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#252 Jan 29 2011 at 7:53 AM Rating: Excellent
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I cant encourage SE all time. So I will complaint for a change.

People in this game :
1) ignore your questions
2) ignore you wholeheartly
3) they solo leves rather than to party with you to do them (same) together
4) You feel like you re destined to play solo-play. No parties at all.

Game :
1) is flawed
2) has got unplayable very slow to react UI (pardon me, in other mmorpgs I click and I can operate)
here I click and I wait to tab to appear.
3) has not got a content beside the levequests, which are boring after 3rd repeat

Upcoming patches are :
1) nothing more than fixes and adjustments
2) basically no new things at all
3) hard to scroll slow interact menu should be overhauled completely, that wont happen

Meh. All the facts above are my opinions, dont take them offensive. These are my FFXIV game experiences so far. I am not enjoying the game the way it is. But I think I can hang along a bit more to see if something is gonna change.


Edited, Jan 29th 2011 8:55am by Breberka
#253 Jan 29 2011 at 5:24 PM Rating: Excellent
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1,083 posts
I haven't logged in more than twice in January. Whenever I do, I just sit and think of my options. Craft, Gather, mindlessly SP, some leves..... that's about it.

Chatting with my LS is cool and buying and selling, making gil, blah blah is all just busywork.

As long as its f2p, i'll stick around but it'll take some major major changes to keep me for the long run.

It makes me sorta sad. I played FFXI for 7 years and really was looking forward to FFXIV. This seems silly but after tasting the graphic goodness of FFXIV and some of its progressive features over FFXI, I found FFXI stale and bland when I went back again. I finally canceled my FFXI account last week. So now I got nothing.

I went out and bought 4 PSP games to make myself feel better: Crimson Gem Saga, Y's 7, Persona 3, Hexys Force. yay!

I'll check back but from the patch notes, I'm not expecting a miracle anytime soon.
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#254 Jan 29 2011 at 8:59 PM Rating: Excellent
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Four months already and what have we gotten... not much. Game seriously needs some content. It's really at a pathetic stage right now. It seems like every time theres a developer post, theres always talk of "plans". These plans will take forever the way patches are moving. I got excited when they had a lodestone post of the upcoming 1.15a patch. I skimmed it over... and wanted to vomit. Really? New text color? Faster Map refreshing? Is this really what FFXIV players were asking for? Is this really what we need to get this game successful? I'll try coming back and checking it out in 6-12 months but honestly, I don't expect much. This game was released more than a year too early and feels almost like an Alpha.

Luckily I broke away from my SE fanboyism. I feel bad for everyone still caught up in it. Like my linkshell member says, they have battered wife syndrome. They keep slapping people in the face and promising stuff. We believe them, and we think it'll get better... but has it...? 4 months and how far have we come?
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#255 Jan 29 2011 at 9:33 PM Rating: Good
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EliteSerge wrote:
Four months already and what have we gotten... not much. Game seriously needs some content. It's really at a pathetic stage right now. It seems like every time theres a developer post, theres always talk of "plans". These plans will take forever the way patches are moving. I got excited when they had a lodestone post of the upcoming 1.15a patch. I skimmed it over... and wanted to vomit. Really? New text color? Faster Map refreshing? Is this really what FFXIV players were asking for? Is this really what we need to get this game successful? I'll try coming back and checking it out in 6-12 months but honestly, I don't expect much. This game was released more than a year too early and feels almost like an Alpha.

Luckily I broke away from my SE fanboyism. I feel bad for everyone still caught up in it. Like my linkshell member says, they have battered wife syndrome. They keep slapping people in the face and promising stuff. We believe them, and we think it'll get better... but has it...? 4 months and how far have we come?


Lots of things are better. The menus open ALMOST as fast as they do on every other game on the market now. The market wards have a nifty band-aid installed that loosely resembles a search function and they.... well, really that's all I can think of off the top of my head. Maybe you are right after all. That would explain why I stopped playing the game with any regularity about a month ago I guess.

-Teeg
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#256 Jan 30 2011 at 7:45 PM Rating: Good
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116 posts
Breberka wrote:
I cant encourage SE all time. So I will complaint for a change.

People in this game :
1) ignore your questions
2) ignore you wholeheartly
3) they solo leves rather than to party with you to do them (same) together
4) You feel like you re destined to play solo-play. No parties at all.

Game :
1) is flawed
2) has got unplayable very slow to react UI (pardon me, in other mmorpgs I click and I can operate)
here I click and I wait to tab to appear.
3) has not got a content beside the levequests, which are boring after 3rd repeat

Upcoming patches are :
1) nothing more than fixes and adjustments
2) basically no new things at all
3) hard to scroll slow interact menu should be overhauled completely, that wont happen

Meh. All the facts above are my opinions, dont take them offensive. These are my FFXIV game experiences so far. I am not enjoying the game the way it is. But I think I can hang along a bit more to see if something is gonna change.


