the most part, MMO environments are static, meaning there's not much of a need to transmit anything within range other than your position and the position of other things that can move or be interacted with, the latter which may be considered part of the environment, but are technically just specialized doodads. Geometrically, this is usually broken down into Cartesian coordinate planes (XYZ), which are just simple numbers and not complex formulas. Now, the kicker is what else comes with this... equipment, actions you or others may be doing at the time, health status, etc.. But these are also numbers, ones fed to the engine that are then rendered as appropriate.

None of this, however, touches on differences in optimization and even the advancements of data encryption over the years. It's quite possible games these days can transmit less while processing more than their predecessors. Historically speaking, however, SE does not have a very strong record with their PC implementations of games with most being shoddy ports starting back as early as FFVII and, to this day, still being notorious with XI and now XIV.
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#98 Oct 09 2010 at 10:17 AM Rating: Good
Scholar
31 posts
Seriha wrote:
SE does not have a very strong record with their PC implementations of games with most being shoddy ports starting back as early as FFVII and, to this day, still being notorious with XI and now XIV.


I only ever played Final Fantasy VII on the PlayStation, but I remember the huge uproar when the PC port came out and the FMVs played upside down / inverted. :D
#99 Oct 09 2010 at 10:37 AM Rating: Excellent
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1,261 posts
Will people please stop quoting the whole "that's how the internet is" comment. It was about a specific rumor - that ffxiv was outsourced to China for development - and has no bearing on anything else.

So far I find the game disappointing, however, it's still fun enough that I will keep the subscription.
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#100 Oct 09 2010 at 11:33 AM Rating: Good
32 posts
Sigmakan wrote:
The fact that they complain about not being able to jump, slow anima recharge rate, lack of info on game mechanics makes this review a complete joke.


He was just piling on some.

Basically, he was saying what most others are.
#101 Oct 09 2010 at 11:48 AM Rating: Excellent
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2,535 posts
thehellfire wrote:
Well isnt gametrailers one of those RMT owned sites like Gamespot and ZAM, and hasnt SE cracked down really hard on RMT, coincidence?


You, sir, are an idiot of the highest degree.

GameTrailers is owned by SpikeTV.

And GameSpot is owned by CBS.
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