Also crystals stack to 9999 which is great, but arrows still stack to 99... Bastards. Some items still stack to 12 - oh thats right, they need a reason to sell us more storage space!
No UI improvements. No inventory or storage sort, not even auto-alphabetize. An ineffective and halfassed market ward solution. Basically, everything except what the players asked for - and STILL no communication.
Clearly, SE doesnt WANT our money. We should spend it elsewhere.
Yea, because Rome was built in a day. Please, please
go spend your money elsewhere. Innovation and new idea's used to be a cherished thing, something people liked...enjoyed even. But now it's just everyone's excuse to stand on their own personal soapbox and scream "Failure!" If it's not like it was before or like how someone else created it, everyone just grabs their pitchfork & torches and heads out marching.
And seriously, stop comparing Square-Enix now to the Square-Enix that developed FFXI. FFXI was well before these template-built MMO's that spit out on a monthly basis, identical to those before it aside from art direction (sometimes...). AH's were not the "benchmark" to be built on back then. Now that it is, I don't blame SE for trying to separate themselves from the herd of developers that take no risk whatsoever
in building new game mechanics. Unfortunately, until the system is proven to work and work well, the pitchforks and torches will remain.
that's the thing though, the game hasn't innovated anything. i also agree that trying to be different is a good thing. the FF series is known for changing things up every time a new game is released. however, there is no conceivable way that they thought a retainer system would be better than an Auction house.
the retainer system on it's own, let's face it, is not as good as an auction house. But what if it was paired up with an auction house. that way you could bazaar without being logged in, anywhere you want while also having a central place to trade goods. this would have been innovation.
And yes i know FFXI was built before any of the standards were set in place, but were no longer in that era of MMO. If you create a new system, you have to sit down first and think it through. Beta is the place to test it. If it doesn't work, back to the drawing board. If it does work, hey, you created a new norm and improved the system for other games down the line.
as for comparing this game with FFXI, it isn't unreasonable to do so. people compare sequals all the time. would it be unreasonable to compare halo reach to halo 3? halo reach is the succesor to halo 3 so of course it's going to be compared to the games before it. FFXIV is no different. SE made a previous MMO with all the bells and whistles it has now. however unlike halo reach, SE did not try to build uppon what it has already created and made it better. this is why the pitchforks and torches are out.
i`m in no way saying that i`m expecting a fully complete game with everything already ready to go like end game and ect. but i was definatley expecting a better experience which has come to be expected from a company of SE`s caliber. And unfortunatley i`m not the only one who feels let down by this game because of my experiences with FFXI.