Edited, Jan 29th 2011 8:55am by Breberka


im with ya 100% tbh I didnt "plan" on quitting but I logged out one day after I hit 50 like a month or so ago and never logged back in. I periodically check this site hoping some huge game changing patch gets released with tons of new content and features that bring people back and make parties viable but, this game is more than likely on its way out. I mean its free to play ffs. Thats unheard of. I had real high hopes too - sucks. Ah well, some RL till eq3 perhaps.
#257 Feb 03 2011 at 9:04 PM Rating: Good
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My complaint? The incredible bulk of absolute morons who frequent this forum. I have never directly attacked another member in my time here, but its just become too much. Do any of you have any actual proof of brain activity? I mean seriously. How F*n stupid do you have to be to defend what this game is? It's been absolute crap since the day it was released. And yet every time I come to Zam hoping against hope for some information indicating something besides "We realize its dog **** and we intend to fix it... someday.. maybe" C&P posts from lodestone (which btw they have done NOTHING in nearly 2 months)

I am just curious, how low of an IQ do you have to have to do the same thing on cookie cutter jobs across 4 zones over and over and over again and some how, some way exclaim you are having fun? I admit, I have a pretty good dose of ADD. I have to be over stimulated to even begin to stick withing something. But this game...

On the plus side you fan boy F*n morons will be happy to know that I quit playing. Weeks ago. Yup. You got EXACTLY what you asked for. "If you don't like it, leave" I did. That's 15.00/mo SE WILL NOT be getting. That's 180.00 a year. Pocket change to you and me of course. But in the grand scheme of things, that's nearly a week's pay for developer in Japan. Think about that the next time you encourage someone to 'go away'. Enough people do that your precious pile of steaming crap won't make it out of the gate no matter what they change. Subs drive game development. Not fan boys.

I am so pi$$ed off at SE I dumped my XI account too (I never really played it anymore, so I didn't effect the community by any means) but I did take $17.95 a month out of their pocket between my main and my mules. So now that 15/mo is 33/mo

Congrats SE and congrats blind ignorant forum memebers and fanboys. Enjoy you're piece of crap game. I'm done with the lot of you.

-Teeg


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Why do gnats drop rat tails and lemurs drop gnat wings?
#258 Feb 03 2011 at 11:47 PM Rating: Excellent
Edited by bsphil
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21,739 posts
Teegotaru wrote:
How F*n stupid do you have to be to defend what this game is?
>>>/d/

WLLN enforces rule 34. There are enough people on the planet that it isn't hard to find a significant group of people that like just about anything. And I really do mean anything. I'm not saying that you should go shove mentos up your *** and give yourself a diet coke *****, but realization and acceptance of this fact of the nature of human beings will result in a slightly more quaint existence.



Edited, Feb 3rd 2011 11:50pm by bsphil
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Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#259 Feb 08 2011 at 8:54 AM Rating: Good
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4,146 posts
bsphil wrote:
I'm not saying that you should go shove mentos up your *** and give yourself a diet coke *****


And here I was thinking that the tediously long list of things I'd rather do than play FFXIV was complete... well thanks for opening my eyes to the opportunity :D
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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#260 Feb 11 2011 at 8:29 AM Rating: Good
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Quote:
Chatting with my LS is cool and buying and selling, making gil, blah blah is all just busywork.


I tried that two weeks ago. The once very active LS was completely deserted. :(
#261 Feb 14 2011 at 7:01 AM Rating: Good
shigusan wrote:

-farming for shards takes forever if you want to level up your crafting, mobs that are lower than you no longer drop shards - therefore hte higher level you get in your battle character the harder it is to get shards


??? I don't believe what im reading.

Lower level than you mobs don't drop shards anymore?

Why did SE do that for?

.... sigh
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#262 Feb 16 2011 at 5:37 AM Rating: Decent
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Soooo.. I've hit Physical Level 50 .. and surprise, surprise I'm stuck at 0/400000.
My 0/400000 WILL go in fatigue .. haha.
Some of my ls friends that hit PL50 earlier in the game is 399999/400000 which makes so more sense..
WHY??!!
#263 Feb 22 2011 at 12:56 AM Rating: Decent
6 posts
I really want my chocobo's!!!
#264 Feb 24 2011 at 3:05 PM Rating: Good
I would like to ask when can are we going to get post box in final fantasy
#265 Feb 25 2011 at 4:17 AM Rating: Good
15 posts
the action bar is so terrible

why must it auto fade after every mob qq

Why did SE remove the T key to bring up action bar UI??

I want to use my arrow keys when not in combat and scroll through my bars to my buffs!!

*rage*


and why cant we claim more than 1 set of mobs? so much lost exp/sp



and where the heck is the auction house already? at least make a cooler retainer map not a stupid box room. Retainers should all be in one cool really big map outdoors with houses and stalls. If not that then just remove them already

god i love this thread /end rant

Edited, Feb 25th 2011 5:19am by kichise
#266 Feb 26 2011 at 11:08 AM Rating: Decent
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169 posts
remove the time when do fieldcraft & battlercraft, they are hellish anoying, if something urgent come up and you have to lave your pc and quest fail automatic when time out
#267 Mar 02 2011 at 12:58 PM Rating: Excellent
bsphil wrote:
I'm not saying that you should go shove mentos up your *** and give yourself a diet coke *****...


