Forum Settings
       
This Forum is Read Only

Complaints DepartmentFollow

#202HDurance, Posted: Nov 29 2010 at 2:27 PM, Rating: Sub-Default, (Expand Post) Lol ! =D
#203 Nov 30 2010 at 3:51 PM Rating: Default
3 posts
SE just fails thy making SP easy till r20 n i'm stuck @ 41 now cant do **** 40-80 sp per kill when im going to get 50 next years SE THIS IS GAME DONT MAKE PPL SUFFERING ....
____________________________


#204 Nov 30 2010 at 5:05 PM Rating: Default
**
821 posts
Deival wrote:
SE just fails thy making SP easy till r20 n i'm stuck @ 41 now cant do sh*t 40-80 sp per kill when im going to get 50 next years SE THIS IS GAME DONT MAKE PPL SUFFERING ....


Work with what you're given. I know SP in PTs are just not worth it atm...they really need to tweak that again and prolly will at some point, but for now...just adapt to what will give you some kind of progress.

Leves are the way to go right now...Don't just accept the ones netting most Gil and run through them solo...Get together 1-2 more and do all Leves you can get together(on 2-4 stars depending on the leve). Looking at 24 possible leves per reset on a Trio PT. I'm duoing Leves right now with a In-Game friend and we know which Leves net the most SP overall, and we just take them and use up all other leves for anything that nets decent SP. This way we usually get to do around 13-16 Leves per reset just for us two. Conuting together all leves we usually get around 25-35k SP right now on all those Leves. We also do the Behests when Battle Wardens spawn. It's 2-3k SP in around 15min.

That way you would get 1 Rank per 3-4 Leve resets which would be 1 Rank a week, which is not that bad considering 50 is cap right now.

PS: Why you wanna be Rank 50 so badly at all anyway? It's not like there is anything to do on 50...all you can do is start another Class and rank that one <.<
#205cornyboob, Posted: Dec 01 2010 at 10:25 AM, Rating: Sub-Default, (Expand Post) ZAM IS FULL OF COMUNIST CENSORING *******
#206 Dec 02 2010 at 12:51 AM Rating: Default
**
519 posts
it doesnt make sandwiches or give cookies when i rank up
____________________________
FFXI 75rdm 75 war 37 blm 37whm 56mnk 32 blu (Temporarily Retired)

FFXIV Rabanastre: Lolita Conplex deleted. misfits ls used me gave em all my stuff being a good guildie then they riddiculed me til i quit.. stay away from

#207 Dec 02 2010 at 11:39 AM Rating: Default
*
55 posts
Update schmupdate... This game still sucks WANG. **** you SE; **** youz to ****!!!
#208 Dec 02 2010 at 3:16 PM Rating: Good
2 posts
HDurance wrote:
HongXIV wrote:
Attacks still miss too much.

[...]

1 more thing all your Stats in the game barely do jack and S#%%. Not much sense of reward.


Lol ! =D

Protips: get gear of your level, not some overpowered sh*t, it will be easier to repair (or to find someone who can) and you will likely hit your target.

GG



I don't equip gear pass my level. Your ******** assumption just shows how much of an idiot you are.
#209 Dec 03 2010 at 7:05 AM Rating: Good
**
821 posts
HongXIV wrote:
HDurance wrote:
HongXIV wrote:
Attacks still miss too much.

[...]

1 more thing all your Stats in the game barely do jack and S#%%. Not much sense of reward.


Lol ! =D

Protips: get gear of your level, not some overpowered sh*t, it will be easier to repair (or to find someone who can) and you will likely hit your target.

GG



I don't equip gear pass my level. Your bullsh*t assumption just shows how much of an idiot you are.


The problem isn't they do jack and ****...the problem is we don't know what they do exactly other then what they are affecting, but not in what degree they affect things.

Like wow...we do know STR affects blocked DMG and Attack...but to what degree? Is 1 STR=2dmg blocked, or is it 10dmg blocked or w/e? Is 1 STR=1 Attack, or is it 10 Attack? If Stat increasements were actually shown in your stats other then STR, VIT etc, but in Attack, Defense etc, we would know how much they affect each thing and could work with that.
SE gave us some insight on stats, but we still don't know what they really do...we just know where they do it.

