If we already have something that specifically covers this I apologize, but I think we need to get together and see what solutions there are for those with moderate systems but poor performance. What I'm playing with:
i7-870 @ 3.7ghz
4GB DDR3 2ghz
BFG GTX285OC 1GB card @ 775mhz
3x Seagate 500gb hard drives in RAID0
Killer Gaming NIC
1280x720 screen resolution
nVidia Control Panel set to performance, force vsync, triple buffering, no AA or AF.
Game Config Settings:
Texture filtering: Low
all check boxes disabled except for Hardware mouse
Everything is on except for extended draw
Extended Drawing enabled: 18-25fps in camps and cities, 40+ in low population.
Extended Drawing disabled: 30-40fps in camps and cities, frames will cap at 60 in low population.
As you can see, turning off Extended Drawing was huge for me. I started off by disabling everything in the ingame config and one by one re-enabling them. Physics, Shadows, etc. all incurred a 1-2fps hit to my system but extended draw was what really brought it to it's knees. ALL load times are also much better now, including teleporting. I may tinker with settings like shadows or occlusion now to see if I can get a little better eye candy but i'm fine with the way it's performing as is.
EDIT: disabling Extended Draw removed some renderings from the distance, such as trees that were on far-off mountains and such. I can handle that, seems like a good tradeoff for better performance.
I have a far weaker system that I might tinker with tonite, if I have any significant results I will post them up.
Edited, Oct 12th 2010 11:33am by ogboot
Edited, Oct 12th 2010 11:34am by ogboot