Wow. That is awesome. Here I was thinking the complaints thread had nothing further to offer!

I'll bet there is a vid of this somewhere already...
#268 Mar 02 2011 at 5:18 PM Rating: Excellent
Shneibel wrote:
remove the time when do fieldcraft & battlercraft, they are hellish anoying, if something urgent come up and you have to lave your pc and quest fail automatic when time out


Just as a reminder folks, this thread is meant for ********* whining, and rage-quitting. Smiley: wink
If you have legitimate feedback/constructive critism for SE, please use the feedback forum.

Edited, Mar 2nd 2011 3:34pm by Osarion
#269 Mar 06 2011 at 7:48 AM Rating: Decent
14 posts
FATIGUE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


EUGH! URGH! ARGH!!!!

If i want to spend hours upon hours upon hours grinding and leveling, i should be allowed to do so!

SO AGAIN,

FATIGUE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

*giggles*
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#270 Mar 06 2011 at 2:33 PM Rating: Excellent
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465 posts
This past patch (1.16) has finally pushed me over the edge.

They've made what used to be subtle oversized and obnoxious. XI was subtle compared to other MMOs, and I was banking on XIV staying with that.. But I log in to these horrid aggro markers on mobs of the same model, but greatly enlarged.. It looks worse to my eyes, and in doing Behest since, people are openly complaining about it. They also made the LS flags and Rank/Level Up animations oversized, why I don't know.. All of it is eye-rollingly bad. It's a joke.

My plan is to finish off THM to 50, solo everything I can, and quit to play XI casually. Fortunately by all indications this will happen well before monthly payments begin, so I won't have to pay another dime for this sh*tty game.


Since I'm editing to fix a typo, I might as well add that the sidequests that 1.16 brought have shown me no reason to stay. While the above are all negatives, I just view the sidequests as a lost opportunity for something positive.

Edited, Mar 6th 2011 4:26pm by Coyohma
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#271 Mar 18 2011 at 9:43 PM Rating: Good
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Coyohma wrote:
They also made the LS flags and Rank/Level Up animations oversized, why I don't know.. All of it is eye-rollingly bad. It's a joke.


Response 12 days later... but I believe this video explains, without words, why they've increased the size of the Level Up animation.
http://www.youtube.com/watch?v=QhKPVcb3Yx0
#272 Mar 18 2011 at 10:16 PM Rating: Good
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465 posts
ForceOfMeh wrote:
Response 12 days later... but I believe this video explains, without words, why they've increased the size of the Level Up animation.
http://www.youtube.com/watch?v=QhKPVcb3Yx0

Funny, I came across that same video after the update when I was looking for XI comparisons. That's a taru though (it doesn't seem to scale based on player size), and it's a bit of a close-up. http://www.youtube.com/watch?v=3aVApDwKt9Q (3:00)

I'd be fine if that animation was the only thing they oversized.. I could live with whatever for Rank Up/Level Up. The LS flag size, mob size, aggro marker... Not so much.
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#273 Mar 20 2011 at 12:15 AM Rating: Excellent
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I just found out about this particular thread and I'm not 100% sure if this is where everybody comes and note their most important concerns. I hope it is because I have some too. :)
First off, I enjoy the game. Even though I spent a lot of time questioning "why why why" all the times. The major complaints that I have right now are:

1.) My pug just turned 50 and it feels like there is no benefit for it. I can no longer get any points or a way to make my PUG stronger. I was hoping that level weapon skill Simian Thrash was going to be strong, instead, it was just nice to look at. SE - please make level 50 more interesting. Right now, it's a dead-end.

2.) Nothing bothers me more than the camera angle. Please don't tell me that you can adjust because that option doesn't really adjust anything. You can barely tell the difference, let alone be satisfied with the result. I have my camera set at its highest, and it still feels like it's on the ground. I have trouble seeing the characters and objects in front of it. I have to constantly raise the camera as I run, fight, turn, move, especially around bushes and corners. Can't you lock the camera angle at 45% above the ground?

Thanks for listening.

#276 Mar 30 2011 at 1:17 PM Rating: Good
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151 posts
ViKtoricus is my #1 complaint.

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#277 Apr 04 2011 at 9:21 PM Rating: Good
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The Camera Angle thing ****** me off aswell
#278 Apr 19 2011 at 7:23 PM Rating: Excellent
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438 posts
19 things Square is doing wrong and needs to correct with FF XIV and 3 things they did better then anyone else, ever.

