It scored 5.5/10, more positive then most previous reviews but unsurprisingly covers the same problems.
Written review: http://uk.pc.ign.com/articles/112/1123824p1.html
Video Review: http://uk.ign.com/videos/2010/10/12/final-fantasy-xiv-video-review
With its newest MMO in its flagship franchise, Square Enix delivers a gigantic, beautiful fantasy world to explore. The flexible class system means you'll be able to mix and match abilities from many different roles so you can change your specialization at will. Much of the promise of the combat system and depth of the crafting mechanics are drowned, unfortunately, under a sea of interface and performance issues that hinder the experience at nearly every step. While there's a lot to consider when building your ideal class, there's far too little interesting structured content to chew on, resulting in an experience that quickly grows tedious and tiresome. All MMOs are designed to keep players logging in for long into the future, but at launch Final Fantasy XIV's questing mechanics feel more like a subway commute than a fun gameplay experience. Patches over the course of the next few months may address many of the technical issues, but for now this is not a world worth visiting
Terrible interface, sluggish menu response times, poor overworld map, and many other issues. Interesting story, though, in the main missions.
It's an absolutely gorgeous game, but you'll need an insanely powerful PC to see it. It still looks nice with dialed back settings, but will rarely run well.
Great overworld music that feels right at home in a Final Fantasy game, backed by solid sound effects and rare instances of voice acting.
A flexible class system results in a welcome freedom of customization, but combat and other activities are still victims of the poor interface and performance. Questing gets repetitive quickly.
5.0 Lasting Appeal
Despite the strength of the class system, the game's economy and questing systems need a lot of work to keep players coming back for more.
(out of 10)