Forum Settings
       
This Forum is Read Only

Do i have to craft?Follow

#1 Oct 13 2010 at 3:18 AM Rating: Default
30 posts
I have some friends on the LS that tell me crafting is vital, and to tell you the truth i care a **** of a lot more about leveling up, its more fun to me and i want to explore.

I will craft when the time is needed but i have been told i need to raise all my crafting and that not doing so will hurt me. What are your opinions? I am conj and im sticking to my cloth gear so weaving and botany and carpentry are solid im sure, but should i really rank up every single craft?

Just seems a little overwhelming, and almost overwhelming to turn me off from the game.
#2 Oct 13 2010 at 3:23 AM Rating: Decent
32 posts
As a conj you have it easy.

You only need weaving, alchemy, Carpentry and some possibly goldsmithing (for rings).

Botany is probably your best bet, but some mining helps too (with dye's).


It is not nessecary to craft, but you'll find it frustrating if you cant repair your own stuff.
#3 Oct 13 2010 at 4:25 AM Rating: Good
Scholar
***
1,104 posts
Yes, you have to craft.

If you want upgrade gear you'll need to make it yourself most of the time. Lots of people are gouging right now, and even those with fair prices are almost impossible to find in a sea of bazaars, retainers and lag.

As stated above, you will also NEED to be able to repair any gear you wear to 100% durability. Your only other option is to pay the repair NPC an exorbitant fee for 75% repair, or put the damaged gear in your bazaar and HOPE that at some point a crafter with the appropriate skill comes along and repairs it for you. Neither option is very attractive.

Crafting is also the most effective way to raise your Physical level. Successful synthesis grants exponentially more xp than killing a mob, and sometimes even takes less time. The points gained from Physical level skillup actually do more to improve the effectiveness of your Disciple of War/Magic classes than gear does.

Yes, you have to craft.

Edited, Oct 13th 2010 10:26am by Timorith
____________________________

Melaahna Valiera
#4 Oct 13 2010 at 4:31 AM Rating: Decent
Scholar
*
135 posts
Ryan5129 wrote:
I have some friends on the LS that tell me crafting is vital, and to tell you the truth i care a **** of a lot more about leveling up, its more fun to me and i want to explore.

I will craft when the time is needed but i have been told i need to raise all my crafting and that not doing so will hurt me. What are your opinions? I am conj and im sticking to my cloth gear so weaving and botany and carpentry are solid im sure, but should i really rank up every single craft?

Just seems a little overwhelming, and almost overwhelming to turn me off from the game.


You level up your physical when you craft which will help you when you go out as your DoW/DoM class

I'm "trying" to do every craft
#5 Oct 13 2010 at 4:37 AM Rating: Decent
*
108 posts
You don't have to, but you miss out on a lot of EXP if you don't. Plus it's expensive.
____________________________
#6 Oct 13 2010 at 4:49 AM Rating: Good
*
52 posts
Timorith wrote:
Yes, you have to craft.


While you do make some **** fine points...

Jagged311 wrote:
It is not nessecary to craft, but you'll find it frustrating if you cant repair your own stuff.


This is the truth of the matter.

So far, I've made more then enough cash grinding and doing levequests to easily repair my swords and shields from the NPC guy, and still have cash left over for upgrading my gear.

Leveling a craft is frustrating and time consuming, and if you don't have a whole lot of time to play, it's expensive as well.

With that said, do your local guildleves, because the benefits of staying up to date with those far outweigh the negatives, with extra cash and experience for a short bit of work.
#7 Oct 13 2010 at 5:00 AM Rating: Good
Sage
*
116 posts
I'm focusing on the following:

3 DOH classes
2 DOW classes
1 DOL class

That gives me more than enough to do/keep me entertained.

In other words, do what you want pal, but I would try and experience at least one of each discipline.
#8 Oct 13 2010 at 5:25 AM Rating: Decent
Scholar
*
225 posts
I would reccomend gathering if you don't want to craft. Mats are in high demand, it'll help keep your cash flow incoming, you can do it while you are going from one place to the next, won't bog you down in time consumption. SE stated that a new marketing system is being implemented next week, so hopefully we will have an AH. The cities are very active with crafters to shout out for repairs, and there is always the npc.
____________________________


#9 Oct 13 2010 at 5:29 AM Rating: Good
*
155 posts
You don't have to I guess, if you have a nice LS or a network of friends who will happily repair your stuff (even if it means paying for it).