Need to do

1) get rid of the “play screen”. it’s the one after the log in screen. Move the “square-enix account management system” button to the log in screen.
2) get rid of the start screen. This isn’t a single player FF and we’ve already gone through two screens indicating that yes, we want to freaking play. You can move “credits” and “opening movie” to the log in screen. “quit” can be moved to the character selection screen.
3) add an AH. Use retainers and the market wards for players who wish to sell their goods outside of the AH system.
4) add an in game mail system.
5) add auto attack, soamming is boring beyond description. TP increasing abilities should cost “stamina” which constantly regens.
6) get rid of the “one 30 min attempt only” for levequests. We only have 8 to do every 36 hours, give us a **** break.
7) add all of the FF XIV config options in game. It’s insane that players should have to close out of the game, just to adjust their video or gamepad settings.
8) add a description when you hover over your stats of how those stats affect your character. This would affect the attributes and point allotment windows.
9) it would be nice if you guys added a “drag and drop” function to the Actions and Traits menu.
10) add a manual sort function to the inventory.
11) would be nice if there was some distinction between completed levequests and current levequests in the journal.
12) add waypoints and personalized marker options to the map.
13) macros are an important function to the game, please move them from deep within the bowels of the config window and give it it’s own tab in the menu.
14) I haven’t seen a macro tutorial.
15) add a crafting panel so we don’t have to scribble every single recipe down or look to 3rd party sources on the internet.
16) you’ve got to change the fact that you can’t move with WSAD and type at the same time. Other MMOs do it, you figure it out.
17) My toon is just standing there like a T-1000. Not even a **** Legend of Zelda like kicking the dirt off his boots, fidgeting, or stretching out and yawning.
18) to go back to crafting, it just takes too long to craft or gather even the simplest of items and materials. How about varying crafting time based on the difficulty or simplicity of the item you’re making?
19) give us some sort of chat channel functionality. Level restrict it if you have to, even if it’s just for high or max level players.


Good Things

1) your graphics are of such a high quality, it would make a lesser man weep in the presence of it’s beauty.
2) Your soundtrack is second to none. Truly astounding. Nobuo Uematsu has proved himself to be a brilliant composer, yet again.
3) I love the very customizable UI. Great work, seriously.
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Check out the Dream Network, a Twitch.tv community for XIV fans, featuring notable streamers like Mr. Happy, MTQcapture, Rahhzay, and Slyakagreyfox! http://dreamnetwork.tv/forum/index.php
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#279 Apr 19 2011 at 8:21 PM Rating: Excellent
Edited by bsphil
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21,739 posts
garethrogue wrote:
your graphics are of such a high quality, it would make a lesser man weep in the presence of it’s beauty.
The character models are good. About what you'd expect out of a game in today's era. The environment is far worse. There is a massive gap between the quality of the character models and the environment textures. It looks really awkward to me, and I'm always astonished that so few people notice. It's insanely glaring to me.

Oh, and lest we forget, the price we pay in terms of system requirements is so disturbingly steep due to the terribly inefficient game engine, I'd vastly prefer less detailed character models if it meant that they'd just license a GOOD game engine instead.



Edited, Apr 19th 2011 9:22pm by bsphil
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#280 Apr 19 2011 at 8:34 PM Rating: Decent
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438 posts
bsphil wrote:
garethrogue wrote:
your graphics are of such a high quality, it would make a lesser man weep in the presence of it’s beauty.
The character models are good. About what you'd expect out of a game in today's era. The environment is far worse. There is a massive gap between the quality of the character models and the environment textures. It looks really awkward to me, and I'm always astonished that so few people notice. It's insanely glaring to me.

Oh, and lest we forget, the price we pay in terms of system requirements is so disturbingly steep due to the terribly inefficient game engine, I'd vastly prefer less detailed character models if it meant that they'd just license a GOOD game engine instead.



Edited, Apr 19th 2011 9:22pm by bsphil



what do you think of the scenery on the ferry ride?
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Star Swirl on Behemoth AKA Best-hemoth AKA The Cool Kid's Table----60AST, 60WHM, 60SCH/SMN, 60BLM, 60MNK, 38 PLD, 34DRG, 31NIN, 27MRD
FFXI- Derpypony on Asura
Check out the Dream Network, a Twitch.tv community for XIV fans, featuring notable streamers like Mr. Happy, MTQcapture, Rahhzay, and Slyakagreyfox! http://dreamnetwork.tv/forum/index.php
Then maybe check out myself, EquestriaGuy, on twitch at http://www.twitch.tv/equestriaguy


#281 Apr 29 2011 at 11:38 AM Rating: Excellent
I finally stopped playing FFXIV and I have to admit, it feels as if a burden has been lifted.

I kept thinking that if they would just fix one more thing it would improve. Not really. It's still just not that fun. My kids groan and moan when I put on FFXIV because they say, "It's boring". They beg me, repeatedly to go back to playing DC Universe.

They are 5 years old and they know fun when they see it. Or rather, the lack of it.

My wife is quite happy that I no longer spend hours "Tink-Tink-Tinking" as she puts it. She asks me, "Well are you actually going to play?" So I go join a Behest, struggle through some crappy targeting options, and then try to find a Leve party so we can grind out the same tired 3-4 leves.

Bored as ****. Go fight some NMs? That's fun right? It really was fun for about one day.