PS: I as an Gladiator could see a way better affection of STR, if blocked DMG for example wouldn't vary between getting hit for 50DMG and 300...
#210 Dec 06 2010 at 12:25 AM Rating: Decent
3 posts
OMG, really getting a headache on downtime on wards, freaking selling stuff takes like 5second to load up. For freaking seek do something right for a change and get this lag out of the way PLEASE ( ' _ ' )
#211 Dec 06 2010 at 12:34 AM Rating: Decent
3 posts
and also We already spending too much time in Wards.
#212 Dec 06 2010 at 10:31 AM Rating: Good
Scholar
29 posts
It would be nice to see birds flying around in Gridania. You sure as heck hear a huge variety of them. But never see them. That's my complaint. lol
____________________________


#213 Dec 06 2010 at 11:43 AM Rating: Decent
**
821 posts
This is no complaint about FFXIV, but about PCs....god damnit I hate my PC...one day everythings fine, the game runs smoothly...the other day I log in and I get R0 constantly...although nothing ******* changed on anything...the game is still the same, my PC is still the same and my internet connection is still the same but it just ******* changes all the time...

Thats why I'm looking forward to the PS3 ***************** get rid of my ******* PC, cause I ******* hate the varieing results in playing each ******* day!

HATE my PC!!!!!!! >.<
#214 Dec 07 2010 at 7:10 PM Rating: Default
1 post
My complaints are numerous:
-It's difficult to differentiate between classes at all, you'll sense very little that makes them unique.
^(one of the things they said they plan to update at least)^
-The wear your armor at any level idea was bad in FFXI and it's bad now.
-WSs and TP are more or less terrible, it's hard to explain though.
-Armor repair is too complex/costly not to mention weapons wear quickly.
-Back on armor, the favors a class vs only this class can equip may be more realistic but in a game sense it's boring.
-The mage classes are just a mess with no true unique feel.
-fighting is more interactive but the system lacks depth.
#215 Dec 09 2010 at 9:48 AM Rating: Excellent
**
437 posts
Gathering
My character has 2 eyes. Why can she not tell me WHAT the **** I am actually LOOKING at? Gathering is like trying to hit a pinata during a birthday party: You can't see what you're aiming for and you get vague (at best) feedback on how to hit it. The problem is though, since you cannot see what is IN the pinata and no one tells you, you have NO IDEA if you even want it. Add to this you don't actually have the fun of swinging the bat and connecting with the pinata... plus I am no longer 10 years or under and thus pinata hitting has lost its charm in general.

Now, add to the fact that I have to do this for several hours and I still am not guaranteed to find even one item that I actually want, you get a boring mess of a gathering system.

Fishing
Fishing is so special it gets its own section. Not only do we have the idiocy of the gathering system as mentioned above, but now we have 3 more goodies: WAITING, "nothing bites..." and "the fish got away!"

Waiting: Really S-E? You take the single most BORING part of fishing in real life and subject us to it? W-H-Y?!

Nothing Bites...: I will tell you what bites. This fishing system. THAT is what bites. Unless you plan on adding an NPC like there was in FFXI giving us insight on what baits to use for what fish in what areas, then LOOSEN the restrictions on the store bought bait. I don't want to be required to have psychic powers just to go fishing in a game.

Hooking the fish: Instant failure before you even GET to the minitort... errr... "minigame". What a BRILLIANT idea. It's ideas like this that make FFXIV the steallar game with rave reviews it currently is. Well done! (I seriously hope you detect the sarcasm.)

Crafting
Oh what a joy of a system.... not. What we have here is a game of chance. You know, like other popular games of chance: Slot Machines, Coin Flipping, Dice Rolling... This does NOT a good crafting system make. Crafting should be based on SKILL. That is why you gave us CHOICES to make during the synthesis, right? Oh... I forgot... unless we choose standard synthesis, we are almost guaranteed a fail. And when we choose Standard Synth, we still fail randomly and with impunity on items 5, 10, 15 levels BELOW us when we can breeze through stuff 5, 6, 7 levels ABOVE us. Why do I have to have a random chance to succeed or fail which is then modified by a randomly determined orb color which is then given a random chance to produce an instability which has a random chance of going away that I can do nothing about...? It seems like you WANT us to have control over our synth, but you have so much randomness going on that it totally rips control out of our hands and puts it in the Random Number Generator's.

Guildleves

So I am a level 8 fisher... doing a lvl 10 guildleve. I'm out minding my own business running to my guildleve location when I see an angler sitting there waiting for me. Surely this wonderful mob isn't aggressive? Wrong... OK, so it's aggressive. I can change into a lvl 10 DoM/DoW and kill it right? Sure... IF it were level 10... It turns out that the lovely angler is level 20. Seriously, SE, by your OWN gaming standards, I should be at Camp TRANQUIL at level 20. NOT CAMP EMERALD MOSS.

