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I wish there was a quicker way to re-do stat pointsFollow

#1 Oct 12 2010 at 10:17 AM Rating: Decent
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They should really let you switch between 2 sets. One for Magic and one for Melee.

I am a LNC19 right now. getting SP has been painfully slow recently (killing crabs in the cave under la nosca and near camp tranquil) and getting 0-60 SP for an example.

I would like to try THM. but this means having to spend a day resetting my stats if i dont want to suck past rank5. (You can re-asign every 30 minutes was it?) and then having to spend a day redoing them again any time i want to switch to LNC again. Only other option is too evenly spread my stats but then i'm not really going to do well in anything and later on it'll be like im 10 levels lower than i actualy am.

So yeah, i'd like the ability to have 2 sets. Any word that they will let you do something like this later on?
#2 Oct 12 2010 at 10:23 AM Rating: Default
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Your kidding aren't you? it took me about 30sec last time i did it.
#3 Oct 12 2010 at 10:30 AM Rating: Decent
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I believe hes talking about full switches, It takes forever to do a full switch to magic stats. And even if you've only reset once to add some melee slots, it still takes 3-5 allocations to completely empty your str/dex stats to put back into magic
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#4 Oct 12 2010 at 10:32 AM Rating: Decent
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Nothing else in FFXIV moves at anything faster than a snail's pace. Why ruin a theme?
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#5 Oct 12 2010 at 10:33 AM Rating: Decent
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I asked this question the other day.....

Allegedly, @ rank 50 or level 50, there's some magic button you can push that automatically let's you reassign all of your stat points. This comment came from Smokeone who is probably one of the most reliable sources of information in the history of the FF series of games.

There's also some stuff you can buy with guild points that converts stats (i.e. 5DEX --> 5MND conversion)
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#6 Oct 12 2010 at 10:34 AM Rating: Decent
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So are you saying that you have to reset your stat more than ones to get all your points back?
#7 Oct 12 2010 at 10:35 AM Rating: Excellent
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makenshisylph wrote:
They should really let you switch between 2 sets. One for Magic and one for Melee.

I am a LNC19 right now. getting SP has been painfully slow recently (killing crabs in the cave under la nosca and near camp tranquil) and getting 0-60 SP for an example.

I would like to try THM. but this means having to spend a day resetting my stats if i dont want to suck past rank5. (You can re-asign every 30 minutes was it?) and then having to spend a day redoing them again any time i want to switch to LNC again. Only other option is too evenly spread my stats but then i'm not really going to do well in anything and later on it'll be like im 10 levels lower than i actualy am.

So yeah, i'd like the ability to have 2 sets. Any word that they will let you do something like this later on?


Since stats don't matter much, do what most players and myself included are doing and just pour into VIT and MND. VIT gives you a larger HP pool which works for all jobs, MND gives you a larger MP pool which is always helpful. Also, a larger MP pool increases the amount of MP regained from THM/CON 10 minute abilities. The other stats sadly just don't matter. MND also ever so slightly increases the effectiveness of your healing spells.

zereoeffect101 wrote:
So are you saying that you have to reset your stat more than ones to get all your points back?


Yes.

Edited, Oct 12th 2010 12:37pm by Jeraziah
#8 Oct 12 2010 at 10:39 AM Rating: Decent
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I learn something new about this game everyday. I didn't know that.

For the most part I've just been doing what you said. Adding to VIT,DEX,STR.

What do most of you do when it comes to Elem points?
#9 Oct 12 2010 at 10:40 AM Rating: Decent
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What makes you think other stats don't matter? i'm sure if my STR and DEX were lower i'd be missing even more and doing less damage.
#10 Oct 12 2010 at 10:42 AM Rating: Decent
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you can use your guildmarks to get some abilities that avoid you to respec. It's not the system that is slow...
#11 Oct 12 2010 at 10:43 AM Rating: Decent
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zereoeffect101 wrote:
I learn something new about this game everyday. I didn't know that.

For the most part I've just been doing what you said. Adding to VIT,DEX,STR.

What do most of you do when it comes to Elem points?