Lame.

I tried, I really did. I took me far longer to get this point than other people because of limited playtime. I now find myself questioning if SquareEnix is capable of making fun games anymore. I think they just got too big, too corporate and too bureaucratic. I can't really express how sad it is to see my #1 beloved game series degenerate into this.

Anyway, who cares right? I'll post this up in the complaints thread where no one will read it and then I'll go play some fun games.



#282 Apr 30 2011 at 4:31 PM Rating: Excellent
Edited by bsphil
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21,739 posts
garethrogue wrote:
bsphil wrote:
garethrogue wrote:
your graphics are of such a high quality, it would make a lesser man weep in the presence of it’s beauty.
The character models are good. About what you'd expect out of a game in today's era. The environment is far worse. There is a massive gap between the quality of the character models and the environment textures. It looks really awkward to me, and I'm always astonished that so few people notice. It's insanely glaring to me.

Oh, and lest we forget, the price we pay in terms of system requirements is so disturbingly steep due to the terribly inefficient game engine, I'd vastly prefer less detailed character models if it meant that they'd just license a GOOD game engine instead.



Edited, Apr 19th 2011 9:22pm by bsphil
what do you think of the scenery on the ferry ride?
Never been on it. Though I'm going to assume that even if I did play I'd almost never be on it, and instead would just use anima to warp to where it would go. Even if the scenery was fantastic, that doesn't change the fact that 99.5% of the scenery where you spend almost all of your time is much less impressive to look at. Especially, again, considering the demanding system specs and relative character model quality.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#283 May 01 2011 at 6:50 AM Rating: Excellent
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I'm not one to complain much at all, but after mistakenly selling my stack of 66 Copper Ore and I can't buy it back....well, something just have to be said...

EDIT: Alright, turns out being reasonably suggesting does not do my anger well. So I'll change my attitude and say I JUST LOST MY ENTIRE FREAKING SUPPLY OF COPPER ORE BECAUSE OF THE STUPID LAG THAT I HAVE NEVER SEEN IN ANY OTHER GAME. WHAT THE **** MAN?? EITHER FIX THE LAG AND GODS-AWFUL UI SYSTEM, OR IMPLEMENT 'BUYBACK'!! /capsrage

Phew, now I feel slightly better.

Edited, May 1st 2011 9:05am by Enfid
#286 May 03 2011 at 2:55 PM Rating: Decent
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54 posts
my main complaint is not having the "All" option in target mode B. i just think it should be available with that mode. options should be abundant in this game and with that said i would like to propose the ability to tab through targets depending on distance away from you.
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#287 May 04 2011 at 9:15 AM Rating: Excellent
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967 posts
I have only just started playing FFXIV and I do find it enjoyable.

The game gives you the same feeling as FFXI on first starting, of total confusion, overwhelming abandonment by the game and just kind of expects you to know how to play. The basics are kind of explained but it is still a huge learning curve.

I have been playing for a few days and have CON and THM at around 20 ish, and in this time I have noted the following things:

~ Anima needs a shorter cooldown for it's reset, or removing entirely and replacing with a single use cooldown (similar to Hearthstone and Teleport items in WoW) - Transport should not be this punishing.

~ The UI is very intrusive and the tooltips cover over your spells. It really does need a rethink as it just gets in the way.

~ Class explanations are far too roleplay like, and not really functional when trying to work out what the role of the class is. THM being the perfect example of not really knowing it's place on the battlefield.

~ The music is awful - For a Final Fantasy game I was expecting epic scores in every zone, and so far it's just elevator music. First FF game I have ever muted the music on.

~ Auction House - Think this one has been covered enough already, absolutely no reason not to have one.

~ Mog House function - It worked excellently in FFXI, no reason it shouldn't work in FFXIV.

~ More reason to explore - So far it just seems to be go do your 8 Guild Leves every 36 hours (no reason at all to limit this function based on time, daily limit AT THE MOST would be acceptable, but 8 quests every 36 hours, no, sorry, that is just bad game design) and possibly trample through some more generic landscape to get to some pointless location to kill 3 flies.

~ Better gear explanations - The gear shows as optimal level and I still don't know how this affects the item itself.

~ A mailbox function that is not as limited as the one in XI. These are base fundamentals in MMo's and a game shouldn't punish you as much as XIV does for playing it. Games are for fun and not to frustrate.

Honestly, I am really enjoying the adventure, but can see that it will tire quickly if these key fundamentals aren't addressed. We live in a world where WoW dominates, and for good reason, I am not saying the game needs to be a WoW clone, but it doesn't need to be it's dark and devious cousin either. Take a few leaves out of WoW and Rifts books and it could be a perfect MMo. It has me at least until they start charging.