Cactaurs... really? OK... so of course I know that they can use 1000 needles. It's they're signature move, after all. SO WHY THE **** ARE YOU PUTTING THEM IN LOW LEVEL GUILDLEVES FOR THOSE WITH LESS THAN 1000 HPS TO GET 1 SHOTTED?! And to rub salt into our wounds, you LOWER the amount of HP vitality gives and don't compensate DoM classes for the HPs we lose from vitality. My lvl 20 Conjurer has 630 HP with a VIT score almost as high as my intelligence. I dare not lower it any for fear I will have WORSE defense and even LESS HP than I have now. In contrast, my lvl 17 WEAVER has over 800 HP. Umm... yeah...

Guildmarks... I have done enough leve quests at Camp Horizon to get both my Thaumaturge and Conjurer to lvl 20. I have yet to see one guildleve offer me Conjurer points and I have had at least 10 offer me Thaumaturge points. I have no other DoM/DoW classes above level 1, so why am I not seeing any Conjurer marks here?

Same goes with DoL and DoH guildmarks... ****, DoH can't even tell if they're going to GET marks.

You seem so wrapped up in asking yourselves: "Does it function?" and "Can it be exploited by bots and/or RMT?" rather than the most important question for ANY part of a game: "Is it fun?"
____________________________
行く河の流れは絶えずしてしかも元の水にあらず。よどみに浮かぶ泡沫はかつ消えかつ結びて久しくとどまりたる例なし世の中にある人と住みかも全くのごとき。 -方丈記
#216 Dec 09 2010 at 7:15 PM Rating: Good
Scholar
**
260 posts
Why do gnats drop rat tails and lemurs drop gnat wings?

-Teeg
____________________________
Why do gnats drop rat tails and lemurs drop gnat wings?
#217 Dec 10 2010 at 12:01 PM Rating: Decent
Avatar
****
4,150 posts
They delayed the PS3 version. If I want to play on my PC, I'll have to get a new video card.

Grrr and stuff.
____________________________
FFXI-Garuda 2003-2009; Lakshmi 2011-8/20/13 (retired)
FFXIV: ARR - Ghost Bear, Balmung server
#218 Dec 10 2010 at 12:45 PM Rating: Good
*
55 posts
Ralrra wrote:
They delayed the PS3 version. If I want to play on my PC, I'll have to get a new video card.

Grrr and stuff.


Save your money this game is on life support and upon the recent announcements I'm hearing the death rattle and I'm pretty sure that is the grim reaper walking up the road.
#219 Dec 10 2010 at 1:36 PM Rating: Decent
Avatar
****
4,150 posts
mpjj wrote:
Ralrra wrote:
They delayed the PS3 version. If I want to play on my PC, I'll have to get a new video card.

Grrr and stuff.


Save your money this game is on life support and upon the recent announcements I'm hearing the death rattle and I'm pretty sure that is the grim reaper walking up the road.

Thank you for your unsolicited opinion. FYI, I enjoyed beta testing the game.
____________________________
FFXI-Garuda 2003-2009; Lakshmi 2011-8/20/13 (retired)
FFXIV: ARR - Ghost Bear, Balmung server
#220 Dec 10 2010 at 1:47 PM Rating: Excellent
*
55 posts
Ralrra wrote:
mpjj wrote:
Ralrra wrote:
They delayed the PS3 version. If I want to play on my PC, I'll have to get a new video card.

Grrr and stuff.


Save your money this game is on life support and upon the recent announcements I'm hearing the death rattle and I'm pretty sure that is the grim reaper walking up the road.

Thank you for your unsolicited opinion. FYI, I enjoyed beta testing the game.


You're welcome and I also enjoyed beta testing the game but I thought the beta should have ended after the open beta. I am no longer enjoying the beta but I'm glad you are.
#221 Dec 11 2010 at 12:43 AM Rating: Good
Scholar
**
260 posts
Ralrra wrote:
mpjj wrote:
Ralrra wrote:
They delayed the PS3 version. If I want to play on my PC, I'll have to get a new video card.

Grrr and stuff.


Save your money this game is on life support and upon the recent announcements I'm hearing the death rattle and I'm pretty sure that is the grim reaper walking up the road.

Thank you for your unsolicited opinion. FYI, I enjoyed beta testing the game.


Ya, the beta was great, other than the fact that it was basically alpha level junk. And the game hasn't changed 10% since. If you love hammered dogsh!+ this game is for you

-Teeg
____________________________
Why do gnats drop rat tails and lemurs drop gnat wings?
#222 Dec 11 2010 at 10:08 AM Rating: Good
***
1,608 posts
Teegotaru wrote:
Ralrra wrote:
mpjj wrote:
Ralrra wrote:
They delayed the PS3 version. If I want to play on my PC, I'll have to get a new video card.

