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#52 Oct 10 2010 at 11:11 AM Rating: Excellent
Edited by bsphil
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MajidahSihaam wrote:
I must have missed the "FFXIV: GOOD AND COMPLETE!" ad campaign.
Well, that's in part because there was absolutely no ad campaign in the first place.
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#53 Oct 10 2010 at 2:03 PM Rating: Excellent
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It's interesting that people are complaining that GameSpot and GameTrailers released their reviews too soon, when Cheat Code Central and GamingXP were the first, and these SE shills gave the game 84 scores which aren't warranted by any stretch of the imagination. I applaud GS and GT for seeking to alert unsuspecting buyers to the truth, though in my opinion scores of 40 and 42 were much too high. This game doesn't need a couple of minor fixes to be more enjoyable. It needs a major reworking to be playable. The people who are believing that this ugly duckling will transform into a swan are deluding themselves.
#54 Oct 10 2010 at 2:06 PM Rating: Good
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MajidahSihaam wrote:

I must have missed the "FFXIV: GOOD AND COMPLETE!" ad campaign.


How about the "FFXIV: This is the release build" campaign?

Many people have pointed out that if it's available for purchase, then it's available for review. That's how it works.

Yes, MMOs change over time, so a re-review is almost certain to come along, but right now reviews of the release code are entirely logical.

And I'm giving it 3/10.
#55 Oct 10 2010 at 2:47 PM Rating: Default
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I sm going to say one thing and one thing only in relation to this thread and that is that most people posting here clearly didnt play beta.

Everyone is saying that there was no change between beta and final release. That there was no "golden patch". Did you even play beta?

Two biggest issues in beta were: lack of hardware mouse, screwy exp dynamic in parties (including no exp for casters who heal or buff - which is central to their role).

Both issues fixed in retail release.

Sure there are other issues with the game (lack of AH) but these two fundemental game play issues that concerned most people more than any others were fixed (those in these forums during beta know that these were the critical issues being discussed here).

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#56 Oct 10 2010 at 4:42 PM Rating: Excellent
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Quote:
sm going to say one thing and one thing only in relation to this thread and that is that most people posting here clearly didnt play beta.

Everyone is saying that there was no change between beta and final release. That there was no "golden patch". Did you even play beta?

Two biggest issues in beta were: lack of hardware mouse, screwy exp dynamic in parties (including no exp for casters who heal or buff - which is central to their role).

Both issues fixed in retail release.

Sure there are other issues with the game (lack of AH) but these two fundemental game play issues that concerned most people more than any others were fixed (those in these forums during beta know that these were the critical issues being discussed here).


The lack of an auction house is a rather big thing to pass over.

The clunky UI is another big issue.

Sure, some bugs and minor issues were fixed, but the reason the issues in the game give it a bad score is that they are core fundamentals of the game and are not likely to be fixed in a timely manner. Implementing an AH would take alot of time to get right, for example.


I have a nice pinto to sell ya, btw.


Edit:

I played beta. I also bought the game. Did i expect a sweeping "fix all" patch from beta to release? Nope. I'm in the "try it for the free month, if it works, ill keep paying, if not ill check back in a few months".

So yeah, the game deserved to be reviewed. As soon as they asked for money, it deserved to get reviewed.

Edited, Oct 10th 2010 6:44pm by KacesofCaitsith
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#57 Oct 10 2010 at 5:07 PM Rating: Excellent
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HallieXIV wrote:
I sm going to say one thing and one thing only in relation to this thread and that is that most people posting here clearly didnt play beta.

Everyone is saying that there was no change between beta and final release. That there was no "golden patch". Did you even play beta?

Two biggest issues in beta were: lack of hardware mouse, screwy exp dynamic in parties (including no exp for casters who heal or buff - which is central to their role).

Both issues fixed in retail release.

First, I'll start by saying I was in alpha and beta phases. I registered to the alpha website back in March before testing went live. The issue with the mouse had more dimensions than you make it seem. It wasn't just a matter of hardware mouse, because that had already been implemented, it just didn't have options to activate via the configuration. People found it and went around it and guess what? The controls for the mouse are still horrible. The only thing that activating hardware mouse did was alleviate some of the lag. The controls are still no where near acceptable when you compare this game to nearly any other PC game. Don't get me started on the UI...

Also, the SP is still needing a rework. Either the amount given needs to be increased or at least normalized, or the total amount for each rank needs to be decreased. The sheer amount of SP needed from rank to rank increases almost exponentially it seems and needs to be addressed.