Edited, May 4th 2011 11:21am by clarkeyboy
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#289 May 20 2011 at 11:17 PM Rating: Good
3 posts
This is just the worst MMO i've played so far... talking about *Patch*. Waiting for it is just retarted.. A lots of game are coming out and we still waiting for *Patch to comes out... Think about it dammit! you know.. you ***** up already and stop making us wait already... WE DONT WANT TO WAIT FOR 1 OR 2 YRS FOR THE GAME TO GET BETTER.. pc game reviews are just sick to look at 4/10... SICK SO SICK..................
#290 May 21 2011 at 6:11 PM Rating: Decent
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54 posts
woah scoopy, chill out. that was just weird.
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#291 May 23 2011 at 7:09 PM Rating: Excellent
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128 posts
Patcher is full of suck.....
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#292 May 23 2011 at 11:00 PM Rating: Good
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54 posts
another thing i noticed may or may not just be a problem with my pc.

when in target mode b I experience problems. while my action bar is up and I want to switch between action bars, i instead switch between target filters. eg: target filter set to "enemy", bring action bar up and switch to action bar 2 to access my protect and shell. instead, by pressing down it changes target filter to "party" instead of action bar 2.

once again, this could be my pc.
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#293 May 25 2011 at 8:43 PM Rating: Excellent
3 posts
There are many things wrong with Final Fantasy 14. I repeat, there are many things wrong with Final Fantasy 14. However, the area where Final Fantasy 14 falters the most (and i believe Final Fantasy 11 suffered from this as well) is the lack of any real incentive to level your character. Any real rewards are only achievable upon reaching the level cap. Or in the case of Final Fantasy 11, were so convoluted and ill explained that many people never bothered.

This lack of incentive in Final Fantasy 14 is compounded by the fact that the core leveling structure is just the same quests over and over. Its like saying "You can have this empty box jimmy, but first you have to stab this dodo with a stick until your eyes bleed".

Many people can argue that game such as WoW and Rift also have a repetitive leveling structure, but this is like comparing a book with the same word on each page to a book with the same story told in each chapter with only a change in characters and venue. While both of these examples could be considered repetitive and boring, the latter could easily conceal its faults with the aesthetic differences of each chapter. To put it simply, games such as WoW and Rift conceal their repetitiveness by changing the overall context of its quests and scenarios; Final Fantasy 14 does not.

I would honestly enjoy Final Fantasy 14 more if they did away with the whole leave system and instead replaced it with a "free form" (meaning i don't have to do every quest in the zone) questing structure similar to WoW and Rift. This would help to create the illusion of a massive gaming world. I hear that Square is planning on coming out with quest hubs in the form of outposts. I have hopes that they will alleviate some of the rigid structure and limitations SE has put on us.

I would just like to say one more thing before i log off to those with Physical Rank 50 and several Rank 50 classes that get down on complainers. The game that this game is hoping to become is not for you. What this game is hoping to become is a casual and immersive experience for those who do not already find this game a blast to play. I honestly think that they should leave the game as is and then release another version letting you have this version and giving us a version full of quests, easy crafts, levels for monsters, tutorials, descriptions for stats, dungeons, auto attack, and various other things that would give us "instant gratification". That way we may have our "easy mode care bear noob scrub" accessible and successful version to play.

Thank you
#294 Jun 09 2011 at 5:16 PM Rating: Good
It really bugs me when people come on to ZAM and talk about how great RIFT is, so, I'll just put my RIFT thoughts here in the ZAM garbage bin.

Found out that you can play the full version for 7 days for free, so, why not? Let's fire up the mediocrity and see exactly how close to WoW it really is.

First thing I notice:
1.) The patcher works! It just does. Click, click, click, download patcher, click, download client (4 hours pass), click, install. Opening Screen and PLAY.

I almost wanted to cry for FFXIV at this point.

2.) Blah blah blah, it has mounts and an auction house and chat channels and auto-grouping and everything. (Blah blah blah some other stuff too.)

3.) Just how close to WoW is it. Well, really it's WoW, just that it's not actually WoW. Got it?

Been here done that, will I pay for the full version? No. Will I keep hoping that one day FFXIV will have all these features? Not sure, kinda gave up hope honestly.

What next? Oh yeah, post on ZAM how depressing that was. Ok, check.

*sigh*
#295 Jul 02 2011 at 2:06 PM Rating: Default
3 posts
Coyohma wrote:


My plan is to finish off THM to 50, solo everything I can, and quit to play XI casually. Fortunately by all indications this will happen well before monthly payments begin, so I won't have to pay another dime for this sh*tty game.

Edited, Mar 6th 2011 4:26pm by Coyohma


Why the **** bother leveling the **** character then... Clearly you really dont plan on quitting. If you were serious about it, you would just stop where you were and uninstalled the game.
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#296 Jul 06 2011 at 5:30 PM Rating: Decent
17 posts
oh well...

Edited, Aug 21st 2011 2:26pm by linkasis
#297 Jul 14 2011 at 7:37 PM Rating: Default
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hi
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#298 Sep 13 2011 at 1:07 AM Rating: Excellent
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Thanks Pikko, abd btw thank you for the huge amount of work you did for FF11 on herbs. Loved your site !

- - - - -

Now about ff14

I played about a month last year (2010 Late sept, early oct).
Into my second week of playing this year (2011).