Grrr and stuff.


Save your money this game is on life support and upon the recent announcements I'm hearing the death rattle and I'm pretty sure that is the grim reaper walking up the road.

Thank you for your unsolicited opinion. FYI, I enjoyed beta testing the game.


Ya, the beta was great, other than the fact that it was basically alpha level junk. And the game hasn't changed 10% since. If you love hammered dogsh!+ this game is for you

-Teeg


I never hammered ******* before but I'd imagine it would splatter if fresh, crumble into dust if old and dry and will form a perfectly flat patty if in between.
____________________________

#223 Dec 15 2010 at 3:58 PM Rating: Excellent
3 posts
At least Pikko is still here! I just want to say what fond memories I have of seeing Pikko pose with all of my favorite FFXI npcs! I have just one general observation that may embrace all of the various and sundry complaints about FFXIV, which may give SE an insight as to the underlying problems with the game. SE seems to have structured FFXIV specifically to thwart 3rd party interventions into the game. From the lack of the auction house, to the continual problems with lag, to specifically limiting internal .dats which leads to exciting battle moves, and integrated party interactions, SE seems comitted to maintaining exclusive control over activity in the game. This is understandable. There is always an inherent conflict in online games between how much of the minute to minute action you control centrally at the server level versus how much autonomous processing that you imbue the end gamer's computer. SE consistantly lamented that weak link in FFXI was the amount of independent processing that was relinquished to the individual user, primarily due to the limitations in communications bandwidth available to the average user at the time. Time and time again, in FFXI, SE was battling 3rd party plugins, hacks and .dat mods. I believe that FFXIV's inherent flaw is SE's attempt to make the game exclusively a server controlled experience, which made it impossible from the start to make FFXIV into FFXI v.2.0. SE management needs to experience a paradigm shift. Unless more autonomous processing is relinquished to the end user, FFXIV will never attain the depth of experience and enjoyment as did FFXI. No doubt, this would open FFXIV to the same sort of issues that plagued FFXI, but really, who of us would complain that a Vintage Haubergeon cost 13M gil, if FFXIV was as good as FFXI?
#224 Dec 17 2010 at 9:24 PM Rating: Excellent
10 posts
This may have been stated previously, but I hate that if the client app crashes (like mine just did) and you are doing a guild/local leve, when you start up again the leve you were on has automatically failed. I suspect the mechanism is to stop people from using external programs to bot, but I wasn't doing anything except running to my next mining point in Skull Valley when the program shut down. That's a lost leve for the day. Kind of frustrating...
____________________________


#225 Dec 18 2010 at 9:03 AM Rating: Good
1 post
There is nothing to inspire me to level up at all. I used to love levelling up in ffxi just to equip an amazing new piece of armour. Now I can equip any armour at all at level 1. I used to love the LB1 LB2 LB3 LB4 AND LB5, beating Maat was such an achievement and getting all your friends and Linkshell together to help you break through the next 10 levels restriction was so enjoyable. Buying scrolls to learn new spells meant you had to work extremely hard to earn them and specially the very expensive ones, and when finally learning that spell you had been saving for for ages was so Epic! If you wanted spells for AOE you had to buy specific AOE spells, now you can just change any spell you like to AOE - Boring as ****. It was just so hard to get to higher level and once you achieved it, you had respect from every one for finally getting there and it was a genuine "Congratulations!" The Scenery in FFXI was extremely breathtaking, it was magical and exploring new areas with friends was really exciting, whereas the scenery in ffxiv is so bland, empty, boring, and easily accessed. There is no hard to reach places. I don't agree with the fact that every one can teleport - this should be a Mage specific ability.

So in a nut shell - every thing is just so easily achievable, that there is no inspiration for anything in this game. I want them to shut down this game - fix it, make it a replica of FFXI just keep the current graphics, and relaunch in a few months time, because I cant seem to stay logged on for more than 5 minutes without opening my browser and doing something else from pure boredom and lack of community spirit
#226 Dec 18 2010 at 10:57 AM Rating: Excellent
12 posts
my only complaint. LET ME TRADE MY **** ARMOR! yeah its broken but who cares :( even if somthing is at 99% it still can't be traded =/
____________________________


#227 Dec 18 2010 at 2:18 PM Rating: Excellent
**
633 posts
Of all the problems in this game... there's one that is infuriating to me. I apologize if this has been posted before but I have been ignoring this thread to keep away from the negativity.

