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Exchanging Local Leve Quests?Follow

#1 Oct 12 2010 at 6:09 PM Rating: Good
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I accepted 8 Local Leves, all ones that hand you materials on the spot. I wanted to burn through them and skill up, but not bother wasting time traveling around to turn them in. It seems with a full log, I cannot be given any new local leves until I turn these in. Might there be any work around or do I really have to travel to 6 different camps to clear these? =/
#2 Oct 12 2010 at 6:26 PM Rating: Decent
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116 posts
This is sort of along the same lines as something that has me a little confused.

How exactly does the levequest system work? Why do you have to exchange leves after you've completed them, in order to start a new one? I recall reading a post by someone who mentioned saving up completed leves.

Can anyone shed some light on that? I have a bunch of leves completed. Some a have star with a 1 next to them and others have a star with a 0 next to them. I can't say I fully understand the purpose of it all.
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#3 Oct 12 2010 at 6:30 PM Rating: Decent
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each star is a 10% bonus to the loot reward of whatever leve you're exchanging them for. You can exchange up to 4. Locals do not get this option. They're removing from your log once you complete them.

Edited, Oct 12th 2010 8:30pm by SudoNemesis
#4 Oct 12 2010 at 6:34 PM Rating: Good
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SudoNemesis wrote:
each star is a 10% bonus to the loot reward of whatever leve you're exchanging them for. You can exchange up to 4. Locals do not get this option. They're removing from your log once you complete them.

Edited, Oct 12th 2010 8:30pm by SudoNemesis


Well, I'm trying to be lazy here and the issue is I don't want to travel to finish and turn in these quests. I did the synths and successfully crafted them, but now that everything reset I just wanted to accept new ones and craft again. I don't want to spend 20 minutes running or 4 anima to collect 1500 gil.
#5 Oct 12 2010 at 6:34 PM Rating: Decent
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116 posts
SudoNemesis wrote:
each star is a 10% bonus to the loot reward of whatever leve you're exchanging them for. You can exchange up to 4. Locals do not get this option. They're removing from your log once you complete them.

Edited, Oct 12th 2010 8:30pm by SudoNemesis


I see.

Is there any purpose to not exchanging leves?

Thanks for responding so quickly.
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#6 Oct 12 2010 at 6:36 PM Rating: Good
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203 posts
Clydey2Times wrote:
This is sort of along the same lines as something that has me a little confused.

How exactly does the levequest system work? Why do you have to exchange leves after you've completed them, in order to start a new one? I recall reading a post by someone who mentioned saving up completed leves.

Can anyone shed some light on that? I have a bunch of leves completed. Some a have star with a 1 next to them and others have a star with a 0 next to them. I can't say I fully understand the purpose of it all.


The 0 star ones *should* be ones you haven't completed yet that you picked up during this leve cycle.

I'll try to explain as best I can.
Every 36 hours leves reset. For everything leve related, the time you get the leve is important, not the time you complete it.
Suppose you have 8 leves, all from the current period. If you try to take a new leve, you will be presented the trade in option IF you haven't completed all your current leves. Any leve you've attempted (finished/failed) will be grayed out, any that you haven't attempted will be available for trade at 0 stars.
After the leve reset, all leves from the previous period will be available for trade, whether you attempted them or not.
I'm not 100% sure how the stars are determined; I think they start at 1 star, but I know leves are worth 1 more star if you trade them at a different city (so if a Limsa leve was worth 1 in Limsa, it would be 2 in Gridania or Uldah). I *believe* if the leves are different virtues (the stained glass picture on the leve represents the virtue), it is also worth 1 star more. However, I've never seen a leve worth more than 2 stars to trade in.
If you trade in leves, you get a bonus to the coin/guild point reward of the leve. The bonus will be included in the leve description after the trade-in. I believe each star is a 10% bonus
Example:
Leve is worth 10k base.
You trade in 3 leves worth 2 stars each.
Leve confirmation screen now shows 16k reward for the leve.
#7 Oct 12 2010 at 6:36 PM Rating: Decent
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265 posts
Clydey2Times wrote:
SudoNemesis wrote:
each star is a 10% bonus to the loot reward of whatever leve you're exchanging them for. You can exchange up to 4. Locals do not get this option. They're removing from your log once you complete them.

Edited, Oct 12th 2010 8:30pm by SudoNemesis


I see.

Is there any purpose to not exchanging leves?

Thanks for responding so quickly.

No. theres no purpose in not exchanging leves. you can only hold 8 in your log, so at some point you HAVE to exchange. And you can only have of each "name" in your log at a time, for example, if you had "Wight Stuff" in your log, and you accept it again, it'll automatically exchange the old one.
#8 Oct 12 2010 at 6:42 PM Rating: Decent
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116 posts
Ilmoran wrote:

I'll try to explain as best I can.
Every 36 hours leves reset. For everything leve related, the time you get the leve is important, not the time you complete it.
Suppose you have 8 leves, all from the current period. If you try to take a new leve, you will be presented the trade in option IF you haven't completed all your current leves. Any leve you've attempted (finished/failed) will be grayed out, any that you haven't attempted will be available for trade at 0 stars.
After the leve reset, all leves from the previous period will be available for trade, whether you attempted them or not.
I'm not 100% sure how the stars are determined; I think they start at 1 star, but I know leves are worth 1 more star if you trade them at a different city (so if a Limsa leve was worth 1 in Limsa, it would be 2 in Gridania or Uldah). I *believe* if the leves are different virtues (the stained glass picture on the leve represents the virtue), it is also worth 1 star more. However, I've never seen a leve worth more than 2 stars to trade in.
If you trade in leves, you get a bonus to the coin/guild point reward of the leve. The bonus will be included in the leve description after the trade-in. I believe each star is a 10% bonus
Example:
Leve is worth 10k base.
You trade in 3 leves worth 2 stars each.
Leve confirmation screen now shows 16k reward for the leve.