I noticed small improvements, such as getting rid of the colored mob dots on the map (tought to read, they were), by a nifty green=no aggro, red=aggro, with a level in it. That's a nice fix.

I also noticed a more responsive UI, but still not sharp enough most of the time.

I got more into crafting this time... Now I got 2 retainers full, and im sitting at 50/100 items on my character.

[ Edit: Still no in-game Gamma correction option... dangit ]

- - - - - -

Stuff that I still feel should be modified, and why :

Bring-in an AH System.
- Reason is simple; right now the population isnt that high (crossed 2 people outside town yesterday in a 3h stretch), and it is not bad enough that you have to deal with retainers, but the market wards are segmented instead of linked. Now to me this is a major failing point. I know, I know, in FF11 the AH where separated, but hey, that sucked too ! Thank god there was Jeuno for most of the post lvl20 gear anyways.

- It needs to be unified thourough the nations, I really can't stress this enough. Lower population requires this even more nowadays. There's enough ways to spend time in FF14 without straining the player's patience by having him or her check out 3 different Towns, or wasting a couple days worth of Anima just to check all the Market wards.

- Retainer system can be kept too, it has it's uses (as Bazzars had in FF11). Especially since it has a search feature nowadays. Unfortunately they dont have history so you have to rely on mosltly outdated websites to try and guess the real value of what you're trying to sell. With an AH tho, you can look your items in-game... Obviously, if the Market Wards weren't split between towns, it would be better... But I still prefer an Auction house anyways.



Receipy Book
- With so many items to craft, and so many different items in the game... I mean dosen't that sound like a logical request ? Something well formated, listing the item name, optimal skills to craft (all of them), and required ingredients and crystals. SE could even format that on a page-size. Since we are talking adding an AH system, put a seach command in there too. If I search for 'Copper Ore', bring a short text list of all receipies I know involving the said ingredient. If I click on it, bring me the page.

- Note that I have a second computer to search the web, but I'd rather the game rewarding my effort with receipies that I memorise in my "Big 'ole Book of Crafting".



Infinite storage for crafting ingredients
- Bear with me ppl. I mean we already have infinite storage for crystals (God I so want this for FF11 !), just add an extra tab in which everything basic gets dropped. Stuff like almonds/+1/+2/+3, Moko Grass/+1/+2/+3, and so on. Now I am not asking for transformed products, only the basic stuff you gather, or get from killing monsters such as their hides and stuff.

- Why this is good ? Well if you played the game long enough to try crafting at one point, you know how much space counsuming gathering can get. People will still sell because we all need money; but for crafter this would be infinitely godly. Not to mention that crafting takes such an important role in FF14.

- Oh and please sort this list by alphabetical order as well, otherwise you'd get lost at some point. (Not taking any chances, asking them for it !)


I'm going to ask for SE to bring the old classes back somewhat
- Lancer is Dragoon, Marauder is the warrior or Paladin and so on...

- Now this is irking me some, but not that much. To tell the truth, I always hoped FF11 and then FF14 would be some kind of Final Fantasy Tactics, with the job requirements and equipping un-nerfed abilities from other jobs. Guess I was always asking to much of SE.

- I guess i'm missing FF11 stuff such as White/Black/Red mages, and other classics of old such as Dragoon, Warrior, Paladin and Dark Knight, with their gorgeous-looking equipment (AF in FF11 was imensely satisfying). Now everyone looks more realistic of what you'd find on medieval settings, but it's bland.

- As someone pointed out earlier, what is the point of equipping sub abilities if they are nerfed to oblivion ? FF11 had that problem too, but at least it was (mostly) manageable. If you are going to give the rights for "Cure" to be used on another job, keep it's strenght up. I don't want a dragoon subbing WHM being better than a main WHM... and he wont be because of the lack of mana and the fact he shoudn't be able to equip all of the WHM signature spells anyways. Signature abilities such as MND+20/40/60% or something similar would still make the pure WHM better.

- While I'm on the subject of classes/jobs; why not allow the Diciple of the Hands (crafters right ?) to equip basic life-saver spells such as Cure and Warp (I want that spell so much), and some FF14 version of Teleport ? Not like you're going to kill that even-match mob anyways with rock throw, heh.

- - - - - -

That was it for mechanics complains on the game... Obviously there's the fact that beside Leves, crafting and killing stuff there really is little more to FF14. I miss the Rank Missions of FF11 so much, and I would've slapped myself HARD for saying so back in 2003. I miss the outpost runs, the dodging of mobs to get to jeuno the first time, I miss the open zones like Sarutabaruta and West Ronfaure (Gridania forest kinda sucks). Where are the beastmen areas like the orc outpost or the Quadav caves ?

I will acknowledge FF14 is different, and that it's *only* a year old. But I seriously hope folks at SE get it back togetter, I still want to love and play that game, but it needs more to do, and be better at what it already has in it.

Thanks for the post allowing us to vent, and please forgive my grammar and spelling... It's 3am and english isn't my main language.
-- See you folks around.