I speak of DoL fatigue. This is not surplus. After about 60-120 minutes of gathering (depending on speed of gathering), which is about 10k Skill Points, you begin to damage your harvests. This does 2 things: (1) you damage the item and (2) you get about half the SP.

If they want to limit the number of items being introduced to the economy for game balance purposes, that's just fine. I have no problem with damaging items. However the SP loss is maddening and is probably an unintended consequence.

Fatigue resets gradually for up to 24 hours. This morning I had waited the 24 hours, did 4 leaves, then spent the anima to go across zones for a session of logging. 30 minutes and 5500 SP later I'm fatigued. It's 81,000 SP to next rank. I'm not going to FU#@%!G schedule the next two months out to maximize SP gain for the ONLY discipline that I enjoy.

Imagine if you could only craft for 60 minutes or defeat enemies for 60 minutes before that disciplines progress was cut in half.

They either need to give me full SP when fatigue damages my harvest or introduce some worthless items like sawdust and pebbles that give normal SP.

I'm almost halfway into the 6 months that this game has to become enjoyable. This problem alone is game breaking enough that I will leave with permanent disdain.
____________________________
#228 Dec 20 2010 at 10:22 PM Rating: Excellent
**
437 posts
All right... I've finally had enough.

Until S-E makes crafting less random to the point where I can consistently do leves that are AT MY GOD **** level, I am not playing this piece of crap. A completely random dominated crafting system is not my idea of fun and I refuse to partake in this crap anymore. This is unacceptable.
____________________________
行く河の流れは絶えずしてしかも元の水にあらず。よどみに浮かぶ泡沫はかつ消えかつ結びて久しくとどまりたる例なし世の中にある人と住みかも全くのごとき。 -方丈記
#229 Dec 23 2010 at 2:53 AM Rating: Decent
2 posts
this game was a worse sneak attack than pearl harbor.

TOMMY WHOM
____________________________
BANNED
#230 Dec 23 2010 at 9:09 PM Rating: Decent
4 posts
I'm really, really, trying to give this game a chance. My largest complaint right now is about the Market Wards. No I don't necessarily want an AH...I want the wards to actually work efficiently. I shouldn't have to worry about my retainer disappearing when I log off...or for that matter my retainer falling through the floor.
____________________________


#231 Dec 25 2010 at 9:14 PM Rating: Excellent
Scholar
**
260 posts
Ok SE, the time has come. You need to decide once and for all is this a level up grindfest that will revolve around parties most likely too large to ever get with the meager population you are able to maintain on my server or is it a casual friendly game you can play solo.

I appreciate the fact that your dev team had absolutely no creative ability whatsoever and decided to push every player in the game into the same box. Why have varying people give you things to do when you can just do the same 6 or 8 leves per level at the same camp for what seems like ever. I get it, your MMO team has very little creative talent (obvious also by the cut and paste terrain, but thats another issue entirely).

However, don't $#it on my cupcake and call it frosting. If the stupid a$$ leves were designed to make the game equally playable by solo or group via the star rating system (a mechanic that as much as I hate the repetitive boring leves does at least allow me to play them with LS mates when they are available) STOP POPPING THE QUEST MOBS IN AN AREA THAT CAN"T BE SOLOED DUE TO AGRO.

-Teeg
____________________________
Why do gnats drop rat tails and lemurs drop gnat wings?
#232 Dec 26 2010 at 11:18 PM Rating: Excellent
Edited by bsphil
******
21,739 posts
This is the worst market search function I've ever seen in a MMO. I can't describe how disappointed I am.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#233 Dec 27 2010 at 2:09 AM Rating: Excellent
Scholar
**
260 posts
bsphil wrote:
This is the worst market search function I've ever seen in a MMO. I can't describe how disappointed I am.



Ironically in their misguided attempt to stop RMT (If we make it realllllllllly REALLLLLLLLLLLLY hard to make gil) they have actually created a world in which RMT can flourish. You have 2 choices. Level virtually every craft except for fish and food (currently all my crafts are within 10 lvls of my main melee) OR just say ***** it and buy gil. If you spend a few american dollars (an easy choice in reality for a game that is free to play) you can simply walk into the wards and buy whatever you want. (assuming you can find ANYTHING) no shoppping needed. :) its win win! Lazy players flourish as do the RMT. No wait.... thats not what they intended at all. Congrats SE. Another pointless punishment for your players. Yay

-Teeg
____________________________
Why do gnats drop rat tails and lemurs drop gnat wings?
#234 Dec 27 2010 at 9:59 AM Rating: Excellent
*
227 posts
FIX THE TARGETING SYSTEM!!! Why in the blazes am I targeting something 30 meters away when there are two Mobs right in from of me??? It should target what ever is closest... plain and simple!!!
____________________________
Remember: Some Times the Dragon Wins.