It's becoming a little clearer. I noticed the reward improved and the text turned yellow after the trade in. Thanks for the explanation.

SudoNemesis wrote:

No. theres no purpose in not exchanging leves. you can only hold 8 in your log, so at some point you HAVE to exchange. And you can only have of each "name" in your log at a time, for example, if you had "Wight Stuff" in your log, and you accept it again, it'll automatically exchange the old one.


What confused me was when someone on the forum mentioned saving up completed leves. Something to do with guild points. That tripped me up a little.

Anyway, thanks again for taking the time.
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#9 Oct 12 2010 at 6:43 PM Rating: Decent
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265 posts
Clydey2Times wrote:
Ilmoran wrote:

I'll try to explain as best I can.
Every 36 hours leves reset. For everything leve related, the time you get the leve is important, not the time you complete it.
Suppose you have 8 leves, all from the current period. If you try to take a new leve, you will be presented the trade in option IF you haven't completed all your current leves. Any leve you've attempted (finished/failed) will be grayed out, any that you haven't attempted will be available for trade at 0 stars.
After the leve reset, all leves from the previous period will be available for trade, whether you attempted them or not.
I'm not 100% sure how the stars are determined; I think they start at 1 star, but I know leves are worth 1 more star if you trade them at a different city (so if a Limsa leve was worth 1 in Limsa, it would be 2 in Gridania or Uldah). I *believe* if the leves are different virtues (the stained glass picture on the leve represents the virtue), it is also worth 1 star more. However, I've never seen a leve worth more than 2 stars to trade in.
If you trade in leves, you get a bonus to the coin/guild point reward of the leve. The bonus will be included in the leve description after the trade-in. I believe each star is a 10% bonus
Example:
Leve is worth 10k base.
You trade in 3 leves worth 2 stars each.
Leve confirmation screen now shows 16k reward for the leve.


It's becoming a little clearer. I noticed the reward improved and the text turned yellow after the trade in. Thanks for the explanation.

SudoNemesis wrote:

No. theres no purpose in not exchanging leves. you can only hold 8 in your log, so at some point you HAVE to exchange. And you can only have of each "name" in your log at a time, for example, if you had "Wight Stuff" in your log, and you accept it again, it'll automatically exchange the old one.


What confused me was when someone on the forum mentioned saving up completed leves. Something to do with guild points. That tripped me up a little.

Anyway, thanks again for taking the time.

Well you can hold your leves as long as you like, as long as you dont try to accept more than 8 or a duplicate name. Kind of a waste though.
#10 Oct 12 2010 at 7:09 PM Rating: Decent
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Jeraziah wrote:
I accepted 8 Local Leves, all ones that hand you materials on the spot. I wanted to burn through them and skill up, but not bother wasting time traveling around to turn them in. It seems with a full log, I cannot be given any new local leves until I turn these in. Might there be any work around or do I really have to travel to 6 different camps to clear these? =/


If you fail a local leve (use up all your materials but fail to produce the required number of items), it is removed from your journal immediately on your last synth. If you succeed in a local leve, you must turn in the items to the client to remove it from your journal. There are no other ways to get local leves off your journal; they are not exchanged in like regional leves.

Edited, Oct 12th 2010 9:11pm by ChrisMattern
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Chris Mattern
#11 Oct 12 2010 at 7:12 PM Rating: Decent
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Jeraziah wrote:
SudoNemesis wrote:
each star is a 10% bonus to the loot reward of whatever leve you're exchanging them for. You can exchange up to 4. Locals do not get this option. They're removing from your log once you complete them.

Edited, Oct 12th 2010 8:30pm by SudoNemesis


Well, I'm trying to be lazy here and the issue is I don't want to travel to finish and turn in these quests. I did the synths and successfully crafted them, but now that everything reset I just wanted to accept new ones and craft again. I don't want to spend 20 minutes running or 4 anima to collect 1500 gil.


Well, you're kinda stuck. If you succeeded in those 8 local leves, the only way you're going to free up those slots is by traveling to the client and turning them in.
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Chris Mattern
#12 Oct 12 2010 at 7:26 PM Rating: Good
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203 posts
Clydey2Times wrote:

What confused me was when someone on the forum mentioned saving up completed leves. Something to do with guild points. That tripped me up a little.

Anyway, thanks again for taking the time.


Actually, I think I can explain this too, since I do it also.

When I'm getting my leves, I do my best to use my trade in leves on leves with guild marks. So for example, I was in Limsa for todays reset. None of my new leves have marks as rewards, so I won't take any of them. Next I'm gonna head to Gridania. If I can't get any for marks there, I'll take the 3 I can get, but only exchange 1 leve each (preferably ones from Uldah, since I know that those leves will be worth less in Uldah, which is my next stop). Only after I know I can't get any leves for marks will I dump all my old leves into a new one (preferably one worth 10k+). I'm "saving my leves", but only within the current leve cycle while I travel to check my options.
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