Currently there isn't anything in the game that requires you to craft to obtain it - by that I mean there isn't an item which only you can get as a crafter, everything that can be crafted is tradable as far as I know.

But you are missing out on part of the experience (not neccessarily the best game experience) by not giving it a go even on a minor level.
____________________________
In this life you are nothing without someone else to think so.

#10 Oct 13 2010 at 5:52 AM Rating: Decent
**
602 posts
Ryan5129 wrote:
I have some friends on the LS that tell me crafting is vital, and to tell you the truth i care a **** of a lot more about leveling up, its more fun to me and i want to explore.

I will craft when the time is needed but i have been told i need to raise all my crafting and that not doing so will hurt me. What are your opinions? I am conj and im sticking to my cloth gear so weaving and botany and carpentry are solid im sure, but should i really rank up every single craft?

Just seems a little overwhelming, and almost overwhelming to turn me off from the game.


No you don't have to craft, don't listen to these idiots o_o

god, I do craft, but I don't sell my crafts, so its not a point of income for me. And I have about a mil gil and get along fine.

Just sell expensive crafting materials and leve rewards at your retainer and you're good to go.

I want to slap half the people in this thread for telling you its vital.
____________________________
FFXI: Dashiel. (Asura) Puppetmaster.
FFXIV: Majidah Sihaam. (Besaid)
Marauder, Weaver & Alchemist.

#11 Oct 13 2010 at 6:06 AM Rating: Decent
**
589 posts
No its not vital but like everyone else has said you miss ALOT of exp. One days' worth of guild leves can net you a whole Physical Level. Exp from grinding mobs sucks. Ok so, which would you rather have, 200 exp a kill or nearly 2k exp from a single synth? Not to mention I've read so far at least one quest that needs an item from a leve thats not realate to the class its for. sorry if its not clear. I've gotten them all to 10. i dont expect anyone else to do that, but you WILL miss out on alot if you NEVER do it. People new will ask about getting gear, well most of the low level gear you can make yourself. Ive done it many times. And no, its not about the gil, ive made 200k just doing battle crafts, but the rewards go beyound the gil you make.
#12 Oct 13 2010 at 6:33 AM Rating: Good
To reiterate a couple of the valid points made: No, you absolutely do not *have* to craft. You can level a DoW class exclusively if you wish. I know there are people who have done just that, and I can't imagine they're sitting on much gil, if they've kept up with their gear through the levels. Of course, in the month the game has been out, the economy has changed a lot.

Go back to Sept. 22, *everything*; every weapon, item, material was brand new. Prices were absurd for a rank 7 weapon (remember the 100k + harpoons?) The gil obtained from the rank 1, even the rank 10 battle leves is not huge. Foreseeing this, I started as a fisher, and focused primarily on that, alchemy, and cooking. There was no way I was paying 90k for a rank 7 weapon which I knew would be 10k in 2 weeks. And that's just a weapon, remember there's clothing, accessories, shields, etc. The point is, after the Sept 22 launch, I'd say: No, I don't think it was smart (even inefficient) to level a DoW class exclusively.

Fast forward 3 weeks. The market is now pretty well saturated with low level items (by low level I mean 7-15ish), naturally, prices have adjusted accordingly. Take the 8k you get from a solo level 10 levequest, and now it can buy that rank 7 weapon, of which there are many hundreds floating around. The same goes for lower level clothing (75k for a hempen cowl? .. lol). Players starting the game now, or players who have been patient or not had a ton of time to play, will find it much easier to play just a DoW class.

To speak to the point about repairs for a sec: It would be very convenient to be able to repair all your own gear. By that rationale, a gladiator would be well complemented by armory and blacksmithing. I would say using a NPC to repair anything but your undergarments (and lv1 starting gear) should be out of the question. For any item besides lv1 gear, the fee is quite high, and it only repairs to 75%. The repair materials for most of the gear out there at the moment is cheap and common. I put 5 pieces in my bazaar for repair overnight with somewhere between 2,000 and 5,000 gil as compensation. Ninety percent of the time, by morning, it's all repaired to 100%.