#235 Dec 28 2010 at 8:56 AM Rating: Excellent
Scholar
42 posts
Oh my god....that...lady bug. Its ...starring at my so deviously and viciously. Any moment now, while it's minding it's own business in the forest walking back and forth it's going to strike out and mame some innocent young children and pregnant women. SOMETHING MUST BE DONE. Quickly, kill that lady bug! KILL IT! KILL IT NOW BEFORE ITS TOO LATE!

Yes, I am being sarcastic but the combat in this game feels so unepic. I'd prefer killing goblins, vicious wolfs, preying vultures than ...lady bugs minding their own business in the forest. If there was some back story like the lady bugs are eating our crops and our children will starve if we dont kill the lady bugs, meh, I could feel more encouraged to kill 'em. Right now though, it doesn't make me feel very heroic. More evil for killing these innocent lady bugs.

BUT WAIT! ....Oh my god. Is that...a HARE? KILL THAT RABBIT BEFORE IT SAYS WHATS UP DOC AND STARTS EATING A CARROT! ..oh wait. Its not talking, it's just minding it's own business in the forest also.

Well, look at that tree? in the wilderness? minding its own business walking back/forth? forest mushroom minding it's own business? A monkey minding its own busizz...zzz...zzzz....

All the fights in this game make me feel like I'm not really killing anything all that special. The few exceptions might be the bandits in the zone north and west of Ul'dah or the giant dragon-styled mobs.
#236 Dec 28 2010 at 8:11 PM Rating: Excellent
Scholar
*
56 posts
Guildmarks for classes that are not the main class. At least offer an alternate reward so the entire leve isn't a waste of time!
____________________________


#237 Dec 30 2010 at 7:19 AM Rating: Excellent
bsphil wrote:
This is the worst market search function I've ever seen in a MMO. I can't describe how disappointed I am.

They added a search function to the wards?
I stopped playing around early November/late October because i essentially became super bored to death.

I have my own issues with the game that are prolly not as common to most of the current players.

The absolutely biggest problem i have is the repair system which to me became very repetitive.
Finding/upgrading weapons and gears is a task itself but to have it wear out in 1 hour is ridiculous.
...
...
...
...
Ehh hold it. Was gonna write something long and boring but forget it.

Im glad some are having fun but it just doesn't work for me and the sad thing is that the game will prolly grow to a great MMO but ill still have my issues with it no matter how great it becomes.

I say SE must really abolish the weapon/gear repair system. Just get rid of it, it is super worthless, very annoying and takes away from the game.
____________________________
One day maybe:
ShaolinGate.com
#238 Jan 04 2011 at 3:13 AM Rating: Good
1 post
I'm personally gonna play the current game for a couple more months, and see if they improve it.

I agree with every single one of the complaints that was shown here.

In particular:

-It takes way to long to walk places, hurry teh f' up and let us ride chocobos already or regen anima atleast 1 per 2 hours.
-the UI is obviously ancient and terrible and considering the fact that they spent a huge amount of time trying to make it so people couldnt bot - the system is so old and outdated that even the most basic of basic macro programs could work using window mode. I couldnt blame anyone for botting on this terrible terrible interface. It takes 15 seconds from clicking on 'recipe' to actually starting a synthesis. times this by the amoutn of times it takes to even gain a level and you've got boredom -> to death.
-anyone who says 'i want this game to remain a minority is fine' but anyone who actually says they are currently enjoying playing this game has got to have seriously no life as everything just takes way too long and anyone who can actually put up with how long it takes has seriously got to have no life outside of FF14.
-the targeting system is rubbish, i've died so many times trying to heal myself as a THM but couldn't because it wasnt targetting myself. Theres no auto attack for the main attack skill (complete rubbish)
-farming for shards takes forever if you want to level up your crafting, mobs that are lower than you no longer drop shards - therefore hte higher level you get in your battle character the harder it is to get shards
-i dont care that there is no AH, but the search function they put in is a piece of crap. A search function should let you search for what you want by typing in the name of what you want, then telling you exactly what ward/what city to find it in then marking that particular retainer with a red star.