You were partially right. Mouse was a smaller gripe attached to the larger picture of controls and UI on the whole. This section of feedback alone had more pages dedicated to in than all other tested aspects of the game combined. The reason is simple. People who want to play on PC do not want to be relegated to using only a controller to get good playability. It doesn't make sense at all to create a multi-player game with community in mind and have the players keep picking up and putting down a handheld controller to play. The PS3 has no limitations since it has a mouse and keyboard as well. There is no excuse for poor development.
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#59 Oct 10 2010 at 6:06 PM Rating: Good
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MajidahSihaam.

Do you work directly for Square Enix, or do they contract out their forum shilling to another company?




Edited, Oct 10th 2010 9:21pm by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#60 Oct 10 2010 at 6:09 PM Rating: Good
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Likibiki wrote:
MajidahSihaam wrote:
People are ****** they bought a product and didn't like it.


No.

They're ****** that they bought it, didn't like it, noticed that it wasn't just them - everyone was upset, and then after all that, they found out that the designers didn't seem to care.

Compare this to your sushi analogy... with an extract from my own life. Note that this story is 100% true. It's just a weird coincidence that you mentioned sushi, and that I have a story that ties in. Oh, ye internet, how ye weaves ye jolly tales...

I've tried sushi twice in my life. Both times, I came down with food poisoning. I don't think I'm allergic though, because I can eat cooked fish in huge quantities. And often do.

The first time (open beta), I shrugged it off. Oh well, things happen. Might be a mistake, or some dodgy sushi (game will be fixed).

The second time, I was in a restaurant (I bought the game). I didn't really like the taste (I wasn't a fan of the beta), but it was free (all my friends were getting it).

So I tried it.

Again... I got food poisoning. (Again... it's still sh*te)

Will I eat sushi again? No. It's obviously not good for me. I learned from my mistake.

I think a lot of people will be sticking to cooked fish from now on.


I once ate a piece of raw beef on a dare and discovered that I really like raw beef.
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#61 Oct 10 2010 at 6:39 PM Rating: Good
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1,422 posts
Lobivopis wrote:
MajidahSihaam.

Do you work directly for Square Enix, or do they contract out their forum shilling to another company?


What makes you think that SE has enough regard for their foreign customers to be willing to spend their money on shills?

Edited, Oct 10th 2010 8:39pm by RajiFarlander
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#62 Oct 10 2010 at 7:00 PM Rating: Good
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alpha->closed beta->open beta->premium beta.

I'llplay for a month or two, enjoy my premium head start. and then put it down for other stuff until the PS3 release when the real game is released. They SO just rushed this out before cataclysm, I mean they advertised companies, chocobos, airship travel, and player housing, but it's not in yet. There's an NPC in limsa who says she sells good for the Shepard's guild, Auction houses, and Arcanists/musketeers' guilds on the maps. Obviously they started to make a full game, then "cut it back" for a rush release. I would be less happy, but SE would be in a much better situation if they waited 1 year.
#63 Oct 10 2010 at 7:02 PM Rating: Excellent
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I'm surprised people are still defending this as if am MMO LAUNCH isn't that important to the success and survival of the game.

I did not get to play alpha or beta phases. Many people did not get a chance to review the game for themselves before pre-ordering based on the belief that the game would be ready by release. These are MAJOR flaws and not minor annoyances.

I (like others) depend on reviews of games I have not played yet in order to assess whether or not the game will be for me or if I should spend my money to evaluate the game myself. Call it what you want, but I'm looking at these reviews for facts regarding all facets of gameplay along with user opinions.

I've played XI for 6-7 years and know that SE is totally capable of creating a great MMO. That experience also showed me that they are out of touch with the basic needs/wants of their player base. SE has not only ruined the chances for XIV to be a huge success, but they have also tarnished their reputation as MMO developers.



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#64 Oct 10 2010 at 8:50 PM Rating: Excellent
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How about instead of Japanese reviews, we let the stockholders speak their mind:

http://www.ffxivblog.com/content.php/412-Precipitous-drop-in-SE-stock-price-XIV-to-be-blamed

If the only language SE understands is money then hopefully this gets them to start speeding up changes and fixes to the game. Believe me, the majority of the people that are complaining want to see this game succeed, otherwise they wouldn't even bother to post.

