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CHEATCC Review is out, they gave it a 4.2Follow

#1 Oct 09 2010 at 11:29 PM Rating: Decent
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Out of 5.

No one cares about good scores though, amirite?

I can agree with most of their review, their "Play Value" score probably should have been a 3.5 though at the moment.


Edit: Sorry I forgot to link. Such a nub.
Edited, Oct 10th 2010 1:31am by Wloire

Edited, Oct 10th 2010 1:35am by Wloire
#2 Oct 09 2010 at 11:33 PM Rating: Good
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Buying a game (or not buying) based on reviews is lol'able IMO

I was not expecting a single good review though and thought you were trolling... So I had to check for myself lol
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#3 Oct 09 2010 at 11:35 PM Rating: Decent
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Link? Source?

How can it be 4.2 out of 5? I mean why do the other magazines give bad review ratings and this one nearly give full points? Something stinks about that. Either one of them is blind or got paid or maybe was drunk while testing.
#4 Oct 09 2010 at 11:38 PM Rating: Good
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Aujade wrote:
Link? Source?

How can it be 4.2 out of 5? I mean why do the other magazines give bad review ratings and this one nearly give full points? Something stinks about that. Either one of them is blind or got paid or maybe was drunk while testing.


Or different people have different opinions? For example I don't feel the need to teleport everywhere and as such have never dipped below 90 Anima. Others feel the need to teleport everywhere and are finding themselves with 0 Anima. I find there is plenty to do in this game because of the low level of entry for crafting and playing a multitude of classes, some people find there is nothing to do while they try to grind to the level cap as quickly as possible. Some actually understand what an MMO release is like, others think they know what a release should be like.

It's all just a matter of personal opinion.

Edited, Oct 10th 2010 1:39am by Wloire
#5 Oct 09 2010 at 11:44 PM Rating: Excellent
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I actually DID cite this review in the gamespot review thread, did you actually read it though?

It's actually kind of a strange review, they say a lot of bad things about the game and recommend against buying it.... but then they give it a really high score.

To get some perspective I checked their Aion review (which they scored lower).... and they recommended you buy that game if you wanted solid gameplay.

The conclusion I drew is that CheatCC's reviews sort of make sense... but their scoring system is completely random and arbitrary.
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#6 Oct 09 2010 at 11:47 PM Rating: Good
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They indicated not to buy it yet, something even I, a die-hard defender, would recommend. But instead of saying "This game is a step back for the genre, avoid it like the plague." They pointed out its strengths and its potential.

They are indicating with their score that the game is going to come into it's own with time. Just stay the **** away for the next couple of months.
#7 Oct 10 2010 at 12:16 AM Rating: Default
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Did any of you idiots read the review? It's terrible and the person that reviewed hasn't played the game past level 10.
#8 Oct 10 2010 at 12:32 AM Rating: Decent
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ShivThrice wrote:
Did any of you idiots read the review? It's terrible and the person that reviewed hasn't played the game past level 10.


So? Doesn't sound much different than everyone here rage quitting
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#9 Oct 10 2010 at 12:34 AM Rating: Excellent
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Quote:
We can’t recommend that you spend $50, and then $12.99 a month after the first 30 days, on a title that has as many flaws as FFXIV does. But we can recommend that you keep an eye on the news to see how this game evolves. If the developers can make it easier for new players to get a foothold in Eorzea, work out the lag issues, keep a good-sized community around, and tell a compelling story through the main quests, this could be the best MMO the world has ever seen.
#10 Oct 10 2010 at 12:36 AM Rating: Good
So if they write a whole new game and stick it on top of FFXIV it could be a really good game!

Also, 'ragequit' is not a catchall term for anyone quitting something you disagree with, it has a meaning and you're using it wrong.
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#11 Oct 10 2010 at 12:38 AM Rating: Decent
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FFXIV will most likely become a great game, but it's not worth paying for at this moment. I don't think anyone is arguing against this. Too bad idiots are like a switch; for them, there is never anything in-between: omg, omg, pick a side! These people have brains for what purpose?