A poster here did some pretty good testing on the effects of STR and DEX. A good amount of STR will increase your damage by a fair amount, but he found that DEX really has no effect on your crit chance, crit damage or accuracy. Honestly, gear is much more important than your base stats. The Accuracy stat on weapons and jewelry etc does a lot more for you than anything else will.

As for elemental points, I have 99 into Lightning and everything else is the default teens. I did this for two reasons, when gathering you tend to get more Lightning Shards/Crystals. That's confirmed and noticeable. Second, I rely on Shock Spikes a lot from my CON. I was curious if it would increase the effectiveness. I'm all but certain it does not.

makenshisylph wrote:
What makes you think other stats don't matter? i'm sure if my STR and DEX were lower i'd be missing even more and doing less damage.


Here is the thread with all the DEX tests.

http://ffxiv.zam.com/forum.html?game=268&mid=128685611831168129&page=1

You can see DEX does next to nothing for you.

Here is the thread with the STR tests. STR will help you somewhat.

http://ffxiv.zam.com/forum.html?game=268&mid=1286695656231379233&page=1

Edited, Oct 12th 2010 12:45pm by Jeraziah
#12 Oct 12 2010 at 11:02 AM Rating: Default
37 posts
So what your telling me is that if I have say 50 fire points and 50 earth points my chances of getting say that shard or crystal will go up?
#13 Oct 12 2010 at 11:04 AM Rating: Default
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DonFlamenco wrote:
I asked this question the other day.....

Allegedly, @ rank 50 or level 50, there's some magic button you can push that automatically let's you reassign all of your stat points. This comment came from Smokeone who is probably one of the most reliable sources of information in the history of the FF series of games.

There's also some stuff you can buy with guild points that converts stats (i.e. 5DEX --> 5MND conversion)



Dear god I really hope youre not talking about the "infamous" Smokeone of Asura in XI "Thunder clashes, earth rumbles, panties drop, becuase SMOKEONE has arrived ladies and gentlemen!!! HAVE NO FEAR"

#14 Oct 12 2010 at 11:14 AM Rating: Decent
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zereoeffect101 wrote:
Your kidding aren't you? it took me about 30sec last time i did it.
It takes 30 seconds to redo the stats they LET you reassign. Waiting 30 minutes to reassign another 16-20 points takes a long time to optimize a totally different class.

I agree with the OP in it would be nice to have a memory system for each new class you start.
#15 Oct 12 2010 at 11:45 AM Rating: Default
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Jeraziah wrote:
zereoeffect101 wrote:
I learn something new about this game everyday. I didn't know that.

For the most part I've just been doing what you said. Adding to VIT,DEX,STR.

What do most of you do when it comes to Elem points?


A poster here did some pretty good testing on the effects of STR and DEX. A good amount of STR will increase your damage by a fair amount, but he found that DEX really has no effect on your crit chance, crit damage or accuracy. Honestly, gear is much more important than your base stats. The Accuracy stat on weapons and jewelry etc does a lot more for you than anything else will.

As for elemental points, I have 99 into Lightning and everything else is the default teens. I did this for two reasons, when gathering you tend to get more Lightning Shards/Crystals. That's confirmed and noticeable. Second, I rely on Shock Spikes a lot from my CON. I was curious if it would increase the effectiveness. I'm all but certain it does not.

makenshisylph wrote:
What makes you think other stats don't matter? i'm sure if my STR and DEX were lower i'd be missing even more and doing less damage.


Here is the thread with all the DEX tests.

http://ffxiv.zam.com/forum.html?game=268&mid=128685611831168129&page=1

You can see DEX does next to nothing for you.

Here is the thread with the STR tests. STR will help you somewhat.

http://ffxiv.zam.com/forum.html?game=268&mid=1286695656231379233&page=1

Edited, Oct 12th 2010 12:45pm by Jeraziah


He tested an Archer at melee range, which are some enormous Question Marks. In FFXI, there is a Range system in play that affects (Ranger) accuracy and damage depending on your distance from the mob. Their accuracy is also affected AGI and there is a separate RACC stat, where as all other melee are affected by DEX and ACC. Not saying all that applies to XIV, and at least half of it probably doesn't, but it is hardly a conclusive test. Especially when the results are so unexpected.


