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What's broken/incomplete?Follow

#1 Oct 12 2010 at 7:04 AM Rating: Good
Many of us are jumping to illegitimate conclusions of incomplete content or broken systems in this game. I think a good reason for this is because we are often spoon fed where to do (blank) and how to do (blank) in other MMO's. Even in FFXI, the game was out a good year and a half in Japan, with many user made guides that stepped us through leveling, crafting, etc...

My point is that there are systems that are being implemented in this game that we can embrace and own if we think outside of the box. For example, the AH is almost unanimously agreed as a necessity but the market ward system can work if we make it work. SE is looking to adjust the system by categorizing the different zones which is a great idea. I wonder if the developers were seeing if we could figure to take the initiative to organize something like that instead of whining about how broke the system is. Another idea that may work is to use the market wards as a place to seek repairs. Crafters can visit the wards as a place to sell their services and make some money. This way, we can /shout in this designated instances w/o spamming the general gameplay area with repair needs.

Another system with a ton of complaints deals with the leve system. Sure the fatigue system limits the gamer to some extent, but I do not think the leve system was designed primarily to pace gamers through the leveling progression. I see the leve system as more of a means to make money, earn rewards, team up with others, and so on. Between my leves and those of a small group I'm in, I can make 100k gil within a couple hours. If we had limitless leves, there would undoubtedly be inflation in prices. This would make it significantly difficult for people who can't spend 8-12 hours a day grinding leves.

Edited, Oct 12th 2010 9:19am by allskillbill
#2 Oct 12 2010 at 7:25 AM Rating: Good
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Quote:
I wonder if the developers were seeing if we could figure to take the initiative to organize something like that instead of whining about how broke the system is.


Personally, I'd rather the developers showed some initiative to fix the game. We're paying them to entertain us, not the other way around. It's not our responsibility to make the game work. If any company made a product that turned out to be difficult to use and said "you guys just need to take the initiative to learn how to use it better", they wouldn't be in business for very long.
#3 Oct 12 2010 at 7:30 AM Rating: Good
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Sonnette wrote:
Quote:
I wonder if the developers were seeing if we could figure to take the initiative to organize something like that instead of whining about how broke the system is.


Personally, I'd rather the developers showed some initiative to fix the game. We're paying them to entertain us, not the other way around. It's not our responsibility to make the game work. If any company made a product that turned out to be difficult to use and said "you guys just need to take the initiative to learn how to use it better", they wouldn't be in business for very long.


This ^^

Also people really need to stop compairing a game for 2010 with games from 2002 and 2004. Because some games made 6-8 years ago had a few bugs when they were launched, is no excuse for a game released in 2010 do be fundementaly flawed from the bottom up.
#4 Oct 12 2010 at 7:34 AM Rating: Good
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This. Enjoying the game, but no need pretending it's not in shambles.
#5 Oct 12 2010 at 12:47 PM Rating: Decent
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categorizing the different market ward zones will not help. sure it can narrow down the search but that does not change the fact that if i go in and theres 200+ people and i need a robe i have to look at everyone hoping they have what im looking for srry but there is no way the market ward is going to work only if they put a search on there and a buy button so they just might as will put in a ah. the system failed i dont see it working.
#6 Oct 12 2010 at 12:57 PM Rating: Good
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Oh for the love of soup.

I don't want to pick apart everything you have said, so I will just touch on key points in addition to agreeing with those above me.

1. Renaming market wards will not help - except to make life more difficult for those selling because now they need to limit themselves to selling in one specific market (unless SE gives us more retainers which I don't see happening). People will still have to look through each one, and even if there is a search function put in, will still have to physically find each one.

If they make it so you can search, compare, and buy from one window....... Just make a bloody AH and save us all a lot of grief. This will have gotten sufficiently ridiculous as to warrant SE being the laughing stock of the mmo universe if they go this route.

2. You idea about crafters going there to repair gear sounds good on paper, but generally if I need gear repaired it's because I was fighting, am fighting, or plan to be fighting. If I need a repair now, I don't want to sit round waiting for a crafter to happen to stumble into the wards to repair my stuff. When I first heard about players being able to repair things in the field I thought that it was going to be focused on actually repairing things in the field, in your party. So you would bring a blacksmith or whatever with you as a blacksmith, who would then be able to keep the party going for long intervals without having to return to town.

That's not exactly what we got with this system and at this point I have no idea WHAT they are thinking. Too many different professions, too many different materials, and just too much excess in general to make it at all efficient.

They had a lot of really good *ideas* but holy crow, the implementation just gives one a headache.
#7 Oct 12 2010 at 1:07 PM Rating: Decent
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Torrence wrote:
Oh for the love of soup.

If they make it so you can search, compare, and buy from one window....... Just make a bloody AH and save us all a lot of grief. This will have gotten sufficiently ridiculous as to warrant SE being the laughing stock of the mmo universe if they go this route.


Let's not pretend this catastrophe is on SWG levels of epic fail just yet. We just slid past AoC into laughing stock of the Galaxy though.


Edited, Oct 12th 2010 3:08pm by Wloire
#8 Oct 12 2010 at 1:44 PM Rating: Default
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Wloire wrote:

Let's not pretend this catastrophe is on SWG levels of epic fail just yet. We just slid past AoC into laughing stock of the Galaxy though.


Edited, Oct 12th 2010 3:08pm by Wloire


I don't know, it's hard to say. When you think about it not all trekkies/trekkers or w/e the **** they're called aren't all gamers, so would they have the same built in subscription base? Whereas ALL FF fans are gamers by default, and SE managed to disgust half of them.
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