Edited, Oct 10th 2010 2:46am by ghosthacked
#12 Oct 10 2010 at 12:48 AM Rating: Good
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ShivThrice wrote:
Did any of you idiots read the review? It's terrible and the person that reviewed hasn't played the game past level 10.


You must love the anonymity of the Internet huh? None of the reviewers got past the level 15 point. Doesnt stop them from writing a review.

Pardon me for presenting the other side. I guess I am an idiot for presenting a favourable view of the game in these forums.

Edited, Oct 10th 2010 2:49am by Wloire
#13 Oct 10 2010 at 12:50 AM Rating: Decent
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Archmage Callinon wrote:
I actually DID cite this review in the gamespot review thread, did you actually read it though?

It's actually kind of a strange review, they say a lot of bad things about the game and recommend against buying it.... but then they give it a really high score.

To get some perspective I checked their Aion review (which they scored lower).... and they recommended you buy that game if you wanted solid gameplay.

The conclusion I drew is that CheatCC's reviews sort of make sense... but their scoring system is completely random and arbitrary.


I think they scored it on the potential. FF14 does have problems but it also has a lot going for it as well.

It's a nice transition from FF11's slower battle system, it could have been very easy to alienate/traumatize a lot of their old school fans if they were abruptly thrown into a WoWesque battle speed. The reverse is also true as well for WoW players giving FF14 a try.

I did have some friends from WoW join me in FF11 and there was much complaining of not having enough buttons to push.

Visually the game is stunning. It's exactly what I expect from SE, though the ocean isn't nearly as nice as it was in FF11. It's the same musically as well. It didn't take long for me to download an addon for WoW that allowed me to play my mp3s from inside the game, no alt-tabbing needed. FF14 leaves me free of that desire.

The leveling system literally caters to everyone. Die-hard crafters never have to pick up a weapon if they so chose while Battle-harden critter murderers can go on doing what they love, meanwhile the gatherers just keep on denuding the landscape of it's natural resources.

Which is something I would've appreciated in WoW, since I obsessively level every craft just so I never have to buy anything.

A lot of what is wrong with FF14 is really just technical errors with the UI several of which were fixed in the last patch. The only other complaints I've seen boil down to requests for a mailbox and an easier way to search the retainers/or put in an AH.
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#14 Oct 10 2010 at 1:05 AM Rating: Default
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Wloire wrote:
Aujade wrote:
Link? Source?

How can it be 4.2 out of 5? I mean why do the other magazines give bad review ratings and this one nearly give full points? Something stinks about that. Either one of them is blind or got paid or maybe was drunk while testing.


Or different people have different opinions? For example I don't feel the need to teleport everywhere and as such have never dipped below 90 Anima. Others feel the need to teleport everywhere and are finding themselves with 0 Anima. I find there is plenty to do in this game because of the low level of entry for crafting and playing a multitude of classes, some people find there is nothing to do while they try to grind to the level cap as quickly as possible. Some actually understand what an MMO release is like, others think they know what a release should be like.

It's all just a matter of personal opinion.

Edited, Oct 10th 2010 1:39am by Wloire


So writers work for magazines to give personal opinions or to test games objectively correct for gamers interested in "maybe" buying a game?
I think you did not understand what magazines job is. A magazine isn't like ZAM forums. But thanks for your opinion.
#15Wloire, Posted: Oct 10 2010 at 1:15 AM, Rating: Sub-Default, (Expand Post) A MMO cannot be reasonably reviewed in it's first month. Since we insist that they be held to the same rules as 12 hour single player campaigns the least a reviewer can do is objectively present what the game is moving towards. So, yes, personal opinion should fit into the equation. Don't pretend like any review is completely free of personal opinion.
#16 Oct 10 2010 at 1:18 AM Rating: Good
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Quote:
It's a nice transition from FF11's slower battle system,