Edited, Oct 12th 2010 1:52pm by Furia
#16 Oct 12 2010 at 11:45 AM Rating: Default
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err... so you guys want "dual spec" for point allocation?

makes sense, doesn't it?
#17 Oct 12 2010 at 12:32 PM Rating: Default
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Jeraziah wrote:
As for elemental points, I have 99 into Lightning and everything else is the default teens. I did this for two reasons, when gathering you tend to get more Lightning Shards/Crystals. That's confirmed and noticeable. Second, I rely on Shock Spikes a lot from my CON. I was curious if it would increase the effectiveness. I'm all but certain it does not.


You get crystals from gathering? Somehow I'm skeptical.
#18 Oct 12 2010 at 12:57 PM Rating: Decent
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A note on elemental stats:

I've been putting my elemental stats heavy into two umbral elements (wind and fire) and medium into 1 astral element (water) and medium into the last umbral element (ice).

Wind has the most because I want/need wind shards from gathering. That influenced my choice to specialize in umbral elements. I specced two umbral elements heavily to ensure I had some versatility. This is why I have some points in water as well so that when I am fighting umbral enemies I have the option of switching to an astral nuke.

I have no idea if the points make a difference in nukes - or if having more astral/umbral elements specced affects banish/scourge. There are definitely resistances at play with mobs - like I noticed burn rarely sticks to a wolf but choke sticks pretty frequently - for example.

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#19 Oct 14 2010 at 10:56 AM Rating: Default
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i'm still not sure about having all my stats split. When on LNC not having all those points i put in PIE,INT and MND into STR, that will make me gimp to some extent compared to those who has put it all into melee.

But i have noticed one thing (something everyone esle has already noticed iw ould think) there seems to be some sort of stat cap bassed on rank. When changing from LNC(20) to CON(1) today my HP dropped from around 900 to around 500. Although its not a solid cap since when i undid my stats the first time i noticed my HP going down a tiny bit.
#20 Oct 14 2010 at 11:01 AM Rating: Default
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Furia wrote:
Jeraziah wrote:
zereoeffect101 wrote:
I learn something new about this game everyday. I didn't know that.

For the most part I've just been doing what you said. Adding to VIT,DEX,STR.

What do most of you do when it comes to Elem points?


A poster here did some pretty good testing on the effects of STR and DEX. A good amount of STR will increase your damage by a fair amount, but he found that DEX really has no effect on your crit chance, crit damage or accuracy. Honestly, gear is much more important than your base stats. The Accuracy stat on weapons and jewelry etc does a lot more for you than anything else will.

As for elemental points, I have 99 into Lightning and everything else is the default teens. I did this for two reasons, when gathering you tend to get more Lightning Shards/Crystals. That's confirmed and noticeable. Second, I rely on Shock Spikes a lot from my CON. I was curious if it would increase the effectiveness. I'm all but certain it does not.

makenshisylph wrote:
What makes you think other stats don't matter? i'm sure if my STR and DEX were lower i'd be missing even more and doing less damage.


Here is the thread with all the DEX tests.

http://ffxiv.zam.com/forum.html?game=268&mid=128685611831168129&page=1

You can see DEX does next to nothing for you.

Here is the thread with the STR tests. STR will help you somewhat.

http://ffxiv.zam.com/forum.html?game=268&mid=1286695656231379233&page=1

Edited, Oct 12th 2010 12:45pm by Jeraziah


He tested an Archer at melee range, which are some enormous Question Marks. In FFXI, there is a Range system in play that affects (Ranger) accuracy and damage depending on your distance from the mob. Their accuracy is also affected AGI and there is a separate RACC stat, where as all other melee are affected by DEX and ACC. Not saying all that applies to XIV, and at least half of it probably doesn't, but it is hardly a conclusive test. Especially when the results are so unexpected.


Edited, Oct 12th 2010 1:52pm by Furia


yeah, I too thought testing this with archer was lame. Its full of variables the other melees don't have.
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#21 Oct 14 2010 at 11:37 AM Rating: Default
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Wait....what elements are Umbral and which ones are Astral? And where did you get that info?
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