Interesting review. I do agree with some of it, but not all of it.
For example, this guy seems to rag on the storylines quite a bit, while I've seen several people in the forums talk about how exciting the storyline is.
He also rags on Square Enix for not teaching us the controls of the game, but this was no different than FFXI... I guess that's the impression an outsider would have though.
I also LOL'd at him complaining about combat. Yes, I don't like the targeting either... but I've had plenty of exciting battles, and I'm only a rank 10 gladiator. Perhaps the reviewer should try using some different abilities?
And then he complains about hearing the "pitter patter" of his footsteps? I know how to solve that problem... don't be a freakin' taru!
He rightfully criticizes the UI, the UI lag and the inconceivable market ward system, as well as the lack of other content in the game so far... but this reviewer strikes me as someone who never really played FFXI. I haven't read all the reviews out on this game so far, and I can't help but wonder if the other reviewers give off the same vibe.
Square Enix definitely needs to get its act together, and FFXIV has some serious -- and I mean SERIOUS -- problems... but I found this review to be slightly over the top.
Edit: I also wanted to facepalm when I saw him busting a synth on a yellow... I wish I could tell him, "YOU'RE DOING IT WRONG!"
Edited, Oct 12th 2010 10:57pm by Thayos
I agree with the pitter patter of the feet thing. That was a bit nitpicky... but I think he was hitting home on a larger point of all the god awful traveling that needs to be done. Did you see the fast forwarded clip of traveling? That definitely does not look fun, nor does it feel fun in game.
Although, I do agree with him about the tutorials and lack of direction. I do not like when a game holds my hand for hours on end teaching me every last thing... but I do like to be shown the basics, in game. Without having to do my own investigating. I'll learn about the advanced stuff on my own all day, but I expect to be shown the basics. I also require a sense of direction and a purpose. I didn't feel much of that in game. I felt like I was plopped down into a giant sandbox and had someone tell me "good luck" >_<
I wish he gave more credit for the combat though, more credit is certainly due. Next to the music, the combat was the best element of the game for me. We finally are seeing the death of the auto attack. It's very refreshing. Auto attacking is so boring and overdone. Edited, Oct 13th 2010 3:11am by Velgauder