Meh, I preferred the battle system in xi to be honest. Slow at the beginning, and then fast as **** as you got more abilities.
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#17 Oct 10 2010 at 2:14 AM Rating: Good
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Cadant wrote:
Buying a game (or not buying) based on reviews is lol'able IMO

I was not expecting a single good review though and thought you were trolling... So I had to check for myself lol


I know people who only buy AAA games so I'm not sure what your getting at. Games cost way to much money these days to pay for half assed games.
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#18 Oct 10 2010 at 3:15 AM Rating: Decent
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Wloire wrote:
Out of 5.

No one cares about good scores though, amirite?

I can agree with most of their review, their "Play Value" score probably should have been a 3.5 though at the moment.


Edit: Sorry I forgot to link. Such a nub.
Old news, this was the first review of FFXIV to come out from what I recall. Took a few days until GameSpot came out with theirs.
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#19 Oct 10 2010 at 9:22 AM Rating: Excellent
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Wloire wrote:
A MMO cannot be reasonably reviewed in it's first month. Since we insist that they be held to the same rules as 12 hour single player campaigns the least a reviewer can do is objectively present what the game is moving towards. So, yes, personal opinion should fit into the equation. Don't pretend like any review is completely free of personal opinion.


Of course it can... consumers have a right to know what they're being asked to pay for.

The core gameplay mechanics are not going to change significantly within the first year of a game's life neither are the graphics or music quality and that's what tends to get reviewed in MMOs, as well as those aspects that all MMOs share (questing system, leveling system, that sort of thing).

What you don't review are things like class/pvp balance (for games that have pvp), endgame, or overall content since these things are the most likely the change within the first few months, and none of the reviews I've read have done any of these things.

Scoring the game based on "where it's going" strikes me as an attempt at prophecy. It makes much more sense to me to score a game based on what you're paying for when you pay for it.
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#20 Oct 10 2010 at 9:50 AM Rating: Excellent
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I could care less about what score a game gets, when the reviewer doesn't recommend I buy the game right now.
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#21 Oct 10 2010 at 10:51 AM Rating: Excellent
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I don't get these companies that rate based on "potential." Would they be happy if Square sold them an empty box, and said "sometime down the line we might send you a game"? No. These dummies are just trying not to **** off square so they keep getting their press copies, by providing a big number that bumps the aggregate score up, while still saying "Don't buy the game."
#22 Oct 10 2010 at 10:59 AM Rating: Good
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Are you sure you want to spotlight a review from a site that gave FFX-2 a 5/5?

And who, I must point out, gave FFXIV the same rating they gave Bullet Witch...
#23 Oct 10 2010 at 11:41 AM Rating: Good
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4.2/5 Wooo!

I don't like the game in its current state, but I am hopeful SE can fix it... FFXI was messy upon its release (not quite this messy, I know), but maybe...!

I just want another game I can play for eight years. (._. ; )
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#24 Oct 10 2010 at 4:05 PM Rating: Good
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Therenody wrote:


I think they scored it on the potential. FF14 does have problems but it also has a lot going for it as well.

It's a nice transition from FF11's slower battle system,


Yes pressing 1-1-1-2-1-1-1-2-1-1-1-2-1-1-1-2-1-1-1-2-1-1-1-2-1-1-2-1-1-1-2 is a much better system than auto attack.
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#25 Oct 10 2010 at 4:40 PM Rating: Good
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http://www.google.com/profiles/robertv4311#buzz

Thats the dude that gave the review,(freelance review btw)...He looks like a tool.
#26 Oct 10 2010 at 6:57 PM Rating: Excellent
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Lobivopis wrote:
Therenody wrote:


I think they scored it on the potential. FF14 does have problems but it also has a lot going for it as well.

It's a nice transition from FF11's slower battle system,


Yes pressing 1-1-1-2-1-1-1-2-1-1-1-2-1-1-1-2-1-1-1-2-1-1-1-2-1-1-2-1-1-1-2 is a much better system than auto attack.


