Forum Settings
       
1 2 Next »
This Forum is Read Only

SqEx badly needs to get a clue about craftingFollow

#52 Oct 11 2010 at 3:27 AM Rating: Decent
doubleax wrote:
The One and Only Aurelius wrote:
doubleax wrote:

Unless they do something about the AH, crafting will still be the way it is no matter how wide and varried the ranks of players are. As of right now I'm left with getting materials myself or only from the small click I play with. Going to the ward to search for something is such a pain and a waste of time. If SE can make buying and selling easier it would help in the early stage. And I'll repeat again. Unless they find a viable way for people to buy and sell their material, crafting will still be a failure 3 months from now due to no economy.


I'm doing just fine with or without the wards as they are. Don't talk like it's impossible. It's not. I'm proof.


I guess you didn't read. I'm not using it eaither cause it is worthless. The very fact you aren't using it either only back up what I stated. So yes, you are the proof that it does not work. No one said it's impossible. It is stupid, but not impossible. An MMO where people only trade or sell with people they group with. The only alternative is to just randomly yell out you need X material while grinding or go play hide and seek at the ward. Yet some how this is suppose to work out in 3 months down the road.

The people who have friends or have formed group are lucky. Those poor souls who don't have any....good luck.


Hey, ***** all day long if you need to. The point you keep dancing around is that the crafting system is working as intended. If you want to use it as an excuse to cry about the market wards, fill your boots. I don't rely on them. I venture into them once every day or every other day to peruse for shards to keep my supplies topped up and if I come across something nifty along the way, I nab it. I don't go looking for gear in them. I don't go looking for mats in them. If I need mats, I make them. If I can't make them, I hold off on the project that requires them until I can. And if I happen to come across the mats for a reasonable price while I'm out shard hunting, great. If not, great.

3 months from now when we start seeing crafters approaching or at the cap, are you trying to tell me it would be too difficult for you to track down someone who can make what you need? Protip: check the bloody guilds. Want mdeium-heavy armor? Head to LL and check out the swarm of players smashing anvils at the armorer's guild. Need something made out of wood? Swing by Gridania and check out the carpenter's guild. It's not like you're going to be upgrading so much and so often that you're going to have to make daily circuits between all three cities looking for gear. I sell the most armor out of my bazaar when I'm sitting in the armorer's guild mashing away. That's because smart players who exercise a little creativity go there when they're looking for something nifty. ****, I put a bronze haubergeon in my bazaar a couple of days ago and I'm not exaggerating when I say that someone came along and scooped it up in under a minute.

And if you can't find what you're looking for in someone's bazaar at one of the guilds, ask. With 30 people milling about, your chances are pretty decent of finding someone who can make what you need. Bonus points if you did your homework and brought base materials. Double bonus if you brought shards. There are times when I can't find a clear space to set up my anvil at either the armorer or smithing guild because the floor is literally littered with players crafting. It's the same at the weaver's guild. It's practically standing room only. Even the less frequently used guilds like leatherworking and carpentry typically have 10 or more players grinding away either inside or just outside.

The excuses of the crybabies get old. Those of us enjoying the game are able to do so largely because we're trying to approach it with an open mind and find creative solutions while SE implements more lasting, practical ones. And I can assure you that none of those solutions will involve changing the tiered and inter-dependent system in place for crafting now. If you want to be successful in a demanding fight you're probably going to have a tank, a healer, and several varied damage classes. If you want to be successful with crafting, you're likely going to want to get to know the kinds of people who can supplement your supply of components. And if you just want to try and find gear, stop being such a wuss about it and go where the gear is: the guilds.
#53 Oct 11 2010 at 4:27 AM Rating: Default
***
1,408 posts
Why are people complaining about the craft system? Did you even play FFXI? did you get EXP with each .1 you got NO. Did you do leves which provided free ingrediants and a ton of points/exp NO.

I have done little crafting and I am already about 11, 9, 7, 3 on 4 crafts. Fishing, Carpenter, leather and hmmm... cant even remember lol. Thats how much effort i put in to it. I have yet to do any real crafting, all those Ranks are through leves. And that is only about 3 runs worth on the crafting and about 4 on fishing maybe 5 and some grinding.

Only thing SE can really falter on is the fact they released very little info on it all.
____________________________


If my velocity starts to make you sweat, then just don't
let go
#54 Oct 11 2010 at 6:07 AM Rating: Excellent
**
305 posts
Quote:
doubleax wrote:
The people who have friends or have formed group are lucky. Those poor souls who don't have any....good luck.


Quote:
Why would someone play an MMO without trying to make any friends? If they're not even gonna bother shouldn't they be playing a single player game?


Because making friends isn't something that can be forced?

Edited, Oct 11th 2010 8:08am by KacesofCaitsith
____________________________


#55 Oct 11 2010 at 7:34 AM Rating: Decent
Scholar
**
826 posts
People who think that a classes specifically designed to craft should be easy, need to get a clue.
____________________________
Jerri Blank (Strangers with Candy):
"I may still be doing all the wrong things, but now i'm doing them the right way!"
#56 Oct 11 2010 at 9:25 AM Rating: Decent
Avatar
**
301 posts
dont the rk 3 arrows require some 20/21 carpenter combine for the shafts?
____________________________
99 NIN/DNC/WAR/MNK/SAM/BST/WHM/RDM
70 BLM/RNG
#57 Oct 11 2010 at 11:57 AM Rating: Decent
**
782 posts
Quote:
Hey, ***** all day long if you need to. The point you keep dancing around is that the crafting system is working as intended. If you want to use it as an excuse to cry about the market wards, fill your boots. I don't rely on them. I venture into them once every day or every other day to peruse for shards to keep my supplies topped up and if I come across something nifty along the way, I nab it. I don't go looking for gear in them. I don't go looking for[snip]


The One and Only Aurelius you are quickly becoming one of my favorite posters around here.

I have to say this is the first MMO I've played starting on launch day and had no idea it would be sooooo much work to get the world "bootstrapped".

The best comparison I can make is, imagine if you moved to a newly developed town where all the buildings were finished, out on an island, with all the resources you needed. When you got there a handful of people were selling water. Would be nice to have a fish, but no one knows how and there are no rods. But your buddy Ted just moved to the island and knows how to make fishing rods...

But before he has a chance to make the rod and you have a chance to go fishing some jerk comes along whining about how HE doesn't have a fishing pole and the whole island is headed toward ruin because HE doesn't have his own pole.


Simplified a bit but IMO this is what the better half of current complaints amount to. UI is a different story and no one is claiming it as good, but it is far from being completely unusable as some people continue to claim.


Edited, Oct 11th 2010 1:04pm by windexy
1 2 Next »
This forum is read only
This Forum is Read Only!
Recent Visitors: 22 All times are in CST
Anonymous Guests (22)