I could go on for ages and ages for whats wrong with this game. As I said I will keep playing because I still believe in SE for now. We'll see what happens over the next few months.
#239 Jan 06 2011 at 12:52 AM Rating: Decent
1 post
So I hit fatigue at rank19, then I hit fatigue again at rank25 6 days later. I mean, really? This is dumb.
#240 Jan 06 2011 at 8:29 PM Rating: Good
Avatar
***
1,609 posts
Can you please get someone better than clickandbuy to deal with subscriptions fees? They are a hassle to deal with and seem to horrible customer service, not only are they rude, but they try to rush you off the phone before trying to understand the situation or problem.
____________________________


"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
#241 Jan 10 2011 at 11:38 AM Rating: Excellent
32 posts
we need:


1.AH, wards still missing items as IMPOSSIBLE to sell all varieties of items in 1 ward. OR allow players ro "register" their retainers at 1 npc to sell everything their retainer has....have the game create copy of retainer in each respective ward so that "search" actually is a search and not random luck of the draw depending on what players are prioritzing to sell. needing to travel to each city to see wards is something i dont agree with unless they do away with anima altogether as anima regen is still not enough for active players. would much prefer teleport spells as in ff11.

imo wards have improved but not enough to replace ah if they stay this way....no way.


2. mail omg mail! how ridiculous having to trade to a friend and trade again to my alt characters extra gear/repaired gear, materials etc. i do many crafts and have gathered many needed materials to level them, increased inventory is great but not even close to what crafters need...nor is the extra retainer sufficient Oo is almost....embarassing to have a game with no mail Oo like.......this century plz?

3. time for paid extra retainers...needed those a month ago

4. chocobos at the very least rented ones from npcs.

5. address sp today...not a month from now. its not enough, its at least half of what it should be for the intended "non-grind" game oo errrrrrrrr...

6. get rid of stamina on UI add timers to limit usage of moves not stamina its a bad and clunky design imo. TP moves and abilities are fine.

the rate of change is staggeringly slow ,wow, i realize it is a new team and i feel for them. such a mess to clean up is a huge job...but many small additions are far better for morale then waiting months for a large change. they will lose ppl more easily that way.
i want this game to win, i truely do. i refuse to give up on it but the lack of change is sad.

yes free playtime is great but it will NOT be enough for a large amt of players...we have suffered enough lol time to change and change now se plz.... @@
____________________________
[img]http://common.zam.com/xivsigs/1821857.png[/img]
#242 Jan 10 2011 at 4:28 PM Rating: Decent
Scholar
29 posts
I like this game in general, but there are a number of things that are a disaster right now.

1) Armor degeneration is pathetic, not that I disagree with the idea, but the rate of degeneration is horrible and it forces people to not only carry usless items to repair themselves, but also forces them to level every craft there is.

2) Anima...... holy jebus can anything regen at a slower rate..... it wouldnt be so bad if it didnt take 4 hours to get anywhere, 1 anima regen/hour would be a minimum. I will hate to see when this becomes an endgame issue.... err nightmare

3) Coming from FF11 this game is the exact opposite in terms of MMO's, noone talks or parties with one another, unless you are in an LS that is very social, every character even the ones controlled by people may as well be an NPC.

____________________________

#243 Jan 10 2011 at 4:43 PM Rating: Good
Scholar
**
260 posts
I've warned you in prior posts SE. tick tock. tick tock. With the preorder of Rift I can tell you something: I didn't TOUCH ffxiv during the ~4 day beta I was given access to in exchange for my preorder. Rift is fun SE. FUN! HUGE world (in beta I might add). 100's if not 1000's of players at any time of the day or night. It would SUCK to play rift if you don't like pepople because every major zone of the game where questing is going on (I know SE, scary idea, but the quests happen EVERYWHERE not just in a couple small confined, repeated, stupid areas) you get blind invites to help or gather together to defeat a common foe (it like some community or something). Crazy stuff! It almost feels like some form of MMO. Maybe that is what you were shooting for (altho it certainly seems not by gameplay as it exists MONTHS into your commercial release)

Its do or die time guys. On the first of January I thought 'Wow, a poll. How quaint. Too bad they are incapable of reading, otherwise they could simply go to any one of the dozen FFXIV Forums to get a feel for player sentiment.' Obviously too 21st century for you. Now you are informing me that you will be doing 'something' around the middle of the month. (maybe?)

The only reason I am here extending this final olive branch to you is that Rift is in closed beta yet and not available on a 24/7 basis. I recommend you quit asking questions you already know the answer to and get to making some real earth shattering changes to your 'game'. Between Rift, SWTOR and GW2 you don't stand an F*n chance in 2011 unless you do.

