Double buffer was an inefficient way to simulate anti-aliasing in FFXI, since it had no support for AA natively. I don't know why you'd still want to use it in FFXIV because of how resource-hungry the game is normally, and it has support for AA anyway.
>.> because with it looks better T.T
The Screenshot I included is 1600x900 with 8xQ MSAA, Double Buffer, High Shadow, Amibient Occlusion, Texture High, Texture Filter Highest. It runs at 15 fps at the camp with people around.
With Buffer set to resolution I get 40-45-ish fps.
Maybe I need to get another GTX 480 and SLI it, since the only person in this thread that seem to run it ok has a crossfire setup.
FFXIV: Karamethien Seraphus
Still a Seraph Samurai Wanna Be
Fishing AF - Complete, SAM AF - Complete, RNG Af - Complete, RDM AF - 1/6