Which surprisingly is the same rotation as an Arcane mage in WoW... For dps it's more interesting than engage, make sammich, weaponskill, get drink, weaponskill, go to bathroom, weaponskill, eat, then weaponskill one last time.

Don't get me wrong, I'm no stranger to FF11. I'm a lvl 71 Drg or I was until most of my friends moved on and I lost the will to keep playing, something I both regret and miss.

Both systems have flaws and both have their positives. In WoW battles are fast paced which can lead to exciting split second victories but that also means one mistake by one person in the party/raid can and often does spell doom.

In FF11 battles are just as intense even though they are slower. There's more room for human error but that doesn't mean wipes don't happen. In fact in FF11 it's more of the proverbial slow-motion train wreck instead of the high speed explosion that is a WoW wipe. You see it coming, there's nothing you can do to stop it, but you just can't stop yourself from watching. You just hope there's a white mage with reraise on.

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#27 Oct 10 2010 at 11:08 PM Rating: Decent
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You know it's an opinion, right? The same concept of someone calling a Pinto rocking Firestone Firehawks as the greatest car ever created (if you're old enough to even understand that) :).
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#28 Oct 11 2010 at 4:38 AM Rating: Decent
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http://uk.pc.ign.com/articles/112/1123824p1.html

I prefer IGN review, actually spent time doing it and not in a single night. Seems to of spent a lot of time and each day updated his review.

Have a read through it, I agree with pretty much most of what he says. Has its ups and downs, I am currently about to read his final day (I have been reading since it was first posted and find it useful).
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#29 Oct 11 2010 at 5:43 AM Rating: Good
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Wloire wrote:
Out of 5.

No one cares about good scores though, amirite?

I can agree with most of their review, their "Play Value" score probably should have been a 3.5 though at the moment.


Edit: Sorry I forgot to link. Such a nub.
Edited, Oct 10th 2010 1:31am by Wloire

Edited, Oct 10th 2010 1:35am by Wloire


There is no problem with good scores for a game but the actual review should justify that score and this one doesn't. It gives a score based on what the game could potentially become all the while saying it isn't worth your time or money in it's current state while acknowledging the problems it has if ever briefly. That isn't an objective review and it's score should as a result be ignored.
#30 Oct 11 2010 at 6:28 AM Rating: Excellent
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Therenody wrote:
Lobivopis wrote:
Therenody wrote:


I think they scored it on the potential. FF14 does have problems but it also has a lot going for it as well.

It's a nice transition from FF11's slower battle system,


Yes pressing 1-1-1-2-1-1-1-2-1-1-1-2-1-1-1-2-1-1-1-2-1-1-1-2-1-1-2-1-1-1-2 is a much better system than auto attack.


Both systems have flaws and both have their positives. In WoW battles are fast paced which can lead to exciting split second victories but that also means one mistake by one person in the party/raid can and often does spell doom.


Overall, I like both the battle systems, myself. FFXIV is fun once you don't consign yourself to using moves only to grind the most SP. As a pugulist, I like using Featherfoot, countering after an evade and stunning it, then moving behind it for the shoryuken!

But the problem I have with FFXIV in this aspect is that you can't really type to talk to other players unless you stop clicking attacks (which of course leads to you getting smacked around). Vent can help with your LS or statics, but obviously it doesn't help with everyone else you're meeting in-game. In other MMOs I like to chat and joke around while playing, but in this game it's just not possible unless you stop what you're doing. Same with crafting. It's a real downer.

I really wish they'd give the option to autoattack on a key that you assign that can be overridden by a different attack if you hit one. That way people could play to their own style, and we could all be more sociable. The same with crafting too, there should be an Auto key to spam Standards unless you interrupt it. Sure, it's too risky to use if you're not leveled enough, but at least it would relieve the tedium of grinding low-level synths and allow us to, you know, actually socialize in an MMO.
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