-Teeg
____________________________
Why do gnats drop rat tails and lemurs drop gnat wings?
#244 Jan 10 2011 at 5:43 PM Rating: Decent
Scholar
26 posts
Quote:
On the first of January I thought 'Wow, a poll. How quaint. Too bad they are incapable of reading, otherwise they could simply go to any one of the dozen FFXIV Forums to get a feel for player sentiment.' Obviously too 21st century for you.


Unfortunately most of the ffxiv forums are populated with people who
don't play it and never plan to. So it makes more sense for SE to take
advice from people who have to log into SE's site to take a poll. But,
I'm guessing that you know that already.
#245 Jan 10 2011 at 7:31 PM Rating: Excellent
Scholar
**
260 posts
knarcotic wrote:
Quote:
On the first of January I thought 'Wow, a poll. How quaint. Too bad they are incapable of reading, otherwise they could simply go to any one of the dozen FFXIV Forums to get a feel for player sentiment.' Obviously too 21st century for you.


Unfortunately most of the ffxiv forums are populated with people who
don't play it and never plan to. So it makes more sense for SE to take
advice from people who have to log into SE's site to take a poll. But,
I'm guessing that you know that already.


Not THE ffxiv forums. THIS ffxiv forum. THIS *1* thread details 90% of peoples complaints about the game. Right here. 1 shot. 1 place. No need to put us off for 6 F*n weeks (early December to MAYBE mid January to see SOME indication of where the game is going) while they pretend they are going to change 'something'. Maybe you play, maybe you don't, but I do (level 32 on my DoW and 20+ on every craft except cooking and fishing) *I* am the user they need to be paying attention to. Not all the dumb a$$ double digit IQ fanboys and white knights who go on and on about how great the game is and how great SE is and how they are going to fix everything. *I* (and the tens of of thousands of people who have already left) are who they need to be concerned with. Not the extremely small minority who think the **** SE put on their cupcake was frosting.

Karma bomb away.

-Teeg
____________________________
Why do gnats drop rat tails and lemurs drop gnat wings?
#246 Jan 10 2011 at 10:32 PM Rating: Good
**
451 posts
Teegotaru wrote:


Not the extremely small minority who think the **** SE put on their cupcake was frosting.

Karma bomb away.

-Teeg


No way man, that line right there = rate up.

Edited, Jan 10th 2011 11:32pm by KristoFurwalken
#247 Jan 11 2011 at 11:35 AM Rating: Decent
Scholar
28 posts
[quote=Teegotaru

The only reason I am here extending this final olive branch to you is that Rift is in closed beta yet and not available on a 24/7 basis. I recommend you quit asking questions you already know the answer to and get to making some real earth shattering changes to your 'game'. Between Rift, SWTOR and GW2 you don't stand an F*n chance in 2011 unless you do.

-Teeg[/quote]

I am cautiously watching the upcoming releases with hope that a "fun" MMO will appear. One with a compelling story line. Until SE DEMONSTRATES that they have a plan and are marching toward it, I have to assume it is all lies and "cupcake frosting" as you phrase it.

Whats that ticking sound, SE? Time running out, or a bomb about to explode?
#248 Jan 13 2011 at 10:42 PM Rating: Decent
***
1,608 posts
They should make autotranslate autotranslate. As in it will automatically translate to foreign versions to all that listen.

Google translate makes you sound like Yoshi XD
____________________________

#249 Jan 16 2011 at 8:36 AM Rating: Excellent
*
227 posts
Okay, found out that F8 will target the nearest Mob... or it is suppose to. Was doing a Leve yesterday, hit F8 and got the Mob closest to me of a pair that was linked. Finished off the first one, hit F8 again and it choose a Mob twenty meters away that wasn't even part of the Leve instead of the one right in front of me that was already red named. Please for all there is, Fix this!
____________________________
Remember: Some Times the Dragon Wins.



#250 Jan 17 2011 at 5:31 AM Rating: Default
10 posts
Quote:
Whats that ticking sound, SE? Time running out, or a bomb about to explode?


"Tick tick tick... that's the sound of your life running out."

This is for you SE:
http://www.youtube.com/watch?v=cvwk05zFUWQ
#251 Jan 25 2011 at 6:17 PM Rating: Decent
***
1,608 posts
Xivectro wrote:
Quote:
Whats that ticking sound, SE? Time running out, or a bomb about to explode?


"Tick tick tick... that's the sound of your life running out."


lol
____________________________

This forum is read only
This Forum is Read Only!
Recent Visitors: 29 All times are in CST
Anonymous Guests (29)