To sum it up, going forward, the ease of leveling a DoW class exclusively will increase. That is to say, materials and services will become more common and cheaper. I hope that gives a clear, and objective answer to your question. All that said, you won't catch me dead without a leveled craft, or two.
____________________________

I started this character at the CE launch, and played for about 2 months. Haven't touched it since.
#13 Oct 13 2010 at 8:06 AM Rating: Decent
Scholar
29 posts
Could also find a craft specialist and befriend him. i'm pretty much my guilds crafter for Armorer, Blacksmith, Weaver, and Leatherworker. While everyone else runs out there and kills stuff I just chill, craft and equip them as long as they bring in supplies.
psst btw...for those of you on mysidia i'll trade crafts for materials and shards =)

Edited, Oct 13th 2010 10:07am by KeLamity
____________________________
FFXIV: Fenali Ortav (Mysidia)
FFXI: Fenali, Aumon (Bahaumut, Hades)
Everquest: Minato Windwaker (Rodcet Nife)
WoW: Lindis (Bloodscalp)
#14 Oct 13 2010 at 9:19 AM Rating: Decent
Scholar
*
119 posts
You dont need to craft despite what everyone is telling you.

You can quite simply level your combat class, vendor all the crap you loot off mobs, sell the shards/crystals on your retainer, and stand at the repair guy with your gear in your bazaar to be repaired after your done playing and go to sleep. When you wake up your good as new for a new day of killing.

I do leves to level carpentry and have never actually made anything outside of those leves. You are rewarded with wood which vendors well from those leves as well as more shards to sell - plus the xp of course.

Doing this, I have over 1 million gil and have already bought whatever my heart desired as far as gear. I was afraid that vendoring ALL loot wouldn't be profitable later on but it appears higher level zone loot vendors for more so the gravy train of cash just keeps flowing in.

TLDNR: I don't craft outside of leves, pay people for gear and repairs, vendor loot, sell shards = still make much more gil than I spend.
#15 Oct 13 2010 at 9:23 AM Rating: Default
*
108 posts
Who buys crystals/shards? o_O
____________________________
#16 Oct 13 2010 at 9:28 AM Rating: Decent
Scholar
*
119 posts
jwhite1083 wrote:
Who buys crystals/shards? o_O


I don't know their name but they hand me 50,000-100,000 a day to get them. They are in such high demand I can't get enough to keep my bazaar full.
#17 Oct 13 2010 at 9:29 AM Rating: Decent
jwhite1083 wrote:
Who buys crystals/shards? o_O


I do. When you need 12-20+ shards per synth for rank 21+ items and you frequently need to do multiple synths before arriving at a finished piece, farming them is not at all practical. On days that I craft, it's not at all uncommon for me to start out with a trip to the market ward and drop 100-200k on shards. And other days that I had intended to spend crafting I don't because I can't find enough shards at the right price and grinding away in the field doesn't yield enough to do anything worth the trip to the guild so I hold off.
#18 Oct 13 2010 at 9:29 AM Rating: Decent
Avatar
***
3,005 posts
jwhite1083 wrote:
Who buys crystals/shards? o_O


If they're wind or lightning, lots of people. Fire crystals, too, although shards not so much. I see buy offers for them in bazaars every day.
____________________________
Chris Mattern
#19 Oct 13 2010 at 9:29 AM Rating: Decent
Scholar
***
1,089 posts
Quote:
Who buys crystals/shards? o_O


A lot of people that want to craft.

As far as NEEDING to craft? No, as long as you have a good LS for support. One person in my shell is 26 MAR now and she never crafts only fights and she's fine. She has LS members repair her gear and she gives crystals/shards as payment. She has over 200 fire cyrstals that she gave to our blacksmith b/c he kept fixing her axe.
#20 Oct 13 2010 at 9:31 AM Rating: Decent
jwhite1083 wrote:
Who buys crystals/shards? o_O


You haven't even gotten to the higher tiers of crafting so you haven't experienced the drought it brings to your shard/crystal stores, so I'll forgive you for the above comment. Now for the OP, no you don't have to pick up crafting, but by god does it help. As mentioned being able to repair your gear is a plus, it's also an excellent source of income on top of leves. Between leves and my smithing, I'll be breaking 2 mil today. Also crafting comes in handy when you need to make inventory space, you can take raw mats that stack only to 12 and break them down into things that stack to 99 or so, but there is exceptions.
____________________________
Guns dont kill people. Rangers and Hunters with guns kill people.
Jefro420 wrote:
I won't be checking anyone in the BC ward that doesn't have star over their head from now on.