Edited, Sep 13th 2011 3:11am by FrancoisX
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Samuriko -> http://ffxi.allakhazam.com/cluster/sig.pl?char=91959

Mesmira -> http://ffxi.allakhazam.com/cluster/sig.pl?char=173688

Quote:

Interesting Quote :
All of you should not forget FF11 is supposed to be a game, not an olympic competition.
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#299 Sep 14 2011 at 11:49 PM Rating: Excellent
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Ok I found this on the official SE FF14 forum, and It embodies almost everthing wrong with the game, and my main complaint.
The only thing the poster of this got wrong (I think) is that FFXI had 2 years before it got to the said point and not one, but I might be wrong about that, it's been a while.

Here's the (Slightly Edited for tidyness) post:
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
It's hard to immerse yourself in a world where grinding and leveling up quests comprise the majority of the content. FFXI used the exp grind as an incentive to reach the level cap, which unlocked worlds of possibilities.

Also, when FFXI was a year old, its players had:
- Sky
- BCNMs
- Dynamis
- 12 jobs to choose from
- Chocobos and Airships
- An engaging expansion storyline not tied to any city
- A working party system
- An awesome search function
- Teleport and Warp spells
- Realistic real-time battles not severely inhibited by server lag
- A (mostly) intuitive menu
- A comfortable console style interface
- Collision detection
- A great targeting system that differentiated between friend and foe
- The ability to quickly engage enemies
- About 40 unique full zones (not including battlefield/misc zones)
- 4 major cities (Windurst, Bastok, San d'Oria and Jeuno) and 5 "settlements" (Selbina, Mhaura, Norg, Kazham, Rabao) which were more than a dumpy building by the side of the road; those are what we'd call "outposts" in FFXI
- 6 amazing beastmen stronghold zones that are entire zones unto themselves and not just blips on the world map
- and an awesome subjob system that allowed you to specialize your job by tacking on the abilities of 1 other job, up to half the level cap of your "main" job. IE If you had Ranger 60 and Warrior 45, when you changed to RNG/WAR you would be RNG 60/WAR 30. No abilities or spells to tack on, they were just there. Oh, and you also got all the spells/abilities available to a class given to you, not having to pick and choose them.

So, a year later in FFXIV, we have:
- Leve quests
- no transportation whatsoever except a ferry and a broken anima system
- The Garlean invasion miniquest
- The Grand Companies which some instanced raids
- Market Wards with PITA item search and repetitive zoning
- No party search/flag function
- Improper mob AI and every mob mysteriously uses ranged attacks
- No collision detection
- Behest
- No major expansion
- A world map consisting of about a dozen "zones" which are really just long, visually repetitive stretches of essentially nothing to get from point A to point B, with such clever names as "North Shroud", "South Shroud" "East Thanalan" etc ad infinitum, a few "mines" which are just lines on graph paper, seriously you can see the graph paper when you look at the map
- little visual difference between weapon swing and weaponskill animations
- lag
- the most terrible UI I've yet to see in any game
- And finally, an awkward armory system that requires you to level nearly every class to cap to maximize your potential at any class and even then having a severe limit on how many abilities you can equip AND a penalty placed on equipped abilities/spells not available to your main class.

My counter argument to this entire thread is: how can anyone find the current system immersive? Granted, the game has come quite a long way from the trainwreck it was, but yeah, it will be months before ANYONE should be throwing around the term "immersion". We just barely got out of Alpha with 1.18, and with 1.19 we're trucking right into Beta. When get to 1.20 Beta 2, THEN we can start talking about immersion. Until then, please develop a severe case of hydrophobia and hope this sinking ship can get bailed out faster than it sinks, or we'll all be up to our necks in "immersion".
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Source: http://forum.square-enix.com/ffxiv/threads/23765-Immersion-The-Facts-Fiction
(Seek the post by Chocobits)

Edited, Sep 15th 2011 1:58am by FrancoisX
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[ffxisig]21378[/ffxisig]

Samuriko -> http://ffxi.allakhazam.com/cluster/sig.pl?char=91959

Mesmira -> http://ffxi.allakhazam.com/cluster/sig.pl?char=173688

Quote:

Interesting Quote :
All of you should not forget FF11 is supposed to be a game, not an olympic competition.
#300 Oct 20 2011 at 1:51 AM Rating: Decent
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441 posts
:( i miss setting my own attributes, and i miss my physical level, now i get pawned by mobs i had no trouble with before Smiley: frown i feel like i wasted a lot of time for nothing to be back at square one, Smiley: frown and now the linkshell i was in disbanded since the update and cant find anyone in gyshai to chill with sigh! alone again.Smiley: frown
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#301 Oct 28 2011 at 8:35 AM Rating: Good
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557 posts
Gave it another try and reinstalled the game. The UI does it in for me. Ridiculous. period. goodbye lol.
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The phoenix hope, can wing her way through the desert skies, and still defying fortune's spite; revive from ashes and rise ++ Miguel de Cervantes

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