Also, OUCH:

http://onlinegame.dz-life.net/titles/ff14/review.html


Edited, Oct 10th 2010 11:01pm by Numnaydar
#65 Oct 10 2010 at 9:06 PM Rating: Good
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That man is my hero, I'm glad someone with a voice SE can hear (something like 26mil invested in their business) decided to speak up in a way that counts!
#66 Oct 10 2010 at 9:29 PM Rating: Default
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The prices recovered later in the day, so no damage is done.

AT ALL.

In fact a lot of peeps are probably happy with a good amount of profits made too.

Edited, Oct 10th 2010 11:32pm by Humster
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#67 Oct 11 2010 at 11:17 AM Rating: Good
34 posts
Tweezle120 wrote:
They SO just rushed this out before cataclysm


Yuuuup. Luckily, the 4.0.1 patch is tomorrow, so I actually will not have to pay a single monthly fee.

On the subject of Blizzard, they would give (and have given) free subscription credits to everyone when they feel the game is not at peak performance. SE is not going to, but should, give us all free play time until the game is past the 'premium beta' phase. (Premium in this case means we bought the game)

And on the topic of the UI...my thinking is they want the PS3 and PC versions to play the same. And they want the PS3 version to be playable without mouse and keyboard. Hence, us the PC users, are crippled to make our experience equal to the PS3 users. We cannot use our mouse to make the game easier. (Easier in this context means less frustrating) It also doesn't help that nearly every button we click requires our character to perform a long animation (of which the start and completion seems to need confirmation by the servers) before we can proceed. Make animations independant of UI use? Yes, please.
#68 Oct 11 2010 at 3:09 PM Rating: Excellent
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MajidahSihaam wrote:
hexaemeron wrote:
MajidahSihaam wrote:
shykin wrote:
Which is why I am proud of gametrailers and gamespot for saying "No, you want people to buy it as is, we are reviewing it, as is."


Oh yeah, that's so hardcore! /sarcasm

I still think its idiotic they are reviewing a mmorpg which isn't even a month old. Mmorpgs tend to change incredibly, specially soon after release.

If anything, I'd say gamespot played it smart knowing all the hate filled nerds would hold on to their article and post it on every forum, thus becoming 'the' referral review for lack of other one.


If they felt comfortable asking people to pay for it, then they're saying it's ready for appraisal. End of story.


SE specifically said it isn't. So its really not.
I don't think it can get any more clear than having the actual company come and tell you "hey, the game's not really ready for reviews, so please hold them for a month".



Then they should have also said "hey, the game's not ready to be played, so don't buy it yet."
#69 Oct 11 2010 at 3:27 PM Rating: Decent
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RedHobbit wrote:
MajidahSihaam wrote:
hexaemeron wrote:

If they felt comfortable asking people to pay for it, then they're saying it's ready for appraisal. End of story.


SE specifically said it isn't. So its really not.
I don't think it can get any more clear than having the actual company come and tell you "hey, the game's not really ready for reviews, so please hold them for a month".



They should absolutely be reviewing it now. People are making buying decisions now; they need to know what the state of the game is right now. No other products get free passes for a month, why should MMOs or software be any different. Would you be content if the movie companies said, "I know our movie is crap now, but please hold your reviews until the DVD is released where we'll fix everything"?

They should also update their review as the game undergoes significant changes. One of the beautiful things about on-line reviews is that they can be updated. Even if they don't update it, people can look at the date on the review and decide how relevant it is and compare it to other reviews from later dates.


I have never seen gamespot or any other online review website reperform a review in respect of a game but generally the rule is first impressions last. That being said, there could be second reviews which I haven't seen, but it is more an exception than a rule.
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#70 Oct 11 2010 at 3:33 PM Rating: Decent
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@ Dik...*giggle*

I have seen XPlay and EP review mmos over and over. Now, the FFXI ones got worse over time, with those 2 outfits atleast.
#71 Oct 12 2010 at 12:03 AM Rating: Good
34 posts
I think FFXIV uses a clone of the dated FFXI base code.
They may not be capable of improving this ever.
I'm sure they would build a whole new game rather than rewrite the base engine.
Give it a month, give it a year. If it does by some miracle (I'd estimate 5% chance) turn out to be playable, I will certainly subscribe. But I'm not gonna pay for a beta that may never be release quality.
#72 Oct 12 2010 at 12:56 AM Rating: Good
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Brushy wrote:
Well, you didn't understand. I don't give a sh*t about amazon reviews I want to see the reviews from the gaming magazines and stuff in japan.


Yeah man who cares what japanese people who bought and played it think! I want a zashii!!!
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