#21 Oct 13 2010 at 9:33 AM Rating: Decent
Scholar
29 posts
I buy shards and crystals. I've probably spent a mil or more on them already.
____________________________
FFXIV: Fenali Ortav (Mysidia)
FFXI: Fenali, Aumon (Bahaumut, Hades)
Everquest: Minato Windwaker (Rodcet Nife)
WoW: Lindis (Bloodscalp)
#22 Oct 13 2010 at 10:18 AM Rating: Decent
**
291 posts
By no means do you need to craft. Getting to level 10 is very quick, and at that point you are doing the L10 leves and soon (I started at L13) you can do the L20 leves. The L10 leves net you 3-6k. The L20 leves have earned me as much as 32k (by trading in old leves that I had completed). This gives you plenty of cash to buy gear that is level appropriate. You might not buy all your gear in one day, but you can certainly go do all your leves, maybe a few more with a buddy and get yourself a new piece of gear or two.

I actually find that crafting is a gold sink because tracking down rare resources to make a lvl 10 item is often required and even when working with all the crafters in my ls, it still takes time/cash to come up with what's needed. I have also, as of yesterday, only crafted I single item that I kept for myself.

However, I will say, it was EXTREMELY satisfying when I finally started making finished goods that people wanted, and then even more when I put a few in my bazaar and suddenly I was finally getting a little bit of that cash back :)
____________________________

#23 Oct 13 2010 at 10:21 AM Rating: Decent
*
108 posts
lol Oh, I'm so happy to be forgiven. Call me cheap but... I have a hard time paying for something I get for free.
____________________________
#24 Oct 13 2010 at 10:38 AM Rating: Decent

You do not need to level a craft. Here are the pro/cons if you decide to go DoW/M exclusively:

Pro:
1. You can Focus all your Attribute Points on your main class. No need to balance it out.
2. You have truckloads of the most valuable currency in game: Crystals and Shards.
3. You can buy almost any armor and weapon from a crafter without spending a single gil. Offer Shards/Crystals and rare drops.
4. You will have a lot more time to focus on Exploring, Grouping and doing Battlecraft Leves.

Con:
1. Your Physical level will be going up slower but not to the point where you have to level a craft.
2. You have to find someone to repair your armor and that can be painfull at times.
3. You will miss out on some opportunities to make gil.
4. You are essentially throwing away 8 leves per reset that could give you gil, physical experience and some materials to sell.

My suggestion:
Whenever you have time take local crafting leves and level all crafts to 10. This will not only give you the ability to repair most of your early armors but also a huge amount of physical experience and gil.
You only need to purchase the primary crafting tool, and level exclusively through leves. This should take you no longer than 2 leve resets per craft. From this point on you will be able to repair all of your eraly armor in the field.
At some point you want to take those crafts to 15 to be able to repair the Rank 30 armors. You can of cause focus only on the craft that repairs your type of armor.

The game gives you the freedom, make the most of it.

KJ
~battle trained field technician~
____________________________
#25 Oct 13 2010 at 10:52 AM Rating: Decent
Scholar
**
364 posts
I would estimate something like 50-75% of the community crafts (or at least does Local Leves) while only 5% actually enjoy it. It is a mind numbingly boring and mundane task, probably worse than most people's real life jobs--like working on a factory assembly line or something. Most do it for the XP, gil, and promise they will someday able to effortlessly buy and sell goods on something that resembles an AH. IMO, it's a shame SE saw fit to "incentive-ize" it so heavily cause I think it gives most players a much lower opinion of the game in general. I know personally, I would enjoy the game a lot more if it felt like I could make just as much progress grinding a fighting class full time, but it's difficult. The crafting system has clearly been SE's primary focus for launch window, with combat/partying/balance taking a far back seat.
#26 Oct 13 2010 at 11:08 AM Rating: Decent
Scholar
***
2,742 posts
You don't have to craft. Your friends will help you repair, and you feed them a supply of shards and materials - and destroy their leve enemies with ease.

At least it works for level 1-20. Can't speak for higher difficulties.
____________________________
FFXIV: Karamethien Seraphus (Blog)

FFXI: Karamethien
Still a Seraph Samurai Wanna Be
Fishing AF - Complete, SAM AF - Complete, RNG Af - Complete, RDM AF - 1/6
This forum is read only
This Forum is Read Only!
Recent Visitors: 15 All times are in CST
Anonymous Guests (15)